I do like the idea of varied types of weapons as that allows for ship designs oriented around them.
Having lots of reactors would slow you down to...
I think Blueprints sound great as it allows for designs to be tested in a "creative" environment. THEN resources invested into it to actually...
I'd air on the side of caution and say asteroids probably don't change during collisions seeing how early everything is in development.
Will the 2.0 engine be open for mods?
If so, planned from early development, on release, or some time after?
Weapons have been confirmed by youtube comments from the trailer's posting account.
The type, limitations, and other details are unknown.
I think some more blog posts would be great.
The way that starbound has very frequent (but <1-2 paragraph) blog posts is great.
So many questions, so few answers.
The turret's sound great.
If you have a crew just tell them to zap asteroids away.
Personally - I'm hoping there will not be.
Their aim is realism and the scale of planets is pretty insane if a realistic scale is used.
Physics on VRAGE is powered by Havok: http://www.keenswh.com/vrage.html
It is listed as having multi-core support.
Havok also has multi-core...
As we work with friends (or become space pirates) there should be ways for ships to interact beyond simple "interstellar battering ram" - we need...
From my understanding it will be a sandbox only game and there will be no story on this....
Plus it will probably cut down immensely on lag not to have all of them moving about.
I only played the first Decent 3trip :p
Right now I think it is safe to assume a speed limit.
How fast? No idea.
PIP in Arma 3 Kills my FPS (well, I have not played since last night's full release, so that may have changed).
I also know that in Garry's Mod...
Star-made does not worry about location of thrust when determining how to move the ship.
Everything revolves around the core of the ship.
Static, internal ship defenses seem plausible to me. I mean, they have lasers like that now (for mosquitoes no less):...
Judging by the video there seems to be some automation to control for thrust adjustment - i.e. there wasn't a need to be super precise because the...
I agree that it is possible. But I'd still be conservative and say a good air-pressure simulation isn't something we should hold our collective...
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