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[DS][1.186.5] Rover jumped to death when grinding a block

Discussion in 'Bug Reports' started by CanOmer, May 12, 2018.

  1. CanOmer Junior Engineer

    Messages:
    933
    A big disappointment to me that wheels still suffer from critical clang issue after all these physics and wheel overhauls.

    At first I drove it few minutes and it went great. I felt that finally wheels are safe again to use in DS after long months since major Pyhsics overhaul update.

    Not sure how to replicate it but it might be like this: I grinded down old cockpit to build it somewhere else. Handbrake was turned on before I grinded. Handbrake option was a cockpit feature. So, it might be related. Then I placed cockpit somewhere else and continued to placing some armor blocks. After that I grinded an armor block and boom! My rover jumped few hundred meters away by leaving wheels (not suspension) on ground.

    [​IMG]
     
  2. Zhiila Tester Staff

    Messages:
    407
    Hi,

    this issue is known for some time already. The problem is we are not able to reproduce it, it happened few times even to me but for unknown reason. Conditions for the issue seem to be quite random except handbrake. Almost everyone reports it happened while handbrake was turned on. If you would have some exact way to reproduce it, it would be awesome.

    I hope we will be able to fix it in next patch at least with some blind fix.

    Thanks!