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[01_172_019 64-bit stable] floating collision box from advanced door

Discussion in 'Bug Reports' started by Takeshi, Feb 17, 2017.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Takeshi Apprentice Engineer

    Messages:
    177
    Hi Keen,
    beside my work on my mod i have seen a strange behavior. In my mod i have AirBrakes, build with Type AdvancedDoor and sometimes the collision box of the subpart is moving up. It is only hapen if the grid is placed on wheels and the floating distance is greater if is a rotor on the grid.

    Maybe thats a reason for some unexpected collisions and you can use that to make the game better.
    Video and world below.

    Grettings,
    Takeshi

    World:
    http://steamcommunity.com/sharedfiles/filedetails/?id=865681141

    Video:
     
  2. Takeshi Apprentice Engineer

    Messages:
    177
    i create a video and a bug report, there should be a feedback to pay atention (and show me the time was not wasted).
     
Thread Status:
This last post in this thread was made more than 31 days old.