I keep reading posts from people saying "Space Engineers is not about XYZ." So with that blanket statement, we are excluding true survival (no food/water), enemy AI, pressurized compartments, and a whole lot of other things because? "The game is called Space Engineers, not Space Explorers, Space Survivors, Space PVPers"...whatever. So, if you do not have an argument about what I am saying different than what I listed below, please refrain as it is redundant. My question is on direction of this game. I love the new "survival" mode, the multiplayer, and even how the building is taking place. But my concern is the final vision of the world we will exist in. Am I looking forward to nothing but a bunch of random asteroids floating in space? I see great potential if there were things to actually go see and explore. I think it would be a shame to build all these great features in a game only to leave everything sitting in a virtual shipyard. I was a Star Trek fan growing up, so to put it in those terms I fantasized about being Captain Kirk, not the guy that built the Enterprise. People can still play the role of ship builder, I just ask the developers to put some focus on what we do after we build our awesome ship. With the current systems in place we could literally have a fully maned star ship with players filling certain roles such as weapons officers, engineers ("I need more power Scotty"), or even fighter pilots protecting the mother ship. But all of that is useless without something to do. Please give us something more than, build another ship, or mine another asteroid. PS If this is already covered, by developers, in great detail a link would be awesome. Thank you.