I had that with a toll connected via a Mergblock and two Connectors on each side.
The Steam Servers where Crashed ... no Bug !!!
The Steam servers where crashed no bug!!
I have problems with merging large grid ships .. cause CTD
In many cases when a player connects to our Server and spawns for the first time,
the server crashes and restarts. Ass i remember it needs 2+...
it will alle be in one big patch
> New Multiplayer
> Havok Multitherading
EDIT. at least starting in DX9 works
confirmed! ... just updated the driver and reinstalled SE...... brings nothing :oops:o_O:(:mad:
Well "landing gear fixed" (for Singelplayer I guess) ;)
I have another question .... where in the config's of a Server i can setup a higher tickrate? like 100 or 200 ?
yep that's what i noticed too ..... magnetic lock of docking ports are much weaker with lower count ..............so it has nothing to do with...
this is the netcode problem they are working on it ..... die u tried to set PhysicsIterations to one, in ur sbc.file...
oh my god there came a rocket drone and blow my base up ..... that was awsome XD
Are you sure, in other forums they say lower number means highest accuracy ? Can Someone do a detailed explanation to this please !? THX
mhm yeah i thinking about to make the mod by my self should not be too hard :D
sry i mean i think it will be chrismas
vanilla Oxygen generator disabler/remover for use with the hydrogen mod:...
think planets will come on chrismas this year
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