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[Dev 1.165] CTD when grinding small lcd

Discussion in 'Bug Reports' started by Neffarion, Dec 9, 2016.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Neffarion Apprentice Engineer

    Messages:
    126
    I started a custom game multiplayer and everything seems to be fine but everytime i try to grind down a small lcd panel the game crashes to desktop (I tried with and without mods)

    log file:


    Vrage log:
     
  2. Kezat Trainee Engineer

    Messages:
    19
  3. Lithorn Trainee Engineer

    Messages:
    50
    I too crashed when grinding the last item off my LCD on the 1.165
     
  4. Sumguy720 Trainee Engineer

    Messages:
    19
    I have the same stack trace for a similar issue grinding down a cockpit:


    Code:
    2016-12-08 20:49:27.611 - Thread:  23 ->  Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
      at VRageRender.MyHighlight.DrawInstanceComponent(MyInstanceComponent instanceComponent, List`1 highlightDescs)
      at VRageRender.MyHighlight.Run(IRtvBindable target, ICustomTexture fxaaTarget, IDepthStencil depthStencilCopy)
      at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion)
      at VRageRender.MyRender11.DrawScene()
      at VRageRender.MyRender11.Draw(Boolean draw)
      at VRageRender.ExternalApp.MyRenderThread.Draw()
      at VRageRender.ExternalApp.MyRenderThread.RenderCallback()
      at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
      at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
      at System.Threading.ThreadHelper.ThreadStart(Object obj)
    full log:
     
Thread Status:
This last post in this thread was made more than 31 days old.