MidSpace thank you for your mods and time.
I would like to say that SE ToolBox has been A must for Me in Creating My NPC based Mods Like More...
Nice work with the Planets Regenation but i guess these no way for it to Ignore areas were player bases are underground yet ?
Nice cool Update.
one thing you could try is to delete the Scenarios.sbx from the Steamapp space Engineer Content data folder and let it redownload from steam
yes this is a well known way of getting past the speed limits , but fixxing it would mean some builds would not work like the Clang gun etc
If your on MP or DS they is a setting in your Sandbox.Sbc file in your save folder for the world and sync is set to 3.5km up it to the same as...
Is that a Laptop Version ? Geforce GT 540m VC ?
Replying to No 4 :
Small grid conveyor tube lost their mounting points on the side about two years ago
you can sometimes solve this issue with a few steps
If on MP use Admin fuctions to look at any NPC grid that has spawned up then go back to you...
Yes in both Single player and DS , it keeps happing for my if i place a blueprint from a older build in the world then restart or place import a...
So is they any chance of a temp fix untill major update if thats when the fix is comming so my encounter Mod can rain down terror on humans...
Just saying i been waiting for a while and it seems like the Remote control bug on planets is not easy to Fix.
I been waiting for Remote control so i can update My encounters mod and do more working on it been 4 weeks now , so i guess they more to the Fix...
Yes i am 1st !!!!!!!
Not to bad im 2nd
Oh i am 3rd
Ah i am 4th
Hmmm no ,, not 5th !!!!
Oh god im 6th !!
Crying out loud 7th
8th better then 9th i...
Please Fix this today !!!!!!!!!!!!!
I agree this need to Fixxed ASP
Same Problem Here too , i also reported this bug using RexBot on Discord
I been having the Same issue on DS , both on planets and space
Graphics Chipset AMD Radeon R7 200 Series 2Gb here and run okish on Med setting
No update today
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