Way too many assumptions being made in this thread from both sides. Using the current state of an alpha game (e.g. current max speed of our ships) to justify an argument (e.g. "it'd take too long to orbit!") also seems a bit fallacious. Overall I highly doubt anyone would seriously not like the idea of having planets of any size with a few caveats: * It doesn't take development time away from features that are more core to the game as it is understood today * The game engine can handle it * They are navigable with realistic speeds For what it's worth, I highly doubt they can do a planetary experience well in this game. Just trying to be realistic. The occasional large asteroid, sure, but planets are a very large undertaking if they're going to be done right. I'd rather have large asteroids than a crappy, half done planet experience.