You can modify blueprints.sbc file and to add some ice into the refinery reciples.
This is more realistic because for the processing of most ores,...
There is a nice SE mod "Energy shields".
Some parameters of this mod can be configured via config files located in the...
More optimization for the god of optimization!
I've been waiting for this release for twwo years!
Ship welders are useless for welding projections now. They now do not have any advantages over manual welders. Especially when there is no...
New skybox too blurred. It can be clearly seen by the camera. 4K resolution is not enough for 2073:
I was hoping that the missing...
> great to see the new features, but they need to fix some of the older bugs in the game
But... bug fixing is so boring(
Thanks for weekly updates.
> fixed GPS serialization
I hope it was a fix for this bug.
Here is the solution for you:
- open the services.msc as admin
- stop windows update service
- rename or remove c:\windows\softwaredistribution...
You need to install kb2670838 and kb2834140-v2 updates. It helped me.
You can repair this malvare "fix" by removing folder: \steam\steamapps\common\SpaceEngineers\_CommonRedist\DirectX\Win7PlatformUpdate\
Your PC is too old for SE with planets.
You need something like: Intel Quad Core i5 @ 2.5 GHz + 16 GB RAM + NVIDIA GTX 660 Ti 2GB / AMD HD7870 2GB
I am looking for help how to remove the delay when using jump drive.
This option is not available in XML settings.
Jump is charging for...
Moving conveyor at the end of the tutorial is not powered, small reactor is out of uranium or turned off.
How to reproduce:
* build a big ship with welders or grinders
* merge the ship with station
* disconnect the big ship from station
* welders and...
The problem can be seen in the small ship with a hydrogen engine. If you put several tons of ice in the generator of the ship, then use up the...
Bugreport already exists:
I confirm. Small ship with locked landing gear is making nearest sensor to work incorrectly.
Here is workaround :)
Large boarding ramp(height = 3 big blocks or moar)
Small version already exists.
Here is workaround
Separate names with a comma.