Hi all! As we know, in a recent update, turrets were added for large ships. they automatically shoot at decoy blocks. But for now these decoy blocks have no use apart from being shot, so i thought about something. COMPUTERS Each large ship has to add decoy blocks in its construction (renamed computers). They are used to control each systems of the ship, meaning they will be needed to control thrusters, guns, gravity generators, and so on. The presence of such a computer is needed in a certain radius from the block that you want to operate. Without that computer, you won't be able to activate/deactivate any of these blocks, or to interact with them via the console. As these computers are essential to the construction of the ship, they should need uncommon resources in survival, as big ships should be luxe, and not simply be given to you. They would be arranged in 4 categories: -Propulsion (needed to use thrusters) -Communication (needed to identify the ship, it's side and name (could replace beacons)) -Weapons (needed to operate rocket pods and activate turrets) -Systems (needed to operate all non-primary systems as gravity generators, assemblers, and refiners) The category of the computer can be changed by interacting with it. TARGETS these computers, replacing decoys, will be the targets that the turrets aim for. Depending on the primary target of the turret, it will attack the closest target in range in the right category, then the closest target. Thanks to these, space battles will become a great thrill, as you could loose your rear thrusters to a group of enemy turrets specially programmed for this, and the space battles will also look cooler with fire trails that would shoot in a lot of different locations, and not only to one or two random decoys. When these computers are destroyed, all the systems depending on it will become unavailable, and thrusters would stay in their current state (making moving spaceship encounters very dangerous). SMALL SHIPS Small ships would only need one type of decoy, used for all systems of the ships in range, so that small ships don't become too big and without graphical purpose. This decoy would be targeted by all turrets, without taking care of the category it was designed for. Thank you for listening to my idea, don't forget to comment any idea that would perfect this one. Red Wolf.