The phrase "Hot drop o'clock" springs to mind :)
excellent update, keep up the good work
jens lyn, I am thoroughly impressed with that being SI compatible.
A damn fine piece of work.
i would like to see a combat mode similer to that old epic game "Die by the sword"
The server seems to fail with on error
Exception while loading world: Unable to cast object of type...
I have a free test server kindly supplied by Hosting engineers
I would like to invite people to join...
if its not the graphics driver thrn i dont know what it is, im sorry i cant be of more help to you
have you tried the driver update utility? it should scan your hardware and update with the correct and newest driver....
i dont know much about intel graphics but your driver seems realy old, 2/19/2013.
try this link to the latest driver, it "should" be compatible...
your integrated graphics may not be supported
what is the exact model of your intel hd graphics?
i would like to join you guys, iv never roleplayed before but i guess its always fun to try new things,
A bit about me.
I live in england
are you useing fraps? if so then that is the reason
just ordered one, thx
im super excited, and will be more so when the server browser works, for now its not showing dedicated servers in the server list, but you can...
same, i can see it in my favorites, just not the main server browser.
use the steam server browser to add it to favorites
I just noticed what i did, i removed the space in the folder name, it was medi engineers, now it is just medi and it works
i create a server instance but then i get the error
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of...
you should be able to create a world in single player with all your options then upload the world to your server and that should solve your...
you can also set the world size to infinate by changing the worldsize to "0"
does anyone know if you are required to create a new world for the changes or does it just happen on your current world?
im not sure if i gotta...
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