Discussion in 'Community Creations' started by Groodiz, Dec 14, 2014.
It's suppose to be the future reactor of my new ship !
looks impressive, but are you not concerned about rotors/pistons breaking and stuff?
Nah, from what I have tested with my other builds using rotors and pistons, it works fine within a certain limit. But this kind of stuff is just purely for creative ships.
My new one, keep in mind I went crazy, so it's not for all computers. Enjoy !
I'm back, here is my first fighter !
Good ships man! Keep them coming
Clearly the ultimate of shrines to Clang.
Just to show the evolution of my fighter over time !
Getting back at SE. Small ship gone wild are not dead.
Well that's awesome.
Working on a space station with a monorail system to link hangar zone to the living area. Can't make the autopilot works to go to the station A to B and go back and forth. If someone knows how to do it properly contact me !
The autopilot only works on flying vehicles. It doesn't work with wheeled vehicles supplying drive. You'll need thrusters for propulsion in every direction, you'll have to turn off collision detection, and you may or may not want a gyroscope. I would try both ways. There's no guarantee it'll work. Those are the things I would check out trying to make a tram system work in the game.
The other way is simply to use rotors with wheels attached to them and control the system via a programmable block if you're handy with a little C#.
I can do that. You have a world I can poke at?
Well thanks for the offer, but I found the solution ! I face an other problem now, regularity of autopilot... Sadly it works almost every time but some times, it just fuck up the distance and fail to trigger its way back to the other station.
Glad you got it (kinda) working. Let me know if you need anything else.
JJ ABRAMS would be proud.
Glad to see you here !
Some really nice stuff here! I need to find the motivation to try and build some cool stuff again.
My HoloNav Room for my WIP space station !
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