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0.6.1 Grids not updating properly.

Discussion in 'Bug Reports' started by anders w, Dec 2, 2017.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. anders w Apprentice Engineer

    Messages:
    178
    upon playing i have recently experienced following issues.

    - small grid disconnecting from large grid upon small grid block removal:
    pick up, deconstruct and right click removal.
    online survival + offline creative.

    - small grid disconnecting form large grid upon large block removal.
    deconstruct, right click removal, destroyed.
    online survival + offline creative.

    - rope connections not updating upon small block removal.
    torque is not shared between two catch blocks connected by 4 ropes.
    offline creative.

    as a side note:

    while playing online, the structural integrity is at times not updating properly either, i don't know if it is related.

    while building, constructions will collapse in random places, even though the blocks are connected to and no more than 2-3 block distance from voxel terrain. compared to creative online where in the same location the blocks stretch as far out as 12 blocks.
     
    Last edited: Dec 2, 2017
  2. I23I7 ME Tester

    Messages:
    3,827
    Hey,

    Thanks for the reports but can you be more specific with examples? Screenshots or videos or blueprints would help : https://forum.keenswh.com/threads/how-to-post-screenshots-on-our-forum.7396443/

    https://forum.keenswh.com/threads/bug-report-guide.7283766/

    We appreciate the help but there is so much to test we need concise reports to be able to effectively process them.

    Keep up the good work!
     
  3. anders w Apprentice Engineer

    Messages:
    178
    i can try. it is quite random when it happens.

    but happens quite often. it should not be hard to replicate.

    ill see what i can come up with though, after next patch.
     
  4. I23I7 ME Tester

    Messages:
    3,827
    Alright next patch bump it up if you get the chance reproduce it.
     
  5. anders w Apprentice Engineer

    Messages:
    178
    i got this short clip now.



    but during this i found another bug.. all my worlds seems to get corrupted. or at least the game thinks they are. ill try and make a new world agian(again again again) and see what happens.

    but just to be clear. the initial bug is not bound to my system only. it happens on ds as well

    edit:
    now i deleted all my worlds and it still says i have corrupted saves. ? i know its for another thread. but at least it shows that the disconnect issue is not related to a corrupted world

    btw. the vid was after 5 mins of building. so should be quite easy to replicate.

    fill in the floor with stone and build something.

    i repeated the removal of the same block, using pickup and deconstruct with a hammer. same outcome.
     
    Last edited: Dec 6, 2017
  6. anders w Apprentice Engineer

    Messages:
    178
    bump?
     
  7. I23I7 ME Tester

    Messages:
    3,827
    Hey,

    Its holiday season so i was out of the office :) looking into it right now
     
Thread Status:
This last post in this thread was made more than 31 days old.