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[Bug Report] Destruction of "green" blocks after world reloading

Discussion in 'General' started by Zarko, Aug 11, 2018.

  1. Zarko Trainee Engineer

    Messages:
    38
    Some blocks, like walls, which are "green" in structural integrity view mode when I placing them are explodes when I reload the world although the area around them still green. Besides, even drawing the textures by voxel hand and making this blocks to grey ones can't fix this issue.
     
  2. Dan2D3D Moderator

    Messages:
    959
  3. Zarko Trainee Engineer

    Messages:
    38
    I followed the link you gave but I can't log in there. With entering the email and password from this forum appears message "Email or password are incorrect! Please try again". If I try to get register with the same email and password - "Password should be different from your current one". I guess it means that account already exist, isn't it?
    --- Automerge ---
    Everything's fine, I loged in with google