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Building proper wagons works again!!!! (Maybe even a bit too well)

Discussion in 'General' started by MorshuArtsInc, Mar 9, 2019.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. MorshuArtsInc Apprentice Engineer

    Messages:
    203
    Oh great was my woe when we couldn't build proper steerable wagons anymore after update 0.6.0 more than a year ago!
    (You know, proper wagons as in rotatable front axle + pushing bar.)
    And how great is my joy that now with 0.7.x, it finally works properly again!
    I could build a wagon and pull and steer it with ease even though it was heavily loaded!
    No blocking axles, no drifting!
    I would even say it worked a bit too well....
    [​IMG]
    Remember to lock your car, kids.
     
    • Like Like x 3
  2. Lupinemaxx Trainee Engineer

    Messages:
    88
    Now I'm looking forward to building carts again thanks to your post! Yer right! It's been since .5 that carts worked half way decent. Now to cross the fingers that a rail cart system can be connected between two rope drums and not explode!

    Now I can go back to being a simple gentleman farmer and enjoy it!
     
    • Friendly Friendly x 1
  3. Cetric Junior Engineer

    Messages:
    778
    Do you mean to say, that Barbarian tried to steal your wagon?
    Or do you use a mod which replaces "Treebeard" with a Barbarian character?
     
    • Like Like x 1
  4. MorshuArtsInc Apprentice Engineer

    Messages:
    203
    The first one. Snuck into the hook and tally-ho!
    If they weren't likely to destroy the wagon when you're not Medieval Master, they could easily be abused as draft animals.
     
    • Like Like x 2
  5. Theurgist Trainee Engineer

    Messages:
    10
    If you let a barbarian smash at your large door/portculis for long enough their weapon will break. ^^
     
    • Informative Informative x 2
    • Like Like x 1
Thread Status:
This last post in this thread was made more than 31 days old.