Welcome to Keen Software House Forums! Log in or Sign up to interact with the KSH community.
  1. Hello Guest!
    Welcome to the Bug Report forum, please make sure you search for your problem before posting here. If you post a duplicate (that you post the same issue while other people have already done that before) you will be given a warning point which can eventually lead into account limitations !

    Here you can find a guide on how to post a good bug report thread.
    Space Engineers version --- Medieval Engineers version
  2. You are currently browsing our forum as a guest. Create your own forum account to access all forum functionality.

[DS] [1.184.2] Server crashing after recent patch (Edit: SP as well)

Discussion in 'Bug Reports' started by auge, Sep 28, 2017.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. auge Apprentice Engineer

    Messages:
    157
    As the title says, my dedicated server is crashing on load after the latest patch. This happens with and without mods.

    Issue: Server crashing when pressing "save & start" in the server configurator after about 1 minute, connecting is not possible

    Savefile: http://space-central.eu/BugTesting2.zip

    Logfile:

    Eventlog
    Code:
    - <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
    + <System>
      <Provider Name="Application Error" />
      <EventID Qualifiers="0">1000</EventID>
      <Level>2</Level>
      <Task>100</Task>
      <Keywords>0x80000000000000</Keywords>
      <TimeCreated SystemTime="2017-09-28T16:09:40.083157100Z" />
      <EventRecordID>372239</EventRecordID>
      <Channel>Application</Channel>
      <Computer>XFS-GAMES</Computer>
      <Security />
      </System>
    - <EventData>
      <Data>SpaceEngineersDedicated.exe</Data>
      <Data>1.0.0.0</Data>
      <Data>59cceffa</Data>
      <Data>clr.dll</Data>
      <Data>4.7.2110.0</Data>
      <Data>597bd642</Data>
      <Data>c00000fd</Data>
      <Data>000000000003eb11</Data>
      <Data>3884</Data>
      <Data>01d338741bf86b64</Data>
      <Data>C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\DedicatedServer64\SpaceEngineersDedicated.exe</Data>
      <Data>C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll</Data>
      <Data>a3c76e6b-94ec-454f-b0f5-46081e04ff46</Data>
      <Data />
      <Data />
      </EventData>
      </Event>
    


    SpaceEngineers.log
    Code:
    2017-09-28 17:47:31.935 - Thread:  6 ->  Log Started
    2017-09-28 17:47:31.937 - Thread:  6 ->  Timezone (local - UTC): 2h
    2017-09-28 17:47:31.937 - Thread:  6 ->  App Version: 01_184_200
    2017-09-28 17:47:31.937 - Thread:  6 ->  Steam build: Always true
    2017-09-28 17:47:31.937 - Thread:  6 ->  Is official: True [NO][IS][NAMP]
    2017-09-28 17:47:31.937 - Thread:  6 ->  Environment.ProcessorCount: 12
    2017-09-28 17:47:31.971 - Thread:  6 ->  Environment.OSVersion: Microsoft Windows Server 2016 Standard (Microsoft Windows NT 6.2.9200.0)
    2017-09-28 17:47:31.971 - Thread:  6 ->  Environment.CommandLine: "C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\DedicatedServer64\SpaceEngineersDedicated.exe"
    2017-09-28 17:47:31.971 - Thread:  6 ->  Environment.Is64BitProcess: True
    2017-09-28 17:47:31.971 - Thread:  6 ->  Environment.Is64BitOperatingSystem: True
    2017-09-28 17:47:31.972 - Thread:  6 ->  Environment.Version: 4.6.2 or later (394802)
    2017-09-28 17:47:31.972 - Thread:  6 ->  Environment.CurrentDirectory: C:\Windows\system32
    2017-09-28 17:47:32.988 - Thread:  6 ->  CPU Info: Intel(R) Xeon(R) CPU E5-1650 v2 @ 3.50GHz
    2017-09-28 17:47:32.988 - Thread:  6 ->  IntPtr.Size: 8
    2017-09-28 17:47:32.988 - Thread:  6 ->  Default Culture:
    2017-09-28 17:47:32.988 - Thread:  6 ->  Default UI Culture:
    2017-09-28 17:47:32.988 - Thread:  6 ->  IsAdmin: True
    2017-09-28 17:47:33.123 - Thread:  6 ->  MySandboxGame.Constructor() - START
    2017-09-28 17:47:33.126 - Thread:  6 ->    MyScreenManager()
    2017-09-28 17:47:33.126 - Thread:  6 ->    Game dir: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\DedicatedServer64
    2017-09-28 17:47:33.126 - Thread:  6 ->    Content dir: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content
    2017-09-28 17:47:33.127 - Thread:  6 ->    Found processor count: 12
    2017-09-28 17:47:33.127 - Thread:  6 ->    Using processor count: 12
    2017-09-28 17:47:34.651 - Thread:  6 ->    MyDefinitionManager.LoadScenarios() - START
    2017-09-28 17:47:34.656 - Thread:  6 ->        f3bdc8bc56e784f1641415f129570cea040063c1
    2017-09-28 17:47:35.172 - Thread:  6 ->        Loading scenarios
    2017-09-28 17:47:35.224 - Thread:  6 ->    MyDefinitionManager.LoadScenarios() - END
    2017-09-28 17:47:35.225 - Thread:  6 ->    Preallocate - START
    2017-09-28 17:47:35.227 - Thread:  6 ->        MySpaceBuildComponent - START
    2017-09-28 17:47:35.227 - Thread:  6 ->        MySpaceBuildComponent - END
    2017-09-28 17:47:35.227 - Thread:  6 ->        MySpaceWorldGenerator - START
    2017-09-28 17:47:35.240 - Thread:  6 ->        MySpaceWorldGenerator - END
    2017-09-28 17:47:35.240 - Thread:  6 ->        MyEntities - START
    2017-09-28 17:47:35.274 - Thread:  6 ->        MyEntities - END
    2017-09-28 17:47:35.274 - Thread:  6 ->        MyObjectBuilder_Base - START
    2017-09-28 17:47:35.274 - Thread:  6 ->        MyObjectBuilder_Base - END
    2017-09-28 17:47:35.274 - Thread:  6 ->        MyTransparentGeometry - START
    2017-09-28 17:47:35.284 - Thread:  6 ->        MyTransparentGeometry - END
    2017-09-28 17:47:35.284 - Thread:  6 ->        MyCubeGridDeformationTables - START
    2017-09-28 17:47:35.296 - Thread:  6 ->        MyCubeGridDeformationTables - END
    2017-09-28 17:47:35.296 - Thread:  6 ->        MyMath - START
    2017-09-28 17:47:35.296 - Thread:  6 ->        MyMath - END
    2017-09-28 17:47:35.296 - Thread:  6 ->        MySimpleObjectDraw - START
    2017-09-28 17:47:35.298 - Thread:  6 ->        MySimpleObjectDraw - END
    2017-09-28 17:47:35.309 - Thread:  6 ->        MyDefinitionManager - START
    2017-09-28 17:47:35.309 - Thread:  6 ->        MyDefinitionManager - END
    2017-09-28 17:47:35.309 - Thread:  6 ->        MyCubeGridDefinitions - START
    2017-09-28 17:47:35.380 - Thread:  6 ->        MyCubeGridDefinitions - END
    2017-09-28 17:47:35.380 - Thread:  6 ->        MyAIActionsParser - START
    2017-09-28 17:47:35.380 - Thread:  6 ->        MyAIActionsParser - END
    2017-09-28 17:47:35.380 - Thread:  6 ->        MyMultiplayerBase - START
    2017-09-28 17:47:35.380 - Thread:  6 ->        MyMultiplayerBase - END
    2017-09-28 17:47:35.380 - Thread:  6 ->        MyMultiplayerServerBase - START
    2017-09-28 17:47:35.380 - Thread:  6 ->        MyMultiplayerServerBase - END
    2017-09-28 17:47:35.380 - Thread:  6 ->        MyDedicatedServerBase - START
    2017-09-28 17:47:35.380 - Thread:  6 ->        MyDedicatedServerBase - END
    2017-09-28 17:47:35.380 - Thread:  6 ->        MyMultiplayerClientBase - START
    2017-09-28 17:47:35.380 - Thread:  6 ->        MyMultiplayerClientBase - END
    2017-09-28 17:47:35.380 - Thread:  6 ->        MyMultiplayerLobbyClient - START
    2017-09-28 17:47:35.380 - Thread:  6 ->        MyMultiplayerLobbyClient - END
    2017-09-28 17:47:35.380 - Thread:  6 ->        MyServerDebugCommands - START
    2017-09-28 17:47:35.387 - Thread:  6 ->        MyServerDebugCommands - END
    2017-09-28 17:47:35.387 - Thread:  6 ->        MyClientDebugCommands - START
    2017-09-28 17:47:35.388 - Thread:  6 ->        MyClientDebugCommands - END
    2017-09-28 17:47:35.388 - Thread:  6 ->        MyMultiplayerClient - START
    2017-09-28 17:47:35.388 - Thread:  6 ->        MyMultiplayerClient - END
    2017-09-28 17:47:35.388 - Thread:  6 ->        MyMultiplayerLobby - START
    2017-09-28 17:47:35.388 - Thread:  6 ->        MyMultiplayerLobby - END
    2017-09-28 17:47:35.388 - Thread:  6 ->        MyDedicatedServer - START
    2017-09-28 17:47:35.388 - Thread:  6 ->        MyDedicatedServer - END
    2017-09-28 17:47:35.388 - Thread:  6 ->        MyAiTargetManager - START
    2017-09-28 17:47:35.389 - Thread:  6 ->        MyAiTargetManager - END
    2017-09-28 17:47:35.389 - Thread:  6 ->        MyEntityComponentsDebugDraw - START
    2017-09-28 17:47:35.389 - Thread:  6 ->        MyEntityComponentsDebugDraw - END
    2017-09-28 17:47:35.389 - Thread:  6 ->        MyChatHistory - START
    2017-09-28 17:47:35.389 - Thread:  6 ->        MyChatHistory - END
    2017-09-28 17:47:35.389 - Thread:  6 ->        MySyncDestructions - START
    2017-09-28 17:47:35.389 - Thread:  6 ->        MySyncDestructions - END
    2017-09-28 17:47:35.389 - Thread:  6 ->        MyGuiIngameScriptsPage - START
    2017-09-28 17:47:35.427 - Thread:  6 ->        MyGuiIngameScriptsPage - END
    2017-09-28 17:47:35.427 - Thread:  6 ->        MyGuiScreenAdminMenu - START
    2017-09-28 17:47:35.428 - Thread:  6 ->        MyGuiScreenAdminMenu - END
    2017-09-28 17:47:35.428 - Thread:  6 ->        MyCommandCharacter - START
    2017-09-28 17:47:35.430 - Thread:  6 ->        MyCommandCharacter - END
    2017-09-28 17:47:35.430 - Thread:  6 ->        MyCommandConsole - START
    2017-09-28 17:47:35.431 - Thread:  6 ->        MyCommandConsole - END
    2017-09-28 17:47:35.431 - Thread:  6 ->        MyCommandEntity - START
    2017-09-28 17:47:35.433 - Thread:  6 ->        MyCommandEntity - END
    2017-09-28 17:47:35.433 - Thread:  6 ->        MySyncScenario - START
    2017-09-28 17:47:35.433 - Thread:  6 ->        MySyncScenario - END
    2017-09-28 17:47:35.433 - Thread:  6 ->        MySyncEntity - START
    2017-09-28 17:47:35.433 - Thread:  6 ->        MySyncEntity - END
    2017-09-28 17:47:35.433 - Thread:  6 ->    Preallocate - END
    2017-09-28 17:47:35.472 - Thread:  6 ->    Bind IP : 148.251.23.155:27034
    2017-09-28 17:47:39.639 - Thread:  6 ->    Server successfully started
    2017-09-28 17:47:39.639 - Thread:  6 ->    Product name: Space Engineers
    2017-09-28 17:47:39.639 - Thread:  6 ->    Desc: Space Engineers
    2017-09-28 17:47:39.639 - Thread:  6 ->    Public IP: 148.251.23.155
    2017-09-28 17:47:39.639 - Thread:  6 ->    Steam ID: 90111278942073861
    2017-09-28 17:47:39.653 - Thread:  6 ->    MyCampaignManager.Constructor() - START
    2017-09-28 17:47:39.695 - Thread:  6 ->    MyCampaignManager.Constructor() - END
    2017-09-28 17:47:39.695 - Thread:  6 ->  MySandboxGame.Constructor() - END
    2017-09-28 17:47:39.696 - Thread:  6 ->  MySandboxGame.Initialize() - START
    2017-09-28 17:47:39.714 - Thread:  6 ->    MyGuiGameControlsHelpers()
    2017-09-28 17:47:39.755 - Thread:  6 ->    Havok: Physics.Init
    2017-09-28 17:47:39.755 - Thread:  6 ->    Havok: Version: Release(0), 1800, [S]
    2017-09-28 17:47:39.758 - Thread:  6 ->    HkGameName: SpaceEngineers Release
    2017-09-28 17:47:39.779 - Thread:  6 ->    MySandboxGame.LoadData() - START
    2017-09-28 17:47:39.780 - Thread:  6 ->        MyDefinitionManager.PreloadDefinitions() - START
    2017-09-28 17:47:39.895 - Thread:  6 ->        MyDefinitionManager.PreloadDefinitions() - END
    2017-09-28 17:47:39.966 - Thread:  6 ->    MySandboxGame.LoadData() - END
    2017-09-28 17:47:40.174 - Thread:  17 ->  MyDefinitionManager.PrepareBaseDefinitions() - START
    2017-09-28 17:47:42.692 - Thread:  6 ->    Downloading world mods - START
    2017-09-28 17:47:42.692 - Thread:  6 ->    Downloading world mods - END
    2017-09-28 17:47:42.712 - Thread:  6 ->    Loading session: C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning
    2017-09-28 17:47:43.300 - Thread:  17 ->  MyDefinitionManager.PrepareBaseDefinitions() - END
    2017-09-28 17:47:43.613 - Thread:  6 ->    GC Memory: 75,499,640 B
    2017-09-28 17:47:43.615 - Thread:  6 ->    Process Memory: 229,314,560 B
    2017-09-28 17:47:45.173 - Thread:  6 ->    MyScriptManager.LoadData() - START
    2017-09-28 17:47:45.178 - Thread:  6 ->    MyScriptManager.LoadData() - END
    2017-09-28 17:47:45.184 - Thread:  6 ->    MyDefinitionManager.LoadData() - START
    2017-09-28 17:47:45.185 - Thread:  6 ->    MyDefinitionManager.LoadScenarios() - START
    2017-09-28 17:47:45.186 - Thread:  6 ->        f3bdc8bc56e784f1641415f129570cea040063c1
    2017-09-28 17:47:45.325 - Thread:  6 ->        Loading scenarios
    2017-09-28 17:47:45.325 - Thread:  6 ->    MyDefinitionManager.LoadScenarios() - END
    2017-09-28 17:47:45.346 - Thread:  6 ->        Loading grid creators
    2017-09-28 17:47:45.348 - Thread:  6 ->        Loading stat definitions
    2017-09-28 17:47:45.350 - Thread:  6 ->        Loading sound categories
    2017-09-28 17:47:45.352 - Thread:  6 ->        Loading ship sound groups
    2017-09-28 17:47:45.375 - Thread:  6 ->        Loading ship sound groups
    2017-09-28 17:47:45.375 - Thread:  6 ->        Loading shadow textures definitions
    2017-09-28 17:47:45.378 - Thread:  6 ->        Loading resource distribution groups
    2017-09-28 17:47:45.387 - Thread:  6 ->        Loading pirate antennas
    2017-09-28 17:47:45.390 - Thread:  6 ->        Loading physical material properties
    2017-09-28 17:47:45.399 - Thread:  6 ->        Loading physical items
    2017-09-28 17:47:45.405 - Thread:  6 ->        Loading LCD texture categories
    2017-09-28 17:47:45.436 - Thread:  6 ->        Loading physical items
    2017-09-28 17:47:45.442 - Thread:  6 ->        Loading event definitions
    2017-09-28 17:47:45.444 - Thread:  6 ->        Loading gas property definitions
    2017-09-28 17:47:45.445 - Thread:  6 ->        Loading flare definitions
    2017-09-28 17:47:45.447 - Thread:  6 ->        Loading container types
    2017-09-28 17:47:45.449 - Thread:  6 ->        Loading configuration
    2017-09-28 17:47:45.451 - Thread:  6 ->        Loading components
    2017-09-28 17:47:45.452 - Thread:  6 ->        Loading character definitions
    2017-09-28 17:47:45.466 - Thread:  6 ->        Loading character definitions
    2017-09-28 17:47:45.471 - Thread:  6 ->        Loading agent definitions
    2017-09-28 17:47:45.474 - Thread:  6 ->        Loading blueprints
    2017-09-28 17:47:45.476 - Thread:  6 ->        Loading blueprint classes
    2017-09-28 17:47:45.478 - Thread:  6 ->        Loading blueprint class entries
    2017-09-28 17:47:45.479 - Thread:  6 ->        Loading category classes
    2017-09-28 17:47:45.480 - Thread:  6 ->        Loading sound definitions
    2017-09-28 17:47:45.481 - Thread:  6 ->        Loading sound definitions
    2017-09-28 17:47:45.482 - Thread:  6 ->        Loading sound definitions
    2017-09-28 17:47:45.482 - Thread:  6 ->        Loading sound definitions
    2017-09-28 17:47:45.482 - Thread:  6 ->        Loading sound definitions
    2017-09-28 17:47:45.483 - Thread:  6 ->        Loading animations
    2017-09-28 17:47:45.487 - Thread:  6 ->        Loading animations
    2017-09-28 17:47:45.487 - Thread:  6 ->        Loading ammo definitions
    2017-09-28 17:47:45.489 - Thread:  6 ->        Loading ammo magazines
    2017-09-28 17:47:45.491 - Thread:  6 ->        Loading behaviors
    2017-09-28 17:47:45.520 - Thread:  6 ->        Loading voxel map storage definitions
    2017-09-28 17:47:45.522 - Thread:  6 ->        Loading transparent material properties
    2017-09-28 17:47:45.523 - Thread:  6 ->        Loading factions
    2017-09-28 17:47:45.526 - Thread:  6 ->        Loading environment items entries
    2017-09-28 17:47:45.530 - Thread:  6 ->        Loading component containers
    2017-09-28 17:47:45.533 - Thread:  6 ->        Loading entity components
    2017-09-28 17:47:45.541 - Thread:  6 ->        Loading emissive color definitions
    2017-09-28 17:47:45.546 - Thread:  6 ->        Loading emissive color default states
    2017-09-28 17:47:45.548 - Thread:  6 ->        Loading edges
    2017-09-28 17:47:45.549 - Thread:  6 ->        Loading drone behaviors
    2017-09-28 17:47:45.553 - Thread:  6 ->        Loading decal global definitions
    2017-09-28 17:47:45.553 - Thread:  6 ->        Loading decal definitions
    2017-09-28 17:47:45.557 - Thread:  6 ->        Loading environment items entries
    2017-09-28 17:47:45.557 - Thread:  6 ->        Loading debris
    2017-09-28 17:47:45.559 - Thread:  6 ->        Loading curve definitions
    2017-09-28 17:47:45.562 - Thread:  6 ->        Loading block positions
    2017-09-28 17:47:45.567 - Thread:  6 ->        Loading voxel material definitions
    2017-09-28 17:47:45.570 - Thread:  6 ->        Loading voxel material definitions
    2017-09-28 17:47:45.574 - Thread:  6 ->        Loading particle effect definitions
    2017-09-28 17:47:45.678 - Thread:  6 ->        Loading physical material properties
    2017-09-28 17:47:45.684 - Thread:  6 ->        Audio effects definitions
    2017-09-28 17:47:45.688 - Thread:  6 ->        Loading environment item definitions
    2017-09-28 17:47:45.695 - Thread:  6 ->        Loading environment items definitions
    2017-09-28 17:47:45.697 - Thread:  6 ->        Loading environment items definitions
    2017-09-28 17:47:45.697 - Thread:  6 ->        Loading weapon definitions
    2017-09-28 17:47:45.704 - Thread:  6 ->        Loading cube blocks
    2017-09-28 17:47:45.852 - Thread:  6 ->        Created block definitions
    2017-09-28 17:47:45.868 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
    2017-09-28 17:47:45.870 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
    2017-09-28 17:47:45.871 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
    2017-09-28 17:47:45.872 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc
    2017-09-28 17:47:45.873 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
    2017-09-28 17:47:45.874 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
    2017-09-28 17:47:45.875 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
    2017-09-28 17:47:45.875 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
    2017-09-28 17:47:45.875 - Thread:  6 ->        Loading prefab: C:\Gameserver\Live\spaceengineers\Fynn\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
    2017-09-28 17:47:45.876 - Thread:  6 ->        Loading spawn groups
    2017-09-28 17:47:45.881 - Thread:  6 ->        Loading respawn ships
    2017-09-28 17:47:45.882 - Thread:  6 ->        Loading drop containers
    2017-09-28 17:47:45.885 - Thread:  6 ->        List of used mods (0) - START
    2017-09-28 17:47:45.885 - Thread:  6 ->        List of used mods - END
    2017-09-28 17:47:45.993 - Thread:  6 ->    MyDefinitionManager.LoadData() - END
    2017-09-28 17:47:45.998 - Thread:  6 ->    Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2017-09-28 17:47:46.015 - Thread:  6 ->    Registered modules from: Sandbox.Graphics, Version=0.1.6480.24886, Culture=neutral, PublicKeyToken=null
    2017-09-28 17:47:46.016 - Thread:  6 ->    Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2017-09-28 17:47:46.016 - Thread:  6 ->    Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2017-09-28 17:47:46.027 - Thread:  6 ->    Registered modules from: Sandbox.Game, Version=0.1.6480.24893, Culture=neutral, PublicKeyToken=null
    2017-09-28 17:47:46.267 - Thread:  6 ->    Loading Procedural World Generator: Seed = '924687346' = 924687346, Density = 0.35
    2017-09-28 17:47:46.301 - Thread:  6 ->    MyExplosions.LoadData() - START
    2017-09-28 17:47:46.308 - Thread:  6 ->    MyExplosions.LoadData() - END
    2017-09-28 17:47:46.309 - Thread:  6 ->    MyMissiles.LoadContent() - START
    2017-09-28 17:47:46.309 - Thread:  6 ->    MyMissiles.LoadContent() - END
    2017-09-28 17:47:46.312 - Thread:  6 ->    Pre-loading neutral ship spawn groups...
    2017-09-28 17:47:46.312 - Thread:  6 ->    End pre-loading neutral ship spawn groups.
    2017-09-28 17:47:46.312 - Thread:  6 ->    MyLights.LoadData() - START
    2017-09-28 17:47:46.314 - Thread:  6 ->    MyLights.LoadData() - END
    2017-09-28 17:47:46.412 - Thread:  6 ->    Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
    2017-09-28 17:47:46.525 - Thread:  6 ->    Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000-17 storage?:False
    2017-09-28 17:47:46.529 - Thread:  6 ->    Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\EarthLike-1779144428d120000-17.vx2'
    2017-09-28 17:47:47.531 - Thread:  16 ->  Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\P(EarthLike-1779144428d120000)S(281476033675291)A(G(StoneCoverageIronCore)M(EarthDesertArea)__7)-0.vx2'
    2017-09-28 17:47:47.562 - Thread:  16 ->  Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\P(EarthLike-1779144428d120000)S(281476016898075)A(G(StoneCoverageIronCore)M(EarthDesertArea)__6)-0.vx2'
    2017-09-28 17:47:47.563 - Thread:  16 ->  Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\P(EarthLike-1779144428d120000)S(281475916234775)A(G(StoneCoverageIronCore)M(EarthDesertArea)__44)-0.vx2'
    2017-09-28 17:47:47.565 - Thread:  16 ->  Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\P(EarthLike-1779144428d120000)S(281476050452505)A(G(StoneCoverageIronCore)M(EarthDesertArea)__24)-0.vx2'
    2017-09-28 17:47:48.339 - Thread:  6 ->    Info: Planet generator name: EarthLike
    2017-09-28 17:47:48.346 - Thread:  6 ->    Info: Planet init values: Planet init arguments:
    Storage name: EarthLike-1779144428d120000-17
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
    Radius: 0
    AtmosphereRadius: 105000
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 1
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
      EnvironmentId = <null>
      EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
      HasAtmosphere = True
      CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
      PlanetMaps = VRage.Game.MyPlanetMaps
      HillParams = Range[-0.01, 0.12]
      MaterialsMaxDepth = Range[4000, 4000]
      MaterialsMinDepth = Range[20, 20]
      OreMappings = VRage.Game.MyPlanetOreMapping[]
      GravityFalloffPower = 7
      HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
      SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
      DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
      DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
      DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
      SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
      MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
      MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
      MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
      SurfaceGravity = 1
      AtmosphereHeight = 0
      SectorDensity = 0.0017
      Atmosphere = VRage.Game.MyPlanetAtmosphere
      AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
      MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
      FolderName = EarthLike
      Detail = VRage.Game.MyPlanetSurfaceDetail
      AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
      NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
      EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
      Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
      DisplayNameEnum = <null>
      DescriptionEnum = <null>
      DisplayNameString = <null>
      DescriptionString = <null>
      Icons = <null>
      Enabled = True
      Public = True
      AvailableInSurvival = True
      Context = VRage.Game.MyModContext
      DisplayNameText = <null>
      DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-09-28 17:47:48.370 - Thread:  6 ->    Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
    2017-09-28 17:47:48.370 - Thread:  6 ->    Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\Moon-1353915701d19000.vx2'
    2017-09-28 17:47:49.482 - Thread:  6 ->    Info: Planet generator name: Moon
    2017-09-28 17:47:49.483 - Thread:  6 ->    Info: Planet init values: Planet init arguments:
    Storage name: Moon-1353915701d19000
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:0 Y:120000 Z:-130000}
    Radius: 0
    AtmosphereRadius: 16625
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: False
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 0.25
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
      EnvironmentId = <null>
      EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
      HasAtmosphere = False
      CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
      PlanetMaps = VRage.Game.MyPlanetMaps
      HillParams = Range[-0.03, 0.03]
      MaterialsMaxDepth = Range[4000, 4000]
      MaterialsMinDepth = Range[20, 20]
      OreMappings = VRage.Game.MyPlanetOreMapping[]
      GravityFalloffPower = 7
      HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
      SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
      DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
      DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
      DefaultSubSurfaceMaterial = <null>
      SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
      MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
      MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
      MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
      SurfaceGravity = 0.25
      AtmosphereHeight = 0
      SectorDensity = 0.0017
      Atmosphere = VRage.Game.MyPlanetAtmosphere
      AtmosphereSettings = <null>
      MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
      FolderName = Moon
      Detail = VRage.Game.MyPlanetSurfaceDetail
      AnimalSpawnInfo = <null>
      NightAnimalSpawnInfo = <null>
      EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
      Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
      DisplayNameEnum = <null>
      DescriptionEnum = <null>
      DisplayNameString = <null>
      DescriptionString = <null>
      Icons = <null>
      Enabled = True
      Public = True
      AvailableInSurvival = True
      Context = VRage.Game.MyModContext
      DisplayNameText = <null>
      DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-09-28 17:47:49.483 - Thread:  6 ->    Planet init info - MutableStorage:True StorageName:Alien-291759539d120000-3 storage?:False
    2017-09-28 17:47:49.483 - Thread:  6 ->    Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\Alien-291759539d120000-3.vx2'
    2017-09-28 17:47:50.849 - Thread:  6 ->    Info: Planet generator name: Alien
    2017-09-28 17:47:50.850 - Thread:  6 ->    Info: Planet init values: Planet init arguments:
    Storage name: Alien-291759539d120000-3
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:0 Y:0 Z:5600000}
    Radius: 0
    AtmosphereRadius: 105000
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 1.1
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
      EnvironmentId = <null>
      EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
      HasAtmosphere = True
      CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
      PlanetMaps = VRage.Game.MyPlanetMaps
      HillParams = Range[-0.01, 0.12]
      MaterialsMaxDepth = Range[4000, 4000]
      MaterialsMinDepth = Range[20, 20]
      OreMappings = VRage.Game.MyPlanetOreMapping[]
      GravityFalloffPower = 7
      HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
      SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
      DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
      DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
      DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
      SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
      MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
      MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
      MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
      SurfaceGravity = 1.1
      AtmosphereHeight = 0
      SectorDensity = 0.0017
      Atmosphere = VRage.Game.MyPlanetAtmosphere
      AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
      MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
      FolderName = Alien
      Detail = VRage.Game.MyPlanetSurfaceDetail
      AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
      NightAnimalSpawnInfo = <null>
      EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
      Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
      DisplayNameEnum = <null>
      DescriptionEnum = <null>
      DisplayNameString = <null>
      DescriptionString = <null>
      Icons = <null>
      Enabled = True
      Public = True
      AvailableInSurvival = True
      Context = VRage.Game.MyModContext
      DisplayNameText = <null>
      DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-09-28 17:47:50.850 - Thread:  6 ->    Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
    2017-09-28 17:47:50.850 - Thread:  6 ->    Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\Titan-2124704365d19000.vx2'
    2017-09-28 17:47:51.752 - Thread:  6 ->    Info: Planet generator name: Titan
    2017-09-28 17:47:51.752 - Thread:  6 ->    Info: Planet init values: Planet init arguments:
    Storage name: Titan-2124704365d19000
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:20000 Y:210000 Z:5780000}
    Radius: 0
    AtmosphereRadius: 16625
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 0.25
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
      EnvironmentId = <null>
      EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
      HasAtmosphere = True
      CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
      PlanetMaps = VRage.Game.MyPlanetMaps
      HillParams = Range[-0.03, 0.03]
      MaterialsMaxDepth = Range[4000, 4000]
      MaterialsMinDepth = Range[20, 20]
      OreMappings = VRage.Game.MyPlanetOreMapping[]
      GravityFalloffPower = 7
      HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
      SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
      DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
      DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
      DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
      SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
      MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
      MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
      MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
      SurfaceGravity = 0.25
      AtmosphereHeight = 0
      SectorDensity = 0.0017
      Atmosphere = VRage.Game.MyPlanetAtmosphere
      AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
      MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
      FolderName = Titan
      Detail = VRage.Game.MyPlanetSurfaceDetail
      AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
      NightAnimalSpawnInfo = <null>
      EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
      Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
      DisplayNameEnum = <null>
      DescriptionEnum = <null>
      DisplayNameString = <null>
      DescriptionString = <null>
      Icons = <null>
      Enabled = True
      Public = True
      AvailableInSurvival = True
      Context = VRage.Game.MyModContext
      DisplayNameText = <null>
      DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-09-28 17:47:51.753 - Thread:  6 ->    Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000-1 storage?:False
    2017-09-28 17:47:51.753 - Thread:  6 ->    Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\Mars-2044023682d120000-1.vx2'
    2017-09-28 17:47:52.885 - Thread:  16 ->  Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\P(Alien-291759539d120000)S(1407375789523011)A(alienrockyterrain_snowtop_largestone__17).vx2'
    2017-09-28 17:47:52.891 - Thread:  16 ->  Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\P(Alien-291759539d120000)S(1407375890186313)A(alienrockyterrain_snowtop_largestone__18)-0.vx2'
    2017-09-28 17:47:52.940 - Thread:  6 ->    Info: Planet generator name: Mars
    2017-09-28 17:47:52.941 - Thread:  6 ->    Info: Planet init values: Planet init arguments:
    Storage name: Mars-2044023682d120000-1
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:900000 Y:0 Z:1500000}
    Radius: 0
    AtmosphereRadius: 105000
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 0.9
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
      EnvironmentId = <null>
      EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
      HasAtmosphere = True
      CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
      PlanetMaps = VRage.Game.MyPlanetMaps
      HillParams = Range[-0.01, 0.12]
      MaterialsMaxDepth = Range[4000, 4000]
      MaterialsMinDepth = Range[20, 20]
      OreMappings = VRage.Game.MyPlanetOreMapping[]
      GravityFalloffPower = 7
      HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
      SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
      DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
      DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
      DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
      SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
      MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
      MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
      MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
      SurfaceGravity = 0.9
      AtmosphereHeight = 0
      SectorDensity = 0.0017
      Atmosphere = VRage.Game.MyPlanetAtmosphere
      AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
      MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
      FolderName = Mars
      Detail = VRage.Game.MyPlanetSurfaceDetail
      AnimalSpawnInfo = <null>
      NightAnimalSpawnInfo = <null>
      EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
      Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
      DisplayNameEnum = <null>
      DescriptionEnum = <null>
      DisplayNameString = <null>
      DescriptionString = <null>
      Icons = <null>
      Enabled = True
      Public = True
      AvailableInSurvival = True
      Context = VRage.Game.MyModContext
      DisplayNameText = <null>
      DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-09-28 17:47:52.941 - Thread:  6 ->    Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
    2017-09-28 17:47:52.941 - Thread:  6 ->    Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\Europa-595048092d19000.vx2'
    2017-09-28 17:47:52.950 - Thread:  16 ->  Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\Asteroid_-4_0_6_6_1282066349.vx2'
    2017-09-28 17:47:53.343 - Thread:  16 ->  Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\P(Alien-291759539d120000)S(1407375604973577)A(G(StoneCoverageIronCore)M(AlienForestArea)__109)-0.vx2'
    2017-09-28 17:47:53.344 - Thread:  16 ->  Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\Asteroid_-4_0_6_9_1060178257.vx2'
    2017-09-28 17:47:53.346 - Thread:  16 ->  Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\Asteroid_-4_0_6_4_1168086081.vx2'
    2017-09-28 17:47:53.348 - Thread:  16 ->  Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\Asteroid_-4_0_6_0_1313768269.vx2'
    2017-09-28 17:47:53.731 - Thread:  16 ->  Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\Asteroid_-5_-1_5_1_1118643329.vx2'
    2017-09-28 17:47:53.987 - Thread:  6 ->    Info: Planet generator name: Europa
    2017-09-28 17:47:53.987 - Thread:  6 ->    Info: Planet init values: Planet init arguments:
    Storage name: Europa-595048092d19000
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:900000 Y:0 Z:1600000}
    Radius: 0
    AtmosphereRadius: 16625
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 0.25
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
      EnvironmentId = <null>
      EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
      HasAtmosphere = True
      CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
      PlanetMaps = VRage.Game.MyPlanetMaps
      HillParams = Range[-0.03, 0.06]
      MaterialsMaxDepth = Range[4000, 4000]
      MaterialsMinDepth = Range[20, 20]
      OreMappings = VRage.Game.MyPlanetOreMapping[]
      GravityFalloffPower = 7
      HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
      SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
      DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
      DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
      DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
      SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
      MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
      MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
      MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
      SurfaceGravity = 0.25
      AtmosphereHeight = 0
      SectorDensity = 0.0017
      Atmosphere = VRage.Game.MyPlanetAtmosphere
      AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
      MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
      FolderName = Europa
      Detail = VRage.Game.MyPlanetSurfaceDetail
      AnimalSpawnInfo = <null>
      NightAnimalSpawnInfo = <null>
      EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
      Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
      DisplayNameEnum = <null>
      DescriptionEnum = <null>
      DisplayNameString = <null>
      DescriptionString = <null>
      Icons = <null>
      Enabled = True
      Public = True
      AvailableInSurvival = True
      Context = VRage.Game.MyModContext
      DisplayNameText = <null>
      DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2017-09-28 17:47:53.987 - Thread:  6 ->    Loading voxel storage from file 'C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\P(EarthLike-1779144428d120000)S(281476117561365)A(G(StoneCoverageIronCore)M(EarthDesertArea)__1)-0.vx2'
    2017-09-28 17:47:54.554 - Thread:  6 ->    Checkpoint.CameraAttachedTo: 0
    2017-09-28 17:47:54.554 - Thread:  6 ->    ERROR: Camera entity from checkpoint does not exists!
    2017-09-28 17:47:54.597 - Thread:  6 ->    MySession.Static.LogSettings - START
    2017-09-28 17:47:54.597 - Thread:  6 ->        Name = AnewBeginning
    2017-09-28 17:47:54.597 - Thread:  6 ->        Description =
    2017-09-28 17:47:54.598 - Thread:  6 ->        GameDateTime = 01/05/2081 22:48:18
    2017-09-28 17:47:54.598 - Thread:  6 ->        Password =
    2017-09-28 17:47:54.598 - Thread:  6 ->        CurrentPath = C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning
    2017-09-28 17:47:54.598 - Thread:  6 ->        WorkshopId =
    2017-09-28 17:47:54.598 - Thread:  6 ->        CameraController = Sandbox.Engine.Utils.MySpectatorCameraController
    2017-09-28 17:47:54.598 - Thread:  6 ->        ThumbPath = C:\ProgramData\SpaceEngineersDedicated\Bugtesting\Saves\AnewBeginning\thumb.jpg
    2017-09-28 17:47:54.600 - Thread:  6 ->        Settings:
    2017-09-28 17:47:54.600 - Thread:  6 ->          GameMode = Survival
    2017-09-28 17:47:54.600 - Thread:  6 ->          MaxPlayers = 24
    2017-09-28 17:47:54.600 - Thread:  6 ->          OnlineMode = PUBLIC
    2017-09-28 17:47:54.600 - Thread:  6 ->          AutoHealing = True
    2017-09-28 17:47:54.600 - Thread:  6 ->          WeaponsEnabled = True
    2017-09-28 17:47:54.600 - Thread:  6 ->          ThrusterDamage = True
    2017-09-28 17:47:54.600 - Thread:  6 ->          EnableSpectator = False
    2017-09-28 17:47:54.600 - Thread:  6 ->          EnableCopyPaste = False
    2017-09-28 17:47:54.600 - Thread:  6 ->          MaxFloatingObjects = 56
    2017-09-28 17:47:54.600 - Thread:  6 ->          MaxGridSize = 500000
    2017-09-28 17:47:54.600 - Thread:  6 ->          MaxBlocksPerPlayer = 1000000
    2017-09-28 17:47:54.600 - Thread:  6 ->          CargoShipsEnabled = False
    2017-09-28 17:47:54.600 - Thread:  6 ->          EnvironmentHostility = SAFE
    2017-09-28 17:47:54.601 - Thread:  6 ->          ShowPlayerNamesOnHud = True
    2017-09-28 17:47:54.601 - Thread:  6 ->          InventorySizeMultiplier = 10
    2017-09-28 17:47:54.601 - Thread:  6 ->          RefinerySpeedMultiplier = 8
    2017-09-28 17:47:54.601 - Thread:  6 ->          AssemblerSpeedMultiplier = 6
    2017-09-28 17:47:54.601 - Thread:  6 ->          AssemblerEfficiencyMultiplier = 3
    2017-09-28 17:47:54.601 - Thread:  6 ->          WelderSpeedMultiplier = 4
    2017-09-28 17:47:54.601 - Thread:  6 ->          GrinderSpeedMultiplier = 1.5
    2017-09-28 17:47:54.601 - Thread:  6 ->          ClientCanSave = False
    2017-09-28 17:47:54.601 - Thread:  6 ->          HackSpeedMultiplier = 0.22
    2017-09-28 17:47:54.601 - Thread:  6 ->          PermanentDeath = False
    2017-09-28 17:47:54.601 - Thread:  6 ->          DestructibleBlocks =  True
    2017-09-28 17:47:54.601 - Thread:  6 ->          EnableScripts =  True
    2017-09-28 17:47:54.601 - Thread:  6 ->          AutoSaveInMinutes = 20
    2017-09-28 17:47:54.601 - Thread:  6 ->          SpawnShipTimeMultiplier = 0.5
    2017-09-28 17:47:54.601 - Thread:  6 ->          ProceduralDensity = 0.35
    2017-09-28 17:47:54.601 - Thread:  6 ->          ProceduralSeed = 924687346
    2017-09-28 17:47:54.601 - Thread:  6 ->          DestructibleBlocks = True
    2017-09-28 17:47:54.601 - Thread:  6 ->          EnableIngameScripts = True
    2017-09-28 17:47:54.601 - Thread:  6 ->          ViewDistance = 15000
    2017-09-28 17:47:54.601 - Thread:  6 ->          Voxel destruction = True
    2017-09-28 17:47:54.601 - Thread:  6 ->          EnableStructuralSimulation = False
    2017-09-28 17:47:54.601 - Thread:  6 ->          MaxActiveFracturePieces = 50
    2017-09-28 17:47:54.601 - Thread:  6 ->          EnableContainerDropsTrue
    2017-09-28 17:47:54.601 - Thread:  6 ->          MinDropContainerRespawnTime5
    2017-09-28 17:47:54.601 - Thread:  6 ->          MaxDropContainerRespawnTime20
    2017-09-28 17:47:54.601 - Thread:  6 ->    MySession.Static.LogSettings - END
    2017-09-28 17:47:54.669 - Thread:  6 ->    Session loaded
    2017-09-28 17:47:54.703 - Thread:  6 ->  MySandboxGame.Initialize() - END
    2017-09-28 17:47:54.707 - Thread:  6 ->  Timer Frequency: 10000000
    2017-09-28 17:47:54.707 - Thread:  6 ->  Ticks per frame: 167364
    2017-09-28 17:47:54.737 - Thread:  6 ->  Server connected to Steam
    2017-09-28 17:47:54.737 - Thread:  6 ->  Server PolicyResponse (1)
    2017-09-28 17:47:54.746 - Thread:  6 ->  Updating continues.
    2017-09-28 17:48:04.045 - Thread:  6 ->  GC Memory: 1,368,284,992 B
    

    //Edit: Loading this in SP crashes the client as well.
    Client-Log from SP:


     
    Last edited: Sep 28, 2017
Thread Status:
This last post in this thread was made more than 31 days old.