Hi, I want to suggest a feature for Barbarian Camps. This would add camps which you could then see on the map, and attack - or be attacked by if too close. These camps would have multiple variants, from weaker literal camps with just a fireplace, workbenches and some chests - up to wooden buildings with defenses and all the way to stone castles. The higher the tier, the more barbarians in the area. Either take them alone, or team up with friends to take them down. Of course, large camps or stone castles would be rare (but not impossible to find!). After the camp is defeated, the Barbarians would rebuild said or different camp at a different location. To prevent lag, the old camp would be deleted when a new one appears. Camps would give loot, depending on what kind of camp it was. For example, castles would have lots of iron and such, while smaller camps would have simpler things such as wood, food, weapons - so on. If a player would choose to take control of the camp and use it for himself, he would have to conquer it which would prevent the camp from disappearing. It would be a endless cycle so the player would always have something to attack.