Please play the SE campaign and tell me again that its "intended". It looks really bad. Or take a look at the connector, its a square highlight...
1. EA -> we are the testers.
2. Stable doesn't mean that its "has less bugs" it just means that the version is stable(as in less updates)
that's why having 2 branches is a bad idea. --> That bug is already fixed on DEV
quick Bug report. The Highlight effect ist broken since the last update.
It doesn't get hidden by object in front of it anymore.
Nope, merge blocks never been airtight. but there's hope. some people at KSH wan't them airtight,too.
has no Mountpoints, never had, never will. maybe they have to change the black "side" things a little bit.
It seems like the collision got bugged a while ago. because these crashes worked better some months ago.
isn't there a small cutscene "editor" in the debug menu?
IF the player/camera shakes --> thats from the welders. its a visual feedback that you're way to near to the active welders.
@Buzzed Bear No! it shouldn't . Artificial gravity only affects players/small items and ships with mass blocks.
what happens if you don't use the safety lock at all?
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