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Deep Space Exploration Ship

Discussion in 'Community Creations' started by IIN8II, Feb 27, 2014.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. IIN8II

    IIN8II Apprentice Engineer

    Messages:
    103
    I really like the way this ship came out. Designed to be a deep space explorer it comes with many great features such as escape pods, crew accommodations and even a garden!
    Steam Workshop
    https://steamcommunity.com/sharedfiles/filedetails/?id=232560132

    [​IMG]
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    exterior front view
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    front most utility hangar
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    rear view
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    right side showing main hangar entrance
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    exterior landing pad
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    escape pod leaving ship
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    interior garden space
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    engineering section
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    engineering gyro room1
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    exterior view of crew quarters
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    interior view of crew room showing bunk.
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    exterior of left side and Rec area
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    addition crew accomodations
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    interior of escape pod
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    interior main hangar

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    interior main hangar
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    refinery and assembly room, med station as well
    [​IMG]
    refinery room
     
  2. Amancalledme

    Amancalledme Apprentice Engineer

    Messages:
    304
    Garden, for redecoration, sounds fun!
     
  3. Rizzitoni

    Rizzitoni Apprentice Engineer

    Messages:
    306
    I love the effort for the garden space. The new color system has really opened the door to some interesting possibilities. Nice job!
     
  4. CptTwinkie

    CptTwinkie Master Engineer

    Messages:
    4,458
    It's a very nice ship. I watched your video this morning and I like the way you distribute systems around the ship and keep it all accessible.
     
  5. Nukesnipe

    Nukesnipe Trainee Engineer

    Messages:
    95
    Tenouttaten would fly.
    I really wish that it was easier to color interior lights.
     
  6. IIN8II

    IIN8II Apprentice Engineer

    Messages:
    103
    Thank you lttwinkie!

    @Nukesnipe, the last light that you placed is always at the bottom of the list. So you can place the light when you want it, then change its color that way.
     
  7. Skeloton

    Skeloton Master Engineer

    Messages:
    4,069
    I think he is on about placing then grouping lights to edit them together. Which i have to agree with, after one particular ship where i named every light for its room. Roughly 100lights i had.
     
  8. Dequire

    Dequire Apprentice Engineer

    Messages:
    178
    How come I can never making anything nearly as f***ing epic as this stuff?
     
  9. Skeloton

    Skeloton Master Engineer

    Messages:
    4,069
    Either you are very good at this off the bat or you learn and get better. My space engineers steam gallery will attest to that.
     
  10. Catfish

    Catfish Apprentice Engineer

    Messages:
    195
    Neat build! I used the workshop to play with it a bit, and found it to handle rather well for its size. I was also very impressed to find no damage to the garden or escape pods after a head on collision with an asteroid at 100 m/s.

    Inspiring. I want to make something like this soon. Keep it up!
     
  11. IIN8II

    IIN8II Apprentice Engineer

    Messages:
    103
    Thank you guys! Dequire, draw inspiration from other peoples builds. with practice your designs will get better and better.
     
  12. IIN8II

    IIN8II Apprentice Engineer

    Messages:
    103
    little desktop I made featuring this ship

    [​IMG]
     
  13. Astroboy747

    Astroboy747 Apprentice Engineer

    Messages:
    148
    Love the idea of the passages being used as bunk beds. I will have to use that for my ST Danube Class Runabout as I am looking for something to serve as a bed. It's perfect thank you!
     
Thread Status:
This last post in this thread was made more than 31 days old.