So I've always wanted to have ships with rotating spotlights while flying. But even using a small rotor that's rotating slowly while you are flying makes the ship quite unstable, as in it starts to tilt in the direction of the rotor spin while flying. Is there some way to design a ship so you can have spindly parts while retaining full maneouvarability? Maybe a counter rotating rotor could work, haven't tried yet. I kinda wanted to make a huge ship composed of two rotating huge discs, but seeing that even with a small ship a small rotor causes so much difficulty in manouvering, I might have to abandon that design.