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[181.203, SP-Offline, Creative] Angle walking animation bug.

Discussion in 'Bug Reports' started by gimmilfactory, Jun 21, 2017.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. gimmilfactory Junior Engineer

    Messages:
    523
    I have found that while walking to the right, the character model does not change to a full 45 degree angle of direction change, and walks with an "Igor limp". While running to the right, it seems that it is using the same animation for walking. Moving to the left seems fine. Also sometimes the transition between walking right 45 degrees from center to walking 45 degrees left of center causes a spazzing/non update of the character model temporarily.
     
  2. Forcedminer Senior Engineer

    Messages:
    2,227
    they're also using third person animations for the drill and rifle................in first person.
    hopefully they don't do that with the other tools -_-
     
Thread Status:
This last post in this thread was made more than 31 days old.