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Update 01.034 - Space suit color selection, large ship drills, spectator mode

Discussion in 'Change Log' started by George.Mamakos, Jun 12, 2014.

  1. George.Mamakos KeenSWH Developer

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    Players can now change the color of their space suit. Also, added large ship drills, spectator mode and more options for running the dedicated servers.
    We have reverted the multiplayer code to the previous version and more improvements will come in the upcoming weeks.

    https://www.youtube.com/watch?v=V0RNey7UbhI

    Features
    - space suit color selection (in medical room)
    - large ship drills
    - added spectator mode
    - added borderless window option
    - more options for running dedicated server (configurable data path in command line)
    - improved small cockpit mount points
    - added the option to take anything from conveyor system by double-clicking

    Fixes
    - reverted to previous multiplayer code (improvements will come)
    - fixed landing gear white color
    - fixed cargo ships not de-spawning
    - fixed issue with players’ name displayed as "Unknown"
    - fixed issue when tools constantly deplete suit’s energy after the task is finished
    - fixed merge block shifting when two ships were connected
    - fixed Cockpit3 does not need any displays to be functional
    - fixed issue with screenshots taken during auto-save
    - fixed issue with broken workshop thumbnails
    - fixed warning when switching from creative 1x to survival 1x
    - fixed ship drill being too fragile
    - fixed changing toolbar while constructing
    - few animation fixes (character without gravity or jetpack, character sitting in a cockpit)
    - fixed issue with ejector being functional when it was placed on large doors
    - fixed grammatical translation errors (multiple errors on words, sentences & quotes in US English Version)

    Spectator mode:
    Can be enabled in world settings
    F6 - return to regular mode
    F7 - tracking camera, controlling object
    F8 - free camera, controlling camera (this is true spectator)
    F9 - free camera, controlling object

    Dedicated server:
    SpaceEngineersDedicated.exe -noconsole -path "D:\Whatever\Something"
    -noconsole: will run without black console window
    -path: will load config and store all files in path specified ("D:\Whatever\Something" in example)

    taskkill /IM SpaceEngineersDedicated.exe
    this will stop dedicated server correctly, saving the world etc
    to stop it immediately add argument "/f", that will kill server without asking to stop and without saving the world


    EDIT 06/13/14:

    Update 01.034.009
    - added error message when starting dedicated server and listen port is already used
    - fixed crash in inventory
    - fixed crashes caused by conveyor
    - fixed irreparable blocks
    - fixed broken sounds
    - fixed crash during shader recompilation (custom skybox crashed the game)
    - fixed crash during startup when invalid prefab found
    - fixed collision model on large drill head
    - fixed 2x3 glass mirroring
     
  2. mzero

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    large ship drills : Great work !
     
  3. TTyk

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    Nice
     
  4. Replic TuaniOne

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    Whoop! awesome!

    Really nice update, Going to check it out now with the merge blocks too, hopefully they will work better now :D
     
  5. xMoneyShadow

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    optimization plz
     
  6. Zemaus

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    Omg Yes
     
  7. BiggLou55

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    Thanks Devs!
     
  8. Stonewolf

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    A++ Update! Spectator mode is a huge in my books. Great work KSH :thumb:
     
  9. David184

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    awesome!
     
  10. kopd

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    Literally the day after I finish the rack of drills to mount to my refinery ship.
     
  11. DofD

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    www yeah
     
  12. unscspacepolice

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    priority is still known for these devs
     
  13. MrKoronas

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    Awesome work now lets see if it works
     
  14. Krutchen

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    Oh hey, Look at that, a spectator function that allows you to place your view elsewhere.
    Totally couldn't be used for a Camera block or something of the sort in the next update, right guys?

    Good work regardless, Going to have a ton of fun eating entire asteroids with capital ships now <|:^)
     
  15. captainbinary

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    Nice update guys!

    I am glad you have decided to revert to the old multi-player code until you have got the new one worked out properly.
    Also i know its a small detail but i was complaining about not being able to choose my suit colour yesterday haha, so glad that is in.

    And large ship drills, I wonder how much that is going to lag servers out with mining beasts.
     
  16. Kryjeck

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    Could you give us more options for suit colors? I myself want a more manly color, like Purple.
     
  17. awallacer

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    Great work devs! Keep em coming! :D
     
  18. exelsiar

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    A very interesting patch, i mostly like it, my only 2 issues:

    A) why can spectators build? doesn't that effectively defeat the purpose of survival mode, or am i missing something?

    B) why the reverting of the multiplayer code, was there some horribly game breaking bug that i hadn't heard of? I only ever experienced a massive boost to performance from the latest coding.
     
  19. Krutchen

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    Everyone that has a beef with not getting factions, blame this guy.
    He influenced the dev team to devote their resources to suit coloring instead.
     
  20. Talaveror

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    LARGE SHIP DRILLS!!! LARGE SHIP DRILLS!!! LARGE SHIP DRILLS!!! Nothing else matters now... A haven't even read the rest of the new features... the moment I read the release of the Large Ship Drills I HAD to say something... might no be much to some, but I was waiting on those for a long time... Damn... Awesome update guys! Keep up with the awesome work! Now... back to the drawing board... we have much work to do...


    *EDIT*

    Ok, now that I have read the rest of the release and watched the video, I can say that it was an awesome update. I guess the spectator mode will work wonders for those machinima videos we see on YT. Great for role playing. Oh... and nice going with a bunch of fixes. I just have one more thing to say... LARGE SHIP DRILLS!... Ok... I'm done now...
     
  21. shimonu

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    >_< and now ship i build for last 2 hours lost its purpose...
    Still happy for this one :D
     
  22. Orymus

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    I think suit coloring is meant to support factions. As per every "smaller update" we see a few tools being kicked in to support larger features.
    Spectators also falls in that line, and reverting the multiplayer code, I'm assuming they've gathered data from it and will fix a few quirks before going live with it again.
    It is all test and experiments, and it's wonderfully done imo.

    And yay, big drills!
     
  23. Bad_Idea

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    Wooooo!
     
  24. Weak1ings

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    Awesome about the borderless Window! This is just what I needed!
     
  25. Crafty Sentinel

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    [/QUOTE]

    When playing with more then 4-5 players even dedicated servers would see people rubberbanding all over the place. It was much MUCH better then the old code though in my opinion, everything was much more responsive for me and rubber banding was more a annoyence then an actual game breaking issue.

    Apparently some people got it a lot worse. Bit disappointing to see it go back to the old code though well I'll just have to live without space engineers multi-player till they change it again. it's unplayable for me again now.
     
  26. DoctorDeathDefying

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    Christmas came early this update!

    Great work devs! Large ship drills = A++
     
  27. Flesh Wound

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    Awesome! Though to be honest I was kinda hoping for factions already :p
     
  28. Rizzitoni

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    Thanks devs! Glad for the net code. Was hoping for pistons and rails. Changing suit color is OK< but better if we could change the actual suit (i.e. different space suit models or parts). I foresee lots of drill griefing with this update. Keep em coming.
     
  29. exelsiar

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    When playing with more then 4-5 players even dedicated servers would see people rubberbanding all over the place. It was much MUCH better then the old code though in my opinion, everything was much more responsive for me and rubber banding was more a annoyence then an actual game breaking issue.

    Apparently some people got it a lot worse. Bit disappointing to see it go back to the old code though well I'll just have to live without space engineers multi-player till they change it again. it's unplayable for me again now.[/QUOTE]

    ahh thanks, perhaps they'll be able to have it fixed next week eh? ^_^
     
  30. Martinineter

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    Nice update