Welcome to Keen Software House Forums! Log in or Sign up to interact with the KSH community.
  1. Hello Guest!
    Welcome to the Bug Report forum, please make sure you search for your problem before posting here. If you post a duplicate (that you post the same issue while other people have already done that before) you will be given a warning point which can eventually lead into account limitations !

    Here you can find a guide on how to post a good bug report thread.
    Space Engineers version --- Medieval Engineers version
  2. You are currently browsing our forum as a guest. Create your own forum account to access all forum functionality.

[1.184.401] Jumping in Zero-G Causes Character to Slide on Surface

Discussion in 'Bug Reports' started by abrtn00101, Oct 19, 2017.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. abrtn00101 Trainee Engineer

    Jumping in zero-gravity causes the character to slide on the surface he jumped from. Unlike the old behavior, in which the character floated uncontrollably in the direction the jump was made, this bugged behavior allows you to control the character as long as he is sliding.

    Additionally, it seems like the character is being held against the surface with some force. You'll notice toward the end that as the character goes past the edge of the surface, he's pushed downward rather than continuing straight forward as was the case with the old behavior.

    Here's a video showing the bug:
  2. Forcedminer Senior Engineer

    Heh heh I love doing that...it's like come here i'm going to hug you!
    I love how no matter how sharp you rotate while moving like this you lose no speed.
    on smooth armor blocks you can keep doing this.

    not really as dangerous since you've basically moving at the default running speed.
    but still a bug nonetheless.
Thread Status:
This last post in this thread was made more than 31 days old.