yep just noticed as well...
it has ruined many of my bp's im afraid.
must be last thursday
Fixed after latest update.
i think its the wheel suspension. :)
actualy just found a mod that (kind of) does the trick for me. :tu:
OCD Shader/Darkness Mod - DEV/Stable:...
there is no SE without pistons and rotors in my mind.
but i imagine to get them working perfectly, clang and his minions, along with mp must be...
They may take away the playability, BUT THEY CAN NEVER TAKE AWAY OUR DREAMS!
To the drawing boards my fellow engineers! ;)
came by an old screenie from an old scenario i was working on.
The atmosphere and level of imersivenes this gave was amazing.
starsystem game start.
Empty space, chrashed red ship and asteroids gamestart.
these are tho ones i tested, and its the same every...
an old issue as come back it seems.
it seems to only affect grids like small and large ships. players can pass just fine.
but when removing...
i have something similar in creative and local survival.
it seems the voxels are not updating when mining, or at least have a huge delay on...
same in creative?
i have used it just fine today in creative
Not sure if this is an old issue since i haven't used them in a while, but as the title says i have to reset all the sound blocks on reload....
sound blocks not remembering selected sounds on reload.
1.158.004 purple gone for me too :)
Nice work guys. Seems you made the right call on changeing the developing process of this game.
I'm again exited to see where this will go. :)
finally got time. how would i go about sending the files? any. pref?
i'll get around to it later today.
does not happen in stable, and menu in both dev and stable are fine as well
since the change to the new render system, space engineers has been pretty purple for me.
i have checket the latest drivers and everything is up...
nope i disabled meteor showers ;)
i have the same issue.. seem to be the new shaders.. don't know what to do.. only happens in develop branch.
oh and the specs in my sig are...
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