I've never seen that error before, but it seems like there's a symbol it doesn't recognize or something. Try renaming the object.
Awesome stuff, I love seeing what you guys are doing with it!
Great tutorial Celty, I'm sure that'll help a lot of a people! Sometimes it's hard...
I used the Maya API "allIntersections" command. Basically what it does is send out a ray from a specified point, and return where on the mesh the...
Pressing 'w' key will bring you into translate mode.
w = translate
e = rotate
r = scale
I took a look at the scene.
That's just a weird behavior due to how Maya reads the object. Because the object is on the...
I'm adding in some better error checking so I can find out what exactly is going wrong. I'll post up the new version in a little while when I get...
So it was creating a bunch of cubes in the same exact spot? Interesting, I've never had that happen before!
If you'd like me to look into it...
Could I get a few details from you?
1. What version of Maya are you on?
2. Does it do it for both creating a new scene and for overwriting an...
This will come in handy, good idea!
I have a quick question about sbc/sbs files.
Is there any way to add comments? It'd be helpful for keeping organized.
If you can find a way to export it into an .obj or .fbx file, those are pretty universal and Maya can read those.
Before I get...
NEW VERSION (v0.4)
Edit: newer version release - check newer post!
Standalone python file, no other files needed like the last version...
And thank you for helping me test it!
Here's a "Small" ship (65% scale Star Wars Corvette)
I'm just going to try to clean up the code a...
Beta version is finally here!
Download this and place the "SpaceEngineers" folder into your Maya scripts folder.
Please read the README...
Totally! I tried opening a 2.6GB file... didn't work! :rof:
Anyway, I've got it 95% ready for the first release, just gotta do a little bit more...
Soon! I'm working as fast as I can! haha
At This point I think the limitation is how much the game can handle. My tool can export any size model...
MuffinMan has been helping me test it out, and he's shown you what it can do!
I spent all day today making it faster. A model that used...
The blocks get created only where there's geo, so they're hollow. You could model the inside of the ships as well if you wanted to.
As far as...
In my 3d model converter I just sequence the IDs something like
That seems to work for me.
MuffinMan: Don't worry, I'll be sharing it soon enough! Right now it's really unstable and very dependent on certain conditions and can easily...
Separate names with a comma.