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[0.4.4.92276 default Win 10 64Bit] Picking up Timber not working most of the time

Discussion in 'Bug Reports' started by Telquel, Jan 12, 2017.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Telquel Trainee Engineer

    Messages:
    45
    Hello

    Just reinstalled whole ME after deleting everything related it. Thought that full reinstall could help but it seems not.
    When trying to pick up timbers those dont have focus to interact when looking and trying to pick it up with F-key. (shade around timbers seems to missing) Randomly I could pick some timbers but most of those wont work.

    Logs and everything else seems work ok what comes to picking up stuff.

    Also animation is missing when chopping log to timber. Sound indicates that something actually happening and suddenly log transforms to timber.

    Cheers
    Telquel
     
  2. Erebos89 ME Tester

    Messages:
    1,137
    Hi,

    thank you for report but I do not have a problem with this. We know that there is no highlight around timber. But for that pick up issue... This is happening to me only when timber is damaged and you just need to fix it with hammer. Its little annoying and I think we are going to change it little in the future. Another thing is that when you place Timber in the voxel or on the grid it will take few seconds to pick up. I hope this will help you. If you still have a this issue please send me your MedievalEngineers.log and save for testing.
     
  3. Telquel Trainee Engineer

    Messages:
    45
    After reload it seems that those timber on ground could be pickup most likely. Tho I noticed that no need to make timbers on logs that are laying on ground because you can do those in inventory or was that in worktable but anyway. So this is more annoying than game breaking bug. Not played about half year so somethings are changed :D Should try that fixing thing on those later if there is need to.

    Keep up the good work!

    Cheers
    Telquel
     
Thread Status:
This last post in this thread was made more than 31 days old.