Yeah, but it was deliberately, because I needed some extra kind of "conversion" between the large and small connection types. ;-)
I still hadn´t meet this fine gentleman, but I must say I haven´t tried anything "unusual" so far. I also confess to NOT have any curiosity about...
@Sarekh , that starter ship... WOW! Amazing!
I had a lot of fun just investigating it all... those ships... in vertical parking.. darnt it: a...
...I have been trying to follow the suggestion of a spacebus, filled with skeletons. But that prop-block available needs A LOT of ceiling space....
Take a look at this recent thread:...
As much squared it is, better I think! :-D
I´m still finishing the post... it´s missing the PAM link.
Hello, space people!
With this fully automated shuttle, thanks to the outstanding [PAM] script (with I found in a tip from @mojomann71 , your...
Damn, man! I´m sold: it´s amazing!!!
Was about time to try a new, clean, small grid stuff.
Much more effective, now.
The rusted launchPad will be delivery together the ship,...
If by any means you can´t find the 'round´n´round", ...
That would be a nice theme for the scene @Yvine has found.
Not only regarding pareidolia, but when I zoomed in I thought I´ve recognized the actual Master-Clang in the picture...
Well... as they put at the same talk the words "cube", "debris" and "space", I thought it would fit just perfect with SE forums...
Moving the extended forearm with pistons. That´s cool! (y)
Have you seen that?
Take a look!
Try and see if you have checked this: "Advanced Options -> Unsupported stations". Maybe it has something to do with that "unstable behavior".
Are you talking about some specific MOD which adds more encounters?
Regarding the drop pod/autoland feature:
This ship is configured to deal with a max speed of 242 m/s (I used Midspace´s Max Speed...
Just adding... maybe you have already seen:
Separate names with a comma.