Welcome to Keen Software House Forums! Log in or Sign up to interact with the KSH community.
  1. Hello Guest!
    Welcome to the Bug Report forum, please make sure you search for your problem before posting here. If you post a duplicate (that you post the same issue while other people have already done that before) you will be given a warning point which can eventually lead into account limitations !

    Here you can find a guide on how to post a good bug report thread.
    Space Engineers version --- Medieval Engineers version
  2. You are currently browsing our forum as a guest. Create your own forum account to access all forum functionality.

[DS] [0.6.3_3] [vanilla] client crash logs: plank construction

Discussion in 'Bug Reports' started by boromir, Jun 4, 2018.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. boromir Apprentice Engineer

    Messages:
    214
    The player (out of 2 total joined) was standing on a plank roof hammering it. Crash. Rejoined and crashed nearly instantly again. Captured the logs when it crashed for a 3rd time in about the player's same location on that roof. Constructing a purely plank house on sparsely placed stone blocks. Didn't see exceptions so not much to do on this end. Fourth time player joined, it didn't crash and we kept moving along with no further troubles. I can get the server log if you need it.

    MedievalEngineers.log
    Code:
    2018-06-03 10:37:24.704> Log Started
    2018-06-03 10:37:24.705> Timezone (local - UTC): -4h
    2018-06-03 10:37:24.706> App Version: 0.6.3.9FC328
    2018-06-03 10:37:24.706> Steam build: Always true
    2018-06-03 10:37:24.706> Is official: True [NO][IS][NAMP]
    2018-06-03 10:37:24.706> Environment.ProcessorCount: 12
    2018-06-03 10:37:24.706> Environment.OSVersion: Microsoft Windows NT 10.0.16299.0
    2018-06-03 10:37:24.706> Environment.CommandLine: E:\Apps\Internet\Client\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
    2018-06-03 10:37:24.706> Environment.Version: 4.6.2 or later (461308)
    2018-06-03 10:37:24.706> Environment.CurrentDirectory: E:\Apps\Internet\Client\Steam\steamapps\common\MedievalEngineers\Bin64
    2018-06-03 10:37:24.707> Default Culture: en-US
    2018-06-03 10:37:24.707> Default UI Culture: en-US
    2018-06-03 10:37:24.707> IsAdmin: False
    2018-06-03 10:37:24.712|Main thread> MyConfig.Load() - START
    2018-06-03 10:37:24.715|Main thread>	Path: e:\Users\Dad\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
    2018-06-03 10:37:24.751|Main thread>	RotationHints: False
    2018-06-03 10:37:24.751|Main thread>	GraphicsRenderer: DirectX 11
    2018-06-03 10:37:24.751|Main thread>	DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
    2018-06-03 10:37:24.751|Main thread>	Language: 0
    2018-06-03 10:37:24.751|Main thread>	Skin: Default
    2018-06-03 10:37:24.751|Main thread>	GameVersion: 0.6.3.10470184
    2018-06-03 10:37:24.751|Main thread>	ControlsGeneral: System.Xml.XmlNode[]
    2018-06-03 10:37:24.751|Main thread>	ControlsButtons: System.Xml.XmlNode[]
    2018-06-03 10:37:24.751|Main thread>	FirstTimeRun: False
    2018-06-03 10:37:24.751|Main thread>	CubeBuilderBuildingMode: 0
    2018-06-03 10:37:24.751|Main thread>	ControlsHints: False
    2018-06-03 10:37:24.751|Main thread>	AnimatedRotation: True
    2018-06-03 10:37:24.751|Main thread>	BuildingSizeHint: True
    2018-06-03 10:37:24.751|Main thread>	ShowCrosshair: True
    2018-06-03 10:37:24.751|Main thread>	InteractionHints: True
    2018-06-03 10:37:24.752|Main thread>	CompressSaveGames: False
    2018-06-03 10:37:24.752|Main thread>	ShowPlayerNamesOnHud: True
    2018-06-03 10:37:24.752|Main thread>	ReleasingAltResetsCamera: True
    2018-06-03 10:37:24.752|Main thread>	UiTransparency: 1
    2018-06-03 10:37:24.752|Main thread>	UiBkTransparency: 1
    2018-06-03 10:37:24.752|Main thread>	VideoAdapter: 0
    2018-06-03 10:37:24.752|Main thread>	ScreenWidth: 1920
    2018-06-03 10:37:24.752|Main thread>	ScreenHeight: 1080
    2018-06-03 10:37:24.752|Main thread>	RefreshRate: 60000
    2018-06-03 10:37:24.752|Main thread>	WindowMode: 2
    2018-06-03 10:37:24.752|Main thread>	VerticalSync: False
    2018-06-03 10:37:24.752|Main thread>	HardwareCursor: True
    2018-06-03 10:37:24.752|Main thread>	RenderQuality: 0
    2018-06-03 10:37:24.752|Main thread>	FieldOfView: 70
    2018-06-03 10:37:24.752|Main thread>	VegetationViewDistance: 320
    2018-06-03 10:37:24.752|Main thread>	RenderInterpolation: False
    2018-06-03 10:37:24.752|Main thread>	GrassDensity: 0.5
    2018-06-03 10:37:24.752|Main thread>	VoxelQuality: 0
    2018-06-03 10:37:24.752|Main thread>	LowMemSwitchToLow: 0
    2018-06-03 10:37:24.752|Main thread>	TextureQuality: 2
    2018-06-03 10:37:24.752|Main thread>	FoliageDetails: 3
    2018-06-03 10:37:24.752|Main thread>	GameVolume: 1
    2018-06-03 10:37:24.752|Main thread>	MusicVolume: 0.7010091
    2018-06-03 10:37:24.752|Main thread>	VoiceChatVolume: 0.8572592
    2018-06-03 10:37:24.752|Main thread>	HudWarnings: True
    2018-06-03 10:37:24.752|Main thread>	VoiceChat: True
    2018-06-03 10:37:24.752|Main thread>	EnableMuteWhenNotInFocus: True
    2018-06-03 10:37:24.752|Main thread>	EnableDynamicMusic: True
    2018-06-03 10:37:24.752|Main thread>	NeedShowTutorialQuestion: False
    2018-06-03 10:37:24.752|Main thread>	MinimalHud: False
    2018-06-03 10:37:24.752|Main thread>	MutedPlayers:
    2018-06-03 10:37:24.752|Main thread>	ScreenshotSizeMultiplier: 1
    2018-06-03 10:37:24.752|Main thread>	DontSendVoicePlayers:
    2018-06-03 10:37:24.752|Main thread>	ControlsJoystickName: Disabled
    2018-06-03 10:37:24.753|Main thread>	WorkerThreads: 10
    2018-06-03 10:37:24.753|Main thread>	ControlsMouseInvertX: False
    2018-06-03 10:37:24.753|Main thread>	ControlsMouseInvertY: False
    2018-06-03 10:37:24.753|Main thread>	ControlsMouseSensitivity: 1.655
    2018-06-03 10:37:24.753|Main thread>	ControlsJoystickSensitivity: 0.2
    2018-06-03 10:37:24.753|Main thread>	GrassDistance: 150
    2018-06-03 10:37:24.753|Main thread>	TerrainLodQuality: 1
    2018-06-03 10:37:24.753|Main thread>	ShadingQuality: 2
    2018-06-03 10:37:24.753|Main thread>	ModelQuality: 2
    2018-06-03 10:37:24.753|Main thread>	Tutorial: 2
    2018-06-03 10:37:24.754|Main thread> MyConfig.Load() - END
    2018-06-03 10:37:25.270|Main thread> AdapterInfo = {
    2018-06-03 10:37:25.271|Main thread>	Name = NVIDIA GeForce GTX 750 Ti + DISPLAY1
    2018-06-03 10:37:25.271|Main thread>	Description = dev id: 4992, mem: 2115829760, shared mem: 17142822912, Luid: 46290, rev: 162, subsys id: 680139226, vendor id: 4318
    2018-06-03 10:37:25.271|Main thread>	Driver version = 23.21.13.8813
    2018-06-03 10:37:25.271|Main thread>	Driver date = 20171027000000.000000-000
    2018-06-03 10:37:25.271|Main thread>	DriverUpdateNecessary = False
    2018-06-03 10:37:25.271|Main thread>	Adapter id = 0
    2018-06-03 10:37:25.271|Main thread>	Supported = True
    2018-06-03 10:37:25.271|Main thread>	RAM = 2115829760
    2018-06-03 10:37:25.271|Main thread>	Priority = 2
    2018-06-03 10:37:25.271|Main thread>	Multithreaded rendering supported = True
    2018-06-03 10:37:25.271|Main thread>	Output is attached = True
    2018-06-03 10:37:25.271|Main thread>	DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
    2018-06-03 10:37:25.271|Main thread>	Display modes = {
    2018-06-03 10:37:25.271|Main thread>	  DXGIOutput id = 0
    2018-06-03 10:37:25.271|Main thread>	  640x480@60Hz
    2018-06-03 10:37:25.271|Main thread>	  640x480@75Hz
    2018-06-03 10:37:25.272|Main thread>	  640x480@72Hz
    2018-06-03 10:37:25.272|Main thread>	  720x480@75Hz
    2018-06-03 10:37:25.272|Main thread>	  720x480@75Hz
    2018-06-03 10:37:25.272|Main thread>	  720x480@56.25Hz
    2018-06-03 10:37:25.272|Main thread>	  720x480@56.25Hz
    2018-06-03 10:37:25.272|Main thread>	  720x480@60.317Hz
    2018-06-03 10:37:25.272|Main thread>	  720x480@60.317Hz
    2018-06-03 10:37:25.272|Main thread>	  720x480@72.188Hz
    2018-06-03 10:37:25.272|Main thread>	  720x480@72.188Hz
    2018-06-03 10:37:25.272|Main thread>	  720x576@75Hz
    2018-06-03 10:37:25.272|Main thread>	  720x576@75Hz
    2018-06-03 10:37:25.272|Main thread>	  720x576@56.25Hz
    2018-06-03 10:37:25.272|Main thread>	  720x576@56.25Hz
    2018-06-03 10:37:25.272|Main thread>	  720x576@60.317Hz
    2018-06-03 10:37:25.272|Main thread>	  720x576@60.317Hz
    2018-06-03 10:37:25.272|Main thread>	  720x576@72.188Hz
    2018-06-03 10:37:25.272|Main thread>	  720x576@72.188Hz
    2018-06-03 10:37:25.272|Main thread>	  800x600@75Hz
    2018-06-03 10:37:25.272|Main thread>	  800x600@56.25Hz
    2018-06-03 10:37:25.272|Main thread>	  800x600@60.317Hz
    2018-06-03 10:37:25.272|Main thread>	  800x600@72.188Hz
    2018-06-03 10:37:25.272|Main thread>	  1024x768@60.004Hz
    2018-06-03 10:37:25.272|Main thread>	  1024x768@70.069Hz
    2018-06-03 10:37:25.272|Main thread>	  1024x768@75.029Hz
    2018-06-03 10:37:25.272|Main thread>	  1152x864@75Hz
    2018-06-03 10:37:25.272|Main thread>	  1280x720@60Hz
    2018-06-03 10:37:25.272|Main thread>	  1280x768@60.02Hz
    2018-06-03 10:37:25.272|Main thread>	  1280x768@60.02Hz
    2018-06-03 10:37:25.272|Main thread>	  1280x768@75.025Hz
    2018-06-03 10:37:25.272|Main thread>	  1280x768@75.025Hz
    2018-06-03 10:37:25.272|Main thread>	  1280x800@60.02Hz
    2018-06-03 10:37:25.272|Main thread>	  1280x800@60.02Hz
    2018-06-03 10:37:25.272|Main thread>	  1280x800@75.025Hz
    2018-06-03 10:37:25.272|Main thread>	  1280x800@75.025Hz
    2018-06-03 10:37:25.272|Main thread>	  1280x960@60.02Hz
    2018-06-03 10:37:25.273|Main thread>	  1280x960@60.02Hz
    2018-06-03 10:37:25.273|Main thread>	  1280x960@75.025Hz
    2018-06-03 10:37:25.273|Main thread>	  1280x960@75.025Hz
    2018-06-03 10:37:25.273|Main thread>	  1280x1024@60.02Hz
    2018-06-03 10:37:25.273|Main thread>	  1280x1024@75.025Hz
    2018-06-03 10:37:25.273|Main thread>	  1360x768@59.887Hz
    2018-06-03 10:37:25.273|Main thread>	  1360x768@59.887Hz
    2018-06-03 10:37:25.273|Main thread>	  1366x768@59.887Hz
    2018-06-03 10:37:25.273|Main thread>	  1366x768@59.887Hz
    2018-06-03 10:37:25.273|Main thread>	  1440x900@59.887Hz
    2018-06-03 10:37:25.273|Main thread>	  1600x900@59.954Hz
    2018-06-03 10:37:25.273|Main thread>	  1600x900@59.954Hz
    2018-06-03 10:37:25.273|Main thread>	  1600x1024@59.954Hz
    2018-06-03 10:37:25.273|Main thread>	  1600x1024@59.954Hz
    2018-06-03 10:37:25.273|Main thread>	  1600x1200@59.951Hz
    2018-06-03 10:37:25.273|Main thread>	  1600x1200@59.951Hz
    2018-06-03 10:37:25.273|Main thread>	  1680x1050@59.954Hz
    2018-06-03 10:37:25.273|Main thread>	  1920x1080@60Hz
    2018-06-03 10:37:25.273|Main thread>	  1920x1200@59.951Hz
    2018-06-03 10:37:25.273|Main thread>	  1920x1200@59.951Hz
    2018-06-03 10:37:25.273|Main thread>	  1920x1440@59.951Hz
    2018-06-03 10:37:25.273|Main thread>	  1920x1440@59.951Hz
    2018-06-03 10:37:25.273|Main thread>	  2560x1440@59.951Hz
    2018-06-03 10:37:25.273|Main thread>	}
    2018-06-03 10:37:25.273|Main thread> }
    2018-06-03 10:37:25.317|Main thread> Steam.IsActive: True
    2018-06-03 10:37:25.318|Main thread> Steam.IsOnline: True
    2018-06-03 10:37:25.318|Main thread> Steam.OwnsGame: False
    2018-06-03 10:37:25.318|Main thread> Steam.UserId: 76561198142805783
    2018-06-03 10:37:25.319|Main thread> Steam.UserName: jasmine
    2018-06-03 10:37:25.319|Main thread> Steam.Branch: default
    2018-06-03 10:37:25.319|Main thread> Build date: 2018-05-17 10:21
    2018-06-03 10:37:25.319|Main thread> Build version: 0.1.6711.18631
    2018-06-03 10:37:25.374|Main thread> MySandboxGame.Constructor() - START
    2018-06-03 10:37:26.262|Main thread>	Game dir: E:\Apps\Internet\Client\Steam\steamapps\common\MedievalEngineers\Bin64
    2018-06-03 10:37:26.262|Main thread>	Content dir: E:\Apps\Internet\Client\Steam\steamapps\common\MedievalEngineers\Content
    2018-06-03 10:37:26.262|Main thread>	Found processor count: 12
    2018-06-03 10:37:26.262|Main thread>	Using processor count: 12
    2018-06-03 10:37:31.985|Main thread>	Info: Type metadata loaded in 5.5864578s.
    2018-06-03 10:37:31.986|Main thread>	Preallocate - START
    2018-06-03 10:37:31.987|Main thread>	  MyEntities - START
    2018-06-03 10:37:31.992|Main thread>	  MyEntities - END
    2018-06-03 10:37:31.992|Main thread>	  MyObjectBuilder_Base - START
    2018-06-03 10:37:31.992|Main thread>	  MyObjectBuilder_Base - END
    2018-06-03 10:37:31.992|Main thread>	  MyTransparentGeometry - START
    2018-06-03 10:37:32.035|Main thread>	  MyTransparentGeometry - END
    2018-06-03 10:37:32.035|Main thread>	  MyCubeGridDeformationTables - START
    2018-06-03 10:37:32.042|Main thread>	  MyCubeGridDeformationTables - END
    2018-06-03 10:37:32.042|Main thread>	  MyMath - START
    2018-06-03 10:37:32.045|Main thread>	  MyMath - END
    2018-06-03 10:37:32.045|Main thread>	  MySimpleObjectDraw - START
    2018-06-03 10:37:32.046|Main thread>	  MySimpleObjectDraw - END
    2018-06-03 10:37:32.046|Main thread>	Preallocate - END
    2018-06-03 10:37:32.117|Main thread>	Info: Worker Configuration {
    	Total: 10,
    	Default: Logic
    	Groups: [
    		Group Background, BelowNormal, 1 Workers,
    		Group Logic, Normal, 7 Workers,
    		Group Render, AboveNormal, 2 Workers
    	]
    }
    2018-06-03 10:37:32.143|Main thread> MySandboxGame.Constructor() - END
    2018-06-03 10:37:32.312|Main thread> Performing start-up memory test...
    2018-06-03 10:37:32.314|Main thread>	Physical memory is 34,285,645,824 bytes.
    2018-06-03 10:37:32.314|Main thread>	Minimum requirement is 8,000,000,000 bytes.
    2018-06-03 10:37:32.314|Main thread>	System meets minimum memory requirements.
    2018-06-03 10:37:32.319|Main thread> MyVideoModeManager.LogApplicationInformation - START
    2018-06-03 10:37:32.320|Main thread>	Assembly.GetName: Sandbox.Game, Version=0.1.6711.18631, Culture=neutral, PublicKeyToken=null
    2018-06-03 10:37:32.320|Main thread>	Assembly.FullName: Sandbox.Game, Version=0.1.6711.18631, Culture=neutral, PublicKeyToken=null
    2018-06-03 10:37:32.320|Main thread>	Assembly.Location: E:\Apps\Internet\Client\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
    2018-06-03 10:37:32.320|Main thread>	Assembly.ImageRuntimeVersion: v4.0.30319
    2018-06-03 10:37:32.320|Main thread> MyVideoModeManager.LogApplicationInformation - END
    2018-06-03 10:37:32.322|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
    2018-06-03 10:37:32.331|Main thread>	Win32_ComputerSystem.Manufacturer: Hewlett-Packard
    2018-06-03 10:37:32.331|Main thread>	Win32_ComputerSystem.Model: 810-170st
    2018-06-03 10:37:32.331|Main thread>	Virtualized: False
    2018-06-03 10:37:32.334|Main thread>	Environment.ProcessorName: Intel(R) Core(TM) i7-4960X CPU @ 3.60GHz
    2018-06-03 10:37:32.334|Main thread>	ComputerInfo.TotalPhysicalMemory: 34,285,645,824 bytes
    2018-06-03 10:37:32.334|Main thread>	ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
    2018-06-03 10:37:32.334|Main thread>	ComputerInfo.AvailablePhysicalMemory: 26,448,011,264 bytes
    2018-06-03 10:37:32.334|Main thread>	ComputerInfo.AvailableVirtualMemory: 140,736,368,480,256 bytes
    2018-06-03 10:37:32.338|Main thread>	Drive C: | Capacity: 236,842,889,216 bytes | Free space: 157,030,449,152 bytes
    2018-06-03 10:37:32.338|Main thread>	Drive D: | Capacity: 16,679,694,336 bytes | Free space: 2,025,222,144 bytes
    2018-06-03 10:37:32.338|Main thread>	Drive E: | Capacity: 1,000,068,870,144 bytes | Free space: 852,875,042,816 bytes
    2018-06-03 10:37:32.338|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
    2018-06-03 10:37:32.340|Main thread> MySandboxGame.Initialize() - START
    2018-06-03 10:37:32.578|Main thread>	Havok: Physics.Init
    2018-06-03 10:37:32.579|Main thread>	Havok: Version: Release(0), 1800, [S]
    2018-06-03 10:37:32.584|Main thread>	HkGameName: MedievalEngineers Release
    2018-06-03 10:37:32.608|Main thread>	MySandboxGame.LoadData() - START
    2018-06-03 10:37:32.614|Main thread>	  MyDefinitionManager.PreloadDefinitions() - START
    2018-06-03 10:37:32.616|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
    2018-06-03 10:37:33.748|Main thread>		  MyDefinitionManager.LoadScenarios() - START
    2018-06-03 10:37:37.755|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
    2018-06-03 10:37:37.824|Main thread>			 Loading scenarios
    2018-06-03 10:37:37.828|Main thread>		  MyDefinitionManager.LoadScenarios() - END
    2018-06-03 10:37:37.828|Main thread>	  MyDefinitionManager.PreloadDefinitions() - END
    2018-06-03 10:37:37.835|Main thread>	  MyAudio.LoadData - START
    2018-06-03 10:37:37.870|Main thread>		  MyAudio.CreateX3DAudio - Device: Speakers / Headphones (IDT High Definition Audio CODEC)籇࿐ꚙǺðꚰǺ`ꚰǺ`ꚰǺ ꚰǺ쀀 - Channel #: 2
    2018-06-03 10:37:37.913|Main thread>	  MyAudio.LoadData - END
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudUse'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudRotateBlock'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudPlaceBlock'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudDeleteBlock'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudColorBlock'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'PlayDropItem'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudVocInventoryFull'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudVocMeteorInbound'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudVocHealthLow'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudVocHealthCritical'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'None'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudVocEnergyLow'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudVocStationFuelLow'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudVocShipFuelLow'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudVocEnergyCrit'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudVocStationFuelCrit'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudVocShipFuelCrit'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudVocEnergyNo'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudVocStationFuelNo'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudVocShipFuelNo'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudCraftBarProgressLoop'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudOpenCraftWin'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudOpenInventory'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'PlayTakeItem'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'HudPlaceItem'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'QuestCompleted'
    2018-06-03 10:37:37.923|Main thread>	  Warning: Could not find any sound for 'QuestStepCompleted'
    2018-06-03 10:37:37.926|Main thread>	  MyGuiManager()
    2018-06-03 10:37:38.002|Main thread>	  MyScreenManager()
    2018-06-03 10:37:38.125|Main thread>	  MyGuiManager.LoadContent() - START
    2018-06-03 10:37:38.132|Main thread>		  MyGuiManager.LoadContent() - START
    2018-06-03 10:37:38.132|Main thread>		  MyGuiManager.LoadContent() - END
    2018-06-03 10:37:38.132|Main thread>	  MyGuiManager.LoadContent() - END
    2018-06-03 10:37:38.536|Main thread>	MySandboxGame.LoadData() - END
    2018-06-03 10:37:39.609|Main thread>	Analytics helper process start reported
    2018-06-03 10:37:39.619|Main thread> MySandboxGame.Initialize() - END
    2018-06-03 10:37:39.636|Main thread> Timer Frequency: 3506837
    2018-06-03 10:37:39.636|Main thread> Ticks per frame: 58692
    2018-06-03 10:37:39.706|Worker Logic 0> Loading available saves - START
    2018-06-03 10:37:39.708|Worker Logic 0>	GetWorldInfoFromDirectory (Exists: True) 'e:\Users\Dad\AppData\Roaming\MedievalEngineers\Saves\76561198142805783'
    2018-06-03 10:37:39.717|Worker Logic 0> Loading available saves - END
    2018-06-03 10:37:39.782|Worker Logic 0> Loading available saves - START
    2018-06-03 10:37:39.783|Worker Logic 0>	GetWorldInfoFromDirectory (Exists: True) 'e:\Users\Dad\AppData\Roaming\MedievalEngineers\Saves\76561198142805783'
    2018-06-03 10:37:39.784|Worker Logic 0> Loading available saves - END
    2018-06-03 10:38:29.341|Main thread> Requesting dedicated servers
    2018-06-03 10:38:29.341|Main thread> Requesting worlds, only compatible: True
    2018-06-03 10:38:31.235|Main thread> Enumerate worlds successful.
    2018-06-03 10:38:39.743|Main thread> Info: Joining server unicorn look best:108.61.232.148
    2018-06-03 10:38:44.049|Main thread> Lobby join response: True, enter state: Success
    2018-06-03 10:38:44.050|Main thread> World requested
    2018-06-03 10:38:44.055|Main thread> World requested - connection alive
    2018-06-03 10:38:44.985|Main thread> World requested - preemble received
    2018-06-03 10:38:49.472|Main thread> First world part received
    2018-06-03 10:39:30.502|Main thread> World download progress status: Success, 1
    2018-06-03 10:39:30.503|Main thread>
    2018-06-03 10:39:30.503|Main thread> LoadSession() - Start
    2018-06-03 10:39:30.521|Main thread> LoadSession() - End
    2018-06-03 10:39:30.854|Main thread> Process information Session Start:
    2018-06-03 10:39:30.855|Main thread>	Managed Memory: 360,137,552 B
    2018-06-03 10:39:30.859|Main thread>	Private Memory: 1,452,191,744 B
    2018-06-03 10:39:30.859|Main thread>	Nr of Threads: 51
    2018-06-03 10:39:30.859|Main thread>	Simulation Speed: 0.01
    2018-06-03 10:39:30.859|Main thread>	Current:
    2018-06-03 10:39:30.859|Main thread>	  Paged Memory: 1,452,191,744 B
    2018-06-03 10:39:30.859|Main thread>	  Working Set: 872,779,776 B
    2018-06-03 10:39:30.859|Main thread>	  Virtual Memory: 2,528,759,808 B
    2018-06-03 10:39:30.859|Main thread>	Peak:
    2018-06-03 10:39:30.860|Main thread>	  Paged Memory: 1,615,720,448 B
    2018-06-03 10:39:30.860|Main thread>	  Working Set: 989,208,576 B
    2018-06-03 10:39:30.860|Main thread>	  Virtual Memory: 2,698,194,944 B
    2018-06-03 10:39:30.867|Main thread> MyModManager.LoadData() - START
    2018-06-03 10:39:30.879|Main thread>	Finished loading mods.
    2018-06-03 10:39:30.879|Main thread> MyModManager.LoadData() - END
    2018-06-03 10:39:30.973|Main thread> Finished loading stage Initializing session, elapsed time: 0.1086275 seconds
    2018-06-03 10:39:30.983|Main thread> MyDefinitionManager.LoadData() - START
    2018-06-03 10:39:30.992|Main thread>	List of used mods (0) - START
    2018-06-03 10:39:30.992|Main thread>	List of used mods - END
    2018-06-03 10:39:32.035|Main thread>	Warning: Cannot find sound cue named
    2018-06-03 10:39:32.036|Main thread>	Warning: Cannot find sound cue named
    2018-06-03 10:39:32.036|Main thread>	Warning: Cannot find sound cue named
    2018-06-03 10:39:32.036|Main thread>	Warning: Cannot find sound cue named
    2018-06-03 10:39:32.036|Main thread>	Warning: Cannot find sound cue named
    2018-06-03 10:39:32.036|Main thread>	Warning: Cannot find sound cue named
    2018-06-03 10:39:32.037|Main thread>	Warning: Cannot find sound cue named
    2018-06-03 10:39:32.342|Main thread>	MyAudio.UnloadData - START
    2018-06-03 10:39:32.352|Main thread>	MyAudio.UnloadData - END
    2018-06-03 10:39:32.352|Main thread>	MyAudio.LoadData - START
    2018-06-03 10:39:32.376|Main thread>	  MyAudio.CreateX3DAudio - Device: Speakers / Headphones (IDT High Definition Audio CODEC)C) - Channel #: 2
    2018-06-03 10:39:32.527|Main thread>	MyAudio.LoadData - END
    2018-06-03 10:39:32.527|Main thread> MyDefinitionManager.LoadScenarios() - START
    2018-06-03 10:39:32.556|Main thread>	Loading scenarios
    2018-06-03 10:39:32.557|Main thread> MyDefinitionManager.LoadScenarios() - END
    2018-06-03 10:39:32.557|Main thread> MyDefinitionManager.LoadData() - END
    2018-06-03 10:39:32.562|Main thread> Finished loading stage Loading definitions, elapsed time: 1.5818138 seconds
    2018-06-03 10:39:32.563|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
    2018-06-03 10:39:32.721|Main thread> MyTransparentGeometry.LoadData - START
    2018-06-03 10:39:32.741|External Debugging Listener> External debugger: listening...
    2018-06-03 10:39:33.672|Main thread> MyLights.LoadData() - START
    2018-06-03 10:39:33.675|Main thread> MyLights.LoadData() - END
    2018-06-03 10:39:33.734|Main thread> Finished loading stage Loading session components, elapsed time: 1.1721477 seconds
    2018-06-03 10:39:35.670|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
    2018-06-03 10:39:39.259|Main thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used !
    2018-06-03 10:39:39.342|Main thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used !
    2018-06-03 10:39:39.344|Main thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used !
    2018-06-03 10:39:39.367|Main thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used !
    2018-06-03 10:39:39.368|Main thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used !
    2018-06-03 10:39:39.369|Main thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used !
    2018-06-03 10:39:39.391|Main thread> Finished loading stage Loading models, elapsed time: 5.653843 seconds
    2018-06-03 10:39:39.392|Main thread> Finished loading stage Loading data, elapsed time: 8.4182562 seconds
    2018-06-03 10:39:39.404|Main thread> Finished loading stage Loading character data, elapsed time: 0.0080058 seconds
    2018-06-03 10:39:39.408|Main thread> Checkpoint.CameraAttach: not attaching the camera.
    2018-06-03 10:39:39.410|Main thread> Finished loading stage Loading final details, elapsed time: 0.003504 seconds
    2018-06-03 10:39:39.413|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
    2018-06-03 10:39:39.414|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
    2018-06-03 10:39:39.414|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
    2018-06-03 10:39:39.414|Main thread> Setting update order on MyParticlesManager to AfterSimulation
    2018-06-03 10:39:39.414|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
    2018-06-03 10:39:39.414|Main thread> Setting update order on MyDestructionData to AfterSimulation
    2018-06-03 10:39:39.415|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
    2018-06-03 10:39:39.415|Main thread> Setting update order on MyLocalToolbar to BeforeSimulation
    2018-06-03 10:39:39.415|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
    2018-06-03 10:39:39.417|Main thread> Setting update order on MyCubeGrids to NoUpdate
    2018-06-03 10:39:39.417|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
    2018-06-03 10:39:39.417|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
    2018-06-03 10:39:39.417|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
    2018-06-03 10:39:39.418|Main thread> Setting update order on MyPlanets to NoUpdate
    2018-06-03 10:39:39.418|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
    2018-06-03 10:39:39.418|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
    2018-06-03 10:39:39.418|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
    2018-06-03 10:39:39.418|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
    2018-06-03 10:39:39.418|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
    2018-06-03 10:39:39.418|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
    2018-06-03 10:39:39.520|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
    2018-06-03 10:39:39.520|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
    2018-06-03 10:39:39.531|Main thread> Setting update order on MySoundSystem to Simulation
    2018-06-03 10:39:39.537|Main thread> Setting update order on MySleepingGridsCorrection to NoUpdate
    2018-06-03 10:39:39.537|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
    2018-06-03 10:39:39.537|Main thread> Setting update order on MyDamageSystem to NoUpdate
    2018-06-03 10:39:39.537|Main thread> Setting update order on MyPlaceAreas to NoUpdate
    2018-06-03 10:39:39.537|Main thread> Setting update order on MyChatSystem to AfterSimulation
    2018-06-03 10:39:39.537|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
    2018-06-03 10:39:39.538|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
    2018-06-03 10:39:39.538|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
    2018-06-03 10:39:39.538|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
    2018-06-03 10:39:39.538|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
    2018-06-03 10:39:39.538|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
    2018-06-03 10:39:39.538|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
    2018-06-03 10:39:39.538|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
    2018-06-03 10:39:39.538|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
    2018-06-03 10:39:39.538|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
    2018-06-03 10:39:39.538|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
    2018-06-03 10:39:39.539|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
    2018-06-03 10:39:39.539|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
    2018-06-03 10:39:39.539|Main thread> Setting update order on MyHudWarnings to AfterSimulation
    2018-06-03 10:39:39.539|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
    2018-06-03 10:39:39.539|Main thread> Setting update order on MyHud to BeforeSimulation
    2018-06-03 10:39:39.539|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
    2018-06-03 10:39:39.539|Main thread> Setting update order on MyProjectiles to BeforeSimulation
    2018-06-03 10:39:39.539|Main thread> Setting update order on MyGamePruningStructure to Simulation
    2018-06-03 10:39:39.539|Main thread> Setting update order on MyLights to NoUpdate
    2018-06-03 10:39:39.539|Main thread> Setting update order on MyPhysics to Simulation
    2018-06-03 10:39:39.539|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
    2018-06-03 10:39:39.539|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
    2018-06-03 10:39:39.539|Main thread> Setting update order on MyActionTrackingSystem to NoUpdate
    2018-06-03 10:39:39.539|Main thread> Setting update order on MyWatchdogComponent to NoUpdate
    2018-06-03 10:39:39.541|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
    2018-06-03 10:39:39.541|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
    2018-06-03 10:39:39.541|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
    2018-06-03 10:39:39.541|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
    2018-06-03 10:39:39.544|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
    2018-06-03 10:39:39.544|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
    2018-06-03 10:39:39.545|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
    2018-06-03 10:39:39.545|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
    2018-06-03 10:39:39.545|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
    2018-06-03 10:39:39.545|Main thread> Setting update order on MyFactionManager to NoUpdate
    2018-06-03 10:39:39.548|Main thread> Setting update order on MyFarmingSystem to NoUpdate
    2018-06-03 10:39:39.549|Main thread> Setting update order on MyKeychainSystem to NoUpdate
    2018-06-03 10:39:39.549|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
    2018-06-03 10:39:39.552|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
    2018-06-03 10:39:39.552|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
    2018-06-03 10:39:39.552|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
    2018-06-03 10:39:39.552|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
    2018-06-03 10:39:39.552|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
    2018-06-03 10:39:39.552|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
    2018-06-03 10:39:39.552|Main thread> Setting update order on MySearchSystem to NoUpdate
    2018-06-03 10:39:39.552|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
    2018-06-03 10:39:39.554|Main thread> Setting update order on MyWaypointSystem to NoUpdate
    2018-06-03 10:39:39.554|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
    2018-06-03 10:39:39.554|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
    2018-06-03 10:39:39.554|Main thread> Setting update order on MyMapDataComponent to NoUpdate
    2018-06-03 10:39:39.554|Main thread> Finished loading stage Starting Components, elapsed time: 0.142127 seconds
    2018-06-03 10:39:39.560|Main thread> Finished loading stage Loading planet, elapsed time: 0.1671506 seconds
    2018-06-03 10:39:39.560|Main thread> Finished loading stage Finished loading, elapsed time: 8.6970949 seconds
    2018-06-03 10:39:39.606|Main thread> Process information Periodic Check:
    2018-06-03 10:39:39.607|Main thread>	Managed Memory: 1,141,613,672 B
    2018-06-03 10:39:39.609|Main thread>	Private Memory: 2,103,427,072 B
    2018-06-03 10:39:39.609|Main thread>	Nr of Threads: 58
    2018-06-03 10:39:39.609|Main thread>	Simulation Speed: 0.01
    2018-06-03 10:39:39.609|Main thread>	Entity count: 1
    2018-06-03 10:39:39.609|Main thread>	Current:
    2018-06-03 10:39:39.610|Main thread>	  Paged Memory: 2,103,427,072 B
    2018-06-03 10:39:39.610|Main thread>	  Working Set: 1,537,085,440 B
    2018-06-03 10:39:39.610|Main thread>	  Virtual Memory: 3,058,728,960 B
    2018-06-03 10:39:39.610|Main thread>	Peak:
    2018-06-03 10:39:39.611|Main thread>	  Paged Memory: 2,104,799,232 B
    2018-06-03 10:39:39.611|Main thread>	  Working Set: 1,538,990,080 B
    2018-06-03 10:39:39.611|Main thread>	  Virtual Memory: 3,060,375,552 B
    2018-06-03 10:39:39.612|Main thread> Number of Worlds: 0
    2018-06-03 10:39:40.647|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
    2018-06-03 10:39:40.648|Main thread> MySessionLoading status:
    2018-06-03 10:39:40.649|Main thread>	0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep
    2018-06-03 10:39:41.702|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
    2018-06-03 10:39:41.702|Main thread> MySessionLoading status:
    2018-06-03 10:39:41.704|Main thread>	0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep
    2018-06-03 10:39:43.197|Main thread> Error: Cannot find an identity with id 213031723023561399.
    2018-06-03 10:39:43.199|Main thread> Error: The identity is not present in the dictionary.
    2018-06-03 10:39:43.199|Main thread> Error: Cannot find an identity with id 162723904735913370.
    2018-06-03 10:39:43.203|Main thread> Error: The identity is not present in the dictionary.
    2018-06-03 10:39:43.203|Main thread> Error: Cannot find an identity with id 169267787847561965.
    2018-06-03 10:39:43.203|Main thread> Error: The identity is not present in the dictionary.
    2018-06-03 10:39:43.203|Main thread> Error: Cannot find an identity with id 209547742352395168.
    2018-06-03 10:39:43.203|Main thread> Error: The identity is not present in the dictionary.
    2018-06-03 10:39:43.203|Main thread> Error: Cannot find an identity with id 196526040095402269.
    2018-06-03 10:39:43.204|Main thread> Error: The identity is not present in the dictionary.
    2018-06-03 10:39:43.204|Main thread> Error: Cannot find an identity with id 185492565628588254.
    2018-06-03 10:39:43.204|Main thread> Error: The identity is not present in the dictionary.
    2018-06-03 10:39:43.204|Main thread> Error: Cannot find an identity with id 155349806984722937.
    2018-06-03 10:39:43.204|Main thread> Error: The identity is not present in the dictionary.
    2018-06-03 10:39:43.204|Main thread> Error: Cannot find an identity with id 169897283183863279.
    2018-06-03 10:39:43.204|Main thread> Error: The identity is not present in the dictionary.
    2018-06-03 10:39:43.966|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
    2018-06-03 10:39:43.966|Main thread> MySessionLoading status:
    2018-06-03 10:39:43.967|Main thread>	0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep
    2018-06-03 10:39:44.587|Entity creation thread> Models\Cubes\Small\TorchWall.mwm does not have destruction data
    2018-06-03 10:39:45.908|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
    2018-06-03 10:39:45.908|Main thread> MySessionLoading status:
    2018-06-03 10:39:45.909|Main thread>	0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep
    2018-06-03 10:39:46.729|Entity creation thread> Havok: Object: 'RoofTileOddTopWoodWithTop' exists twice, deleting second version
    2018-06-03 10:39:46.730|Entity creation thread> Havok: Object: 'RoofTileOddTopWoodWithTop_Collision001' exists twice, deleting second version
    2018-06-03 10:39:47.052|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
    2018-06-03 10:39:47.053|Main thread> MySessionLoading status:
    2018-06-03 10:39:47.053|Main thread>	0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep
    2018-06-03 10:39:47.403|Entity creation thread> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
    2018-06-03 10:39:48.044|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
    2018-06-03 10:39:48.044|Main thread> MySessionLoading status:
    2018-06-03 10:39:48.045|Main thread>	0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep
    2018-06-03 10:39:49.035|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
    2018-06-03 10:39:49.036|Main thread> MySessionLoading status:
    2018-06-03 10:39:49.037|Main thread>	0: Sandbox.Game.Replication.MyVoxelReplicable+FirstPlanetLoadingStep
    2018-06-03 10:39:51.687|Main thread> All voxels loaded, cleaning up hooks.
    2018-06-03 10:39:51.846|Main thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True
    2018-06-03 10:39:51.909|Main thread> Loading completed, starting session.
    2018-06-03 10:39:52.172|Main thread> Raising event on object which is not recognized by replication: 1E2B82A7A8A7A72:MyToolbar
    2018-06-03 10:40:32.848|Main thread> Client connected: d-dubs (76561198042335575)
    2018-06-03 10:40:39.613|Main thread> Process information Periodic Check:
    2018-06-03 10:40:39.614|Main thread>	Managed Memory: 2,102,356,456 B
    2018-06-03 10:40:39.618|Main thread>	Private Memory: 6,176,407,552 B
    2018-06-03 10:40:39.618|Main thread>	Nr of Threads: 55
    2018-06-03 10:40:39.618|Main thread>	Simulation Speed: 1.00
    2018-06-03 10:40:39.619|Main thread>	Entity count: 216
    2018-06-03 10:40:39.619|Main thread>	Current:
    2018-06-03 10:40:39.620|Main thread>	  Paged Memory: 6,176,407,552 B
    2018-06-03 10:40:39.620|Main thread>	  Working Set: 4,644,966,400 B
    2018-06-03 10:40:39.620|Main thread>	  Virtual Memory: 7,461,445,632 B
    2018-06-03 10:40:39.620|Main thread>	Peak:
    2018-06-03 10:40:39.622|Main thread>	  Paged Memory: 6,269,317,120 B
    2018-06-03 10:40:39.622|Main thread>	  Working Set: 4,822,740,992 B
    2018-06-03 10:40:39.622|Main thread>	  Virtual Memory: 7,485,366,272 B
    2018-06-03 10:40:39.622|Main thread> Number of Worlds: 1
    2018-06-03 10:40:39.623|Main thread>	0) RigidBodies: 224, ActiveRigidBodies: 0, CharacterRigidBodies: 1
    2018-06-03 10:40:39.628|Main thread>	0) Constraints: 0
    2018-06-03 10:41:39.636|Main thread> Process information Periodic Check:
    2018-06-03 10:41:39.637|Main thread>	Managed Memory: 1,961,130,208 B
    2018-06-03 10:41:39.640|Main thread>	Private Memory: 6,421,860,352 B
    2018-06-03 10:41:39.640|Main thread>	Nr of Threads: 54
    2018-06-03 10:41:39.641|Main thread>	Simulation Speed: 1.00
    2018-06-03 10:41:39.641|Main thread>	Entity count: 219
    2018-06-03 10:41:39.641|Main thread>	Current:
    2018-06-03 10:41:39.642|Main thread>	  Paged Memory: 6,421,860,352 B
    2018-06-03 10:41:39.642|Main thread>	  Working Set: 4,699,275,264 B
    2018-06-03 10:41:39.642|Main thread>	  Virtual Memory: 7,618,928,640 B
    2018-06-03 10:41:39.642|Main thread>	Peak:
    2018-06-03 10:41:39.643|Main thread>	  Paged Memory: 6,454,317,056 B
    2018-06-03 10:41:39.643|Main thread>	  Working Set: 4,829,691,904 B
    2018-06-03 10:41:39.643|Main thread>	  Virtual Memory: 7,620,575,232 B
    2018-06-03 10:41:39.643|Main thread> Number of Worlds: 1
    2018-06-03 10:41:39.644|Main thread>	0) RigidBodies: 233, ActiveRigidBodies: 0, CharacterRigidBodies: 3
    2018-06-03 10:41:39.644|Main thread>	0) Constraints: 0
    2018-06-03 10:42:39.655|Main thread> Process information Periodic Check:
    2018-06-03 10:42:39.656|Main thread>	Managed Memory: 1,959,218,992 B
    2018-06-03 10:42:39.660|Main thread>	Private Memory: 6,420,078,592 B
    2018-06-03 10:42:39.660|Main thread>	Nr of Threads: 52
    2018-06-03 10:42:39.660|Main thread>	Simulation Speed: 1.00
    2018-06-03 10:42:39.660|Main thread>	Entity count: 219
    2018-06-03 10:42:39.660|Main thread>	Current:
    2018-06-03 10:42:39.661|Main thread>	  Paged Memory: 6,420,078,592 B
    2018-06-03 10:42:39.661|Main thread>	  Working Set: 4,426,260,480 B
    2018-06-03 10:42:39.661|Main thread>	  Virtual Memory: 7,610,540,032 B
    2018-06-03 10:42:39.661|Main thread>	Peak:
    2018-06-03 10:42:39.662|Main thread>	  Paged Memory: 6,454,317,056 B
    2018-06-03 10:42:39.662|Main thread>	  Working Set: 4,829,691,904 B
    2018-06-03 10:42:39.662|Main thread>	  Virtual Memory: 7,623,647,232 B
    2018-06-03 10:42:39.662|Main thread> Number of Worlds: 1
    2018-06-03 10:42:39.663|Main thread>	0) RigidBodies: 233, ActiveRigidBodies: 0, CharacterRigidBodies: 3
    2018-06-03 10:42:39.663|Main thread>	0) Constraints: 0
    2018-06-03 10:43:39.672|Main thread> Process information Periodic Check:
    2018-06-03 10:43:39.673|Main thread>	Managed Memory: 1,977,112,800 B
    2018-06-03 10:43:39.681|Main thread>	Private Memory: 6,432,210,944 B
    2018-06-03 10:43:39.681|Main thread>	Nr of Threads: 52
    2018-06-03 10:43:39.681|Main thread>	Simulation Speed: 1.00
    2018-06-03 10:43:39.681|Main thread>	Entity count: 220
    2018-06-03 10:43:39.681|Main thread>	Current:
    2018-06-03 10:43:39.682|Main thread>	  Paged Memory: 6,432,210,944 B
    2018-06-03 10:43:39.682|Main thread>	  Working Set: 4,418,977,792 B
    2018-06-03 10:43:39.682|Main thread>	  Virtual Memory: 7,616,241,664 B
    2018-06-03 10:43:39.682|Main thread>	Peak:
    2018-06-03 10:43:39.683|Main thread>	  Paged Memory: 6,454,317,056 B
    2018-06-03 10:43:39.684|Main thread>	  Working Set: 4,829,691,904 B
    2018-06-03 10:43:39.684|Main thread>	  Virtual Memory: 7,625,154,560 B
    2018-06-03 10:43:39.684|Main thread> Number of Worlds: 1
    2018-06-03 10:43:39.685|Main thread>	0) RigidBodies: 230, ActiveRigidBodies: 0, CharacterRigidBodies: 4
    2018-06-03 10:43:39.685|Main thread>	0) Constraints: 0
    2018-06-03 10:43:42.335|Main thread> Warning: Could not find any sound for 'PrgConstrPh01Start'
    2018-06-03 10:43:42.335|Main thread> Warning: Could not find any sound for 'PrgConstrPh02Proc'
    2018-06-03 10:43:42.335|Main thread> Warning: Could not find any sound for 'PrgConstrPh03Fin'
    2018-06-03 10:43:42.335|Main thread> Warning: Could not find any sound for 'PrgDeconstrPh01Start'
    2018-06-03 10:43:42.335|Main thread> Warning: Could not find any sound for 'PrgDeconstrPh02Proc'
    2018-06-03 10:43:42.335|Main thread> Warning: Could not find any sound for 'PrgDeconstrPh03Fin'
    2018-06-03 10:44:39.686|Main thread> Process information Periodic Check:
    2018-06-03 10:44:39.688|Main thread>	Managed Memory: 1,965,221,152 B
    2018-06-03 10:44:39.693|Main thread>	Private Memory: 6,398,001,152 B
    2018-06-03 10:44:39.693|Main thread>	Nr of Threads: 53
    2018-06-03 10:44:39.693|Main thread>	Simulation Speed: 0.95
    2018-06-03 10:44:39.693|Main thread>	Entity count: 220
    2018-06-03 10:44:39.693|Main thread>	Current:
    2018-06-03 10:44:39.694|Main thread>	  Paged Memory: 6,398,001,152 B
    2018-06-03 10:44:39.695|Main thread>	  Working Set: 4,367,241,216 B
    2018-06-03 10:44:39.695|Main thread>	  Virtual Memory: 7,611,588,608 B
    2018-06-03 10:44:39.695|Main thread>	Peak:
    2018-06-03 10:44:39.696|Main thread>	  Paged Memory: 6,454,317,056 B
    2018-06-03 10:44:39.696|Main thread>	  Working Set: 4,829,691,904 B
    2018-06-03 10:44:39.696|Main thread>	  Virtual Memory: 7,625,154,560 B
    2018-06-03 10:44:39.696|Main thread> Number of Worlds: 1
    2018-06-03 10:44:39.698|Main thread>	0) RigidBodies: 235, ActiveRigidBodies: 0, CharacterRigidBodies: 4
    2018-06-03 10:44:39.698|Main thread>	0) Constraints: 0
    2018-06-03 10:45:39.712|Main thread> Process information Periodic Check:
    2018-06-03 10:45:39.713|Main thread>	Managed Memory: 1,969,002,440 B
    2018-06-03 10:45:39.716|Main thread>	Private Memory: 6,376,550,400 B
    2018-06-03 10:45:39.716|Main thread>	Nr of Threads: 52
    2018-06-03 10:45:39.716|Main thread>	Simulation Speed: 1.00
    2018-06-03 10:45:39.716|Main thread>	Entity count: 178
    2018-06-03 10:45:39.716|Main thread>	Current:
    2018-06-03 10:45:39.717|Main thread>	  Paged Memory: 6,376,550,400 B
    2018-06-03 10:45:39.717|Main thread>	  Working Set: 4,345,049,088 B
    2018-06-03 10:45:39.717|Main thread>	  Virtual Memory: 7,607,525,376 B
    2018-06-03 10:45:39.717|Main thread>	Peak:
    2018-06-03 10:45:39.718|Main thread>	  Paged Memory: 6,454,317,056 B
    2018-06-03 10:45:39.718|Main thread>	  Working Set: 4,829,691,904 B
    2018-06-03 10:45:39.718|Main thread>	  Virtual Memory: 7,625,351,168 B
    2018-06-03 10:45:39.718|Main thread> Number of Worlds: 1
    2018-06-03 10:45:39.719|Main thread>	0) RigidBodies: 203, ActiveRigidBodies: 0, CharacterRigidBodies: 5
    2018-06-03 10:45:39.719|Main thread>	0) Constraints: 0
    2018-06-03 10:46:39.732|Main thread> Process information Periodic Check:
    2018-06-03 10:46:39.733|Main thread>	Managed Memory: 1,969,244,992 B
    2018-06-03 10:46:39.737|Main thread>	Private Memory: 6,378,020,864 B
    2018-06-03 10:46:39.737|Main thread>	Nr of Threads: 52
    2018-06-03 10:46:39.738|Main thread>	Simulation Speed: 1.00
    2018-06-03 10:46:39.738|Main thread>	Entity count: 178
    2018-06-03 10:46:39.738|Main thread>	Current:
    2018-06-03 10:46:39.739|Main thread>	  Paged Memory: 6,378,020,864 B
    2018-06-03 10:46:39.739|Main thread>	  Working Set: 4,345,311,232 B
    2018-06-03 10:46:39.739|Main thread>	  Virtual Memory: 7,607,525,376 B
    2018-06-03 10:46:39.739|Main thread>	Peak:
    2018-06-03 10:46:39.741|Main thread>	  Paged Memory: 6,454,317,056 B
    2018-06-03 10:46:39.741|Main thread>	  Working Set: 4,829,691,904 B
    2018-06-03 10:46:39.741|Main thread>	  Virtual Memory: 7,625,351,168 B
    2018-06-03 10:46:39.741|Main thread> Number of Worlds: 1
    2018-06-03 10:46:39.742|Main thread>	0) RigidBodies: 199, ActiveRigidBodies: 0, CharacterRigidBodies: 5
    2018-06-03 10:46:39.743|Main thread>	0) Constraints: 0
    2018-06-03 10:47:39.750|Main thread> Process information Periodic Check:
    2018-06-03 10:47:39.751|Main thread>	Managed Memory: 1,964,271,560 B
    2018-06-03 10:47:39.755|Main thread>	Private Memory: 6,415,134,720 B
    2018-06-03 10:47:39.755|Main thread>	Nr of Threads: 52
    2018-06-03 10:47:39.756|Main thread>	Simulation Speed: 1.00
    2018-06-03 10:47:39.756|Main thread>	Entity count: 179
    2018-06-03 10:47:39.756|Main thread>	Current:
    2018-06-03 10:47:39.757|Main thread>	  Paged Memory: 6,415,134,720 B
    2018-06-03 10:47:39.757|Main thread>	  Working Set: 4,370,059,264 B
    2018-06-03 10:47:39.757|Main thread>	  Virtual Memory: 7,616,438,272 B
    2018-06-03 10:47:39.758|Main thread>	Peak:
    2018-06-03 10:47:39.759|Main thread>	  Paged Memory: 6,454,317,056 B
    2018-06-03 10:47:39.759|Main thread>	  Working Set: 4,829,691,904 B
    2018-06-03 10:47:39.759|Main thread>	  Virtual Memory: 7,625,351,168 B
    2018-06-03 10:47:39.759|Main thread> Number of Worlds: 1
    2018-06-03 10:47:39.760|Main thread>	0) RigidBodies: 200, ActiveRigidBodies: 1, CharacterRigidBodies: 6
    2018-06-03 10:47:39.761|Main thread>	0) Constraints: 0
    2018-06-03 10:48:39.769|Main thread> Process information Periodic Check:
    2018-06-03 10:48:39.770|Main thread>	Managed Memory: 1,982,465,624 B
    2018-06-03 10:48:39.773|Main thread>	Private Memory: 6,382,477,312 B
    2018-06-03 10:48:39.773|Main thread>	Nr of Threads: 52
    2018-06-03 10:48:39.773|Main thread>	Simulation Speed: 1.00
    2018-06-03 10:48:39.773|Main thread>	Entity count: 183
    2018-06-03 10:48:39.773|Main thread>	Current:
    2018-06-03 10:48:39.774|Main thread>	  Paged Memory: 6,382,477,312 B
    2018-06-03 10:48:39.774|Main thread>	  Working Set: 4,193,886,208 B
    2018-06-03 10:48:39.774|Main thread>	  Virtual Memory: 7,607,525,376 B
    2018-06-03 10:48:39.774|Main thread>	Peak:
    2018-06-03 10:48:39.776|Main thread>	  Paged Memory: 6,454,317,056 B
    2018-06-03 10:48:39.776|Main thread>	  Working Set: 4,829,691,904 B
    2018-06-03 10:48:39.776|Main thread>	  Virtual Memory: 7,634,264,064 B
    2018-06-03 10:48:39.776|Main thread> Number of Worlds: 1
    2018-06-03 10:48:39.778|Main thread>	0) RigidBodies: 210, ActiveRigidBodies: 0, CharacterRigidBodies: 6
    2018-06-03 10:48:39.778|Main thread>	0) Constraints: 0
    2018-06-03 10:48:49.655|Main thread> Player character died. Player: MyEntity {01A2F9C6E577DCB3}
    2018-06-03 10:49:39.787|Main thread> Process information Periodic Check:
    2018-06-03 10:49:39.789|Main thread>	Managed Memory: 2,019,131,680 B
    2018-06-03 10:49:39.792|Main thread>	Private Memory: 6,388,875,264 B
    2018-06-03 10:49:39.792|Main thread>	Nr of Threads: 52
    2018-06-03 10:49:39.792|Main thread>	Simulation Speed: 1.00
    2018-06-03 10:49:39.792|Main thread>	Entity count: 185
    2018-06-03 10:49:39.792|Main thread>	Current:
    2018-06-03 10:49:39.793|Main thread>	  Paged Memory: 6,388,875,264 B
    2018-06-03 10:49:39.793|Main thread>	  Working Set: 4,149,800,960 B
    2018-06-03 10:49:39.793|Main thread>	  Virtual Memory: 7,598,743,552 B
    2018-06-03 10:49:39.793|Main thread>	Peak:
    2018-06-03 10:49:39.794|Main thread>	  Paged Memory: 6,454,317,056 B
    2018-06-03 10:49:39.794|Main thread>	  Working Set: 4,829,691,904 B
    2018-06-03 10:49:39.794|Main thread>	  Virtual Memory: 7,634,264,064 B
    2018-06-03 10:49:39.794|Main thread> Number of Worlds: 1
    2018-06-03 10:49:39.795|Main thread>	0) RigidBodies: 208, ActiveRigidBodies: 0, CharacterRigidBodies: 6
    2018-06-03 10:49:39.796|Main thread>	0) Constraints: 0
    2018-06-03 10:50:27.720|Main thread> Player character died. Player: [76561198142805783] jasmine
    2018-06-03 10:50:39.803|Main thread> Process information Periodic Check:
    2018-06-03 10:50:39.805|Main thread>	Managed Memory: 2,007,957,000 B
    2018-06-03 10:50:39.808|Main thread>	Private Memory: 6,492,704,768 B
    2018-06-03 10:50:39.809|Main thread>	Nr of Threads: 52
    2018-06-03 10:50:39.809|Main thread>	Simulation Speed: 1.00
    2018-06-03 10:50:39.809|Main thread>	Entity count: 186
    2018-06-03 10:50:39.809|Main thread>	Current:
    2018-06-03 10:50:39.810|Main thread>	  Paged Memory: 6,492,704,768 B
    2018-06-03 10:50:39.810|Main thread>	  Working Set: 4,303,138,816 B
    2018-06-03 10:50:39.810|Main thread>	  Virtual Memory: 7,643,308,032 B
    2018-06-03 10:50:39.810|Main thread>	Peak:
    2018-06-03 10:50:39.812|Main thread>	  Paged Memory: 6,492,704,768 B
    2018-06-03 10:50:39.812|Main thread>	  Working Set: 4,829,691,904 B
    2018-06-03 10:50:39.812|Main thread>	  Virtual Memory: 7,644,954,624 B
    2018-06-03 10:50:39.812|Main thread> Number of Worlds: 1
    2018-06-03 10:50:39.813|Main thread>	0) RigidBodies: 229, ActiveRigidBodies: 0, CharacterRigidBodies: 6
    2018-06-03 10:50:39.813|Main thread>	0) Constraints: 15
    2018-06-03 10:51:39.818|Main thread> Process information Periodic Check:
    2018-06-03 10:51:39.819|Main thread>	Managed Memory: 2,019,109,400 B
    2018-06-03 10:51:39.821|Main thread>	Private Memory: 6,466,023,424 B
    2018-06-03 10:51:39.821|Main thread>	Nr of Threads: 52
    2018-06-03 10:51:39.821|Main thread>	Simulation Speed: 1.00
    2018-06-03 10:51:39.821|Main thread>	Entity count: 186
    2018-06-03 10:51:39.821|Main thread>	Current:
    2018-06-03 10:51:39.822|Main thread>	  Paged Memory: 6,466,023,424 B
    2018-06-03 10:51:39.822|Main thread>	  Working Set: 4,311,289,856 B
    2018-06-03 10:51:39.822|Main thread>	  Virtual Memory: 7,616,765,952 B
    2018-06-03 10:51:39.822|Main thread>	Peak:
    2018-06-03 10:51:39.823|Main thread>	  Paged Memory: 6,503,698,432 B
    2018-06-03 10:51:39.823|Main thread>	  Working Set: 4,829,691,904 B
    2018-06-03 10:51:39.823|Main thread>	  Virtual Memory: 7,652,220,928 B
    2018-06-03 10:51:39.823|Main thread> Number of Worlds: 1
    2018-06-03 10:51:39.823|Main thread>	0) RigidBodies: 211, ActiveRigidBodies: 1, CharacterRigidBodies: 7
    2018-06-03 10:51:39.823|Main thread>	0) Constraints: 0
    2018-06-03 10:52:39.836|Main thread> Process information Periodic Check:
    2018-06-03 10:52:39.838|Main thread>	Managed Memory: 1,977,468,408 B
    2018-06-03 10:52:39.841|Main thread>	Private Memory: 6,477,385,728 B
    2018-06-03 10:52:39.841|Main thread>	Nr of Threads: 53
    2018-06-03 10:52:39.841|Main thread>	Simulation Speed: 1.00
    2018-06-03 10:52:39.841|Main thread>	Entity count: 186
    2018-06-03 10:52:39.841|Main thread>	Current:
    2018-06-03 10:52:39.842|Main thread>	  Paged Memory: 6,477,385,728 B
    2018-06-03 10:52:39.843|Main thread>	  Working Set: 4,399,611,904 B
    2018-06-03 10:52:39.843|Main thread>	  Virtual Memory: 7,637,540,864 B
    2018-06-03 10:52:39.843|Main thread>	Peak:
    2018-06-03 10:52:39.844|Main thread>	  Paged Memory: 6,503,698,432 B
    2018-06-03 10:52:39.844|Main thread>	  Working Set: 4,829,691,904 B
    2018-06-03 10:52:39.844|Main thread>	  Virtual Memory: 7,652,220,928 B
    2018-06-03 10:52:39.844|Main thread> Number of Worlds: 1
    2018-06-03 10:52:39.845|Main thread>	0) RigidBodies: 208, ActiveRigidBodies: 0, CharacterRigidBodies: 7
    2018-06-03 10:52:39.845|Main thread>	0) Constraints: 0
    2018-06-03 10:53:39.851|Main thread> Process information Periodic Check:
    2018-06-03 10:53:39.853|Main thread>	Managed Memory: 2,001,637,304 B
    2018-06-03 10:53:39.856|Main thread>	Private Memory: 6,513,917,952 B
    2018-06-03 10:53:39.856|Main thread>	Nr of Threads: 52
    2018-06-03 10:53:39.856|Main thread>	Simulation Speed: 1.00
    2018-06-03 10:53:39.856|Main thread>	Entity count: 187
    2018-06-03 10:53:39.856|Main thread>	Current:
    2018-06-03 10:53:39.857|Main thread>	  Paged Memory: 6,513,917,952 B
    2018-06-03 10:53:39.857|Main thread>	  Working Set: 4,306,747,392 B
    2018-06-03 10:53:39.857|Main thread>	  Virtual Memory: 7,659,954,176 B
    2018-06-03 10:53:39.858|Main thread>	Peak:
    2018-06-03 10:53:39.858|Main thread>	  Paged Memory: 6,540,627,968 B
    2018-06-03 10:53:39.859|Main thread>	  Working Set: 4,829,691,904 B
    2018-06-03 10:53:39.859|Main thread>	  Virtual Memory: 7,677,648,896 B
    2018-06-03 10:53:39.859|Main thread> Number of Worlds: 1
    2018-06-03 10:53:39.860|Main thread>	0) RigidBodies: 214, ActiveRigidBodies: 0, CharacterRigidBodies: 8
    2018-06-03 10:53:39.860|Main thread>	0) Constraints: 0
    2018-06-03 10:54:39.863|Main thread> Process information Periodic Check:
    2018-06-03 10:54:39.864|Main thread>	Managed Memory: 1,997,978,448 B
    2018-06-03 10:54:39.866|Main thread>	Private Memory: 6,480,068,608 B
    2018-06-03 10:54:39.866|Main thread>	Nr of Threads: 52
    2018-06-03 10:54:39.866|Main thread>	Simulation Speed: 1.00
    2018-06-03 10:54:39.866|Main thread>	Entity count: 187
    2018-06-03 10:54:39.867|Main thread>	Current:
    2018-06-03 10:54:39.867|Main thread>	  Paged Memory: 6,480,068,608 B
    2018-06-03 10:54:39.867|Main thread>	  Working Set: 4,328,366,080 B
    2018-06-03 10:54:39.867|Main thread>	  Virtual Memory: 7,634,440,192 B
    2018-06-03 10:54:39.867|Main thread>	Peak:
    2018-06-03 10:54:39.868|Main thread>	  Paged Memory: 6,540,627,968 B
    2018-06-03 10:54:39.868|Main thread>	  Working Set: 4,829,691,904 B
    2018-06-03 10:54:39.868|Main thread>	  Virtual Memory: 7,686,430,720 B
    2018-06-03 10:54:39.868|Main thread> Number of Worlds: 1
    2018-06-03 10:54:39.869|Main thread>	0) RigidBodies: 210, ActiveRigidBodies: 0, CharacterRigidBodies: 8
    2018-06-03 10:54:39.869|Main thread>	0) Constraints: 0
    2018-06-03 10:55:39.880|Main thread> Process information Periodic Check:
    2018-06-03 10:55:39.880|Main thread>	Managed Memory: 2,014,270,240 B
    2018-06-03 10:55:39.882|Main thread>	Private Memory: 6,504,464,384 B
    2018-06-03 10:55:39.882|Main thread>	Nr of Threads: 53
    2018-06-03 10:55:39.882|Main thread>	Simulation Speed: 1.00
    2018-06-03 10:55:39.882|Main thread>	Entity count: 189
    2018-06-03 10:55:39.882|Main thread>	Current:
    2018-06-03 10:55:39.883|Main thread>	  Paged Memory: 6,504,464,384 B
    2018-06-03 10:55:39.883|Main thread>	  Working Set: 4,268,507,136 B
    2018-06-03 10:55:39.883|Main thread>	  Virtual Memory: 7,656,329,216 B
    2018-06-03 10:55:39.883|Main thread>	Peak:
    2018-06-03 10:55:39.883|Main thread>	  Paged Memory: 6,540,627,968 B
    2018-06-03 10:55:39.883|Main thread>	  Working Set: 4,829,691,904 B
    2018-06-03 10:55:39.883|Main thread>	  Virtual Memory: 7,686,430,720 B
    2018-06-03 10:55:39.883|Main thread> Number of Worlds: 1
    2018-06-03 10:55:39.884|Main thread>	0) RigidBodies: 216, ActiveRigidBodies: 1, CharacterRigidBodies: 9
    2018-06-03 10:55:39.884|Main thread>	0) Constraints: 0
    2018-06-03 10:56:39.898|Main thread> Process information Periodic Check:
    2018-06-03 10:56:39.899|Main thread>	Managed Memory: 2,044,272,856 B
    2018-06-03 10:56:39.901|Main thread>	Private Memory: 6,508,507,136 B
    2018-06-03 10:56:39.901|Main thread>	Nr of Threads: 52
    2018-06-03 10:56:39.901|Main thread>	Simulation Speed: 1.00
    2018-06-03 10:56:39.901|Main thread>	Entity count: 188
    2018-06-03 10:56:39.901|Main thread>	Current:
    2018-06-03 10:56:39.902|Main thread>	  Paged Memory: 6,508,507,136 B
    2018-06-03 10:56:39.902|Main thread>	  Working Set: 4,361,105,408 B
    2018-06-03 10:56:39.902|Main thread>	  Virtual Memory: 7,653,228,544 B
    2018-06-03 10:56:39.902|Main thread>	Peak:
    2018-06-03 10:56:39.903|Main thread>	  Paged Memory: 6,581,022,720 B
    2018-06-03 10:56:39.903|Main thread>	  Working Set: 4,829,691,904 B
    2018-06-03 10:56:39.903|Main thread>	  Virtual Memory: 7,731,957,760 B
    2018-06-03 10:56:39.903|Main thread> Number of Worlds: 1
    2018-06-03 10:56:39.904|Main thread>	0) RigidBodies: 214, ActiveRigidBodies: 0, CharacterRigidBodies: 9
    2018-06-03 10:56:39.904|Main thread>	0) Constraints: 0
    
    VRageRender-DirectX11.log
    Code:
    2018-06-03 10:37:25.096|Main thread> Log Started
    2018-06-03 10:37:25.096|Main thread> Timezone (local - UTC): -4h
    2018-06-03 10:37:25.096|Main thread> App Version: Version unknown
    2018-06-03 10:37:25.096|Main thread> VRage renderer started
    2018-06-03 10:37:25.113|Main thread> All detected adapters:
    2018-06-03 10:37:25.131|Main thread>	NVIDIA GeForce GTX 750 Ti - VendorID=4318, SubsystemID=680139226, DeviceID=4992
    2018-06-03 10:37:25.131|Main thread>	Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
    2018-06-03 10:37:25.266|Main thread> AdapterInfo = {
    2018-06-03 10:37:25.266|Main thread>	Name = NVIDIA GeForce GTX 750 Ti + DISPLAY1
    2018-06-03 10:37:25.267|Main thread>	Description = dev id: 4992, mem: 2115829760, shared mem: 17142822912, Luid: 46290, rev: 162, subsys id: 680139226, vendor id: 4318
    2018-06-03 10:37:25.267|Main thread>	Driver version = 23.21.13.8813
    2018-06-03 10:37:25.267|Main thread>	Driver date = 20171027000000.000000-000
    2018-06-03 10:37:25.267|Main thread>	DriverUpdateNecessary = False
    2018-06-03 10:37:25.267|Main thread>	Adapter id = 0
    2018-06-03 10:37:25.267|Main thread>	Supported = True
    2018-06-03 10:37:25.267|Main thread>	RAM = 2115829760
    2018-06-03 10:37:25.267|Main thread>	Priority = 2
    2018-06-03 10:37:25.267|Main thread>	Multithreaded rendering supported = True
    2018-06-03 10:37:25.267|Main thread>	Output is attached = True
    2018-06-03 10:37:25.267|Main thread>	DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
    2018-06-03 10:37:25.267|Main thread>	Display modes = {
    2018-06-03 10:37:25.268|Main thread>	  DXGIOutput id = 0
    2018-06-03 10:37:25.268|Main thread>	  640x480@60Hz
    2018-06-03 10:37:25.268|Main thread>	  640x480@75Hz
    2018-06-03 10:37:25.268|Main thread>	  640x480@72Hz
    2018-06-03 10:37:25.268|Main thread>	  720x480@75Hz
    2018-06-03 10:37:25.268|Main thread>	  720x480@75Hz
    2018-06-03 10:37:25.268|Main thread>	  720x480@56.25Hz
    2018-06-03 10:37:25.268|Main thread>	  720x480@56.25Hz
    2018-06-03 10:37:25.269|Main thread>	  720x480@60.317Hz
    2018-06-03 10:37:25.269|Main thread>	  720x480@60.317Hz
    2018-06-03 10:37:25.269|Main thread>	  720x480@72.188Hz
    2018-06-03 10:37:25.269|Main thread>	  720x480@72.188Hz
    2018-06-03 10:37:25.269|Main thread>	  720x576@75Hz
    2018-06-03 10:37:25.269|Main thread>	  720x576@75Hz
    2018-06-03 10:37:25.269|Main thread>	  720x576@56.25Hz
    2018-06-03 10:37:25.269|Main thread>	  720x576@56.25Hz
    2018-06-03 10:37:25.269|Main thread>	  720x576@60.317Hz
    2018-06-03 10:37:25.269|Main thread>	  720x576@60.317Hz
    2018-06-03 10:37:25.269|Main thread>	  720x576@72.188Hz
    2018-06-03 10:37:25.269|Main thread>	  720x576@72.188Hz
    2018-06-03 10:37:25.269|Main thread>	  800x600@75Hz
    2018-06-03 10:37:25.269|Main thread>	  800x600@56.25Hz
    2018-06-03 10:37:25.269|Main thread>	  800x600@60.317Hz
    2018-06-03 10:37:25.269|Main thread>	  800x600@72.188Hz
    2018-06-03 10:37:25.269|Main thread>	  1024x768@60.004Hz
    2018-06-03 10:37:25.269|Main thread>	  1024x768@70.069Hz
    2018-06-03 10:37:25.269|Main thread>	  1024x768@75.029Hz
    2018-06-03 10:37:25.269|Main thread>	  1152x864@75Hz
    2018-06-03 10:37:25.269|Main thread>	  1280x720@60Hz
    2018-06-03 10:37:25.269|Main thread>	  1280x768@60.02Hz
    2018-06-03 10:37:25.269|Main thread>	  1280x768@60.02Hz
    2018-06-03 10:37:25.269|Main thread>	  1280x768@75.025Hz
    2018-06-03 10:37:25.269|Main thread>	  1280x768@75.025Hz
    2018-06-03 10:37:25.269|Main thread>	  1280x800@60.02Hz
    2018-06-03 10:37:25.269|Main thread>	  1280x800@60.02Hz
    2018-06-03 10:37:25.269|Main thread>	  1280x800@75.025Hz
    2018-06-03 10:37:25.269|Main thread>	  1280x800@75.025Hz
    2018-06-03 10:37:25.269|Main thread>	  1280x960@60.02Hz
    2018-06-03 10:37:25.269|Main thread>	  1280x960@60.02Hz
    2018-06-03 10:37:25.269|Main thread>	  1280x960@75.025Hz
    2018-06-03 10:37:25.269|Main thread>	  1280x960@75.025Hz
    2018-06-03 10:37:25.269|Main thread>	  1280x1024@60.02Hz
    2018-06-03 10:37:25.270|Main thread>	  1280x1024@75.025Hz
    2018-06-03 10:37:25.270|Main thread>	  1360x768@59.887Hz
    2018-06-03 10:37:25.270|Main thread>	  1360x768@59.887Hz
    2018-06-03 10:37:25.270|Main thread>	  1366x768@59.887Hz
    2018-06-03 10:37:25.270|Main thread>	  1366x768@59.887Hz
    2018-06-03 10:37:25.270|Main thread>	  1440x900@59.887Hz
    2018-06-03 10:37:25.270|Main thread>	  1600x900@59.954Hz
    2018-06-03 10:37:25.270|Main thread>	  1600x900@59.954Hz
    2018-06-03 10:37:25.270|Main thread>	  1600x1024@59.954Hz
    2018-06-03 10:37:25.270|Main thread>	  1600x1024@59.954Hz
    2018-06-03 10:37:25.270|Main thread>	  1600x1200@59.951Hz
    2018-06-03 10:37:25.270|Main thread>	  1600x1200@59.951Hz
    2018-06-03 10:37:25.270|Main thread>	  1680x1050@59.954Hz
    2018-06-03 10:37:25.270|Main thread>	  1920x1080@60Hz
    2018-06-03 10:37:25.270|Main thread>	  1920x1200@59.951Hz
    2018-06-03 10:37:25.270|Main thread>	  1920x1200@59.951Hz
    2018-06-03 10:37:25.270|Main thread>	  1920x1440@59.951Hz
    2018-06-03 10:37:25.270|Main thread>	  1920x1440@59.951Hz
    2018-06-03 10:37:25.270|Main thread>	  2560x1440@59.951Hz
    2018-06-03 10:37:25.270|Main thread>	}
    2018-06-03 10:37:25.270|Main thread> }
    2018-06-03 10:37:32.431|Render thread> CreateDevice - input settings
    2018-06-03 10:37:32.433|Render thread>	MyRenderDeviceSettings = {
    2018-06-03 10:37:32.434|Render thread>	  Adapter id = 0
    2018-06-03 10:37:32.434|Render thread>	  DXGIAdapter id = 0
    2018-06-03 10:37:32.434|Render thread>	  DXGIOutput id = 0
    2018-06-03 10:37:32.434|Render thread>	  Resolution = 1920 x 1080
    2018-06-03 10:37:32.434|Render thread>	  Window mode = Fullscreen
    2018-06-03 10:37:32.434|Render thread>	}
    2018-06-03 10:37:32.440|Render thread>	CreateDeviceInternal - CheckSettings()
    2018-06-03 10:37:32.440|Render thread>	CreateDeviceInternal - GetAdapter()
    2018-06-03 10:37:32.442|Render thread>	CreateDeviceInternal - FixSettings()
    2018-06-03 10:37:32.446|Render thread>	CreateDeviceInternal - Fixing of settings is done
    2018-06-03 10:37:32.446|Render thread>	  MyRenderDeviceSettings = {
    2018-06-03 10:37:32.447|Render thread>		  Adapter id = 0
    2018-06-03 10:37:32.447|Render thread>		  DXGIAdapter id = 0
    2018-06-03 10:37:32.447|Render thread>		  DXGIOutput id = 0
    2018-06-03 10:37:32.447|Render thread>		  Resolution = 1920 x 1080
    2018-06-03 10:37:32.447|Render thread>		  Window mode = Fullscreen
    2018-06-03 10:37:32.447|Render thread>	  }
    2018-06-03 10:37:32.447|Render thread>	  CreateDeviceInternal - Create device
    2018-06-03 10:37:32.501|Render thread>	  CreateDeviceInternal Steam Overlay integration
    2018-06-03 10:37:32.521|Render thread>	  CreateDeviceInternal Steam Overlay OK
    2018-06-03 10:37:32.521|Render thread>	  CreateDeviceInternal InitDebugOutput
    2018-06-03 10:37:32.521|Render thread>	  CreateDeviceInternal create ImagingFactory
    2018-06-03 10:37:32.523|Render thread>	  CreateDeviceInternal RC Dispose
    2018-06-03 10:37:32.523|Render thread>	  CreateDeviceInternal RC Create
    2018-06-03 10:37:32.525|Render thread>	  Device Context change
    2018-06-03 10:37:32.525|Render thread>	  CreateDeviceInternal RC Initialize
    2018-06-03 10:37:32.527|Render thread>	  CreateDeviceInternal m_initializedOnce (False)
    2018-06-03 10:37:32.602|Render thread>	  CreateDeviceInternal m_initialized (False)
    2018-06-03 10:37:33.111|Render thread>	  DestroyCascadeTextures
    2018-06-03 10:37:33.111|Render thread>	  InitCascadeTextures: 0
    2018-06-03 10:37:35.570|Render thread>	  CreateDeviceInternal m_swapchain ()
    2018-06-03 10:37:35.570|Render thread>	  CreateDeviceInternal create swapchain
    2018-06-03 10:37:35.573|Render thread>	  CreateDeviceInteral Apply Settings
    2018-06-03 10:37:35.574|Render thread>	  ApplySettings
    2018-06-03 10:37:35.575|Render thread>		  MyRenderDeviceSettings = {
    2018-06-03 10:37:35.575|Render thread>			 Adapter id = 0
    2018-06-03 10:37:35.575|Render thread>			 DXGIAdapter id = 0
    2018-06-03 10:37:35.575|Render thread>			 DXGIOutput id = 0
    2018-06-03 10:37:35.575|Render thread>			 Resolution = 1920 x 1080
    2018-06-03 10:37:35.575|Render thread>			 Window mode = Fullscreen
    2018-06-03 10:37:35.575|Render thread>		  }
    2018-06-03 10:37:35.594|Render thread>		  DestroyCascadeTextures
    2018-06-03 10:37:35.595|Render thread>		  DestroyCascadeTextures
    2018-06-03 10:37:35.596|Render thread>		  DestroyCascadeTextures
    2018-06-03 10:37:35.596|Render thread>		  InitCascadeTextures: 0
    2018-06-03 10:37:36.083|Render thread>		  DXGI SetFullscreenState succeded
    2018-06-03 10:37:36.123|Render thread>	  Mesh asset Sphere.mwm has inconsistent vertex streams
    2018-06-03 10:37:36.124|Render thread>		  Normals length: 0 expected length: 992
    2018-06-03 10:37:36.124|Render thread>		  Texcoords length: 0 expected length: 992
    2018-06-03 10:37:36.124|Render thread>		  Tangents length: 0 expected length: 992
    2018-06-03 10:37:36.124|Render thread>		  Bitangents length: 0 expected length: 992
    2018-06-03 10:37:36.131|Render thread>	  Mesh asset Models/Debug/Sphere.mwm has no material in part 0
    2018-06-03 10:37:36.172|Render thread>	  CreateDeviceInteral done (MyRenderDeviceSettings: {
    AdapterOrdinal: 0
    NewAdapterOrdinal: 0
    WindowMode: Fullscreen
    BackBufferWidth: 1920
    BackBufferHeight: 1080
    RefreshRate: 60000
    VSync: False
    DebugDrawOnly: False
    UseStereoRendering: False
    SettingsMandatory: False
    })
    2018-06-03 10:37:36.172|Render thread>	  CreateDevice: deviceCreated = True
    2018-06-03 10:37:38.127|Main thread> MyGuiManager2.LoadContent() - START
    2018-06-03 10:37:38.131|Main thread> MyGuiManager2.LoadContent() - END
    2018-06-03 10:37:39.971|Render thread>	  UpdateRenderSettings
    2018-06-03 10:37:39.972|Render thread>		  MyRenderSettings1 = {
    2018-06-03 10:37:39.973|Render thread>			 AntialiasingMode = FXAA
    2018-06-03 10:37:39.973|Render thread>			 ShadowQuality = HIGH
    2018-06-03 10:37:39.973|Render thread>			 TextureQuality = HIGH
    2018-06-03 10:37:39.973|Render thread>			 AnisotropicFiltering = ANISO_4
    2018-06-03 10:37:39.973|Render thread>			 HqDepth = True
    2018-06-03 10:37:39.973|Render thread>			 GrassDrawDistance = 150
    2018-06-03 10:37:39.973|Render thread>			 GrassDensityFactor = 0.5
    2018-06-03 10:37:39.973|Render thread>			 AmbientOcclusion = HBAO
    2018-06-03 10:37:39.973|Render thread>			 ModelQuality = High
    2018-06-03 10:37:39.973|Render thread>			 VoxelShaderQuality = High
    2018-06-03 10:37:39.973|Render thread>			 AlphaMaskedShaderQuality = High
    2018-06-03 10:37:39.973|Render thread>			 AtmosphereShaderQuality = High
    2018-06-03 10:37:39.973|Render thread>		  }
    2018-06-03 10:37:39.975|Render thread>		  DestroyCascadeTextures
    2018-06-03 10:37:39.975|Render thread>		  DestroyCascadeTextures
    2018-06-03 10:37:39.976|Render thread>		  DestroyCascadeTextures
    2018-06-03 10:37:39.976|Render thread>		  InitCascadeTextures: 0
    2018-06-03 10:37:39.980|Main thread> MyVideoSettingsManager.OnVideoAdaptersResponse
    2018-06-03 10:37:39.981|Main thread>	Adapter DeviceName: 'NVIDIA GeForce GTX 750 Ti + DISPLAY1', Description: 'dev id: 4992, mem: 2115829760, shared mem: 17142822912, Luid: 46290, rev: 162, subsys id: 680139226, vendor id: 4318'
    2018-06-03 10:37:39.983|Main thread>	  640x480@60Hz
    2018-06-03 10:37:39.983|Main thread>	  640x480@75Hz
    2018-06-03 10:37:39.983|Main thread>	  640x480@72Hz
    2018-06-03 10:37:39.983|Main thread>	  720x480@75Hz
    2018-06-03 10:37:39.983|Main thread>	  720x480@75Hz
    2018-06-03 10:37:39.984|Main thread>	  720x480@56.25Hz
    2018-06-03 10:37:39.984|Main thread>	  720x480@56.25Hz
    2018-06-03 10:37:39.984|Main thread>	  720x480@60.317Hz
    2018-06-03 10:37:39.984|Main thread>	  720x480@60.317Hz
    2018-06-03 10:37:39.984|Main thread>	  720x480@72.188Hz
    2018-06-03 10:37:39.984|Main thread>	  720x480@72.188Hz
    2018-06-03 10:37:39.984|Main thread>	  720x576@75Hz
    2018-06-03 10:37:39.984|Main thread>	  720x576@75Hz
    2018-06-03 10:37:39.984|Main thread>	  720x576@56.25Hz
    2018-06-03 10:37:39.984|Main thread>	  720x576@56.25Hz
    2018-06-03 10:37:39.984|Main thread>	  720x576@60.317Hz
    2018-06-03 10:37:39.984|Main thread>	  720x576@60.317Hz
    2018-06-03 10:37:39.984|Main thread>	  720x576@72.188Hz
    2018-06-03 10:37:39.984|Main thread>	  720x576@72.188Hz
    2018-06-03 10:37:39.984|Main thread>	  800x600@75Hz
    2018-06-03 10:37:39.984|Main thread>	  800x600@56.25Hz
    2018-06-03 10:37:39.984|Main thread>	  800x600@60.317Hz
    2018-06-03 10:37:39.984|Main thread>	  800x600@72.188Hz
    2018-06-03 10:37:39.984|Main thread>	  1024x768@60.004Hz
    2018-06-03 10:37:39.984|Main thread>	  1024x768@70.069Hz
    2018-06-03 10:37:39.984|Main thread>	  1024x768@75.029Hz
    2018-06-03 10:37:39.984|Main thread>	  1152x864@75Hz
    2018-06-03 10:37:39.984|Main thread>	  1280x720@60Hz
    2018-06-03 10:37:39.984|Main thread>	  1280x768@60.02Hz
    2018-06-03 10:37:39.984|Main thread>	  1280x768@60.02Hz
    2018-06-03 10:37:39.984|Main thread>	  1280x768@75.025Hz
    2018-06-03 10:37:39.984|Main thread>	  1280x768@75.025Hz
    2018-06-03 10:37:39.984|Main thread>	  1280x800@60.02Hz
    2018-06-03 10:37:39.984|Main thread>	  1280x800@60.02Hz
    2018-06-03 10:37:39.984|Main thread>	  1280x800@75.025Hz
    2018-06-03 10:37:39.984|Main thread>	  1280x800@75.025Hz
    2018-06-03 10:37:39.984|Main thread>	  1280x960@60.02Hz
    2018-06-03 10:37:39.984|Main thread>	  1280x960@60.02Hz
    2018-06-03 10:37:39.985|Main thread>	  1280x960@75.025Hz
    2018-06-03 10:37:39.985|Main thread>	  1280x960@75.025Hz
    2018-06-03 10:37:39.985|Main thread>	  1280x1024@60.02Hz
    2018-06-03 10:37:39.985|Main thread>	  1280x1024@75.025Hz
    2018-06-03 10:37:39.985|Main thread>	  1360x768@59.887Hz
    2018-06-03 10:37:39.985|Main thread>	  1360x768@59.887Hz
    2018-06-03 10:37:39.985|Main thread>	  1366x768@59.887Hz
    2018-06-03 10:37:39.985|Main thread>	  1366x768@59.887Hz
    2018-06-03 10:37:39.985|Main thread>	  1440x900@59.887Hz
    2018-06-03 10:37:39.985|Main thread>	  1600x900@59.954Hz
    2018-06-03 10:37:39.985|Main thread>	  1600x900@59.954Hz
    2018-06-03 10:37:39.985|Main thread>	  1600x1024@59.954Hz
    2018-06-03 10:37:39.985|Main thread>	  1600x1024@59.954Hz
    2018-06-03 10:37:39.985|Main thread>	  1600x1200@59.951Hz
    2018-06-03 10:37:39.985|Main thread>	  1600x1200@59.951Hz
    2018-06-03 10:37:39.985|Main thread>	  1680x1050@59.954Hz
    2018-06-03 10:37:39.985|Main thread>	  1920x1080@60Hz
    2018-06-03 10:37:39.985|Main thread>	  1920x1200@59.951Hz
    2018-06-03 10:37:39.985|Main thread>	  1920x1200@59.951Hz
    2018-06-03 10:37:39.985|Main thread>	  1920x1440@59.951Hz
    2018-06-03 10:37:39.985|Main thread>	  1920x1440@59.951Hz
    2018-06-03 10:37:39.985|Main thread>	  2560x1440@59.951Hz
    2018-06-03 10:37:41.326|Render thread>	  UpdateRenderSettings
    2018-06-03 10:37:41.327|Render thread>		  MyRenderSettings1 = {
    2018-06-03 10:37:41.327|Render thread>			 AntialiasingMode = FXAA
    2018-06-03 10:37:41.327|Render thread>			 ShadowQuality = HIGH
    2018-06-03 10:37:41.327|Render thread>			 TextureQuality = HIGH
    2018-06-03 10:37:41.327|Render thread>			 AnisotropicFiltering = ANISO_4
    2018-06-03 10:37:41.327|Render thread>			 HqDepth = True
    2018-06-03 10:37:41.327|Render thread>			 GrassDrawDistance = 150
    2018-06-03 10:37:41.327|Render thread>			 GrassDensityFactor = 0.5
    2018-06-03 10:37:41.327|Render thread>			 AmbientOcclusion = HBAO
    2018-06-03 10:37:41.327|Render thread>			 ModelQuality = High
    2018-06-03 10:37:41.327|Render thread>			 VoxelShaderQuality = High
    2018-06-03 10:37:41.327|Render thread>			 AlphaMaskedShaderQuality = High
    2018-06-03 10:37:41.328|Render thread>			 AtmosphereShaderQuality = High
    2018-06-03 10:37:41.328|Render thread>		  }
    2018-06-03 10:39:31.322|Worker Background 0> Compressed texture with MipLevels <= 1: textures\decals\impact_1_cm.dds
    2018-06-03 10:39:32.825|Render thread>	  Asset Models\Environment\Bushes\Pumpkin.mwm tries to overwrite material pumpkin with different textures
    2018-06-03 10:39:32.925|Render thread>	  Asset Models\Environment\Bushes\Small_tree_LOD0.mwm tries to overwrite material Bushes with different textures
    2018-06-03 10:39:32.926|Render thread>	  Asset E:\Apps\Internet\Client\Steam\steamapps\common\MedievalEngineers\Content\Models\Environment\Bushes\Small_tree_LOD1.mwm tries to overwrite material Bushes with different textures
    2018-06-03 10:39:32.965|Render thread>	  Asset Models\Environment\TreesMedium\PineTreeMedium4m.mwm tries to overwrite material PineTreesTrunks with different textures
    2018-06-03 10:39:32.965|Render thread>	  Asset Models\Environment\TreesMedium\PineTreeMedium4m.mwm tries to overwrite material PineTreesLeafs with different textures
    2018-06-03 10:39:32.966|Render thread>	  Asset E:\Apps\Internet\Client\Steam\steamapps\common\MedievalEngineers\Content\Models\Environment\TreesMedium\PineTreeMedium4mLOD3.mwm tries to overwrite material PineTreesLOD3 with different textures
    2018-06-03 10:39:33.387|Render thread>	  Asset Models\Environment\TreesMedium\PalmTreeYoung.mwm tries to overwrite material PalmTree with different textures
    2018-06-03 10:39:33.387|Render thread>	  Asset Models\Environment\TreesMedium\PalmTreeYoung.mwm tries to overwrite material PalmTreeLeaves with different textures
    2018-06-03 10:39:33.388|Render thread>	  Asset E:\Apps\Internet\Client\Steam\steamapps\common\MedievalEngineers\Content\Models\Environment\TreesMedium\PalmTreeYoung_LOD3.mwm tries to overwrite material PalmTreeLOD3 with different textures
    2018-06-03 10:39:40.117|Render thread>	  Mesh asset Models/Debug/Cone.mwm has no material in part 0
    2018-06-03 10:39:43.258|Render thread>	  Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Lower with different textures
    2018-06-03 10:39:43.258|Render thread>	  Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Top with different textures
    2018-06-03 10:39:43.258|Render thread>	  Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Head with different textures
    2018-06-03 10:39:43.258|Render thread>	  Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Gloves with different textures
    2018-06-03 10:39:43.260|Render thread>	  Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Eyelashes with different textures
    2018-06-03 10:39:43.260|Render thread>	  Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Hair with different textures
    2018-06-03 10:39:43.491|Render thread>	  Asset Models\Cubes\small\SignPost3x2.mwm tries to overwrite material 07 - Default with different textures
    2018-06-03 10:39:43.491|Render thread>	  Asset Models\Cubes\small\SignPost3x2.mwm tries to overwrite material Decal with different textures
    2018-06-03 10:39:43.511|Render thread>	  Asset Models\Cubes\small\Signpost3x1.mwm tries to overwrite material Decal with different textures
    2018-06-03 10:39:43.745|Render thread>	  Asset Models\Cubes\Small\WoodBed.mwm tries to overwrite material BannerFlag with different textures
    2018-06-03 10:39:43.750|Render thread>	  Mesh asset Models\Cubes\small\SignPost3x1_ArrowLeft.mwm has no material in part 0
    2018-06-03 10:39:43.755|Render thread>	  Asset Models\Cubes\Small\TorchStand.mwm tries to overwrite material Torch with different textures
    2018-06-03 10:39:43.768|Render thread>	  Asset Models\Cubes\large\StickFence.mwm tries to overwrite material Fence with different textures
    2018-06-03 10:39:44.288|Render thread>	  Asset E:\Apps\Internet\Client\Steam\steamapps\common\MedievalEngineers\Content\Models\Cubes\large\HouseTimberFloor_Construction_1_LOD1.mwm tries to overwrite material ConstructionTexture with different textures
    2018-06-03 10:39:44.289|Render thread>	  Asset Models\Cubes\large\HouseTimberFloor.mwm tries to overwrite material SemiRoughPlanksFloor with different textures
    2018-06-03 10:39:44.289|Render thread>	  Asset Models\Cubes\large\HouseTimberFloor.mwm tries to overwrite material SemiRoughWood with different textures
    2018-06-03 10:39:44.289|Render thread>	  Asset Models\Cubes\large\HouseTimberFloor.mwm tries to overwrite material WoodEnding3 with different textures
    2018-06-03 10:39:44.289|Render thread>	  Asset Models\Cubes\large\HouseTimberFloor.mwm tries to overwrite material RoughWood with different textures
    2018-06-03 10:39:44.292|Worker Background 0> Compressed texture with MipLevels <= 1: textures\models\cubes\constructiontexture_cm.dds
    2018-06-03 10:39:44.292|Worker Background 0> Compressed texture with MipLevels <= 1: textures\models\cubes\constructiontexture_ng.dds
    2018-06-03 10:39:44.293|Worker Background 0> Compressed texture with MipLevels <= 1: textures\models\cubes\constructiontexture_alphamask.dds
    2018-06-03 10:39:44.310|Render thread>	  Asset Models\Cubes\large\PlankWalls\WallWoodPlanksWithWindow.mwm tries to overwrite material DarkWood with different textures
    2018-06-03 10:39:44.310|Render thread>	  Asset Models\Cubes\large\PlankWalls\WallWoodPlanksWithWindow.mwm tries to overwrite material WoodEnding4 with different textures
    2018-06-03 10:39:44.310|Render thread>	  Asset Models\Cubes\large\PlankWalls\WallWoodPlanksWithWindow.mwm tries to overwrite material DarkWood_Edges with different textures
    2018-06-03 10:39:44.310|Render thread>	  Asset Models\Cubes\large\PlankWalls\WallWoodPlanksWithWindow.mwm tries to overwrite material SemiRoughPlanks_Dark with different textures
    2018-06-03 10:39:44.315|Render thread>	  Asset Models\Cubes\large\PlankWalls\WallWoodPlanksCorner.mwm tries to overwrite material SemiRoughWood_Dark with different textures
    2018-06-03 10:39:44.315|Render thread>	  Asset Models\Cubes\large\PlankWalls\WallWoodPlanksCorner.mwm tries to overwrite material SemiRoughWood_Dark_Edges with different textures
    2018-06-03 10:39:44.393|Render thread>	  Asset Models\Cubes\large\Stockpile_Timber_Construction_1.mwm tries to overwrite material WheatComponent with different textures
    2018-06-03 10:39:44.423|Render thread>	  Mesh asset Models\Cubes\small\SignPost3x1_ArrowRight.mwm has no material in part 0
    2018-06-03 10:39:45.305|Render thread>	  Asset Models\Cubes\Small\DeerPlaque.mwm tries to overwrite material Deer with different textures
    2018-06-03 10:39:45.305|Render thread>	  Asset Models\Cubes\Small\DeerPlaque.mwm tries to overwrite material Antlers with different textures
    2018-06-03 10:39:45.412|Render thread>	  Asset Models\Cubes\small\CrateWood.mwm tries to overwrite material 01 - Default with different textures
    2018-06-03 10:39:45.412|Render thread>	  Asset Models\Cubes\small\CrateWood.mwm tries to overwrite material Material #36 with different textures
    2018-06-03 10:39:45.439|Render thread>	  Asset Models\Cubes\Small\WoodTable.mwm tries to overwrite material Paper with different textures
    2018-06-03 10:39:45.698|Worker Background 0> Compressed texture with MipLevels <= 1: textures\models\cubes\papers_ng.dds
    2018-06-03 10:39:45.699|Worker Background 0> Compressed texture with MipLevels <= 1: textures\models\cubes\papers_alphamask.dds
    2018-06-03 10:39:45.726|Render thread>	  Asset Models\Cubes\large\PlankShutterFrame.mwm tries to overwrite material shutter with different textures
    2018-06-03 10:39:45.726|Render thread>	  Asset Models\Cubes\large\PlankShutterFrame.mwm tries to overwrite material 02 - Default with different textures
    2018-06-03 10:39:45.801|Render thread>	  Asset Models\Cubes\large\Mechanical\Millstone.mwm tries to overwrite material WoodEnding with different textures
    2018-06-03 10:39:45.801|Render thread>	  Asset Models\Cubes\large\Mechanical\Millstone.mwm tries to overwrite material LightWood with different textures
    2018-06-03 10:39:46.173|Render thread>	  Asset Models\Cubes\large\Doors\WoodenCeilingDoor.mwm tries to overwrite material OldMetal01 with different textures
    2018-06-03 10:39:46.176|Render thread>	  Asset Models\Cubes\large\Palisade_Straight.mwm tries to overwrite material BlockSheet_02 with different textures
    2018-06-03 10:39:47.377|Render thread>	  Asset Models\Cubes\Small\skull.mwm tries to overwrite material Skull with different textures
    2018-06-03 10:39:47.427|Render thread>	  Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Gear with different textures
    2018-06-03 10:39:47.427|Render thread>	  Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Head with different textures
    2018-06-03 10:39:47.427|Render thread>	  Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Cloth with different textures
    2018-06-03 10:39:47.427|Render thread>	  Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Arms with different textures
    2018-06-03 10:39:47.427|Render thread>	  Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Astronaut_head with different textures
    2018-06-03 10:39:47.427|Render thread>	  Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Spacesuit_hood with different textures
    2018-06-03 10:39:50.939|Render thread>	  Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\debug\loadingquad.mwm missing
    2018-06-03 10:39:50.939|Render thread>	  Mwm 'Models\Debug\LoadingQuad.mwm' cannot be loaded from file
    2018-06-03 10:39:50.940|Render thread>	  Asset Models\Environment\Sky\ShadowHelperSphere.mwm tries to overwrite material ShadowHelperSphere with different textures
    2018-06-03 10:39:50.951|Render thread>	  Asset Models/Environment/Sky/CloudSphere.mwm tries to overwrite material Sky_01 with different textures
    2018-06-03 10:39:50.962|Render thread>	  Asset Models/Environment/Sky/Cloud_sphere_01.mwm tries to overwrite material CloudSphere with different textures
    2018-06-03 10:39:51.365|Worker Background 0> Texture does not exist: e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_cm.dds
    2018-06-03 10:39:51.365|Worker Background 0> Could not load texture: e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_cm.dds
    2018-06-03 10:39:51.365|Worker Background 0> Missing or invalid texture: textures\models\cubes\textureatlas_cm.dds
    2018-06-03 10:39:51.365|Worker Background 0> Texture does not exist: e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_ng.dds
    2018-06-03 10:39:51.365|Worker Background 0> Could not load texture: e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_ng.dds
    2018-06-03 10:39:51.366|Worker Background 0> Missing or invalid texture: textures\models\cubes\textureatlas_ng.dds
    2018-06-03 10:39:51.366|Worker Background 0> Texture does not exist: e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_add.dds
    2018-06-03 10:39:51.366|Worker Background 0> Could not load texture: e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_add.dds
    2018-06-03 10:39:51.366|Worker Background 0> Missing or invalid texture: textures\models\cubes\textureatlas_add.dds
    2018-06-03 10:39:51.367|Worker Background 0> Texture does not exist: e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\textures\models\environment\sky\skyboxclouds_01_ng.dds
    2018-06-03 10:39:51.367|Worker Background 0> Could not load texture: e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\textures\models\environment\sky\skyboxclouds_01_ng.dds
    2018-06-03 10:39:51.367|Worker Background 0> Missing or invalid texture: textures\models\environment\sky\skyboxclouds_01_ng.dds
    2018-06-03 10:39:52.437|Render thread>	  Asset Models\Weapons\StoneAxe.mwm tries to overwrite material StoneAxe with different textures
    2018-06-03 10:39:53.212|Render thread>	  Mesh asset Models\Cubes\Small\Stockpiles\Inventory_Slot_00.mwm missing
    2018-06-03 10:39:53.212|Render thread>	  Asset Models/Debug/Error.mwm tries to overwrite material Material #25 with different textures
    2018-06-03 10:39:53.213|Render thread>	  Mesh asset Models\Cubes\Small\Stockpiles\Inventory_Slot_01.mwm missing
    2018-06-03 10:39:53.214|Render thread>	  Mesh asset Models\Cubes\Small\Stockpiles\Inventory_Slot_02.mwm missing
    2018-06-03 10:39:53.214|Render thread>	  Mesh asset Models\Cubes\Small\Stockpiles\Inventory_Slot_03.mwm missing
    2018-06-03 10:39:53.215|Render thread>	  Mesh asset Models\Cubes\Small\Stockpiles\Inventory_Slot_04.mwm missing
    2018-06-03 10:39:53.216|Render thread>	  Mesh asset Models\Cubes\Small\Stockpiles\Inventory_Slot_05.mwm missing
    2018-06-03 10:39:53.217|Render thread>	  Mesh asset Models\Cubes\Small\Stockpiles\Inventory_Slot_06.mwm missing
    2018-06-03 10:39:53.217|Render thread>	  Mesh asset Models\Cubes\Small\Stockpiles\Inventory_Slot_07.mwm missing
    2018-06-03 10:39:53.218|Render thread>	  Mesh asset Models\Cubes\Small\Stockpiles\Inventory_Slot_08.mwm missing
    2018-06-03 10:39:53.219|Render thread>	  Mesh asset Models\Cubes\Small\Stockpiles\Inventory_Slot_09.mwm missing
    2018-06-03 10:39:53.219|Render thread>	  Mesh asset Models\Cubes\Small\Stockpiles\Inventory_Slot_10.mwm missing
    2018-06-03 10:39:53.220|Render thread>	  Mesh asset Models\Cubes\Small\Stockpiles\Inventory_Slot_11.mwm missing
    2018-06-03 10:39:53.319|Render thread>	  Mesh asset Models\Cubes\Small\Stockpiles\Inventory_Slot_12.mwm missing
    2018-06-03 10:39:53.319|Render thread>	  Mesh asset Models\Cubes\Small\Stockpiles\Inventory_Slot_13.mwm missing
    2018-06-03 10:39:53.320|Render thread>	  Mesh asset Models\Cubes\Small\Stockpiles\Inventory_Slot_14.mwm missing
    2018-06-03 10:39:53.320|Render thread>	  Mesh asset Models\Cubes\Small\Stockpiles\Inventory_Slot_15.mwm missing
    2018-06-03 10:39:53.460|Render thread>	  Asset Models\Environment\Rocks\StoneOreSmall_1.mwm tries to overwrite material StoneMat with different textures
    2018-06-03 10:39:53.472|Render thread>	  Asset Models\Environment\Rocks\CopperOre.mwm tries to overwrite material CopperOre with different textures
    2018-06-03 10:39:53.474|Render thread>	  Asset Models\Environment\Rocks\Stone_pile02.mwm tries to overwrite material ArmorsWeapons with different textures
    2018-06-03 10:39:53.476|Render thread>	  Asset Models\Environment\Bushes\HazelSmall_Stage_2.mwm tries to overwrite material Trunks with different textures
    2018-06-03 10:39:53.476|Render thread>	  Asset Models\Environment\Bushes\HazelSmall_Stage_2.mwm tries to overwrite material LeafyBranches_1 with different textures
    2018-06-03 10:39:53.479|Render thread>	  Mesh asset StoneOreSmall_4_LOD1.mwm has inconsistent vertex streams
    2018-06-03 10:39:53.480|Render thread>		  Normals length: 17 expected length: 17
    2018-06-03 10:39:53.480|Render thread>		  Texcoords length: 0 expected length: 17
    2018-06-03 10:39:53.480|Render thread>		  Tangents length: 0 expected length: 17
    2018-06-03 10:39:53.480|Render thread>		  Bitangents length: 0 expected length: 17
    2018-06-03 10:39:53.492|Render thread>	  Asset E:\Apps\Internet\Client\Steam\steamapps\common\MedievalEngineers\Content\Models\Environment\Bushes\HazelLarge_LOD1.mwm tries to overwrite material LeafyBranches_1 with different textures
    2018-06-03 10:39:53.495|Render thread>	  Asset Models\Environment\Bushes\BushWithBerries.mwm tries to overwrite material Bushes_02 with different textures
    2018-06-03 10:39:53.497|Render thread>	  Asset Models\Environment\Bushes\PlantWithHerbs.mwm tries to overwrite material Bushes_02 with different textures
    2018-06-03 10:39:53.499|Render thread>	  Asset Models\Environment\Farming\Flax.mwm tries to overwrite material FlaxAtlas with different textures
    2018-06-03 10:39:53.502|Render thread>	  Asset Models\Environment\Farming\Wheat_Grown.mwm tries to overwrite material 01 - Default with different textures
    2018-06-03 10:39:53.510|Render thread>	  Asset Models\Environment\Bushes\Mushrooms_LOD0.mwm tries to overwrite material Mushroom with different textures
    2018-06-03 10:39:53.520|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_00.mwm missing
    2018-06-03 10:39:53.521|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_01.mwm missing
    2018-06-03 10:39:53.521|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_02.mwm missing
    2018-06-03 10:39:53.522|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_03.mwm missing
    2018-06-03 10:39:53.522|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_04.mwm missing
    2018-06-03 10:39:53.523|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_05.mwm missing
    2018-06-03 10:39:53.523|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_06.mwm missing
    2018-06-03 10:39:53.524|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_07.mwm missing
    2018-06-03 10:39:53.524|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_08.mwm missing
    2018-06-03 10:39:53.525|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_09.mwm missing
    2018-06-03 10:39:53.525|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_10.mwm missing
    2018-06-03 10:39:53.526|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_11.mwm missing
    2018-06-03 10:39:53.526|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_12.mwm missing
    2018-06-03 10:39:53.527|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_13.mwm missing
    2018-06-03 10:39:53.527|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_14.mwm missing
    2018-06-03 10:39:53.528|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_15.mwm missing
    2018-06-03 10:39:53.528|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_16.mwm missing
    2018-06-03 10:39:53.529|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_17.mwm missing
    2018-06-03 10:39:53.529|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_18.mwm missing
    2018-06-03 10:39:53.530|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_19.mwm missing
    2018-06-03 10:39:53.530|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_20.mwm missing
    2018-06-03 10:39:53.531|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_21.mwm missing
    2018-06-03 10:39:53.531|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_22.mwm missing
    2018-06-03 10:39:53.532|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_23.mwm missing
    2018-06-03 10:39:53.532|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_24.mwm missing
    2018-06-03 10:39:53.533|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_25.mwm missing
    2018-06-03 10:39:53.533|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_26.mwm missing
    2018-06-03 10:39:53.534|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_27.mwm missing
    2018-06-03 10:39:53.534|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_28.mwm missing
    2018-06-03 10:39:53.535|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_29.mwm missing
    2018-06-03 10:39:53.535|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_30.mwm missing
    2018-06-03 10:39:53.536|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_31.mwm missing
    2018-06-03 10:39:53.536|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_32.mwm missing
    2018-06-03 10:39:53.537|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_33.mwm missing
    2018-06-03 10:39:53.537|Render thread>	  Mesh asset Models\Cubes\large\Inventory_Slot_34.mwm missing
    2018-06-03 10:39:53.757|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_00.mwm missing
    2018-06-03 10:39:53.757|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_00.mwm' cannot be loaded from file
    2018-06-03 10:39:53.757|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_01.mwm missing
    2018-06-03 10:39:53.757|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_01.mwm' cannot be loaded from file
    2018-06-03 10:39:53.757|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_02.mwm missing
    2018-06-03 10:39:53.757|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_02.mwm' cannot be loaded from file
    2018-06-03 10:39:53.758|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_03.mwm missing
    2018-06-03 10:39:53.758|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_03.mwm' cannot be loaded from file
    2018-06-03 10:39:53.758|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_04.mwm missing
    2018-06-03 10:39:53.758|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_04.mwm' cannot be loaded from file
    2018-06-03 10:39:53.758|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_05.mwm missing
    2018-06-03 10:39:53.758|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_05.mwm' cannot be loaded from file
    2018-06-03 10:39:53.758|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_06.mwm missing
    2018-06-03 10:39:53.758|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_06.mwm' cannot be loaded from file
    2018-06-03 10:39:53.759|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_07.mwm missing
    2018-06-03 10:39:53.759|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_07.mwm' cannot be loaded from file
    2018-06-03 10:39:53.759|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_08.mwm missing
    2018-06-03 10:39:53.759|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_08.mwm' cannot be loaded from file
    2018-06-03 10:39:53.759|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_09.mwm missing
    2018-06-03 10:39:53.759|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_09.mwm' cannot be loaded from file
    2018-06-03 10:39:53.759|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_10.mwm missing
    2018-06-03 10:39:53.759|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_10.mwm' cannot be loaded from file
    2018-06-03 10:39:53.759|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_11.mwm missing
    2018-06-03 10:39:53.759|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_11.mwm' cannot be loaded from file
    2018-06-03 10:39:53.760|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_12.mwm missing
    2018-06-03 10:39:53.760|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_12.mwm' cannot be loaded from file
    2018-06-03 10:39:53.760|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_13.mwm missing
    2018-06-03 10:39:53.760|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_13.mwm' cannot be loaded from file
    2018-06-03 10:39:53.760|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_14.mwm missing
    2018-06-03 10:39:53.760|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_14.mwm' cannot be loaded from file
    2018-06-03 10:39:53.760|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_15.mwm missing
    2018-06-03 10:39:53.760|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\stockpiles\inventory_slot_15.mwm' cannot be loaded from file
    2018-06-03 10:39:53.874|Render thread>	  Asset Models\Environment\Farming\Cabbage.mwm tries to overwrite material CabbageLeaf with different textures
    2018-06-03 10:39:53.879|Render thread>	  Asset Models\Environment\Rocks\TinOre.mwm tries to overwrite material TinOre with different textures
    2018-06-03 10:39:53.883|Render thread>	  Mesh asset Models\Props\Inventory_Slot_00.mwm missing
    2018-06-03 10:39:53.884|Render thread>	  Mesh asset Models\Props\Inventory_Slot_01.mwm missing
    2018-06-03 10:39:53.884|Render thread>	  Mesh asset Models\Props\Inventory_Slot_02.mwm missing
    2018-06-03 10:39:53.885|Render thread>	  Asset Models\Components\Antlers.mwm tries to overwrite material 07 - Default with different textures
    2018-06-03 10:39:53.949|Render thread>	  Mesh asset Models\Cubes\large\Mechanical\Inventory_Toolhead.mwm missing
    2018-06-03 10:39:53.952|Render thread>	  Asset E:\Apps\Internet\Client\Steam\steamapps\common\MedievalEngineers\Content\Models\Cubes\large\Mechanical\Millstone_subpart_LOD2.mwm tries to overwrite material DarkWood with different textures
    2018-06-03 10:39:54.213|Render thread>	  Asset Models\Components\StripsLeather.mwm tries to overwrite material TannedLeather with different textures
    2018-06-03 10:39:54.232|Render thread>	  Mesh asset Models\Cubes\Small\Inventory_Slot_00.mwm missing
    2018-06-03 10:39:54.233|Render thread>	  Mesh asset Models\Cubes\Small\Inventory_Slot_01.mwm missing
    2018-06-03 10:39:54.233|Render thread>	  Mesh asset Models\Cubes\Small\Inventory_Slot_02.mwm missing
    2018-06-03 10:39:54.234|Render thread>	  Mesh asset Models\Cubes\Small\Inventory_Slot_03.mwm missing
    2018-06-03 10:39:54.235|Render thread>	  Asset Models\Consumables\Salad.mwm tries to overwrite material LightWood_Small_01 with different textures
    2018-06-03 10:39:54.235|Render thread>	  Asset Models\Consumables\Salad.mwm tries to overwrite material Salad with different textures
    2018-06-03 10:39:54.264|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_00.mwm missing
    2018-06-03 10:39:54.264|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_00.mwm' cannot be loaded from file
    2018-06-03 10:39:54.265|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_01.mwm missing
    2018-06-03 10:39:54.265|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_01.mwm' cannot be loaded from file
    2018-06-03 10:39:54.265|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_02.mwm missing
    2018-06-03 10:39:54.265|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_02.mwm' cannot be loaded from file
    2018-06-03 10:39:54.265|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_03.mwm missing
    2018-06-03 10:39:54.265|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_03.mwm' cannot be loaded from file
    2018-06-03 10:39:54.265|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_04.mwm missing
    2018-06-03 10:39:54.265|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_04.mwm' cannot be loaded from file
    2018-06-03 10:39:54.266|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_05.mwm missing
    2018-06-03 10:39:54.266|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_05.mwm' cannot be loaded from file
    2018-06-03 10:39:54.266|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_06.mwm missing
    2018-06-03 10:39:54.266|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_06.mwm' cannot be loaded from file
    2018-06-03 10:39:54.266|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_07.mwm missing
    2018-06-03 10:39:54.266|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_07.mwm' cannot be loaded from file
    2018-06-03 10:39:54.266|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_08.mwm missing
    2018-06-03 10:39:54.266|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_08.mwm' cannot be loaded from file
    2018-06-03 10:39:54.266|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_09.mwm missing
    2018-06-03 10:39:54.266|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_09.mwm' cannot be loaded from file
    2018-06-03 10:39:54.267|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_10.mwm missing
    2018-06-03 10:39:54.267|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_10.mwm' cannot be loaded from file
    2018-06-03 10:39:54.267|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_11.mwm missing
    2018-06-03 10:39:54.267|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_11.mwm' cannot be loaded from file
    2018-06-03 10:39:54.267|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_12.mwm missing
    2018-06-03 10:39:54.267|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_12.mwm' cannot be loaded from file
    2018-06-03 10:39:54.267|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_13.mwm missing
    2018-06-03 10:39:54.267|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_13.mwm' cannot be loaded from file
    2018-06-03 10:39:54.267|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_14.mwm missing
    2018-06-03 10:39:54.268|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_14.mwm' cannot be loaded from file
    2018-06-03 10:39:54.268|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_15.mwm missing
    2018-06-03 10:39:54.268|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_15.mwm' cannot be loaded from file
    2018-06-03 10:39:54.268|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_16.mwm missing
    2018-06-03 10:39:54.268|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_16.mwm' cannot be loaded from file
    2018-06-03 10:39:54.268|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_17.mwm missing
    2018-06-03 10:39:54.268|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_17.mwm' cannot be loaded from file
    2018-06-03 10:39:54.268|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_18.mwm missing
    2018-06-03 10:39:54.268|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_18.mwm' cannot be loaded from file
    2018-06-03 10:39:54.269|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_19.mwm missing
    2018-06-03 10:39:54.269|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_19.mwm' cannot be loaded from file
    2018-06-03 10:39:54.269|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_20.mwm missing
    2018-06-03 10:39:54.269|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_20.mwm' cannot be loaded from file
    2018-06-03 10:39:54.269|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_21.mwm missing
    2018-06-03 10:39:54.269|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_21.mwm' cannot be loaded from file
    2018-06-03 10:39:54.269|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_22.mwm missing
    2018-06-03 10:39:54.269|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_22.mwm' cannot be loaded from file
    2018-06-03 10:39:54.269|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_23.mwm missing
    2018-06-03 10:39:54.269|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_23.mwm' cannot be loaded from file
    2018-06-03 10:39:54.270|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_24.mwm missing
    2018-06-03 10:39:54.270|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_24.mwm' cannot be loaded from file
    2018-06-03 10:39:54.270|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_25.mwm missing
    2018-06-03 10:39:54.270|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_25.mwm' cannot be loaded from file
    2018-06-03 10:39:54.270|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_26.mwm missing
    2018-06-03 10:39:54.270|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_26.mwm' cannot be loaded from file
    2018-06-03 10:39:54.270|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_27.mwm missing
    2018-06-03 10:39:54.270|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_27.mwm' cannot be loaded from file
    2018-06-03 10:39:54.270|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_28.mwm missing
    2018-06-03 10:39:54.270|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_28.mwm' cannot be loaded from file
    2018-06-03 10:39:54.271|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_29.mwm missing
    2018-06-03 10:39:54.271|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_29.mwm' cannot be loaded from file
    2018-06-03 10:39:54.271|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_30.mwm missing
    2018-06-03 10:39:54.271|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_30.mwm' cannot be loaded from file
    2018-06-03 10:39:54.271|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_31.mwm missing
    2018-06-03 10:39:54.271|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_31.mwm' cannot be loaded from file
    2018-06-03 10:39:54.271|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_32.mwm missing
    2018-06-03 10:39:54.271|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_32.mwm' cannot be loaded from file
    2018-06-03 10:39:54.271|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_33.mwm missing
    2018-06-03 10:39:54.272|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_33.mwm' cannot be loaded from file
    2018-06-03 10:39:54.272|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_34.mwm missing
    2018-06-03 10:39:54.272|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\inventory_slot_34.mwm' cannot be loaded from file
    2018-06-03 10:39:54.299|Render thread>	  Asset Models\Components\LinenString.mwm tries to overwrite material 01 - Default with different textures
    2018-06-03 10:39:54.331|Render thread>	  Asset Models\Components\Ink.mwm tries to overwrite material RoughWood01_Dark with different textures
    2018-06-03 10:39:54.331|Render thread>	  Asset Models\Components\Ink.mwm tries to overwrite material Dark_Liquid with different textures
    2018-06-03 10:39:54.331|Render thread>	  Asset Models\Components\Ink.mwm tries to overwrite material Quill with different textures
    2018-06-03 10:39:54.333|Render thread>	  Asset Models\Components\ClayJarLinseed.mwm tries to overwrite material ClayJarLinseedSymbol with different textures
    2018-06-03 10:39:54.346|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\props\inventory_slot_00.mwm missing
    2018-06-03 10:39:54.346|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\props\inventory_slot_00.mwm' cannot be loaded from file
    2018-06-03 10:39:54.346|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\props\inventory_slot_01.mwm missing
    2018-06-03 10:39:54.346|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\props\inventory_slot_01.mwm' cannot be loaded from file
    2018-06-03 10:39:54.347|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\props\inventory_slot_02.mwm missing
    2018-06-03 10:39:54.347|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\props\inventory_slot_02.mwm' cannot be loaded from file
    2018-06-03 10:39:54.358|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\mechanical\inventory_toolhead.mwm missing
    2018-06-03 10:39:54.358|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\large\mechanical\inventory_toolhead.mwm' cannot be loaded from file
    2018-06-03 10:39:54.405|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c0.mwm missing
    2018-06-03 10:39:54.405|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c0.mwm' cannot be loaded from file
    2018-06-03 10:39:54.405|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c2.mwm missing
    2018-06-03 10:39:54.405|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c2.mwm' cannot be loaded from file
    2018-06-03 10:39:54.405|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c3.mwm missing
    2018-06-03 10:39:54.405|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c3.mwm' cannot be loaded from file
    2018-06-03 10:39:54.406|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c4.mwm missing
    2018-06-03 10:39:54.406|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c4.mwm' cannot be loaded from file
    2018-06-03 10:39:54.406|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c5.mwm missing
    2018-06-03 10:39:54.406|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c5.mwm' cannot be loaded from file
    2018-06-03 10:39:54.406|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c6.mwm missing
    2018-06-03 10:39:54.406|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c6.mwm' cannot be loaded from file
    2018-06-03 10:39:54.406|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c1.mwm missing
    2018-06-03 10:39:54.406|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\housestoneroundedwall__c1.mwm' cannot be loaded from file
    2018-06-03 10:39:54.409|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\inventory_slot_00.mwm missing
    2018-06-03 10:39:54.409|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\inventory_slot_00.mwm' cannot be loaded from file
    2018-06-03 10:39:54.409|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\inventory_slot_01.mwm missing
    2018-06-03 10:39:54.409|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\inventory_slot_01.mwm' cannot be loaded from file
    2018-06-03 10:39:54.409|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\inventory_slot_02.mwm missing
    2018-06-03 10:39:54.409|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\inventory_slot_02.mwm' cannot be loaded from file
    2018-06-03 10:39:54.410|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\inventory_slot_03.mwm missing
    2018-06-03 10:39:54.410|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\cubes\small\inventory_slot_03.mwm' cannot be loaded from file
    2018-06-03 10:39:54.434|Render thread>	  Compressed texture with MipLevels <= 1: textures\particles\atlas_a_01.dds
    2018-06-03 10:39:54.463|Render thread>	  Compressed texture with MipLevels <= 1: textures\particles\atlas_b_01.dds
    2018-06-03 10:39:54.709|Render thread>	  Mesh asset Models\Props\Inventory_Slot_03.mwm missing
    2018-06-03 10:39:54.710|Render thread>	  Mesh asset Models\Props\Inventory_Slot_04.mwm missing
    2018-06-03 10:39:54.710|Render thread>	  Mesh asset Models\Props\Inventory_Slot_05.mwm missing
    2018-06-03 10:39:54.723|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\props\inventory_slot_03.mwm missing
    2018-06-03 10:39:54.723|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\props\inventory_slot_03.mwm' cannot be loaded from file
    2018-06-03 10:39:54.724|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\props\inventory_slot_04.mwm missing
    2018-06-03 10:39:54.724|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\props\inventory_slot_04.mwm' cannot be loaded from file
    2018-06-03 10:39:54.724|Worker Background 0> Mesh asset e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\props\inventory_slot_05.mwm missing
    2018-06-03 10:39:54.724|Worker Background 0> Mwm 'e:\apps\internet\client\steam\steamapps\common\medievalengineers\content\models\props\inventory_slot_05.mwm' cannot be loaded from file
    2018-06-03 10:40:01.191|Worker Background 0> Compressed texture with MipLevels <= 1: textures\particles\torch_fire_a.dds
    2018-06-03 10:40:47.931|Render thread>	  Asset Models\Characters\Basic\ME_deer.mwm tries to overwrite material Deer_doe with different textures
    2018-06-03 10:40:56.543|Render thread>	  Asset Models\Characters\Basic\ME_male.mwm tries to overwrite material Lower_body_mat with different textures
    2018-06-03 10:40:56.543|Render thread>	  Asset Models\Characters\Basic\ME_male.mwm tries to overwrite material Upper_body_face_mat with different textures
    2018-06-03 10:40:56.543|Render thread>	  Asset Models\Characters\Basic\ME_male.mwm tries to overwrite material Upper_body_shirt_mat with different textures
    2018-06-03 10:40:56.543|Render thread>	  Asset Models\Characters\Basic\ME_male.mwm tries to overwrite material Upper_body_leather_mat with different textures
    2018-06-03 10:40:56.543|Render thread>	  Asset Models\Characters\Basic\ME_male.mwm tries to overwrite material Upper_body_beard with different textures
    2018-06-03 10:42:40.108|Render thread>	  Asset E:\Apps\Internet\Client\Steam\steamapps\common\MedievalEngineers\Content\Models\Weapons\Torch_LOD1.mwm tries to overwrite material Torch with different textures
    2018-06-03 10:43:10.532|Render thread>	  Asset Models\Weapons\PickaxeCopper_OneHand.mwm tries to overwrite material CharacterTools with different textures
    2018-06-03 10:44:41.186|Render thread>	  Asset Models\Weapons\WoodenClub.mwm tries to overwrite material 07 - Default with different textures
    2018-06-03 10:55:38.846|Render thread>	  Asset Models\Components\Clay.mwm tries to overwrite material Clay with different textures
    
     
    Last edited: Jun 4, 2018
Thread Status:
This last post in this thread was made more than 31 days old.