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    Space Engineers version --- Medieval Engineers version
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Crashing Every 5-20 minutes in a mission

Discussion in 'Bug Reports' started by therealbob, Jan 30, 2017.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. therealbob Trainee Engineer

    Messages:
    6
    Been playing an Easy moon start mission where we dropped the big red ship on top of the base a couple times.

    Was fine for the past few weeks, till this weekend when we started crashing at random intervals.

    I can say it mostly happens around grinding simply because that's what we've been doing most of recently..

    Here is the log.

    2017-01-29 17:43:46.293 - Thread: 1 -> Log Started
    2017-01-29 17:43:46.294 - Thread: 1 -> Timezone (local - UTC): -6h
    2017-01-29 17:43:46.294 - Thread: 1 -> App Version: 01_172_010
    2017-01-29 17:43:46.294 - Thread: 1 -> Steam build: Always true
    2017-01-29 17:43:46.294 - Thread: 1 -> Is official: True [NO][IS][NAMP]
    2017-01-29 17:43:46.294 - Thread: 1 -> Environment.ProcessorCount: 8
    2017-01-29 17:43:46.294 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.14393.0
    2017-01-29 17:43:46.294 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
    2017-01-29 17:43:46.294 - Thread: 1 -> Environment.Is64BitProcess: True
    2017-01-29 17:43:46.294 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
    2017-01-29 17:43:46.295 - Thread: 1 -> Environment.Version: 4.6.2 or later (394802)
    2017-01-29 17:43:46.295 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
    2017-01-29 17:43:46.295 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
    2017-01-29 17:43:46.295 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
    2017-01-29 17:43:46.295 - Thread: 1 -> IntPtr.Size: 8
    2017-01-29 17:43:46.295 - Thread: 1 -> Default Culture: en-US
    2017-01-29 17:43:46.295 - Thread: 1 -> Default UI Culture: en-US
    2017-01-29 17:43:46.295 - Thread: 1 -> IsAdmin: True
    2017-01-29 17:43:46.302 - Thread: 1 -> MyConfig.Load() - START
    2017-01-29 17:43:46.304 - Thread: 1 -> Path: C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2017-01-29 17:43:46.304 - Thread: 1 -> Config file not found! C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2017-01-29 17:43:46.306 - Thread: 1 -> MyConfig.Load() - END
    2017-01-29 17:43:46.307 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
    2017-01-29 17:43:48.014 - Thread: 1 -> AdapterInfo = {
    2017-01-29 17:43:48.014 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY1
    2017-01-29 17:43:48.014 - Thread: 1 -> Description = dev id: 7040, mem: 8504672256, shared mem: 8545441792, Luid: 251416269, rev: 161, subsys id: 1652963394, vendor id: 4318
    2017-01-29 17:43:48.015 - Thread: 1 -> Driver version = 21.21.13.7849
    2017-01-29 17:43:48.015 - Thread: 1 -> Driver date = 20170120000000.000000-000
    2017-01-29 17:43:48.015 - Thread: 1 -> DriverUpdateNecessary = False
    2017-01-29 17:43:48.015 - Thread: 1 -> Adapter id = 0
    2017-01-29 17:43:48.015 - Thread: 1 -> Supported = True
    2017-01-29 17:43:48.015 - Thread: 1 -> RAM = 8504672256
    2017-01-29 17:43:48.015 - Thread: 1 -> Priority = 2
    2017-01-29 17:43:48.015 - Thread: 1 -> Multithreaded rendering supported = True
    2017-01-29 17:43:48.015 - Thread: 1 -> Fallback display modes = False
    2017-01-29 17:43:48.015 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
    2017-01-29 17:43:48.015 - Thread: 1 -> Display modes = {
    2017-01-29 17:43:48.015 - Thread: 1 -> DXGIOutput id = 0
    2017-01-29 17:43:48.015 - Thread: 1 -> 640x480@60Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 640x480@99.946Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 640x480@99.946Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 640x480@119.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 640x480@119.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 640x480@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 640x480@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 640x480@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 640x480@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 720x480@60.317Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 720x480@60.317Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 720x480@99.946Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 720x480@99.946Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 720x480@119.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 720x480@119.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 720x480@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 720x480@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 720x480@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 720x480@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 720x576@60.317Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 720x576@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 720x576@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 720x576@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 720x576@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 800x600@60.317Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 800x600@99.946Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 800x600@99.946Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 800x600@119.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 800x600@119.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 800x600@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 800x600@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 800x600@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 800x600@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1024x768@60.004Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1024x768@99.946Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 1024x768@119.998Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 1024x768@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1024x768@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1024x768@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1024x768@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1152x864@23.971Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1152x864@23.971Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1152x864@59.951Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1152x864@59.951Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1152x864@84.983Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 1152x864@119.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1152x864@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1152x864@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1152x864@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1152x864@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x720@23.971Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x720@23.971Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x720@59.951Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x720@143.998Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x720@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x720@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x768@23.971Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x768@59.951Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x768@119.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x768@119.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x768@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x768@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x768@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x768@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x800@23.971Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x800@23.971Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x800@59.951Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1280x800@59.951Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 1360x768@23.971Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 1366x768@23.971Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1200@59.951Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1200@59.951Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1200@84.983Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1200@84.983Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1200@99.946Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1200@99.946Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1200@119.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1200@119.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1200@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1200@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1200@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1200@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1440@23.971Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1440@59.951Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1440@59.951Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1440@84.983Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1440@99.946Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1440@99.946Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1440@119.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1440@119.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1440@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1440@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1440@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 1920x1440@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 2560x1440@23.971Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 2560x1440@84.983Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 2560x1440@119.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 2560x1440@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 2560x1440@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 3620x2036@23.971Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 3620x2036@84.983Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 3620x2036@84.983Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 3620x2036@99.946Hz
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    2017-01-29 17:43:48.015 - Thread: 1 -> 3620x2036@119.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 3620x2036@119.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 3620x2036@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 3620x2036@143.998Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 3620x2036@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> 3620x2036@150Hz
    2017-01-29 17:43:48.015 - Thread: 1 -> }
    2017-01-29 17:43:48.015 - Thread: 1 -> }
    2017-01-29 17:43:48.016 - Thread: 1 -> AdapterInfo = {
    2017-01-29 17:43:48.017 - Thread: 1 -> Name = Microsoft Basic Render Driver
    2017-01-29 17:43:48.017 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8545441792, Luid: 31674, rev: 0, subsys id: 0, vendor id: 5140
    2017-01-29 17:43:48.017 - Thread: 1 -> Driver version =
    2017-01-29 17:43:48.017 - Thread: 1 -> Driver date =
    2017-01-29 17:43:48.017 - Thread: 1 -> DriverUpdateNecessary = False
    2017-01-29 17:43:48.017 - Thread: 1 -> Adapter id = 1
    2017-01-29 17:43:48.017 - Thread: 1 -> Supported = True
    2017-01-29 17:43:48.017 - Thread: 1 -> RAM = 8545441792
    2017-01-29 17:43:48.017 - Thread: 1 -> Priority = 0
    2017-01-29 17:43:48.017 - Thread: 1 -> Multithreaded rendering supported = False
    2017-01-29 17:43:48.017 - Thread: 1 -> Fallback display modes = True
    2017-01-29 17:43:48.017 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:0 Height:0}
    2017-01-29 17:43:48.017 - Thread: 1 -> Display modes = {
    2017-01-29 17:43:48.017 - Thread: 1 -> DXGIOutput id = 0
    2017-01-29 17:43:48.017 - Thread: 1 -> 640x480@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 720x576@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 800x600@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1024x768@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1152x864@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1280x720@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1280x768@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1280x800@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1280x960@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1280x1024@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1360x768@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1360x1024@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1440x900@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1600x900@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1600x1024@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1600x1200@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1680x1200@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1680x1050@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1920x1080@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> 1920x1200@60Hz
    2017-01-29 17:43:48.017 - Thread: 1 -> }
    2017-01-29 17:43:48.017 - Thread: 1 -> }
    2017-01-29 17:43:48.071 - Thread: 1 -> Steam.IsActive: True
    2017-01-29 17:43:48.071 - Thread: 1 -> Steam.IsOnline: True
    2017-01-29 17:43:48.071 - Thread: 1 -> Steam.OwnsGame: True
    2017-01-29 17:43:48.071 - Thread: 1 -> Steam.UserId: 76561197990623148
    2017-01-29 17:43:48.071 - Thread: 1 -> Steam.UserName: therealbob
    2017-01-29 17:43:48.071 - Thread: 1 -> Steam.Branch: develop
    2017-01-29 17:43:48.071 - Thread: 1 -> Build date: 2017-01-27 05:27
    2017-01-29 17:43:48.071 - Thread: 1 -> Build version: 0.1.6236.31433
    2017-01-29 17:43:48.139 - Thread: 1 -> MySandboxGame.Constructor() - START
    2017-01-29 17:43:48.140 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
    2017-01-29 17:43:48.140 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
    2017-01-29 17:43:48.140 - Thread: 1 -> Found processor count: 8
    2017-01-29 17:43:48.140 - Thread: 1 -> Using processor count: 8
    2017-01-29 17:43:49.837 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
    2017-01-29 17:43:49.843 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
    2017-01-29 17:43:50.139 - Thread: 1 -> Loading scenarios
    2017-01-29 17:43:50.174 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
    2017-01-29 17:43:50.175 - Thread: 1 -> Preallocate - START
    2017-01-29 17:43:50.176 - Thread: 1 -> MySpaceBuildComponent - START
    2017-01-29 17:43:50.176 - Thread: 1 -> MySpaceBuildComponent - END
    2017-01-29 17:43:50.176 - Thread: 1 -> MySpaceWorldGenerator - START
    2017-01-29 17:43:50.182 - Thread: 1 -> MySpaceWorldGenerator - END
    2017-01-29 17:43:50.182 - Thread: 1 -> MyEntities - START
    2017-01-29 17:43:50.202 - Thread: 1 -> MyEntities - END
    2017-01-29 17:43:50.202 - Thread: 1 -> MyObjectBuilder_Base - START
    2017-01-29 17:43:50.202 - Thread: 1 -> MyObjectBuilder_Base - END
    2017-01-29 17:43:50.202 - Thread: 1 -> MyTransparentGeometry - START
    2017-01-29 17:43:50.233 - Thread: 1 -> MyTransparentGeometry - END
    2017-01-29 17:43:50.233 - Thread: 1 -> MyCubeGridDeformationTables - START
    2017-01-29 17:43:50.239 - Thread: 1 -> MyCubeGridDeformationTables - END
    2017-01-29 17:43:50.239 - Thread: 1 -> MyMath - START
    2017-01-29 17:43:50.239 - Thread: 1 -> MyMath - END
    2017-01-29 17:43:50.239 - Thread: 1 -> MySimpleObjectDraw - START
    2017-01-29 17:43:50.240 - Thread: 1 -> MySimpleObjectDraw - END
    2017-01-29 17:43:50.245 - Thread: 1 -> MyDefinitionManager - START
    2017-01-29 17:43:50.245 - Thread: 1 -> MyDefinitionManager - END
    2017-01-29 17:43:50.245 - Thread: 1 -> MyCubeGridDefinitions - START
    2017-01-29 17:43:50.275 - Thread: 1 -> MyCubeGridDefinitions - END
    2017-01-29 17:43:50.275 - Thread: 1 -> MyAIActionsParser - START
    2017-01-29 17:43:50.275 - Thread: 1 -> MyAIActionsParser - END
    2017-01-29 17:43:50.275 - Thread: 1 -> MyMultiplayerBase - START
    2017-01-29 17:43:50.275 - Thread: 1 -> MyMultiplayerBase - END
    2017-01-29 17:43:50.275 - Thread: 1 -> MyMultiplayerServerBase - START
    2017-01-29 17:43:50.275 - Thread: 1 -> MyMultiplayerServerBase - END
    2017-01-29 17:43:50.275 - Thread: 1 -> MyDedicatedServerBase - START
    2017-01-29 17:43:50.275 - Thread: 1 -> MyDedicatedServerBase - END
    2017-01-29 17:43:50.275 - Thread: 1 -> MyMultiplayerClientBase - START
    2017-01-29 17:43:50.275 - Thread: 1 -> MyMultiplayerClientBase - END
    2017-01-29 17:43:50.275 - Thread: 1 -> MyMultiplayerLobbyClient - START
    2017-01-29 17:43:50.275 - Thread: 1 -> MyMultiplayerLobbyClient - END
    2017-01-29 17:43:50.276 - Thread: 1 -> MyServerDebugCommands - START
    2017-01-29 17:43:50.281 - Thread: 1 -> MyServerDebugCommands - END
    2017-01-29 17:43:50.281 - Thread: 1 -> MyClientDebugCommands - START
    2017-01-29 17:43:50.281 - Thread: 1 -> MyClientDebugCommands - END
    2017-01-29 17:43:50.281 - Thread: 1 -> MyMultiplayerClient - START
    2017-01-29 17:43:50.281 - Thread: 1 -> MyMultiplayerClient - END
    2017-01-29 17:43:50.281 - Thread: 1 -> MyMultiplayerLobby - START
    2017-01-29 17:43:50.281 - Thread: 1 -> MyMultiplayerLobby - END
    2017-01-29 17:43:50.281 - Thread: 1 -> MyDedicatedServer - START
    2017-01-29 17:43:50.281 - Thread: 1 -> MyDedicatedServer - END
    2017-01-29 17:43:50.281 - Thread: 1 -> MyAiTargetManager - START
    2017-01-29 17:43:50.281 - Thread: 1 -> MyAiTargetManager - END
    2017-01-29 17:43:50.281 - Thread: 1 -> MyEntityComponentsDebugDraw - START
    2017-01-29 17:43:50.281 - Thread: 1 -> MyEntityComponentsDebugDraw - END
    2017-01-29 17:43:50.281 - Thread: 1 -> MyChatHistory - START
    2017-01-29 17:43:50.281 - Thread: 1 -> MyChatHistory - END
    2017-01-29 17:43:50.281 - Thread: 1 -> MySyncDestructions - START
    2017-01-29 17:43:50.281 - Thread: 1 -> MySyncDestructions - END
    2017-01-29 17:43:50.281 - Thread: 1 -> MyGuiIngameScriptsPage - START
    2017-01-29 17:43:50.300 - Thread: 1 -> MyGuiIngameScriptsPage - END
    2017-01-29 17:43:50.300 - Thread: 1 -> MyGuiScreenAdminMenu - START
    2017-01-29 17:43:50.302 - Thread: 1 -> MyGuiScreenAdminMenu - END
    2017-01-29 17:43:50.302 - Thread: 1 -> MyCommandCharacter - START
    2017-01-29 17:43:50.304 - Thread: 1 -> MyCommandCharacter - END
    2017-01-29 17:43:50.304 - Thread: 1 -> MyCommandConsole - START
    2017-01-29 17:43:50.305 - Thread: 1 -> MyCommandConsole - END
    2017-01-29 17:43:50.305 - Thread: 1 -> MyCommandEntity - START
    2017-01-29 17:43:50.306 - Thread: 1 -> MyCommandEntity - END
    2017-01-29 17:43:50.306 - Thread: 1 -> MySyncScenario - START
    2017-01-29 17:43:50.306 - Thread: 1 -> MySyncScenario - END
    2017-01-29 17:43:50.306 - Thread: 1 -> MySyncEntity - START
    2017-01-29 17:43:50.306 - Thread: 1 -> MySyncEntity - END
    2017-01-29 17:43:50.306 - Thread: 1 -> Preallocate - END
    2017-01-29 17:43:50.316 - Thread: 1 -> MyCampaignManager.Constructor() - START
    2017-01-29 17:43:50.326 - Thread: 1 -> MyCampaignManager.Constructor() - END
    2017-01-29 17:43:50.326 - Thread: 1 -> MySandboxGame.Constructor() - END
    2017-01-29 17:43:50.328 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
    2017-01-29 17:43:50.329 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6236.31433, Culture=neutral, PublicKeyToken=null
    2017-01-29 17:43:50.329 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6236.31433, Culture=neutral, PublicKeyToken=null
    2017-01-29 17:43:50.329 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
    2017-01-29 17:43:50.329 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
    2017-01-29 17:43:50.329 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
    2017-01-29 17:43:50.330 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
    2017-01-29 17:43:50.339 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer
    2017-01-29 17:43:50.339 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
    2017-01-29 17:43:50.340 - Thread: 1 -> Virtualized: False
    2017-01-29 17:43:50.342 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
    2017-01-29 17:43:50.344 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,090,883,584 bytes
    2017-01-29 17:43:50.344 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
    2017-01-29 17:43:50.344 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,667,318,272 bytes
    2017-01-29 17:43:50.344 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,412,061,696 bytes
    2017-01-29 17:43:50.347 - Thread: 1 -> Drive C: | Capacity: 499,514,339,328 bytes | Free space: 98,199,494,656 bytes
    2017-01-29 17:43:50.347 - Thread: 1 -> Drive E: | Capacity: 2,000,263,573,504 bytes | Free space: 1,869,424,168,960 bytes
    2017-01-29 17:43:50.347 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
    2017-01-29 17:43:50.347 - Thread: 1 -> MySandboxGame.Initialize() - START
    2017-01-29 17:43:50.425 - Thread: 1 -> MyGuiGameControlsHelpers()
    2017-01-29 17:43:50.562 - Thread: 1 -> HkGameName: SpaceEngineers Release
    2017-01-29 17:43:50.578 - Thread: 1 -> MySandboxGame.LoadData() - START
    2017-01-29 17:43:50.580 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
    2017-01-29 17:43:50.656 - Thread: 1 -> 2a810dd6c4a0991c69b544a52c1152f298e2cfe6
    2017-01-29 17:43:50.684 - Thread: 1 -> 44c9e5109246c9c618dea3c0f98b33c3bd704e90
    2017-01-29 17:43:50.692 - Thread: 1 -> aab3b095d8435eb5ee81e1976de9de4aad9677b3
    2017-01-29 17:43:50.702 - Thread: 1 -> Loading sound definitions
    2017-01-29 17:43:50.706 - Thread: 1 -> Loading shadow textures definitions
    2017-01-29 17:43:50.706 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
    2017-01-29 17:43:50.710 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
    2017-01-29 17:43:50.717 - Thread: 1 -> MyAudio.LoadData - START
    2017-01-29 17:43:50.784 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- Audioengine 2+ ) - Channel #: 2
    2017-01-29 17:43:50.929 - Thread: 1 -> MyAudio.LoadData - END
    2017-01-29 17:43:50.932 - Thread: 1 -> MyConfig.Save() - START
    2017-01-29 17:43:50.932 - Thread: 1 -> Path: C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2017-01-29 17:43:50.952 - Thread: 1 -> MyConfig.Save() - END
    2017-01-29 17:43:50.966 - Thread: 1 -> MyGuiManager()
    2017-01-29 17:43:51.047 - Thread: 1 -> MyScreenManager()
    2017-01-29 17:43:51.165 - Thread: 1 -> MyConfig.Save() - START
    2017-01-29 17:43:51.165 - Thread: 1 -> Path: C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2017-01-29 17:43:51.185 - Thread: 1 -> MyConfig.Save() - END
    2017-01-29 17:43:51.190 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2017-01-29 17:43:52.816 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - START
    2017-01-29 17:43:52.817 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - END
    2017-01-29 17:44:03.622 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2017-01-29 17:44:03.622 - Thread: 1 -> MyGuiManager.LoadContent() - END
    2017-01-29 17:44:03.622 - Thread: 1 -> MyGuiManager.LoadContent() - END
    2017-01-29 17:44:03.629 - Thread: 1 -> Loading default controls
    2017-01-29 17:44:03.706 - Thread: 1 -> MySandboxGame.LoadData() - END
    2017-01-29 17:44:04.602 - Thread: 1 -> MySandboxGame.Initialize() - END
    2017-01-29 17:44:04.605 - Thread: 1 -> Timer Frequency: 3914062
    2017-01-29 17:44:04.605 - Thread: 1 -> Ticks per frame: 65507
    2017-01-29 17:44:04.808 - Thread: 1 -> MyConfig.Save() - START
    2017-01-29 17:44:04.809 - Thread: 1 -> Path: C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2017-01-29 17:44:04.828 - Thread: 1 -> MyConfig.Save() - END
    2017-01-29 17:44:05.850 - Thread: 1 -> Analytics helper process start reported
    2017-01-29 17:44:10.589 - Thread: 1 -> LoadSession() - Start
    2017-01-29 17:44:10.589 - Thread: 1 -> C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\Saves\76561197990623148\RAB - Moon - Crashed Red Ship
    2017-01-29 17:44:10.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:44:10.956 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:44:10.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:44:10.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:44:10.966 - Thread: 1 -> LoadSession() - End
    2017-01-29 17:44:10.966 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
    2017-01-29 17:44:10.967 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
    2017-01-29 17:44:11.187 - Thread: 1 -> RunLoadingAction - START
    2017-01-29 17:44:11.190 - Thread: 1 -> Loading session: C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\Saves\76561197990623148\RAB - Moon - Crashed Red Ship
    2017-01-29 17:44:28.139 - Thread: 1 -> GC Memory: 243,853,936 B
    2017-01-29 17:44:28.141 - Thread: 1 -> Process Memory: 1,119,715,328 B
    2017-01-29 17:44:28.612 - Thread: 1 -> MyScriptManager.LoadData() - START
    2017-01-29 17:44:30.408 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
    2017-01-29 17:44:30.408 - Thread: 1 -> MyScriptManager.LoadData() - END
    2017-01-29 17:44:30.412 - Thread: 1 -> MyDefinitionManager.LoadData() - START
    2017-01-29 17:44:30.412 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
    2017-01-29 17:44:30.414 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
    2017-01-29 17:44:30.521 - Thread: 1 -> Loading scenarios
    2017-01-29 17:44:30.521 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
    2017-01-29 17:44:30.526 - Thread: 1 -> e01069e3c40f806ccb358e68b43afbfde106f755
    2017-01-29 17:44:30.541 - Thread: 1 -> 36d9956267094b5caa86b56f663ce74473755b6d
    2017-01-29 17:44:30.549 - Thread: 1 -> 7a5d0d2b44bff834dae4e429691f1e6f8bbfd309
    2017-01-29 17:44:30.562 - Thread: 1 -> 54ce9d5f4d056640904d57ada3eec3f18b8fd859
    2017-01-29 17:44:30.578 - Thread: 1 -> e7fcbab6e6ac4b662801a64685b874ea9c87d255
    2017-01-29 17:44:30.589 - Thread: 1 -> d65c86745f108a01fb1458f4c78da607485cbbc9
    2017-01-29 17:44:30.677 - Thread: 1 -> 1d5fc9bd6b72dbe2cbbd1c4c53b612e4f7988367
    2017-01-29 17:44:30.687 - Thread: 1 -> 0268f785307b9485d04bd5499b845541e48e6f57
    2017-01-29 17:44:30.701 - Thread: 1 -> d8544c4938367ac5310ab64b5626ccfda58c125b
    2017-01-29 17:44:30.723 - Thread: 1 -> 7e375fb01d4e7baa61067fba3c10dfff6aa0c6da
    2017-01-29 17:44:30.750 - Thread: 1 -> ed9f4959bbc2a642beef3e82d4c57a0e3a968841
    2017-01-29 17:44:30.760 - Thread: 1 -> ea5e4140312c81f41325581db286d3b99fb15fd0
    2017-01-29 17:44:30.768 - Thread: 1 -> e0585b69b74d37e36f7df007cc3adc0e2de120aa
    2017-01-29 17:44:30.773 - Thread: 1 -> a77c6e4e1eea2744318e26a7e965e9792c2aec39
    2017-01-29 17:44:30.789 - Thread: 1 -> e860f58d74e599c6ae31bbbcf2769ca4f296fc97
    2017-01-29 17:44:30.796 - Thread: 1 -> 99a13b1d23c142976dde54b59c283d8bdf590978
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    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
    2017-01-29 17:44:34.339 - Thread: 1 -> Loading respawn ships
    2017-01-29 17:44:34.340 - Thread: 1 -> Loading spawn groups
    2017-01-29 17:44:34.345 - Thread: 1 -> List of used mods (0) - START
    2017-01-29 17:44:34.345 - Thread: 1 -> List of used mods - END
    2017-01-29 17:44:34.377 - Thread: 1 -> MyAudio.UnloadData - START
    2017-01-29 17:44:34.401 - Thread: 1 -> MyAudio.UnloadData - END
    2017-01-29 17:44:34.401 - Thread: 1 -> MyAudio.LoadData - START
    2017-01-29 17:44:34.490 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (2- Audioengine 2+ ) - Channel #: 2
    2017-01-29 17:44:37.081 - Thread: 1 -> MyAudio.LoadData - END
    2017-01-29 17:44:37.159 - Thread: 1 -> MyDefinitionManager.LoadData() - END
    2017-01-29 17:44:37.163 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2017-01-29 17:44:37.174 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6236.31422, Culture=neutral, PublicKeyToken=null
    2017-01-29 17:44:37.175 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2017-01-29 17:44:37.176 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
    2017-01-29 17:44:37.176 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2017-01-29 17:44:37.185 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6236.31433, Culture=neutral, PublicKeyToken=null
    2017-01-29 17:44:37.267 - Thread: 1 -> MyTransparentGeometry.LoadData - START
    2017-01-29 17:44:37.282 - Thread: 27 -> External debugger: listening...
    2017-01-29 17:44:37.314 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5
    2017-01-29 17:44:37.337 - Thread: 1 -> MyExplosions.LoadData() - START
    2017-01-29 17:44:37.343 - Thread: 1 -> MyExplosions.LoadData() - END
    2017-01-29 17:44:37.343 - Thread: 1 -> MyMissiles.LoadContent() - START
    2017-01-29 17:44:37.344 - Thread: 1 -> MyMissiles.LoadContent() - END
    2017-01-29 17:44:37.346 - Thread: 1 -> Pre-loading neutral ship spawn groups...
    2017-01-29 17:44:37.346 - Thread: 1 -> End pre-loading neutral ship spawn groups.
    2017-01-29 17:44:37.346 - Thread: 1 -> MyLights.LoadData() - START
    2017-01-29 17:44:37.349 - Thread: 1 -> MyLights.LoadData() - END
    2017-01-29 17:44:37.400 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
    2017-01-29 17:44:37.550 - Thread: 16 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !
    2017-01-29 17:44:37.550 - Thread: 14 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
    2017-01-29 17:44:39.406 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:EarthLike-567158388d120000-2-2-3-1-1-6-1-2-4-1-0-7-2-1-2-3 storage?:False
    2017-01-29 17:44:39.410 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\Saves\76561197990623148\RAB - Moon - Crashed Red Ship\EarthLike-567158388d120000-2-2-3-1-1-6-1-2-4-1-0-7-2-1-2-3.vx2'
    2017-01-29 17:44:39.473 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Titan-159481429d19000 storage?:False
    2017-01-29 17:44:39.473 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\Saves\76561197990623148\RAB - Moon - Crashed Red Ship\Titan-159481429d19000.vx2'
    2017-01-29 17:44:39.496 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-1440893259d120000-1-4-0-2-5-3-5-0-5-0-2-2-5-3-1-0-0-0-2-1-0 storage?:False
    2017-01-29 17:44:39.496 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\Saves\76561197990623148\RAB - Moon - Crashed Red Ship\Alien-1440893259d120000-1-4-0-2-5-3-5-0-5-0-2-2-5-3-1-0-0-0-2-1-0.vx2'
    2017-01-29 17:44:40.429 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-1917688329d19000 storage?:False
    2017-01-29 17:44:40.430 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\Saves\76561197990623148\RAB - Moon - Crashed Red Ship\Europa-1917688329d19000.vx2'
    2017-01-29 17:44:40.455 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-745800193d120000-2-0-4-2-4-1-3-1-4-1-2-1-1-1-1-0-1 storage?:False
    2017-01-29 17:44:40.455 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\Saves\76561197990623148\RAB - Moon - Crashed Red Ship\Mars-745800193d120000-2-0-4-2-4-1-3-1-4-1-2-1-1-1-1-0-1.vx2'
    2017-01-29 17:44:40.457 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Moon-1246841761d19000-0-1-0-3-0-0-3-6-4-0-0-0-4 storage?:False
    2017-01-29 17:44:40.457 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\Saves\76561197990623148\RAB - Moon - Crashed Red Ship\Moon-1246841761d19000-0-1-0-3-0-0-3-6-4-0-0-0-4.vx2'
    2017-01-29 17:44:40.976 - Thread: 18 -> Info: Planet generator name: EarthLike
    2017-01-29 17:44:40.980 - Thread: 18 -> Info: Planet init values: Planet init arguments:
    Storage name: EarthLike-567158388d120000-2-2-3-1-1-6-1-2-4-1-0-7-2-1-2-3
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
    Radius: 0
    AtmosphereRadius: 105000
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 1
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
    HasAtmosphere = True
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.01, 0.12]
    MaterialsMa:woot:epth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 1
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = EarthLike
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
    NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-01-29 17:44:41.664 - Thread: 14 -> Info: Planet generator name: Titan
    2017-01-29 17:44:41.664 - Thread: 14 -> Info: Planet init values: Planet init arguments:
    Storage name: Titan-159481429d19000
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:20000 Y:210000 Z:5780000}
    Radius: 0
    AtmosphereRadius: 16625
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 0.25
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
    HasAtmosphere = True
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.03, 0.03]
    MaterialsMa:woot:epth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 0.25
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = Titan
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
    NightAnimalSpawnInfo = <null>
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-01-29 17:44:42.855 - Thread: 15 -> Info: Planet generator name: Alien
    2017-01-29 17:44:42.855 - Thread: 15 -> Info: Planet init values: Planet init arguments:
    Storage name: Alien-1440893259d120000-1-4-0-2-5-3-5-0-5-0-2-2-5-3-1-0-0-0-2-1-0
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:0 Y:0 Z:5600000}
    Radius: 0
    AtmosphereRadius: 105000
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 1.1
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
    HasAtmosphere = True
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.01, 0.12]
    MaterialsMa:woot:epth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 1.1
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = Alien
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
    NightAnimalSpawnInfo = <null>
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-01-29 17:44:43.647 - Thread: 17 -> Info: Planet generator name: Europa
    2017-01-29 17:44:43.647 - Thread: 17 -> Info: Planet init values: Planet init arguments:
    Storage name: Europa-1917688329d19000
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:900000 Y:0 Z:1600000}
    Radius: 0
    AtmosphereRadius: 16625
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 0.25
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
    HasAtmosphere = True
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.03, 0.06]
    MaterialsMa:woot:epth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 0.25
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = Europa
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = <null>
    NightAnimalSpawnInfo = <null>
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-01-29 17:44:44.568 - Thread: 16 -> Info: Planet generator name: Mars
    2017-01-29 17:44:44.568 - Thread: 16 -> Info: Planet init values: Planet init arguments:
    Storage name: Mars-745800193d120000-2-0-4-2-4-1-3-1-4-1-2-1-1-1-1-0-1
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:900000 Y:0 Z:1500000}
    Radius: 0
    AtmosphereRadius: 105000
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 0.9
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
    HasAtmosphere = True
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.01, 0.12]
    MaterialsMa:woot:epth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 0.9
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = Mars
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = <null>
    NightAnimalSpawnInfo = <null>
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-01-29 17:44:45.980 - Thread: 19 -> Info: Planet generator name: Moon
    2017-01-29 17:44:45.980 - Thread: 19 -> Info: Planet init values: Planet init arguments:
    Storage name: Moon-1246841761d19000-0-1-0-3-0-0-3-6-4-0-0-0-4
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:0 Y:120000 Z:-130000}
    Radius: 0
    AtmosphereRadius: 16625
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: False
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 0.25
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
    HasAtmosphere = False
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.03, 0.03]
    MaterialsMa:woot:epth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = <null>
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 0.25
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = <null>
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = Moon
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = <null>
    NightAnimalSpawnInfo = <null>
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-01-29 17:44:46.483 - Thread: 1 -> Checkpoint.CameraAttachedTo: 76526722605101813
    2017-01-29 17:44:46.497 - Thread: 1 -> MySession.Static.LogSettings - START
    2017-01-29 17:44:46.498 - Thread: 1 -> Name = RAB - Moon - Crashed Red Ship
    2017-01-29 17:44:46.498 - Thread: 1 -> Description =
    2017-01-29 17:44:46.498 - Thread: 1 -> GameDateTime = 01/01/2081 09:49:17
    2017-01-29 17:44:46.498 - Thread: 1 -> Password =
    2017-01-29 17:44:46.498 - Thread: 1 -> CurrentPath = C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\Saves\76561197990623148\RAB - Moon - Crashed Red Ship
    2017-01-29 17:44:46.498 - Thread: 1 -> WorkshopId =
    2017-01-29 17:44:46.498 - Thread: 1 -> CameraController = MyCockpit {10FE0A614B3B2F5} Cockpit 3
    2017-01-29 17:44:46.498 - Thread: 1 -> ThumbPath = C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\Saves\76561197990623148\RAB - Moon - Crashed Red Ship\thumb.jpg
    2017-01-29 17:44:46.499 - Thread: 1 -> Settings:
    2017-01-29 17:44:46.500 - Thread: 1 -> GameMode = Survival
    2017-01-29 17:44:46.500 - Thread: 1 -> MaxPlayers = 4
    2017-01-29 17:44:46.500 - Thread: 1 -> OnlineMode = FRIENDS
    2017-01-29 17:44:46.500 - Thread: 1 -> AutoHealing = True
    2017-01-29 17:44:46.500 - Thread: 1 -> WeaponsEnabled = True
    2017-01-29 17:44:46.500 - Thread: 1 -> ThrusterDamage = True
    2017-01-29 17:44:46.500 - Thread: 1 -> EnableSpectator = True
    2017-01-29 17:44:46.500 - Thread: 1 -> EnableCopyPaste = False
    2017-01-29 17:44:46.500 - Thread: 1 -> MaxFloatingObjects = 56
    2017-01-29 17:44:46.500 - Thread: 1 -> MaxGridSize = 50000
    2017-01-29 17:44:46.500 - Thread: 1 -> MaxBlocksPerPlayer = 100000
    2017-01-29 17:44:46.500 - Thread: 1 -> CargoShipsEnabled = True
    2017-01-29 17:44:46.500 - Thread: 1 -> EnvironmentHostility = SAFE
    2017-01-29 17:44:46.500 - Thread: 1 -> ShowPlayerNamesOnHud = True
    2017-01-29 17:44:46.500 - Thread: 1 -> InventorySizeMultiplier = 3
    2017-01-29 17:44:46.500 - Thread: 1 -> RefinerySpeedMultiplier = 10
    2017-01-29 17:44:46.500 - Thread: 1 -> AssemblerSpeedMultiplier = 10
    2017-01-29 17:44:46.500 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
    2017-01-29 17:44:46.500 - Thread: 1 -> WelderSpeedMultiplier = 5
    2017-01-29 17:44:46.500 - Thread: 1 -> GrinderSpeedMultiplier = 5
    2017-01-29 17:44:46.500 - Thread: 1 -> ClientCanSave = False
    2017-01-29 17:44:46.500 - Thread: 1 -> HackSpeedMultiplier = 0.33
    2017-01-29 17:44:46.500 - Thread: 1 -> PermanentDeath = False
    2017-01-29 17:44:46.500 - Thread: 1 -> DestructibleBlocks = True
    2017-01-29 17:44:46.500 - Thread: 1 -> EnableScripts = True
    2017-01-29 17:44:46.500 - Thread: 1 -> AutoSaveInMinutes = 0
    2017-01-29 17:44:46.500 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
    2017-01-29 17:44:46.500 - Thread: 1 -> ProceduralDensity = 0.5
    2017-01-29 17:44:46.500 - Thread: 1 -> ProceduralSeed = 0
    2017-01-29 17:44:46.500 - Thread: 1 -> DestructibleBlocks = True
    2017-01-29 17:44:46.500 - Thread: 1 -> EnableIngameScripts = True
    2017-01-29 17:44:46.500 - Thread: 1 -> ViewDistance = 15000
    2017-01-29 17:44:46.500 - Thread: 1 -> Voxel destruction = True
    2017-01-29 17:44:46.500 - Thread: 1 -> EnableStructuralSimulation = False
    2017-01-29 17:44:46.500 - Thread: 1 -> MaxActiveFracturePieces = 50
    2017-01-29 17:44:46.500 - Thread: 1 -> MySession.Static.LogSettings - END
    2017-01-29 17:44:46.606 - Thread: 1 -> Session loaded
    2017-01-29 17:44:46.606 - Thread: 1 -> RunLoadingAction - END
    2017-01-29 17:44:46.607 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
    2017-01-29 17:44:46.619 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
    2017-01-29 17:44:46.619 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
    2017-01-29 17:44:46.620 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
    2017-01-29 17:44:46.626 - Thread: 1 -> Updating continues.
    2017-01-29 17:44:46.684 - Thread: 1 -> GC Memory: 2,431,396,096 B
    2017-01-29 17:45:19.153 - Thread: 1 -> GC Memory: 7,143,789,736 B
    2017-01-29 17:45:19.171 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:45:19.172 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:45:21.010 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-29 17:45:21.283 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-29 17:45:48.796 - Thread: 1 -> MyConfig.Save() - START
    2017-01-29 17:45:48.797 - Thread: 1 -> Path: C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2017-01-29 17:45:48.815 - Thread: 1 -> MyConfig.Save() - END
    2017-01-29 17:45:48.817 - Thread: 1 -> MyConfig.Save() - START
    2017-01-29 17:45:48.818 - Thread: 1 -> Path: C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2017-01-29 17:45:48.838 - Thread: 1 -> MyConfig.Save() - END
    2017-01-29 17:45:48.927 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:45:48.928 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:45:49.166 - Thread: 1 -> GC Memory: 3,806,670,272 B
    2017-01-29 17:45:51.506 - Thread: 1 -> MyConfig.Save() - START
    2017-01-29 17:45:51.507 - Thread: 1 -> Path: C:\Users\Giovanni\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2017-01-29 17:45:51.525 - Thread: 1 -> MyConfig.Save() - END
    2017-01-29 17:45:51.739 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:45:51.740 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:45:52.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:45:52.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:45:53.463 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:45:53.464 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:45:53.933 - Thread: 1 -> Player entered: ChaoticDragon16 (76561197984388537)
    2017-01-29 17:45:59.090 - Thread: 1 -> World request received: ChaoticDragon16
    2017-01-29 17:45:59.090 - Thread: 1 -> ...responding
    2017-01-29 17:46:19.168 - Thread: 1 -> GC Memory: 3,932,930,864 B
    2017-01-29 17:46:28.357 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 17:46:28.361 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 17:46:30.264 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:46:30.265 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:46:49.178 - Thread: 1 -> GC Memory: 3,969,825,048 B
    2017-01-29 17:47:19.186 - Thread: 1 -> GC Memory: 3,806,122,848 B
    2017-01-29 17:47:45.609 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 17:47:45.609 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 17:47:46.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:47:46.730 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:47:49.197 - Thread: 1 -> GC Memory: 3,930,751,688 B
    2017-01-29 17:48:02.663 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 17:48:02.663 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 17:48:03.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:48:03.869 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:48:15.366 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 17:48:15.366 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 17:48:18.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:48:18.847 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:48:19.205 - Thread: 1 -> GC Memory: 3,941,808,488 B
    2017-01-29 17:48:30.997 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 17:48:30.997 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 17:48:35.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:48:35.048 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:48:39.901 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 17:48:39.901 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 17:48:41.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:48:41.860 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:48:43.466 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 17:48:43.466 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 17:48:44.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:48:44.488 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:48:44.621 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 17:48:44.621 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 17:48:47.365 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:48:47.366 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:48:47.633 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 17:48:47.633 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 17:48:49.213 - Thread: 1 -> GC Memory: 3,871,889,296 B
    2017-01-29 17:48:52.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:48:52.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:48:52.989 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 17:48:52.989 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 17:48:55.750 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:48:55.751 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:49:19.222 - Thread: 1 -> GC Memory: 3,925,951,064 B
    2017-01-29 17:49:49.236 - Thread: 1 -> GC Memory: 3,939,763,256 B
    2017-01-29 17:50:14.604 - Thread: 1 -> Saving world - START
    2017-01-29 17:50:14.605 - Thread: 1 -> Making world state snapshot.
    2017-01-29 17:50:14.605 - Thread: 1 -> Before snapshot.: GC Memory: 3,947,496,992 B
    2017-01-29 17:50:14.701 - Thread: 1 -> After snapshot.: GC Memory: 3,967,211,272 B
    2017-01-29 17:50:14.704 - Thread: 1 -> Directory cleanup: GC Memory: 3,967,227,608 B
    2017-01-29 17:50:14.704 - Thread: 1 -> Saving world - END
    2017-01-29 17:50:14.708 - Thread: 19 -> Session snapshot save - START
    2017-01-29 17:50:14.709 - Thread: 19 -> Checking file access for files in target dir.
    2017-01-29 17:50:14.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:50:14.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:50:15.612 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:50:15.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:50:16.213 - Thread: 19 -> Session snapshot save - END
    2017-01-29 17:50:19.252 - Thread: 1 -> GC Memory: 3,970,668,216 B
    2017-01-29 17:50:33.254 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
    2017-01-29 17:50:33.255 - Thread: 1 -> Next activation in 00:19:07.8209219
    2017-01-29 17:50:49.261 - Thread: 1 -> GC Memory: 3,905,897,576 B
    2017-01-29 17:51:19.273 - Thread: 1 -> GC Memory: 3,989,942,848 B
    2017-01-29 17:51:39.889 - Thread: 1 -> Player character died. Id : 76561197984388537
    2017-01-29 17:51:49.275 - Thread: 1 -> GC Memory: 4,024,660,064 B
    2017-01-29 17:51:55.597 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
    2017-01-29 17:51:55.635 - Thread: 1 -> Could not spawn event. Try 1 of 3
    2017-01-29 17:52:05.638 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
    2017-01-29 17:52:05.639 - Thread: 1 -> Could not spawn event. Try 2 of 3
    2017-01-29 17:52:15.680 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
    2017-01-29 17:52:15.681 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
    2017-01-29 17:52:15.681 - Thread: 1 -> Next activation in 00:14:42.6108577
    2017-01-29 17:52:19.287 - Thread: 1 -> GC Memory: 4,217,535,248 B
    2017-01-29 17:52:49.291 - Thread: 1 -> GC Memory: 4,100,464,912 B
    2017-01-29 17:53:19.300 - Thread: 1 -> GC Memory: 4,095,955,880 B
    2017-01-29 17:53:39.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:53:39.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:53:49.306 - Thread: 1 -> GC Memory: 4,131,179,544 B
    2017-01-29 17:54:08.028 - Thread: 1 -> Saving world - START
    2017-01-29 17:54:08.029 - Thread: 1 -> Making world state snapshot.
    2017-01-29 17:54:08.029 - Thread: 1 -> Before snapshot.: GC Memory: 4,132,536,040 B
    2017-01-29 17:54:08.111 - Thread: 1 -> After snapshot.: GC Memory: 4,153,689,608 B
    2017-01-29 17:54:08.112 - Thread: 1 -> Directory cleanup: GC Memory: 4,153,689,608 B
    2017-01-29 17:54:08.112 - Thread: 1 -> Saving world - END
    2017-01-29 17:54:08.112 - Thread: 14 -> Session snapshot save - START
    2017-01-29 17:54:08.113 - Thread: 14 -> Checking file access for files in target dir.
    2017-01-29 17:54:08.127 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:54:08.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:54:09.182 - Thread: 14 -> Session snapshot save - END
    2017-01-29 17:54:09.333 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:54:09.334 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:54:19.313 - Thread: 1 -> GC Memory: 4,105,777,064 B
    2017-01-29 17:54:25.818 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 17:54:25.818 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 17:54:27.258 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:54:27.258 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:54:27.358 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 17:54:27.358 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 17:54:32.630 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:54:32.631 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:54:33.283 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 17:54:33.283 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 17:54:34.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:54:34.120 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:54:49.321 - Thread: 1 -> GC Memory: 4,107,483,688 B
    2017-01-29 17:54:50.772 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 17:54:50.772 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 17:54:56.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:54:56.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:54:56.646 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 17:54:56.646 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 17:54:58.688 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:54:58.689 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:55:19.329 - Thread: 1 -> GC Memory: 4,105,526,088 B
    2017-01-29 17:55:49.338 - Thread: 1 -> GC Memory: 4,106,577,984 B
    2017-01-29 17:56:19.346 - Thread: 1 -> GC Memory: 4,172,050,176 B
    2017-01-29 17:56:49.357 - Thread: 1 -> GC Memory: 4,430,254,784 B
    2017-01-29 17:57:19.362 - Thread: 1 -> GC Memory: 4,520,521,456 B
    2017-01-29 17:57:19.458 - Thread: 1 -> Saving world - START
    2017-01-29 17:57:19.458 - Thread: 1 -> Making world state snapshot.
    2017-01-29 17:57:19.458 - Thread: 1 -> Before snapshot.: GC Memory: 4,520,803,640 B
    2017-01-29 17:57:19.551 - Thread: 1 -> After snapshot.: GC Memory: 4,533,898,056 B
    2017-01-29 17:57:19.551 - Thread: 1 -> Directory cleanup: GC Memory: 4,533,898,056 B
    2017-01-29 17:57:19.551 - Thread: 1 -> Saving world - END
    2017-01-29 17:57:19.551 - Thread: 14 -> Session snapshot save - START
    2017-01-29 17:57:19.552 - Thread: 14 -> Checking file access for files in target dir.
    2017-01-29 17:57:19.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:57:19.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:57:20.425 - Thread: 14 -> Session snapshot save - END
    2017-01-29 17:57:22.671 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:57:22.672 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:57:49.371 - Thread: 1 -> GC Memory: 4,171,248,072 B
    2017-01-29 17:58:19.379 - Thread: 1 -> GC Memory: 4,399,114,248 B
    2017-01-29 17:58:32.328 - Thread: 1 -> Saving world - START
    2017-01-29 17:58:32.329 - Thread: 1 -> Making world state snapshot.
    2017-01-29 17:58:32.329 - Thread: 1 -> Before snapshot.: GC Memory: 4,548,007,328 B
    2017-01-29 17:58:32.415 - Thread: 1 -> After snapshot.: GC Memory: 4,565,896,928 B
    2017-01-29 17:58:32.415 - Thread: 1 -> Directory cleanup: GC Memory: 4,565,896,928 B
    2017-01-29 17:58:32.415 - Thread: 1 -> Saving world - END
    2017-01-29 17:58:32.416 - Thread: 14 -> Session snapshot save - START
    2017-01-29 17:58:32.416 - Thread: 14 -> Checking file access for files in target dir.
    2017-01-29 17:58:32.434 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:58:32.435 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:58:32.981 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:58:32.981 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:58:33.309 - Thread: 14 -> Session snapshot save - END
    2017-01-29 17:58:45.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 17:58:45.567 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 17:58:49.395 - Thread: 1 -> GC Memory: 4,649,817,520 B
    2017-01-29 17:59:19.396 - Thread: 1 -> GC Memory: 4,396,446,192 B
    2017-01-29 17:59:49.405 - Thread: 1 -> GC Memory: 4,475,438,312 B
    2017-01-29 18:00:19.414 - Thread: 1 -> GC Memory: 4,480,774,392 B
    2017-01-29 18:00:48.801 - Thread: 1 -> Raising event on object which is not recognized by replication: Grid_D_Large_0 {17400B6746F7D58}
    2017-01-29 18:00:49.422 - Thread: 1 -> GC Memory: 4,587,547,184 B
    2017-01-29 18:01:06.688 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:01:06.688 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:01:07.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:01:07.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:01:08.110 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:01:08.110 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:01:11.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:01:11.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:01:18.989 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:01:18.989 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:01:19.430 - Thread: 1 -> GC Memory: 4,463,135,016 B
    2017-01-29 18:01:21.549 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:01:21.550 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:01:26.420 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:01:26.420 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:01:30.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:01:30.069 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:01:49.438 - Thread: 1 -> GC Memory: 4,464,845,752 B
    2017-01-29 18:02:19.445 - Thread: 1 -> GC Memory: 4,470,306,016 B
    2017-01-29 18:02:49.455 - Thread: 1 -> GC Memory: 4,469,046,672 B
    2017-01-29 18:03:11.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:03:11.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:03:19.463 - Thread: 1 -> GC Memory: 4,464,553,816 B
    2017-01-29 18:03:49.472 - Thread: 1 -> GC Memory: 4,471,884,624 B
    2017-01-29 18:03:58.076 - Thread: 1 -> Player left: ChaoticDragon16 (76561197984388537)
    2017-01-29 18:04:02.587 - Thread: 1 -> Saving world - START
    2017-01-29 18:04:02.587 - Thread: 1 -> Making world state snapshot.
    2017-01-29 18:04:02.587 - Thread: 1 -> Before snapshot.: GC Memory: 4,477,944,632 B
    2017-01-29 18:04:02.681 - Thread: 1 -> After snapshot.: GC Memory: 4,490,322,992 B
    2017-01-29 18:04:02.682 - Thread: 1 -> Directory cleanup: GC Memory: 4,490,322,992 B
    2017-01-29 18:04:02.682 - Thread: 1 -> Saving world - END
    2017-01-29 18:04:02.682 - Thread: 14 -> Session snapshot save - START
    2017-01-29 18:04:02.683 - Thread: 14 -> Checking file access for files in target dir.
    2017-01-29 18:04:02.705 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:04:02.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:04:03.476 - Thread: 14 -> Session snapshot save - END
    2017-01-29 18:04:03.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:04:03.643 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:04:12.965 - Thread: 1 -> Peer2Peer_ConnectionFailed Timeout
    2017-01-29 18:04:19.480 - Thread: 1 -> GC Memory: 4,499,874,648 B
    2017-01-29 18:04:41.132 - Thread: 1 -> Player entered: ChaoticDragon16 (76561197984388537)
    2017-01-29 18:04:43.023 - Thread: 1 -> Peer2Peer_ConnectionFailed Timeout
    2017-01-29 18:04:46.320 - Thread: 1 -> World request received: ChaoticDragon16
    2017-01-29 18:04:46.320 - Thread: 1 -> ...responding
    2017-01-29 18:04:49.488 - Thread: 1 -> GC Memory: 4,498,829,712 B
    2017-01-29 18:05:19.494 - Thread: 1 -> GC Memory: 4,601,054,784 B
    2017-01-29 18:05:49.503 - Thread: 1 -> GC Memory: 4,603,361,144 B
    2017-01-29 18:06:19.512 - Thread: 1 -> GC Memory: 4,698,150,320 B
    2017-01-29 18:06:20.508 - Thread: 1 -> Saving world - START
    2017-01-29 18:06:20.509 - Thread: 1 -> Making world state snapshot.
    2017-01-29 18:06:20.509 - Thread: 1 -> Before snapshot.: GC Memory: 4,696,892,576 B
    2017-01-29 18:06:20.608 - Thread: 1 -> After snapshot.: GC Memory: 4,700,877,120 B
    2017-01-29 18:06:20.609 - Thread: 1 -> Directory cleanup: GC Memory: 4,700,877,120 B
    2017-01-29 18:06:20.609 - Thread: 1 -> Saving world - END
    2017-01-29 18:06:20.609 - Thread: 14 -> Session snapshot save - START
    2017-01-29 18:06:20.610 - Thread: 14 -> Checking file access for files in target dir.
    2017-01-29 18:06:20.633 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:06:20.634 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:06:21.336 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:06:21.337 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:06:21.495 - Thread: 14 -> Session snapshot save - END
    2017-01-29 18:06:49.513 - Thread: 1 -> GC Memory: 4,507,854,464 B
    2017-01-29 18:06:59.665 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
    2017-01-29 18:06:59.665 - Thread: 1 -> Could not spawn event. Try 1 of 3
    2017-01-29 18:07:09.705 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
    2017-01-29 18:07:09.706 - Thread: 1 -> Could not spawn event. Try 2 of 3
    2017-01-29 18:07:19.518 - Thread: 1 -> GC Memory: 4,586,957,320 B
    2017-01-29 18:07:19.747 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
    2017-01-29 18:07:19.747 - Thread: 1 -> Could not spawn event. Try 3 of 3
    2017-01-29 18:07:21.051 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:07:21.051 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:07:25.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:07:25.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:07:25.822 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:07:25.822 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:07:29.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:07:29.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:07:29.789 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
    2017-01-29 18:07:29.790 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
    2017-01-29 18:07:29.790 - Thread: 1 -> Next activation in 00:15:53.3920008
    2017-01-29 18:07:31.211 - Thread: 1 -> Saving world - START
    2017-01-29 18:07:31.211 - Thread: 1 -> Making world state snapshot.
    2017-01-29 18:07:31.211 - Thread: 1 -> Before snapshot.: GC Memory: 4,587,573,408 B
    2017-01-29 18:07:31.306 - Thread: 1 -> After snapshot.: GC Memory: 4,604,898,912 B
    2017-01-29 18:07:31.306 - Thread: 1 -> Directory cleanup: GC Memory: 4,604,898,912 B
    2017-01-29 18:07:31.306 - Thread: 1 -> Saving world - END
    2017-01-29 18:07:31.306 - Thread: 14 -> Session snapshot save - START
    2017-01-29 18:07:31.307 - Thread: 14 -> Checking file access for files in target dir.
    2017-01-29 18:07:31.329 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:07:31.330 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:07:32.104 - Thread: 14 -> Session snapshot save - END
    2017-01-29 18:07:33.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:07:33.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:07:34.643 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:07:34.643 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:07:41.923 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:07:41.924 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:07:42.175 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:07:42.175 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:07:45.086 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:07:45.087 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:07:45.187 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:07:45.187 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:07:45.476 - Thread: 1 -> Player character died. Id : 76561197984388537
    2017-01-29 18:07:47.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:07:47.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:07:49.528 - Thread: 1 -> GC Memory: 4,608,756,696 B
    2017-01-29 18:07:53.622 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:07:53.622 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:07:55.162 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:07:55.162 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:08:01.589 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:08:01.589 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:08:03.781 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:08:03.782 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:08:04.082 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:08:04.082 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:08:05.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:08:05.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:08:06.492 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:08:06.492 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:08:07.865 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:08:07.865 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:08:09.137 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:08:09.137 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:08:13.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:08:13.204 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:08:13.337 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:08:13.337 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:08:19.396 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:08:19.397 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:08:19.535 - Thread: 1 -> GC Memory: 4,549,806,496 B
    2017-01-29 18:08:19.546 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:08:19.546 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:08:26.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:08:26.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:08:49.545 - Thread: 1 -> GC Memory: 4,704,172,336 B
    2017-01-29 18:09:19.553 - Thread: 1 -> GC Memory: 4,709,226,416 B
    2017-01-29 18:09:28.986 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:09:28.986 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:09:29.270 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:09:29.270 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:09:32.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:09:32.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:09:42.342 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
    2017-01-29 18:09:42.342 - Thread: 1 -> Next activation in 00:23:45.7081328
    2017-01-29 18:09:49.560 - Thread: 1 -> GC Memory: 4,707,889,944 B
    2017-01-29 18:10:03.747 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:10:03.747 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:10:04.316 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:10:04.317 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:10:04.416 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:10:04.416 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:10:08.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:10:08.735 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:10:08.952 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:10:08.952 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:10:11.680 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:10:11.681 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:10:19.569 - Thread: 1 -> GC Memory: 4,777,093,840 B
    2017-01-29 18:10:21.287 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:10:21.287 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:10:22.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:10:22.978 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:10:23.111 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:10:23.111 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:10:26.056 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:10:26.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:10:26.157 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:10:26.157 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:10:27.981 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:10:27.982 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:10:30.542 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:10:30.542 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:10:39.613 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:10:39.614 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:10:39.881 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:10:39.881 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:10:42.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:10:42.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:10:43.245 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:10:43.245 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:10:45.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:10:45.521 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:10:48.885 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:10:48.885 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:10:49.578 - Thread: 1 -> GC Memory: 4,777,089,528 B
    2017-01-29 18:10:50.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:10:50.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:10:56.969 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:10:56.969 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:11:00.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:11:00.065 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:11:00.333 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:11:00.333 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:11:00.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:11:00.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:11:01.270 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:11:01.270 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:11:06.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:11:06.944 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:11:07.412 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:11:07.412 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:11:16.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:11:16.500 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:11:19.586 - Thread: 1 -> GC Memory: 5,387,617,752 B
    2017-01-29 18:11:22.090 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:11:22.090 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:11:24.634 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:11:24.634 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:11:32.198 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:11:32.198 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:11:34.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:11:34.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:11:34.993 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:11:34.993 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:11:37.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:11:37.387 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:11:47.763 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:11:47.763 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:11:49.135 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:11:49.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:11:49.594 - Thread: 1 -> GC Memory: 5,387,453,320 B
    2017-01-29 18:12:09.002 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:12:09.002 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:12:10.424 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:12:10.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:12:13.001 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:12:13.001 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:12:14.474 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:12:14.475 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:12:17.922 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:12:17.922 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:12:19.601 - Thread: 1 -> GC Memory: 5,082,871,216 B
    2017-01-29 18:12:22.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:12:22.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:12:37.219 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:12:37.219 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:12:39.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:12:39.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:12:39.780 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:12:39.780 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:12:40.784 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:12:40.784 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:12:40.901 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:12:40.901 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:12:42.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:12:42.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:12:43.093 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:12:43.093 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:12:47.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:12:47.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:12:49.610 - Thread: 1 -> GC Memory: 5,097,665,688 B
    2017-01-29 18:13:10.792 - Thread: 1 -> MyGuiScreenChat.ctor START
    2017-01-29 18:13:10.792 - Thread: 1 -> MyGuiScreenChat.ctor END
    2017-01-29 18:13:12.030 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-29 18:13:12.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-29 18:13:19.619 - Thread: 1 -> GC Memory: 5,115,357,056 B
    2017-01-29 18:13:22.822 - Thread: 1 -> Exception occured: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
    at hkpWorldObject.getUserData(hkpWorldObject* )
    at Havok.HkRigidBody.FromNative(hkpRigidBody* entity)
    at Sandbox.Engine.Physics.MyPhysicsExtensions.GetPhysicsBody(HkContactPointEvent eventInfo, Int32 index)
    at Sandbox.Engine.Physics.MyPhysicsBody.<>c__DisplayClass2.<PlayContactSound>b__0()
    at Sandbox.Game.Entities.MyEntity3DSoundEmitter.CanHearSound()
    at Sandbox.Game.Entities.MyEntity3DSoundEmitter.PlaySoundInternal(Boolean skipIntro, Boolean skipToEnd, Boolean force2D, Boolean alwaysHearOnRealistic)
    at Sandbox.Game.Entities.MyEntity3DSoundEmitter.PlaySoundWithDistance(MyCueId soundId, Boolean stopPrevious, Boolean skipIntro, Boolean force2D, Boolean useDistanceCheck, Boolean alwaysHearOnRealistic, Boolean skipToEnd)
    at Sandbox.Game.Entities.MyEntity3DSoundEmitter.PlaySingleSound(MySoundPair soundId, Boolean stopPrevious, Boolean skipIntro, Boolean skipToEnd)
    at Sandbox.Game.Components.MyCharacterSoundComponent.SelectSound()
    at Sandbox.Game.Components.MyCharacterSoundComponent.FindAndPlayStateSound()
    at Sandbox.Game.Entities.Character.MyCharacter.UpdateBeforeSimulation()
    at Sandbox.Game.Entities.MyEntities.<UpdateBeforeSimulation>b__7(MyEntity x)
    at VRage.Collections.MyDistributedUpdater`2.Iterate(Action`1 p)
    at Sandbox.Game.Entities.MyEntities.UpdateBeforeSimulation()
    at Sandbox.Game.World.MySector.UpdateBeforeSimulation()
    at Sandbox.Game.World.MySession.UpdateComponents()
    at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
    at Sandbox.MySandboxGame.Update()
    at Sandbox.Engine.Platform.Game.UpdateInternal()
    at Sandbox.Engine.Platform.Game.RunSingleFrame()
    at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
    at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
    at Sandbox.Engine.Platform.Game.RunLoop()
    at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
    at SpaceEngineers.MyProgram.Main(String[] args)
    2017-01-29 18:13:22.823 - Thread: 1 -> Hiding window
    2017-01-29 18:13:22.824 - Thread: 27 -> External debugger: interrupted.
    2017-01-29 18:13:22.827 - Thread: 1 -> Network readers disposed
    2017-01-29 18:13:23.519 - Thread: 1 -> Hiding window done
    2017-01-29 18:13:23.519 - Thread: 1 -> Showing message
    --- Automerge ---
    Should add -

    Have tried verifying cache, deleting the spaceengineers.cfg file, reinstalling, to no effect
     
  2. Ryu116 Trainee Engineer

    Messages:
    9
    I have the same problems. I was playing with Therealbob in his server. He kept crashing and then I started hosting instead. After I host for first 15 to 20 minutes, my game CTD'd too. My log stated that it had corrupted memory issues.
    --- Automerge ---
    I played for 15 minutes and crashed to desktop after hitting the ground at high speed with my character. I have no idea why it caused CTD. However, here is log and I hope it will help dev team with the investigation what caused game to CTD.

    2017-01-30 12:50:13.446 - Thread: 1 -> Log Started
    2017-01-30 12:50:13.447 - Thread: 1 -> Timezone (local - UTC): -6h
    2017-01-30 12:50:13.447 - Thread: 1 -> App Version: 01_172_010
    2017-01-30 12:50:13.447 - Thread: 1 -> Steam build: Always true
    2017-01-30 12:50:13.447 - Thread: 1 -> Is official: True [NO][IS][NAMP]
    2017-01-30 12:50:13.447 - Thread: 1 -> Environment.ProcessorCount: 8
    2017-01-30 12:50:13.447 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.14393.0
    2017-01-30 12:50:13.447 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
    2017-01-30 12:50:13.447 - Thread: 1 -> Environment.Is64BitProcess: True
    2017-01-30 12:50:13.447 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
    2017-01-30 12:50:13.448 - Thread: 1 -> Environment.Version: 4.6.2 or later (394802)
    2017-01-30 12:50:13.448 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
    2017-01-30 12:50:13.448 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
    2017-01-30 12:50:13.448 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
    2017-01-30 12:50:13.448 - Thread: 1 -> IntPtr.Size: 8
    2017-01-30 12:50:13.448 - Thread: 1 -> Default Culture: en-US
    2017-01-30 12:50:13.448 - Thread: 1 -> Default UI Culture: en-US
    2017-01-30 12:50:13.448 - Thread: 1 -> IsAdmin: False
    2017-01-30 12:50:13.459 - Thread: 1 -> MyConfig.Load() - START
    2017-01-30 12:50:13.462 - Thread: 1 -> Path: C:\Users\David\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2017-01-30 12:50:13.510 - Thread: 1 -> GraphicsRenderer: DirectX 11
    2017-01-30 12:50:13.510 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
    2017-01-30 12:50:13.510 - Thread: 1 -> Language: 0
    2017-01-30 12:50:13.510 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2017-01-30 12:50:13.510 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2017-01-30 12:50:13.510 - Thread: 1 -> FirstTimeRun: False
    2017-01-30 12:50:13.510 - Thread: 1 -> VideoAdapter: 0
    2017-01-30 12:50:13.510 - Thread: 1 -> ScreenWidth: 1920
    2017-01-30 12:50:13.510 - Thread: 1 -> ScreenHeight: 1080
    2017-01-30 12:50:13.510 - Thread: 1 -> RefreshRate: 75000
    2017-01-30 12:50:13.510 - Thread: 1 -> WindowMode: 1
    2017-01-30 12:50:13.510 - Thread: 1 -> VerticalSync: False
    2017-01-30 12:50:13.510 - Thread: 1 -> HardwareCursor: True
    2017-01-30 12:50:13.510 - Thread: 1 -> RenderQuality: 1
    2017-01-30 12:50:13.510 - Thread: 1 -> FieldOfView: 70.00001
    2017-01-30 12:50:13.510 - Thread: 1 -> VegetationViewDistance: 100
    2017-01-30 12:50:13.510 - Thread: 1 -> RenderInterpolation: False
    2017-01-30 12:50:13.510 - Thread: 1 -> GrassDensity: 1
    2017-01-30 12:50:13.510 - Thread: 1 -> AmbientOcclusionEnabled: False
    2017-01-30 12:50:13.510 - Thread: 1 -> TextureQuality: 2
    2017-01-30 12:50:13.510 - Thread: 1 -> FoliageDetails: 3
    2017-01-30 12:50:13.510 - Thread: 1 -> LowMemSwitchToLow: 0
    2017-01-30 12:50:13.510 - Thread: 1 -> CubeBuilderBuildingMode: 0
    2017-01-30 12:50:13.510 - Thread: 1 -> ControlsHints: False
    2017-01-30 12:50:13.510 - Thread: 1 -> RotationHints: True
    2017-01-30 12:50:13.510 - Thread: 1 -> AnimatedRotation: True
    2017-01-30 12:50:13.510 - Thread: 1 -> BuildingSizeHint: True
    2017-01-30 12:50:13.510 - Thread: 1 -> ShowCrosshair: True
    2017-01-30 12:50:13.510 - Thread: 1 -> DisableHeadbob: False
    2017-01-30 12:50:13.510 - Thread: 1 -> CompressSaveGames: False
    2017-01-30 12:50:13.510 - Thread: 1 -> ShowPlayerNamesOnHud: True
    2017-01-30 12:50:13.510 - Thread: 1 -> ReleasingAltResetsCamera: True
    2017-01-30 12:50:13.510 - Thread: 1 -> UiTransparency: 1
    2017-01-30 12:50:13.510 - Thread: 1 -> UiBkTransparency: 1
    2017-01-30 12:50:13.510 - Thread: 1 -> AnisotropicFiltering: 4
    2017-01-30 12:50:13.512 - Thread: 1 -> MyConfig.Load() - END
    2017-01-30 12:50:13.515 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
    2017-01-30 12:50:14.414 - Thread: 1 -> AdapterInfo = {
    2017-01-30 12:50:14.415 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY1
    2017-01-30 12:50:14.415 - Thread: 1 -> Description = dev id: 7136, mem: 8540454912, shared mem: 17157525504, Luid: 47387, rev: 161, subsys id: 1996887384, vendor id: 4318
    2017-01-30 12:50:14.415 - Thread: 1 -> Driver version = 21.21.13.7633
    2017-01-30 12:50:14.415 - Thread: 1 -> Driver date = 20161211000000.000000-000
    2017-01-30 12:50:14.415 - Thread: 1 -> DriverUpdateNecessary = False
    2017-01-30 12:50:14.415 - Thread: 1 -> Adapter id = 0
    2017-01-30 12:50:14.415 - Thread: 1 -> Supported = True
    2017-01-30 12:50:14.415 - Thread: 1 -> RAM = 8540454912
    2017-01-30 12:50:14.415 - Thread: 1 -> Priority = 2
    2017-01-30 12:50:14.415 - Thread: 1 -> Multithreaded rendering supported = False
    2017-01-30 12:50:14.415 - Thread: 1 -> Fallback display modes = False
    2017-01-30 12:50:14.415 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
    2017-01-30 12:50:14.415 - Thread: 1 -> Display modes = {
    2017-01-30 12:50:14.415 - Thread: 1 -> DXGIOutput id = 0
    2017-01-30 12:50:14.415 - Thread: 1 -> 640x480@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 640x480@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 720x480@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 720x480@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 720x576@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 720x576@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 800x600@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 800x600@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1024x768@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1024x768@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1152x864@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1152x864@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1152x921@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1152x921@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1280x720@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1280x720@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1280x768@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1280x768@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1280x800@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1280x800@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1280x960@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1280x960@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1280x1024@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1280x1024@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1360x768@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1360x768@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1366x768@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1366x768@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1400x1050@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1400x1050@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1440x900@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1440x900@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1600x900@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1600x900@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1600x1024@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1600x1024@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1680x1050@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1680x1050@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> 1920x1080@75.002Hz
    2017-01-30 12:50:14.415 - Thread: 1 -> }
    2017-01-30 12:50:14.415 - Thread: 1 -> }
    2017-01-30 12:50:14.416 - Thread: 1 -> AdapterInfo = {
    2017-01-30 12:50:14.417 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY2
    2017-01-30 12:50:14.417 - Thread: 1 -> Description = dev id: 7136, mem: 8540454912, shared mem: 17157525504, Luid: 47387, rev: 161, subsys id: 1996887384, vendor id: 4318
    2017-01-30 12:50:14.417 - Thread: 1 -> Driver version = 21.21.13.7633
    2017-01-30 12:50:14.417 - Thread: 1 -> Driver date = 20161211000000.000000-000
    2017-01-30 12:50:14.417 - Thread: 1 -> DriverUpdateNecessary = False
    2017-01-30 12:50:14.417 - Thread: 1 -> Adapter id = 0
    2017-01-30 12:50:14.417 - Thread: 1 -> Supported = True
    2017-01-30 12:50:14.417 - Thread: 1 -> RAM = 8540454912
    2017-01-30 12:50:14.417 - Thread: 1 -> Priority = 2
    2017-01-30 12:50:14.417 - Thread: 1 -> Multithreaded rendering supported = False
    2017-01-30 12:50:14.417 - Thread: 1 -> Fallback display modes = False
    2017-01-30 12:50:14.417 - Thread: 1 -> DesktopBounds = {X:-1440 Y:0 Width:1440 Height:900}
    2017-01-30 12:50:14.417 - Thread: 1 -> Display modes = {
    2017-01-30 12:50:14.417 - Thread: 1 -> DXGIOutput id = 1
    2017-01-30 12:50:14.417 - Thread: 1 -> 640x480@60Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 640x480@75Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 640x480@72Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 720x480@75Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 720x480@75Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 720x480@56.25Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 720x480@56.25Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 720x480@60.317Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 720x480@60.317Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 720x480@72.188Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 720x480@72.188Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 720x576@75Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 720x576@75Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 720x576@56.25Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 720x576@56.25Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 720x576@60.317Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 720x576@60.317Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 720x576@72.188Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 720x576@72.188Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 800x600@75Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 800x600@56.25Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 800x600@60.317Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 800x600@72.188Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1024x768@60.004Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1024x768@70.069Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1024x768@75.029Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1152x864@60.07Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1152x864@60.07Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1152x864@74.984Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1152x864@74.984Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1152x921@76Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1280x720@74.934Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1280x720@74.934Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1280x768@74.934Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1280x768@74.934Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1280x800@74.934Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1280x960@60Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1280x1024@60.02Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1280x1024@75.025Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1360x768@60.07Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1360x768@60.07Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1360x768@74.984Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1360x768@74.984Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1366x768@60.07Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1366x768@60.07Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1366x768@74.984Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1366x768@74.984Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1400x1050@74.867Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1440x900@60.07Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> 1440x900@74.984Hz
    2017-01-30 12:50:14.417 - Thread: 1 -> }
    2017-01-30 12:50:14.417 - Thread: 1 -> }
    2017-01-30 12:50:14.418 - Thread: 1 -> AdapterInfo = {
    2017-01-30 12:50:14.418 - Thread: 1 -> Name = Microsoft Basic Render Driver
    2017-01-30 12:50:14.418 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17157525504, Luid: 62282, rev: 0, subsys id: 0, vendor id: 5140
    2017-01-30 12:50:14.418 - Thread: 1 -> Driver version =
    2017-01-30 12:50:14.418 - Thread: 1 -> Driver date =
    2017-01-30 12:50:14.418 - Thread: 1 -> DriverUpdateNecessary = False
    2017-01-30 12:50:14.418 - Thread: 1 -> Adapter id = 1
    2017-01-30 12:50:14.418 - Thread: 1 -> Supported = True
    2017-01-30 12:50:14.418 - Thread: 1 -> RAM = 17157525504
    2017-01-30 12:50:14.418 - Thread: 1 -> Priority = 0
    2017-01-30 12:50:14.418 - Thread: 1 -> Multithreaded rendering supported = False
    2017-01-30 12:50:14.418 - Thread: 1 -> Fallback display modes = True
    2017-01-30 12:50:14.418 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:0 Height:0}
    2017-01-30 12:50:14.418 - Thread: 1 -> Display modes = {
    2017-01-30 12:50:14.419 - Thread: 1 -> DXGIOutput id = 0
    2017-01-30 12:50:14.419 - Thread: 1 -> 640x480@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 720x576@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 800x600@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1024x768@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1152x864@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1280x720@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1280x768@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1280x800@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1280x960@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1280x1024@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1360x768@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1360x1024@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1440x900@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1600x900@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1600x1024@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1600x1200@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1680x1200@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1680x1050@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1920x1080@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> 1920x1200@60Hz
    2017-01-30 12:50:14.419 - Thread: 1 -> }
    2017-01-30 12:50:14.419 - Thread: 1 -> }
    2017-01-30 12:50:14.483 - Thread: 1 -> Steam.IsActive: True
    2017-01-30 12:50:14.483 - Thread: 1 -> Steam.IsOnline: True
    2017-01-30 12:50:14.483 - Thread: 1 -> Steam.OwnsGame: True
    2017-01-30 12:50:14.484 - Thread: 1 -> Steam.UserId: 76561197984388537
    2017-01-30 12:50:14.484 - Thread: 1 -> Steam.UserName: ChaoticDragon16
    2017-01-30 12:50:14.484 - Thread: 1 -> Steam.Branch: develop
    2017-01-30 12:50:14.484 - Thread: 1 -> Build date: 2017-01-27 05:27
    2017-01-30 12:50:14.484 - Thread: 1 -> Build version: 0.1.6236.31433
    2017-01-30 12:50:14.543 - Thread: 1 -> MySandboxGame.Constructor() - START
    2017-01-30 12:50:14.543 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
    2017-01-30 12:50:14.543 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
    2017-01-30 12:50:14.545 - Thread: 1 -> Found processor count: 8
    2017-01-30 12:50:14.545 - Thread: 1 -> Using processor count: 8
    2017-01-30 12:50:15.740 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
    2017-01-30 12:50:15.745 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
    2017-01-30 12:50:16.061 - Thread: 1 -> Loading scenarios
    2017-01-30 12:50:16.090 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
    2017-01-30 12:50:16.090 - Thread: 1 -> Preallocate - START
    2017-01-30 12:50:16.092 - Thread: 1 -> MySpaceBuildComponent - START
    2017-01-30 12:50:16.092 - Thread: 1 -> MySpaceBuildComponent - END
    2017-01-30 12:50:16.092 - Thread: 1 -> MySpaceWorldGenerator - START
    2017-01-30 12:50:16.098 - Thread: 1 -> MySpaceWorldGenerator - END
    2017-01-30 12:50:16.098 - Thread: 1 -> MyEntities - START
    2017-01-30 12:50:16.115 - Thread: 1 -> MyEntities - END
    2017-01-30 12:50:16.115 - Thread: 1 -> MyObjectBuilder_Base - START
    2017-01-30 12:50:16.115 - Thread: 1 -> MyObjectBuilder_Base - END
    2017-01-30 12:50:16.115 - Thread: 1 -> MyTransparentGeometry - START
    2017-01-30 12:50:16.149 - Thread: 1 -> MyTransparentGeometry - END
    2017-01-30 12:50:16.149 - Thread: 1 -> MyCubeGridDeformationTables - START
    2017-01-30 12:50:16.155 - Thread: 1 -> MyCubeGridDeformationTables - END
    2017-01-30 12:50:16.155 - Thread: 1 -> MyMath - START
    2017-01-30 12:50:16.156 - Thread: 1 -> MyMath - END
    2017-01-30 12:50:16.156 - Thread: 1 -> MySimpleObjectDraw - START
    2017-01-30 12:50:16.157 - Thread: 1 -> MySimpleObjectDraw - END
    2017-01-30 12:50:16.162 - Thread: 1 -> MyDefinitionManager - START
    2017-01-30 12:50:16.162 - Thread: 1 -> MyDefinitionManager - END
    2017-01-30 12:50:16.162 - Thread: 1 -> MyCubeGridDefinitions - START
    2017-01-30 12:50:16.192 - Thread: 1 -> MyCubeGridDefinitions - END
    2017-01-30 12:50:16.192 - Thread: 1 -> MyAIActionsParser - START
    2017-01-30 12:50:16.192 - Thread: 1 -> MyAIActionsParser - END
    2017-01-30 12:50:16.192 - Thread: 1 -> MyMultiplayerBase - START
    2017-01-30 12:50:16.192 - Thread: 1 -> MyMultiplayerBase - END
    2017-01-30 12:50:16.192 - Thread: 1 -> MyMultiplayerServerBase - START
    2017-01-30 12:50:16.192 - Thread: 1 -> MyMultiplayerServerBase - END
    2017-01-30 12:50:16.192 - Thread: 1 -> MyDedicatedServerBase - START
    2017-01-30 12:50:16.192 - Thread: 1 -> MyDedicatedServerBase - END
    2017-01-30 12:50:16.192 - Thread: 1 -> MyMultiplayerClientBase - START
    2017-01-30 12:50:16.192 - Thread: 1 -> MyMultiplayerClientBase - END
    2017-01-30 12:50:16.192 - Thread: 1 -> MyMultiplayerLobbyClient - START
    2017-01-30 12:50:16.192 - Thread: 1 -> MyMultiplayerLobbyClient - END
    2017-01-30 12:50:16.192 - Thread: 1 -> MyServerDebugCommands - START
    2017-01-30 12:50:16.201 - Thread: 1 -> MyServerDebugCommands - END
    2017-01-30 12:50:16.201 - Thread: 1 -> MyClientDebugCommands - START
    2017-01-30 12:50:16.202 - Thread: 1 -> MyClientDebugCommands - END
    2017-01-30 12:50:16.202 - Thread: 1 -> MyMultiplayerClient - START
    2017-01-30 12:50:16.202 - Thread: 1 -> MyMultiplayerClient - END
    2017-01-30 12:50:16.202 - Thread: 1 -> MyMultiplayerLobby - START
    2017-01-30 12:50:16.202 - Thread: 1 -> MyMultiplayerLobby - END
    2017-01-30 12:50:16.202 - Thread: 1 -> MyDedicatedServer - START
    2017-01-30 12:50:16.202 - Thread: 1 -> MyDedicatedServer - END
    2017-01-30 12:50:16.202 - Thread: 1 -> MyAiTargetManager - START
    2017-01-30 12:50:16.202 - Thread: 1 -> MyAiTargetManager - END
    2017-01-30 12:50:16.202 - Thread: 1 -> MyEntityComponentsDebugDraw - START
    2017-01-30 12:50:16.202 - Thread: 1 -> MyEntityComponentsDebugDraw - END
    2017-01-30 12:50:16.202 - Thread: 1 -> MyChatHistory - START
    2017-01-30 12:50:16.202 - Thread: 1 -> MyChatHistory - END
    2017-01-30 12:50:16.202 - Thread: 1 -> MySyncDestructions - START
    2017-01-30 12:50:16.202 - Thread: 1 -> MySyncDestructions - END
    2017-01-30 12:50:16.202 - Thread: 1 -> MyGuiIngameScriptsPage - START
    2017-01-30 12:50:16.223 - Thread: 1 -> MyGuiIngameScriptsPage - END
    2017-01-30 12:50:16.223 - Thread: 1 -> MyGuiScreenAdminMenu - START
    2017-01-30 12:50:16.224 - Thread: 1 -> MyGuiScreenAdminMenu - END
    2017-01-30 12:50:16.224 - Thread: 1 -> MyCommandCharacter - START
    2017-01-30 12:50:16.226 - Thread: 1 -> MyCommandCharacter - END
    2017-01-30 12:50:16.226 - Thread: 1 -> MyCommandConsole - START
    2017-01-30 12:50:16.227 - Thread: 1 -> MyCommandConsole - END
    2017-01-30 12:50:16.227 - Thread: 1 -> MyCommandEntity - START
    2017-01-30 12:50:16.228 - Thread: 1 -> MyCommandEntity - END
    2017-01-30 12:50:16.228 - Thread: 1 -> MySyncScenario - START
    2017-01-30 12:50:16.228 - Thread: 1 -> MySyncScenario - END
    2017-01-30 12:50:16.228 - Thread: 1 -> MySyncEntity - START
    2017-01-30 12:50:16.228 - Thread: 1 -> MySyncEntity - END
    2017-01-30 12:50:16.228 - Thread: 1 -> Preallocate - END
    2017-01-30 12:50:16.235 - Thread: 1 -> MyCampaignManager.Constructor() - START
    2017-01-30 12:50:16.247 - Thread: 1 -> MyCampaignManager.Constructor() - END
    2017-01-30 12:50:16.247 - Thread: 1 -> MySandboxGame.Constructor() - END
    2017-01-30 12:50:16.249 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
    2017-01-30 12:50:16.249 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6236.31433, Culture=neutral, PublicKeyToken=null
    2017-01-30 12:50:16.249 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6236.31433, Culture=neutral, PublicKeyToken=null
    2017-01-30 12:50:16.249 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
    2017-01-30 12:50:16.249 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
    2017-01-30 12:50:16.249 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
    2017-01-30 12:50:16.251 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
    2017-01-30 12:50:16.258 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Notebook
    2017-01-30 12:50:16.258 - Thread: 1 -> Win32_ComputerSystem.Model: P775DM3(-G)
    2017-01-30 12:50:16.258 - Thread: 1 -> Virtualized: False
    2017-01-30 12:50:16.261 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
    2017-01-30 12:50:16.262 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,315,051,008 bytes
    2017-01-30 12:50:16.262 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
    2017-01-30 12:50:16.262 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 30,048,018,432 bytes
    2017-01-30 12:50:16.262 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,452,657,152 bytes
    2017-01-30 12:50:16.265 - Thread: 1 -> Drive C: | Capacity: 499,514,339,328 bytes | Free space: 321,667,956,736 bytes
    2017-01-30 12:50:16.265 - Thread: 1 -> Drive D: | Capacity: 499,971,518,464 bytes | Free space: 395,717,373,952 bytes
    2017-01-30 12:50:16.265 - Thread: 1 -> Drive E: | Capacity: 1,000,068,870,144 bytes | Free space: 493,536,026,624 bytes
    2017-01-30 12:50:16.265 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
    2017-01-30 12:50:16.265 - Thread: 1 -> MySandboxGame.Initialize() - START
    2017-01-30 12:50:16.345 - Thread: 1 -> MyGuiGameControlsHelpers()
    2017-01-30 12:50:16.520 - Thread: 1 -> HkGameName: SpaceEngineers Release
    2017-01-30 12:50:16.535 - Thread: 1 -> MySandboxGame.LoadData() - START
    2017-01-30 12:50:16.536 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
    2017-01-30 12:50:16.605 - Thread: 1 -> 2a810dd6c4a0991c69b544a52c1152f298e2cfe6
    2017-01-30 12:50:16.630 - Thread: 1 -> 44c9e5109246c9c618dea3c0f98b33c3bd704e90
    2017-01-30 12:50:16.638 - Thread: 1 -> aab3b095d8435eb5ee81e1976de9de4aad9677b3
    2017-01-30 12:50:16.646 - Thread: 1 -> Loading sound definitions
    2017-01-30 12:50:16.649 - Thread: 1 -> Loading shadow textures definitions
    2017-01-30 12:50:16.650 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
    2017-01-30 12:50:16.653 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
    2017-01-30 12:50:16.663 - Thread: 1 -> MyAudio.LoadData - START
    2017-01-30 12:50:16.705 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) ᧘ ࿐㯔ɔ ð㊠ɔ `㊠ɔ `㊠ɔ  ㊠ɔ 쀀 - Channel #: 2
    2017-01-30 12:50:16.824 - Thread: 1 -> MyAudio.LoadData - END
    2017-01-30 12:50:16.828 - Thread: 1 -> MyConfig.Save() - START
    2017-01-30 12:50:16.828 - Thread: 1 -> Path: C:\Users\David\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2017-01-30 12:50:16.845 - Thread: 1 -> MyConfig.Save() - END
    2017-01-30 12:50:16.861 - Thread: 1 -> MyGuiManager()
    2017-01-30 12:50:16.929 - Thread: 1 -> MyScreenManager()
    2017-01-30 12:50:16.977 - Thread: 1 -> MyConfig.Save() - START
    2017-01-30 12:50:16.977 - Thread: 1 -> Path: C:\Users\David\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2017-01-30 12:50:16.991 - Thread: 1 -> MyConfig.Save() - END
    2017-01-30 12:50:16.995 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2017-01-30 12:50:18.125 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2017-01-30 12:50:18.125 - Thread: 1 -> MyGuiManager.LoadContent() - END
    2017-01-30 12:50:18.125 - Thread: 1 -> MyGuiManager.LoadContent() - END
    2017-01-30 12:50:18.208 - Thread: 1 -> MySandboxGame.LoadData() - END
    2017-01-30 12:50:18.450 - Thread: 14 -> MyDefinitionManager.PrepareBaseDefinitions() - START
    2017-01-30 12:50:18.451 - Thread: 14 -> MyDefinitionManager.PrepareBaseDefinitions() - END
    2017-01-30 12:50:19.136 - Thread: 1 -> MySandboxGame.Initialize() - END
    2017-01-30 12:50:19.139 - Thread: 1 -> Timer Frequency: 3914063
    2017-01-30 12:50:19.139 - Thread: 1 -> Ticks per frame: 65507
    2017-01-30 12:50:20.385 - Thread: 1 -> Analytics helper process start reported
    2017-01-30 12:51:30.295 - Thread: 1 -> Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1
    2017-01-30 12:51:34.863 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:51:34.864 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:51:35.703 - Thread: 17 -> Loading available saves - START
    2017-01-30 12:51:35.704 - Thread: 17 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\David\AppData\Roaming\SpaceEngineers\Saves\76561197984388537'
    2017-01-30 12:51:35.910 - Thread: 17 -> Loading available saves - END
    2017-01-30 12:51:36.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:51:36.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:51:48.905 - Thread: 18 -> Loading available saves - START
    2017-01-30 12:51:48.906 - Thread: 18 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\David\AppData\Roaming\SpaceEngineers\Saves\76561197984388537'
    2017-01-30 12:51:48.909 - Thread: 18 -> Loading available saves - END
    2017-01-30 12:51:49.106 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:51:49.106 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:51:49.106 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:51:49.106 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:51:49.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:51:49.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:51:51.242 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
    2017-01-30 12:51:51.269 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
    2017-01-30 12:51:54.982 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START
    2017-01-30 12:51:55.006 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END
    2017-01-30 12:51:57.524 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:51:57.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:51:59.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:51:59.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:51:59.165 - Thread: 17 -> Loading available saves - START
    2017-01-30 12:51:59.166 - Thread: 17 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\David\AppData\Roaming\SpaceEngineers\Saves\76561197984388537'
    2017-01-30 12:51:59.168 - Thread: 17 -> Loading available saves - END
    2017-01-30 12:51:59.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:51:59.583 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:52:00.671 - Thread: 1 -> LoadSandbox() - Start
    2017-01-30 12:52:00.672 - Thread: 1 -> LoadSession() - Start
    2017-01-30 12:52:00.672 - Thread: 1 -> C:\Users\David\AppData\Roaming\SpaceEngineers\Saves\76561197984388537\RAB - Moon - Crashed Red Ship - Fixed C
    2017-01-30 12:52:00.682 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:52:00.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:52:00.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:52:00.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:52:00.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:52:00.683 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:52:00.692 - Thread: 1 -> LoadSession() - End
    2017-01-30 12:52:00.692 - Thread: 1 -> LoadSandbox() - End
    2017-01-30 12:52:00.692 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
    2017-01-30 12:52:00.692 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
    2017-01-30 12:52:01.090 - Thread: 1 -> RunLoadingAction - START
    2017-01-30 12:52:01.091 - Thread: 1 -> Loading session: C:\Users\David\AppData\Roaming\SpaceEngineers\Saves\76561197984388537\RAB - Moon - Crashed Red Ship - Fixed C
    2017-01-30 12:52:18.362 - Thread: 1 -> GC Memory: 243,725,704 B
    2017-01-30 12:52:18.365 - Thread: 1 -> Process Memory: 1,013,911,552 B
    2017-01-30 12:52:18.799 - Thread: 1 -> MyScriptManager.LoadData() - START
    2017-01-30 12:52:20.658 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
    2017-01-30 12:52:20.658 - Thread: 1 -> MyScriptManager.LoadData() - END
    2017-01-30 12:52:20.662 - Thread: 1 -> MyDefinitionManager.LoadData() - START
    2017-01-30 12:52:20.662 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
    2017-01-30 12:52:20.664 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
    2017-01-30 12:52:20.781 - Thread: 1 -> Loading scenarios
    2017-01-30 12:52:20.781 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
    2017-01-30 12:52:20.784 - Thread: 1 -> e01069e3c40f806ccb358e68b43afbfde106f755
    2017-01-30 12:52:20.801 - Thread: 1 -> 36d9956267094b5caa86b56f663ce74473755b6d
    2017-01-30 12:52:20.810 - Thread: 1 -> 7a5d0d2b44bff834dae4e429691f1e6f8bbfd309
    2017-01-30 12:52:20.824 - Thread: 1 -> 54ce9d5f4d056640904d57ada3eec3f18b8fd859
    2017-01-30 12:52:20.841 - Thread: 1 -> e7fcbab6e6ac4b662801a64685b874ea9c87d255
    2017-01-30 12:52:20.846 - Thread: 1 -> d65c86745f108a01fb1458f4c78da607485cbbc9
    2017-01-30 12:52:20.927 - Thread: 1 -> 1d5fc9bd6b72dbe2cbbd1c4c53b612e4f7988367
    2017-01-30 12:52:20.939 - Thread: 1 -> 0268f785307b9485d04bd5499b845541e48e6f57
    2017-01-30 12:52:20.953 - Thread: 1 -> d8544c4938367ac5310ab64b5626ccfda58c125b
    2017-01-30 12:52:20.976 - Thread: 1 -> 7e375fb01d4e7baa61067fba3c10dfff6aa0c6da
    2017-01-30 12:52:21.006 - Thread: 1 -> ed9f4959bbc2a642beef3e82d4c57a0e3a968841
    2017-01-30 12:52:21.017 - Thread: 1 -> ea5e4140312c81f41325581db286d3b99fb15fd0
    2017-01-30 12:52:21.025 - Thread: 1 -> e0585b69b74d37e36f7df007cc3adc0e2de120aa
    2017-01-30 12:52:21.031 - Thread: 1 -> a77c6e4e1eea2744318e26a7e965e9792c2aec39
    2017-01-30 12:52:21.050 - Thread: 1 -> e860f58d74e599c6ae31bbbcf2769ca4f296fc97
    2017-01-30 12:52:21.057 - Thread: 1 -> 99a13b1d23c142976dde54b59c283d8bdf590978
    2017-01-30 12:52:21.059 - Thread: 1 -> 994d8c09f617c848550e471674ac7f3dc6633296
    2017-01-30 12:52:21.104 - Thread: 1 -> a18fdfaaf4733c1dfc5137556ff6b7b6434990c1
    2017-01-30 12:52:21.109 - Thread: 1 -> a55c94a9b7353c769c8b77964d2b5dff0b527c7e
    2017-01-30 12:52:21.119 - Thread: 1 -> f7bf042341b21dc621762697651d907943faaa68
    2017-01-30 12:52:21.125 - Thread: 1 -> e890072a31fba0642bc63d956aafdc4924e06fca
    2017-01-30 12:52:21.142 - Thread: 1 -> b9b57665681f775b419d309a7ac1b6003867789b
    2017-01-30 12:52:22.581 - Thread: 1 -> 838a3fd444709802b21f0149fa19c6c22cda8c0e
    2017-01-30 12:52:22.588 - Thread: 1 -> c983ef14309bfaa993722ae6a0f7393edf4f652d
    2017-01-30 12:52:22.595 - Thread: 1 -> fe499a7e9e7d3dfc301db3bd0ac2592ccab102a7
    2017-01-30 12:52:22.603 - Thread: 1 -> 225b09eaeb0b71733dcd7e04248cf70f92cca1d6
    2017-01-30 12:52:22.610 - Thread: 1 -> e7bb11897b77432d989ec22ac8a3da8dc7839c1f
    2017-01-30 12:52:22.623 - Thread: 1 -> e2c174ea47cf549c40553e9161180da7a7704eff
    2017-01-30 12:52:22.628 - Thread: 1 -> bc089689f04da884e5e8fc719c3865c6c31dc55c
    2017-01-30 12:52:22.653 - Thread: 1 -> 1db4aa28980ee102fdc00288ec24025a755f83d1
    2017-01-30 12:52:22.662 - Thread: 1 -> 9773e8918b9c25ce048e6a4875c189189dadf122
    2017-01-30 12:52:22.714 - Thread: 1 -> 35cdb8dcaa130a624277d0f5e28234450dc2ff55
    2017-01-30 12:52:22.734 - Thread: 1 -> eaccac41ae304efaef1977f4ee55ac9d7e3977d1
    2017-01-30 12:52:22.738 - Thread: 1 -> 84844487f8d61e209e7290913bcfcdac5babf6a7
    2017-01-30 12:52:22.743 - Thread: 1 -> 76df1e555d99438e33c1dc73e2ff486a8eb36dab
    2017-01-30 12:52:22.746 - Thread: 1 -> 675291ff78f23bea0ee717474b35525fa3772cf0
    2017-01-30 12:52:22.751 - Thread: 1 -> c2e3ec56a84efdaf44b0b1c48be7c0761613bf0f
    2017-01-30 12:52:22.763 - Thread: 1 -> 78ba116eea55a98c6b29a73a7d9138b4b5b952d1
    2017-01-30 12:52:22.826 - Thread: 1 -> 94587d963676f9cb2c0d30e5df844f2586e1c3cd
    2017-01-30 12:52:22.832 - Thread: 1 -> a4122e91770fdddc0ea41aa60b8c240c41b610fb
    2017-01-30 12:52:22.862 - Thread: 1 -> b9983dfa86de8840a7f704c52bc81de629548142
    2017-01-30 12:52:22.973 - Thread: 1 -> 79a099b29da9750c6e3388802f1bfd5e073f234a
    2017-01-30 12:52:23.005 - Thread: 1 -> 62df941ec0c186e9a983becc58589a1f751086fe
    2017-01-30 12:52:23.013 - Thread: 1 -> b87e3508d1ce4959affee1f51f202f31f51d2681
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    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
    2017-01-30 12:52:24.963 - Thread: 1 -> Loading respawn ships
    2017-01-30 12:52:24.964 - Thread: 1 -> Loading spawn groups
    2017-01-30 12:52:24.969 - Thread: 1 -> List of used mods (0) - START
    2017-01-30 12:52:24.970 - Thread: 1 -> List of used mods - END
    2017-01-30 12:52:25.002 - Thread: 1 -> MyAudio.UnloadData - START
    2017-01-30 12:52:25.007 - Thread: 1 -> MyAudio.UnloadData - END
    2017-01-30 12:52:25.007 - Thread: 1 -> MyAudio.LoadData - START
    2017-01-30 12:52:25.017 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) nition Audio) - Channel #: 2
    2017-01-30 12:52:27.541 - Thread: 1 -> MyAudio.LoadData - END
    2017-01-30 12:52:27.587 - Thread: 1 -> MyDefinitionManager.LoadData() - END
    2017-01-30 12:52:27.590 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2017-01-30 12:52:27.602 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6236.31422, Culture=neutral, PublicKeyToken=null
    2017-01-30 12:52:27.602 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2017-01-30 12:52:27.603 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
    2017-01-30 12:52:27.603 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2017-01-30 12:52:27.612 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6236.31433, Culture=neutral, PublicKeyToken=null
    2017-01-30 12:52:27.695 - Thread: 1 -> MyTransparentGeometry.LoadData - START
    2017-01-30 12:52:27.716 - Thread: 27 -> External debugger: listening...
    2017-01-30 12:52:27.746 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5
    2017-01-30 12:52:27.768 - Thread: 1 -> MyExplosions.LoadData() - START
    2017-01-30 12:52:27.774 - Thread: 1 -> MyExplosions.LoadData() - END
    2017-01-30 12:52:27.774 - Thread: 1 -> MyMissiles.LoadContent() - START
    2017-01-30 12:52:27.775 - Thread: 1 -> MyMissiles.LoadContent() - END
    2017-01-30 12:52:27.777 - Thread: 1 -> Pre-loading neutral ship spawn groups...
    2017-01-30 12:52:27.777 - Thread: 1 -> End pre-loading neutral ship spawn groups.
    2017-01-30 12:52:27.777 - Thread: 1 -> MyLights.LoadData() - START
    2017-01-30 12:52:27.781 - Thread: 1 -> MyLights.LoadData() - END
    2017-01-30 12:52:27.831 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
    2017-01-30 12:52:27.964 - Thread: 16 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
    2017-01-30 12:52:27.964 - Thread: 14 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !
    2017-01-30 12:52:29.498 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-567158388d120000-4 storage?:False
    2017-01-30 12:52:29.506 - Thread: 16 -> Loading voxel storage from file 'C:\Users\David\AppData\Roaming\SpaceEngineers\Saves\76561197984388537\RAB - Moon - Crashed Red Ship - Fixed C\EarthLike-567158388d120000-4.vx2'
    2017-01-30 12:52:29.887 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-1440893259d120000 storage?:False
    2017-01-30 12:52:29.887 - Thread: 14 -> Loading voxel storage from file 'C:\Users\David\AppData\Roaming\SpaceEngineers\Saves\76561197984388537\RAB - Moon - Crashed Red Ship - Fixed C\Alien-1440893259d120000.vx2'
    2017-01-30 12:52:29.895 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-159481429d19000 storage?:False
    2017-01-30 12:52:29.895 - Thread: 15 -> Loading voxel storage from file 'C:\Users\David\AppData\Roaming\SpaceEngineers\Saves\76561197984388537\RAB - Moon - Crashed Red Ship - Fixed C\Titan-159481429d19000.vx2'
    2017-01-30 12:52:31.071 - Thread: 16 -> Info: Planet generator name: EarthLike
    2017-01-30 12:52:31.076 - Thread: 16 -> Info: Planet init values: Planet init arguments:
    Storage name: EarthLike-567158388d120000-4
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
    Radius: 0
    AtmosphereRadius: 105000
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 1
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
    HasAtmosphere = True
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.01, 0.12]
    MaterialsMa:woot:epth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 1
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = EarthLike
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
    NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-01-30 12:52:31.087 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-745800193d120000-3-5 storage?:False
    2017-01-30 12:52:31.087 - Thread: 16 -> Loading voxel storage from file 'C:\Users\David\AppData\Roaming\SpaceEngineers\Saves\76561197984388537\RAB - Moon - Crashed Red Ship - Fixed C\Mars-745800193d120000-3-5.vx2'
    2017-01-30 12:52:31.186 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Moon-1246841761d19000-0-3-4 storage?:False
    2017-01-30 12:52:31.186 - Thread: 17 -> Loading voxel storage from file 'C:\Users\David\AppData\Roaming\SpaceEngineers\Saves\76561197984388537\RAB - Moon - Crashed Red Ship - Fixed C\Moon-1246841761d19000-0-3-4.vx2'
    2017-01-30 12:52:31.193 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Europa-1917688329d19000 storage?:False
    2017-01-30 12:52:31.193 - Thread: 18 -> Loading voxel storage from file 'C:\Users\David\AppData\Roaming\SpaceEngineers\Saves\76561197984388537\RAB - Moon - Crashed Red Ship - Fixed C\Europa-1917688329d19000.vx2'
    2017-01-30 12:52:32.155 - Thread: 14 -> Info: Planet generator name: Alien
    2017-01-30 12:52:32.156 - Thread: 14 -> Info: Planet init values: Planet init arguments:
    Storage name: Alien-1440893259d120000
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:0 Y:0 Z:5600000}
    Radius: 0
    AtmosphereRadius: 105000
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 1.1
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
    HasAtmosphere = True
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.01, 0.12]
    MaterialsMa:woot:epth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 1.1
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = Alien
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
    NightAnimalSpawnInfo = <null>
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-01-30 12:52:32.893 - Thread: 15 -> Info: Planet generator name: Titan
    2017-01-30 12:52:32.893 - Thread: 15 -> Info: Planet init values: Planet init arguments:
    Storage name: Titan-159481429d19000
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:20000 Y:210000 Z:5780000}
    Radius: 0
    AtmosphereRadius: 16625
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 0.25
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
    HasAtmosphere = True
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.03, 0.03]
    MaterialsMa:woot:epth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 0.25
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = Titan
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
    NightAnimalSpawnInfo = <null>
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-01-30 12:52:33.700 - Thread: 16 -> Info: Planet generator name: Mars
    2017-01-30 12:52:33.700 - Thread: 16 -> Info: Planet init values: Planet init arguments:
    Storage name: Mars-745800193d120000-3-5
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:900000 Y:0 Z:1500000}
    Radius: 0
    AtmosphereRadius: 105000
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 0.9
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
    HasAtmosphere = True
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.01, 0.12]
    MaterialsMa:woot:epth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 0.9
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = Mars
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = <null>
    NightAnimalSpawnInfo = <null>
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-01-30 12:52:34.523 - Thread: 17 -> Info: Planet generator name: Moon
    2017-01-30 12:52:34.524 - Thread: 17 -> Info: Planet init values: Planet init arguments:
    Storage name: Moon-1246841761d19000-0-3-4
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:0 Y:120000 Z:-130000}
    Radius: 0
    AtmosphereRadius: 16625
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: False
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 0.25
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
    HasAtmosphere = False
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.03, 0.03]
    MaterialsMa:woot:epth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = <null>
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 0.25
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = <null>
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = Moon
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = <null>
    NightAnimalSpawnInfo = <null>
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-01-30 12:52:35.367 - Thread: 18 -> Info: Planet generator name: Europa
    2017-01-30 12:52:35.367 - Thread: 18 -> Info: Planet init values: Planet init arguments:
    Storage name: Europa-1917688329d19000
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:900000 Y:0 Z:1600000}
    Radius: 0
    AtmosphereRadius: 16625
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 0.25
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
    HasAtmosphere = True
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.03, 0.06]
    MaterialsMa:woot:epth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 0.25
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = Europa
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = <null>
    NightAnimalSpawnInfo = <null>
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-01-30 12:52:35.854 - Thread: 1 -> Checkpoint.CameraAttachedTo: 98329172051118531
    2017-01-30 12:52:35.867 - Thread: 1 -> MySession.Static.LogSettings - START
    2017-01-30 12:52:35.867 - Thread: 1 -> Name = RAB - Moon - Crashed Red Ship - Fixed C
    2017-01-30 12:52:35.867 - Thread: 1 -> Description =
    2017-01-30 12:52:35.867 - Thread: 1 -> GameDateTime = 01/01/2081 00:41:51
    2017-01-30 12:52:35.867 - Thread: 1 -> Password =
    2017-01-30 12:52:35.867 - Thread: 1 -> CurrentPath = C:\Users\David\AppData\Roaming\SpaceEngineers\Saves\76561197984388537\RAB - Moon - Crashed Red Ship - Fixed C
    2017-01-30 12:52:35.867 - Thread: 1 -> WorkshopId =
    2017-01-30 12:52:35.867 - Thread: 1 -> CameraController = Default_Astronaut
    2017-01-30 12:52:35.867 - Thread: 1 -> ThumbPath = C:\Users\David\AppData\Roaming\SpaceEngineers\Saves\76561197984388537\RAB - Moon - Crashed Red Ship - Fixed C\thumb.jpg
    2017-01-30 12:52:35.869 - Thread: 1 -> Settings:
    2017-01-30 12:52:35.869 - Thread: 1 -> GameMode = Creative
    2017-01-30 12:52:35.869 - Thread: 1 -> MaxPlayers = 4
    2017-01-30 12:52:35.869 - Thread: 1 -> OnlineMode = FRIENDS
    2017-01-30 12:52:35.869 - Thread: 1 -> AutoHealing = True
    2017-01-30 12:52:35.869 - Thread: 1 -> WeaponsEnabled = True
    2017-01-30 12:52:35.869 - Thread: 1 -> ThrusterDamage = True
    2017-01-30 12:52:35.869 - Thread: 1 -> EnableSpectator = True
    2017-01-30 12:52:35.869 - Thread: 1 -> EnableCopyPaste = True
    2017-01-30 12:52:35.869 - Thread: 1 -> MaxFloatingObjects = 56
    2017-01-30 12:52:35.869 - Thread: 1 -> MaxGridSize = 50000
    2017-01-30 12:52:35.869 - Thread: 1 -> MaxBlocksPerPlayer = 100000
    2017-01-30 12:52:35.869 - Thread: 1 -> CargoShipsEnabled = True
    2017-01-30 12:52:35.869 - Thread: 1 -> EnvironmentHostility = NORMAL
    2017-01-30 12:52:35.869 - Thread: 1 -> ShowPlayerNamesOnHud = True
    2017-01-30 12:52:35.869 - Thread: 1 -> InventorySizeMultiplier = 3
    2017-01-30 12:52:35.869 - Thread: 1 -> RefinerySpeedMultiplier = 10
    2017-01-30 12:52:35.869 - Thread: 1 -> AssemblerSpeedMultiplier = 10
    2017-01-30 12:52:35.869 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10
    2017-01-30 12:52:35.869 - Thread: 1 -> WelderSpeedMultiplier = 5
    2017-01-30 12:52:35.869 - Thread: 1 -> GrinderSpeedMultiplier = 5
    2017-01-30 12:52:35.869 - Thread: 1 -> ClientCanSave = False
    2017-01-30 12:52:35.869 - Thread: 1 -> HackSpeedMultiplier = 0.33
    2017-01-30 12:52:35.869 - Thread: 1 -> PermanentDeath = False
    2017-01-30 12:52:35.869 - Thread: 1 -> DestructibleBlocks = True
    2017-01-30 12:52:35.869 - Thread: 1 -> EnableScripts = True
    2017-01-30 12:52:35.869 - Thread: 1 -> AutoSaveInMinutes = 5
    2017-01-30 12:52:35.869 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
    2017-01-30 12:52:35.869 - Thread: 1 -> ProceduralDensity = 0.5
    2017-01-30 12:52:35.869 - Thread: 1 -> ProceduralSeed = 0
    2017-01-30 12:52:35.869 - Thread: 1 -> DestructibleBlocks = True
    2017-01-30 12:52:35.869 - Thread: 1 -> EnableIngameScripts = True
    2017-01-30 12:52:35.869 - Thread: 1 -> ViewDistance = 15000
    2017-01-30 12:52:35.869 - Thread: 1 -> Voxel destruction = True
    2017-01-30 12:52:35.869 - Thread: 1 -> EnableStructuralSimulation = False
    2017-01-30 12:52:35.869 - Thread: 1 -> MaxActiveFracturePieces = 50
    2017-01-30 12:52:35.869 - Thread: 1 -> MySession.Static.LogSettings - END
    2017-01-30 12:52:35.963 - Thread: 1 -> Session loaded
    2017-01-30 12:52:35.964 - Thread: 1 -> RunLoadingAction - END
    2017-01-30 12:52:35.964 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
    2017-01-30 12:52:35.983 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
    2017-01-30 12:52:35.983 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
    2017-01-30 12:52:35.983 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
    2017-01-30 12:52:35.990 - Thread: 1 -> Updating continues.
    2017-01-30 12:52:36.057 - Thread: 1 -> GC Memory: 2,554,170,192 B
    2017-01-30 12:52:56.509 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
    2017-01-30 12:52:56.582 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
    2017-01-30 12:52:56.582 - Thread: 1 -> Next activation in 00:10:14.7508461
    2017-01-30 12:52:56.582 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:52:57.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:52:57.482 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:52:59.596 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:52:59.752 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:52:59.789 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:52:59.791 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:52:59.793 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:52:59.796 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:52:59.799 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:52:59.817 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:53:00.023 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:53:03.598 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:53:06.061 - Thread: 1 -> GC Memory: 3,417,843,328 B
    2017-01-30 12:53:06.082 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:53:06.083 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:53:36.069 - Thread: 1 -> GC Memory: 3,442,888,400 B
    2017-01-30 12:53:39.010 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:53:50.793 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:54:05.872 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:54:06.077 - Thread: 1 -> GC Memory: 3,466,899,808 B
    2017-01-30 12:54:09.889 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:54:15.914 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:54:34.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:54:34.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:54:36.080 - Thread: 1 -> GC Memory: 3,473,346,504 B
    2017-01-30 12:55:04.110 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:55:04.260 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:55:04.262 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:55:06.088 - Thread: 1 -> GC Memory: 3,499,668,976 B
    2017-01-30 12:55:08.126 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:55:12.143 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:55:36.096 - Thread: 1 -> GC Memory: 3,506,503,512 B
    2017-01-30 12:55:56.328 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:55:56.545 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
    2017-01-30 12:55:59.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:55:59.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:56:02.352 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:56:06.107 - Thread: 1 -> GC Memory: 3,528,728,360 B
    2017-01-30 12:56:06.369 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:56:09.983 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:56:09.984 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:56:12.866 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 12:56:12.866 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 12:56:12.866 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 12:56:12.902 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 12:56:16.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:56:16.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:56:35.574 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
    2017-01-30 12:56:35.574 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
    2017-01-30 12:56:36.113 - Thread: 1 -> GC Memory: 3,546,806,432 B
    2017-01-30 12:56:50.553 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:56:52.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:56:52.461 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:56:54.570 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:56:58.587 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:57:00.899 - Thread: 1 -> Autosave initiated
    2017-01-30 12:57:00.899 - Thread: 1 -> Character state: True
    2017-01-30 12:57:00.899 - Thread: 1 -> IsServer: True
    2017-01-30 12:57:00.899 - Thread: 1 -> MyAsyncSaving.InProgress: False
    2017-01-30 12:57:00.899 - Thread: 1 -> Autosave
    2017-01-30 12:57:00.903 - Thread: 1 -> Saving world - START
    2017-01-30 12:57:00.904 - Thread: 1 -> Making world state snapshot.
    2017-01-30 12:57:00.904 - Thread: 1 -> Before snapshot.: GC Memory: 3,475,650,952 B
    2017-01-30 12:57:01.152 - Thread: 1 -> After snapshot.: GC Memory: 3,491,796,240 B
    2017-01-30 12:57:01.153 - Thread: 1 -> Directory cleanup: GC Memory: 3,491,804,168 B
    2017-01-30 12:57:01.153 - Thread: 1 -> Saving world - END
    2017-01-30 12:57:01.158 - Thread: 18 -> Session snapshot save - START
    2017-01-30 12:57:01.159 - Thread: 18 -> Checking file access for files in target dir.
    2017-01-30 12:57:02.581 - Thread: 18 -> Session snapshot save - END
    2017-01-30 12:57:06.115 - Thread: 1 -> GC Memory: 3,494,747,976 B
    2017-01-30 12:57:09.693 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:57:36.124 - Thread: 1 -> GC Memory: 3,495,451,496 B
    2017-01-30 12:57:54.815 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:57:54.947 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:57:54.948 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:57:54.981 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
    2017-01-30 12:57:58.831 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:58:02.848 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:58:06.132 - Thread: 1 -> GC Memory: 3,520,450,856 B
    2017-01-30 12:58:16.153 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreSnowCoverage.vx2'
    2017-01-30 12:58:34.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:58:34.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:58:35.098 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 12:58:35.098 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 12:58:35.098 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 12:58:35.100 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 12:58:36.140 - Thread: 1 -> GC Memory: 3,506,524,864 B
    2017-01-30 12:58:38.981 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:58:38.981 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:58:54.362 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 12:58:54.362 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 12:58:54.362 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 12:58:54.363 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 12:59:01.090 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:59:01.257 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:59:01.258 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:59:01.259 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:59:05.107 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:59:05.307 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 12:59:06.148 - Thread: 1 -> GC Memory: 3,518,091,848 B
    2017-01-30 12:59:09.124 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 12:59:10.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 12:59:10.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 12:59:36.156 - Thread: 1 -> GC Memory: 3,520,352,632 B
    2017-01-30 13:00:03.350 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:00:06.164 - Thread: 1 -> GC Memory: 3,545,229,744 B
    2017-01-30 13:00:09.375 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:00:15.400 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:00:16.085 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:00:16.085 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:00:16.085 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:00:16.091 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:00:36.173 - Thread: 1 -> GC Memory: 3,524,839,816 B
    2017-01-30 13:00:37.926 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:00:37.926 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:00:38.461 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:00:38.461 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:00:38.461 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:00:38.464 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:00:44.704 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:00:44.704 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:01:06.181 - Thread: 1 -> GC Memory: 3,620,856,224 B
    2017-01-30 13:01:07.617 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:01:07.984 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:01:07.984 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:01:07.984 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:01:07.988 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:01:11.600 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 13:01:13.642 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:01:18.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:01:18.194 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:01:19.667 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:01:30.947 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:01:30.947 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:01:30.947 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:01:30.950 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:01:35.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:01:35.884 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:01:36.190 - Thread: 1 -> GC Memory: 3,699,907,144 B
    2017-01-30 13:01:37.005 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 13:01:44.737 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 13:02:00.909 - Thread: 1 -> Autosave initiated
    2017-01-30 13:02:00.909 - Thread: 1 -> Character state: True
    2017-01-30 13:02:00.909 - Thread: 1 -> IsServer: True
    2017-01-30 13:02:00.909 - Thread: 1 -> MyAsyncSaving.InProgress: False
    2017-01-30 13:02:00.909 - Thread: 1 -> Autosave
    2017-01-30 13:02:00.909 - Thread: 1 -> Saving world - START
    2017-01-30 13:02:00.910 - Thread: 1 -> Making world state snapshot.
    2017-01-30 13:02:00.910 - Thread: 1 -> Before snapshot.: GC Memory: 3,536,851,120 B
    2017-01-30 13:02:01.112 - Thread: 1 -> After snapshot.: GC Memory: 3,556,998,280 B
    2017-01-30 13:02:01.113 - Thread: 1 -> Directory cleanup: GC Memory: 3,556,998,280 B
    2017-01-30 13:02:01.113 - Thread: 1 -> Saving world - END
    2017-01-30 13:02:01.113 - Thread: 16 -> Session snapshot save - START
    2017-01-30 13:02:01.114 - Thread: 16 -> Checking file access for files in target dir.
    2017-01-30 13:02:01.920 - Thread: 16 -> Session snapshot save - END
    2017-01-30 13:02:03.157 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 13:02:06.191 - Thread: 1 -> GC Memory: 3,562,344,192 B
    2017-01-30 13:02:09.869 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:02:11.291 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:02:11.291 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:02:11.291 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:02:11.295 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:02:12.546 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 13:02:12.548 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 13:02:15.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:02:15.492 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:02:15.894 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:02:19.911 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:02:32.982 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 13:02:36.199 - Thread: 1 -> GC Memory: 3,571,488,896 B
    2017-01-30 13:02:48.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:02:48.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:02:56.964 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:02:56.964 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:02:56.964 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:02:56.968 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:03:01.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:03:01.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:03:04.094 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:03:06.207 - Thread: 1 -> GC Memory: 3,582,432,600 B
    2017-01-30 13:03:10.119 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:03:10.120 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
    2017-01-30 13:03:10.120 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
    2017-01-30 13:03:10.120 - Thread: 1 -> Next activation in 00:12:06.7548302
    2017-01-30 13:03:14.137 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:03:36.215 - Thread: 1 -> GC Memory: 3,630,484,256 B
    2017-01-30 13:03:55.608 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:03:55.608 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:03:55.608 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:03:55.614 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:04:00.329 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:04:06.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:04:06.069 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:04:06.224 - Thread: 1 -> GC Memory: 3,620,824,400 B
    2017-01-30 13:04:06.353 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:04:12.379 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:04:18.503 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:04:18.503 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:04:18.503 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:04:18.506 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:04:24.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:04:24.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:04:36.232 - Thread: 1 -> GC Memory: 3,644,601,648 B
    2017-01-30 13:05:06.240 - Thread: 1 -> GC Memory: 3,651,891,456 B
    2017-01-30 13:05:10.202 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:05:10.202 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:05:10.202 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:05:10.206 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:05:10.621 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:05:13.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:05:13.717 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:05:16.646 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:05:20.663 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:05:36.248 - Thread: 1 -> GC Memory: 3,607,610,616 B
    2017-01-30 13:06:00.729 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:06:00.729 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:06:00.729 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:06:00.737 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:06:03.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:06:03.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:06:06.257 - Thread: 1 -> GC Memory: 3,615,353,896 B
    2017-01-30 13:06:22.922 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:06:26.939 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:06:30.956 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:06:36.265 - Thread: 1 -> GC Memory: 3,659,451,896 B
    2017-01-30 13:06:37.917 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:06:37.917 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:06:42.369 - Thread: 1 -> Saving world - START
    2017-01-30 13:06:42.370 - Thread: 1 -> Making world state snapshot.
    2017-01-30 13:06:42.370 - Thread: 1 -> Before snapshot.: GC Memory: 3,665,800,512 B
    2017-01-30 13:06:42.624 - Thread: 1 -> After snapshot.: GC Memory: 3,678,290,632 B
    2017-01-30 13:06:42.624 - Thread: 1 -> Directory cleanup: GC Memory: 3,678,290,632 B
    2017-01-30 13:06:42.624 - Thread: 1 -> Saving world - END
    2017-01-30 13:06:42.624 - Thread: 14 -> Session snapshot save - START
    2017-01-30 13:06:42.625 - Thread: 14 -> Checking file access for files in target dir.
    2017-01-30 13:06:42.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:06:42.648 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:06:43.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:06:43.234 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:06:43.346 - Thread: 14 -> Session snapshot save - END
    2017-01-30 13:06:52.238 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:06:52.238 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:06:52.238 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:06:52.241 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:06:58.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:06:58.481 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:07:00.913 - Thread: 1 -> Autosave initiated
    2017-01-30 13:07:00.913 - Thread: 1 -> Character state: True
    2017-01-30 13:07:00.913 - Thread: 1 -> IsServer: True
    2017-01-30 13:07:00.913 - Thread: 1 -> MyAsyncSaving.InProgress: False
    2017-01-30 13:07:00.913 - Thread: 1 -> Autosave
    2017-01-30 13:07:00.913 - Thread: 1 -> Saving world - START
    2017-01-30 13:07:00.913 - Thread: 1 -> Making world state snapshot.
    2017-01-30 13:07:00.913 - Thread: 1 -> Before snapshot.: GC Memory: 3,688,627,528 B
    2017-01-30 13:07:01.102 - Thread: 1 -> After snapshot.: GC Memory: 3,704,726,152 B
    2017-01-30 13:07:01.102 - Thread: 1 -> Directory cleanup: GC Memory: 3,704,726,152 B
    2017-01-30 13:07:01.102 - Thread: 1 -> Saving world - END
    2017-01-30 13:07:01.103 - Thread: 16 -> Session snapshot save - START
    2017-01-30 13:07:01.106 - Thread: 16 -> Checking file access for files in target dir.
    2017-01-30 13:07:01.866 - Thread: 16 -> Session snapshot save - END
    2017-01-30 13:07:06.267 - Thread: 1 -> GC Memory: 3,711,202,488 B
    2017-01-30 13:07:19.183 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:07:23.200 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:07:29.225 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:07:32.488 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:07:32.488 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:07:32.488 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:07:32.490 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:07:36.276 - Thread: 1 -> GC Memory: 3,640,673,512 B
    2017-01-30 13:07:36.604 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:07:36.605 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:07:46.663 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:07:46.663 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:07:46.663 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:07:46.666 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:07:49.693 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 13:07:49.695 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2017-01-30 13:07:50.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:07:50.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:08:06.283 - Thread: 1 -> GC Memory: 3,645,691,000 B
    2017-01-30 13:08:14.864 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:08:14.864 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:08:14.864 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2017-01-30 13:08:14.867 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2017-01-30 13:08:19.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2017-01-30 13:08:19.617 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2017-01-30 13:08:25.459 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:08:31.484 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:08:35.501 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2017-01-30 13:08:36.293 - Thread: 1 -> GC Memory: 3,683,394,672 B
    2017-01-30 13:09:06.302 - Thread: 1 -> GC Memory: 3,704,260,224 B
    2017-01-30 13:09:07.645 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
    at Sandbox.Game.Entities.Character.MyCharacter.<>c__DisplayClass17.<RigidBody_ContactPointCallback>b__16()
    at Sandbox.Game.Entities.MyEntity3DSoundEmitter.CanHearSound()
    at Sandbox.Game.Entities.MyEntity3DSoundEmitter.PlaySoundInternal(Boolean skipIntro, Boolean skipToEnd, Boolean force2D, Boolean alwaysHearOnRealistic)
    at Sandbox.Game.Entities.MyEntity3DSoundEmitter.PlaySoundWithDistance(MyCueId soundId, Boolean stopPrevious, Boolean skipIntro, Boolean force2D, Boolean useDistanceCheck, Boolean alwaysHearOnRealistic, Boolean skipToEnd)
    at Sandbox.Game.Entities.MyEntity3DSoundEmitter.PlaySound(MySoundPair soundId, Boolean stopPrevious, Boolean skipIntro, Boolean force2D, Boolean alwaysHearOnRealistic, Boolean skipToEnd)
    at Sandbox.Game.MyExplosion.PlaySound()
    at Sandbox.Game.MyExplosion.StartInternal()
    at Sandbox.Game.MyExplosion.Update()
    at Sandbox.Game.MyExplosions.UpdateBeforeSimulation()
    at Sandbox.Game.World.MySession.UpdateComponents()
    at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
    at Sandbox.MySandboxGame.Update()
    at Sandbox.Engine.Platform.Game.UpdateInternal()
    at Sandbox.Engine.Platform.Game.RunSingleFrame()
    at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
    at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
    at Sandbox.Engine.Platform.Game.RunLoop()
    at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
    at SpaceEngineers.MyProgram.Main(String[] args)
    2017-01-30 13:09:07.646 - Thread: 1 -> Hiding window
    2017-01-30 13:09:07.647 - Thread: 27 -> External debugger: interrupted.
    2017-01-30 13:09:07.650 - Thread: 1 -> Network readers disposed
    2017-01-30 13:09:07.846 - Thread: 1 -> Hiding window done
    2017-01-30 13:09:07.846 - Thread: 1 -> Showing message
     
  3. AlfieUK4 Trainee Engineer

    Messages:
    65
    I've been seeing similar crashes the last couple of days whilst grinding large grids. It seems to happen where there are sudden multiple collisions such as when a block gets loose and rattles around against other grids and I also had it happen when merging 2 grids together and the grids ground against each other. I'm guessing that it may be an issue with interactions between the physics and sound systems.

    If you have Realistic sound mode on try switching to Arcade mode for now, I've only had one crash since. Hopefully they can get to the bottom of this quickly.
     
  4. bigsteve Trainee Engineer

    Messages:
    90
    How much RAM do eachnof you have?
     
  5. Ryu116 Trainee Engineer

    Messages:
    9
    TheRealBob and I always have realistic sounds on. We will try it on arcade sounds and we were playing on moon.


    TheRealBob have 16 gb RAM while I have 32 GB ram.
     
  6. Ryu116 Trainee Engineer

    Messages:
    9
    That ACTUALLY solved the crashing issues! So far I have not experienced any CTD after hours of playing after switching sound mode from realistic to arcade. Thank you for the advice and I hope dev team will fix the issues with sounds causing CTD soon.

    :)
     
  7. Alewx Trainee Engineer

    Messages:
    4
    Hey there, I can only say I got the exact same problem, but it has nothing to do with the soundmode for me.
    I got the CTD at the realistic and arcade mode.
    Here are my Dxdiag and my Log.
    And before anyone asks, I got 16GB RAM and two GTX 980 each with 4GB, it happens with an offline singleplayer creative world.
    Gameversion = 1_172_09

    I really would appreciate any help, as this is only the world for creating blueprints.
     
    Last edited: Feb 10, 2017
Thread Status:
This last post in this thread was made more than 31 days old.