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[01_172_019 64-bit stable] floating collision box from advanced door

Discussion in 'Bug Reports' started by Takeshi, Feb 17, 2017.

  1. Takeshi

    Joined:
    Oct 23, 2015
    Messages:
    146
    Trophy Points:
    47
    Hi Keen,
    beside my work on my mod i have seen a strange behavior. In my mod i have AirBrakes, build with Type AdvancedDoor and sometimes the collision box of the subpart is moving up. It is only hapen if the grid is placed on wheels and the floating distance is greater if is a rotor on the grid.

    Maybe thats a reason for some unexpected collisions and you can use that to make the game better.
    Video and world below.

    Grettings,
    Takeshi

    World:
    http://steamcommunity.com/sharedfiles/filedetails/?id=865681141

    Video:
     
  2. Takeshi

    Joined:
    Oct 23, 2015
    Messages:
    146
    Trophy Points:
    47
    i create a video and a bug report, there should be a feedback to pay atention (and show me the time was not wasted).