Hi, The new stone blocks are awesome, you guys really did make an improvement on the old stone even though at first I though - hmm, the old stone blocks were pretty good, I'm not sure if they can improve on that visual style, but you guys did it. It's still the same old stone but it feels more rustic, I really like it. Since we don't have a lot of furnishings we can place in castles, just having the stones really stand out more with that new parallax effect really keeps your eyes on the architecture of your design, which is a big plus for me. I also really like the awesome reddish cedar (?) of the stairs. Wow! The new stairs are just gorgeous to place and build. I honestly just want to stare at them. The new look of the wood is great. The downside is I want more of it! Now I feel like the old log walls and especially the tired out floor just doesn't fit the new cedar supports and the staircases. (And I wish the plank walls were a little reddish in order to keep that contrast between complimentary blocks going.) I hope you will do another pass on the wood in the future? I feel now you guys gotta go all the way and finish the job on the entire wood set as well because there really is a big difference in the quality of the texturing between the new wood and the old. It makes the old textures just appear old when next to the new ones, and I didn't feel they were particularly in need of a redo, but next to the awesome cedar, I feel spoiled for saying that I just want more of that. The new roofs are also awesome, I really think they are fantastic with how much more real the tiles look and the wood underneath them also looks very nice; they really look like you are entering into a real wooden home that someone lives in. The new textures and the parallax creates a very nice contrast that helps give the blocks overall depth which is a vast improvement to the old look. Please bring the rest of the wooden blocks up to speed? So they all feel like they belong in the same set. Finally, I really enjoy the new building. I didn't realize how much of a gripe I had with it before, not being able to place things above my head - even the wooden scaffolds were an equal pain to place, but now, I could just build forever, it's very relaxing and feels very stable. The blocks behave in a way I would expect them to in regards to where I want to place one, and it didn't take me one million years to place scaffolding around my basic house so a big congratulations to a very successful update on such an important system. Building is fun now! Much less about hunting for that "perfect spot" from which you could aim and place that particular block. It feels much more creative now because all that stress is gone so you can think more about what you actually have in place, more about the design, instead of the technicalities of block placement. Lastly, the odd, the new sounds don't work for me - I hear my headphones do a high pitched noise whenever ambience plays although I do hear some actual sound underneath the noise, for example when I am picking up a vegetable from the ground. Although that "whoosh" is the only sound I can actually hear 100%, the rest is really just high pitched noise. But I'm sure that is probably already looked at. I've been playing with sounds off (I can hear the music just fine), and I still had fun playing the game, how awesome is that. I gave you guys grief about choosing poor wooden textures in the past, but this new cedar is just gorgeous and I can't stop staring at it. I hope a pass for the wooden blocks is also in the works, because the new ones just make the old ones stand out all the more. That's how gorgeous this reddish cedar is. I have to mention it twice. Other than that, I didn't notice any real bugs on my end (other than the sound thing), and this is one update in a long time that I can honestly say that I enjoyed. One last thing, the crafting inventories especially the crafting table? Could really use phasing out of the basic stone axe, wooden mallet tools, because you don't want to scroll that list so you can click on timbers. You want timbers and planks to be on the first page, not something you have to search for alphabetically. I don't mind that it's a long list, but please think about usability first - what will the user build here the most, and don't place that item all the way down the list, okay? lol, just something to iron out over time I guess. I really like the look of the new UI by the way, it's a great look and it matches the rustic look of the game, more importantly. Very clean and attractive. I like the feel of the buttons and the icons look better too - they seem bigger so it's easier to tell what block you are selecting. They are more clear. More easily readable at a glance. This is the first update in a long time that has made me expect even more from you guys so I hope this is not the end of this excellent example of quality. You've really restored my faith in the future of Medieval Engineers. If you guys can continue to deliver this level of quality I know Medieval Engineers will be just as successful and more importantly, as profitable for you guys as Space Engineers is. The title needs all this love. It needs nurturing in order for people to really take a notice to it. This level of quality of work is where the title needs to stay at in order to get the attention it deservers alongside Space Engineers. But for now, cheers, it looks like this update has taken a lot of hard work to make happen and a big hard earned congratulations is in order. So, cheers!