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[1.181.0] Rotor Displacement Settings

Discussion in 'Bug Reports' started by Lord Commissar, Jun 1, 2017.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Lord Commissar Junior Engineer

    Rotor Displacement settings are now resetting with every copy-paste. This causes breaking of creations that should not have the new default settings when trying to place them.
    • Agree Agree x 2
  2. jandraelune Apprentice Engineer

    Only small grid advanced rotors are effected by this.
    • Disagree Disagree x 1
  3. GrindyGears Senior Engineer

    Im seeing different results depending on the rotors type:

    Large grid regular and advanced seem unaffected by the issue.

    Small grid advanced rotor: when spawned or copy pasted the offset will go to +11 cm However if you set the offset to -11cm and copy paste it, it jumps up to 0... so it seems its adding 11cm to offset on world load, copy/paste, and spawning.
    another issue with them is when you push the offset all the way to -11 cm it clips inside of itself causing phantom forces and making it spin around wildly.

    Small grid Rotor: Suffer from similar problems to advanced rotors however each time they are loaded, pasted, [whatever] they add 4.5 cm to its offset.

    I will beg you to fix this ASAP, all of my creations have turned into wildly spinning tops despite weighing 600+ tonnes on a planets surface.

    P.S. im super happy the physics have been multi threaded, even my larger sets of tracks run at a 1.00 sim speed @I23I7
    • Agree Agree x 2
    • Like Like x 1
  4. Bruce LeedleLeedleLeedleLee Junior Engineer

    getting the same problems
Thread Status:
This last post in this thread was made more than 31 days old.