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    Space Engineers version --- Medieval Engineers version
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[DS][1_128_11] - OMG what happened to speed?

Discussion in 'Bug Reports' started by Neochrome, Apr 1, 2016.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Neochrome Trainee Engineer

    Messages:
    49
    the download of my world 5 MEG took 10 mins to download from a server!!
    176.31.25.88:27110

    NOW i tested another one, 25 meg, and 1% in 6 mins??? rebooted router and still the same
    you tube streaming tested ok too. my internt is sow, but not THIS slow?
    was working nicely before update.




    ALSO still present: copy and pasting to server. either crashes server OR stops me using tools and placing blocks..
     
  2. Neochrome Trainee Engineer

    Messages:
    49
    [DS] - log
    Code:
    2016-04-01 21:13:59.880 - Thread:   1 ->  Log Started
    2016-04-01 21:13:59.886 - Thread:   1 ->  Timezone (local - UTC): 2h
    2016-04-01 21:13:59.886 - Thread:   1 ->  App Version: 01_128_011
    2016-04-01 21:13:59.886 - Thread:   1 ->  Steam build: Always true
    2016-04-01 21:13:59.886 - Thread:   1 ->  Is official: True [NO][NIS][NAMP]
    2016-04-01 21:13:59.886 - Thread:   1 ->  Environment.ProcessorCount: 8
    2016-04-01 21:13:59.887 - Thread:   1 ->  Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
    2016-04-01 21:13:59.887 - Thread:   1 ->  Environment.CommandLine: "E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\SpaceEngineersDedicated.exe" -console -path "E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg" -ignorelastsession -maxPlayers 8 -ip 176.31.25.88 -port 27110
    2016-04-01 21:13:59.888 - Thread:   1 ->  Environment.Is64BitProcess: True
    2016-04-01 21:13:59.888 - Thread:   1 ->  Environment.Is64BitOperatingSystem: True
    2016-04-01 21:13:59.888 - Thread:   1 ->  Environment.Version: 4.0.30319.34209
    2016-04-01 21:13:59.888 - Thread:   1 ->  Environment.CurrentDirectory: E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64
    2016-04-01 21:13:59.888 - Thread:   1 ->  MainAssembly.ProcessorArchitecture: Amd64
    2016-04-01 21:13:59.888 - Thread:   1 ->  ExecutingAssembly.ProcessorArchitecture: Amd64
    2016-04-01 21:13:59.888 - Thread:   1 ->  IntPtr.Size: 8
    2016-04-01 21:13:59.888 - Thread:   1 ->  Default Culture: fr-FR
    2016-04-01 21:13:59.888 - Thread:   1 ->  Default UI Culture: fr-FR
    2016-04-01 21:13:59.888 - Thread:   1 ->  IsAdmin: False
    2016-04-01 21:14:00.179 - Thread:   1 ->  MySandboxGame.Constructor() - START
    2016-04-01 21:14:00.186 - Thread:   1 ->     Game dir: E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64
    2016-04-01 21:14:00.186 - Thread:   1 ->     Content dir: E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\Content
    2016-04-01 21:14:00.188 - Thread:   1 ->     Found processor count: 8
    2016-04-01 21:14:00.188 - Thread:   1 ->     Using processor count: 8
    2016-04-01 21:14:01.102 - Thread:   1 ->     MyDefinitionManager.LoadScenarios() - START
    2016-04-01 21:14:01.113 - Thread:   1 ->        177d62b1997191d112c7301586941e403f0ca538
    2016-04-01 21:14:02.606 - Thread:   1 ->        Loading scenarios
    2016-04-01 21:14:02.709 - Thread:   1 ->     MyDefinitionManager.LoadScenarios() - END
    2016-04-01 21:14:02.713 - Thread:   1 ->     5701dd46e8e363cfb6d9abba1c86c409acf3ceb4
    2016-04-01 21:14:02.741 - Thread:   1 ->     Preallocate - START
    2016-04-01 21:14:02.744 - Thread:   1 ->        MySpaceBuildComponent - START
    2016-04-01 21:14:02.744 - Thread:   1 ->        MySpaceBuildComponent - END
    2016-04-01 21:14:02.744 - Thread:   1 ->        MySpaceWorldGenerator - START
    2016-04-01 21:14:02.767 - Thread:   1 ->        MySpaceWorldGenerator - END
    2016-04-01 21:14:02.767 - Thread:   1 ->        MyEntities - START
    2016-04-01 21:14:02.803 - Thread:   1 ->        MyEntities - END
    2016-04-01 21:14:02.803 - Thread:   1 ->        MyObjectBuilder_Base - START
    2016-04-01 21:14:02.803 - Thread:   1 ->        MyObjectBuilder_Base - END
    2016-04-01 21:14:02.803 - Thread:   1 ->        MyTransparentGeometry - START
    2016-04-01 21:14:02.843 - Thread:   1 ->        MyTransparentGeometry - END
    2016-04-01 21:14:02.843 - Thread:   1 ->        MyCubeGridDeformationTables - START
    2016-04-01 21:14:02.860 - Thread:   1 ->        MyCubeGridDeformationTables - END
    2016-04-01 21:14:02.860 - Thread:   1 ->        MyMath - START
    2016-04-01 21:14:02.861 - Thread:   1 ->        MyMath - END
    2016-04-01 21:14:02.861 - Thread:   1 ->        MySimpleObjectDraw - START
    2016-04-01 21:14:02.863 - Thread:   1 ->        MySimpleObjectDraw - END
    2016-04-01 21:14:02.873 - Thread:   1 ->        MyDefinitionManager - START
    2016-04-01 21:14:02.873 - Thread:   1 ->        MyDefinitionManager - END
    2016-04-01 21:14:02.873 - Thread:   1 ->        MyCubeGridDefinitions - START
    2016-04-01 21:14:03.189 - Thread:   1 ->        MyCubeGridDefinitions - END
    2016-04-01 21:14:03.189 - Thread:   1 ->        MyAIActionsParser - START
    2016-04-01 21:14:03.189 - Thread:   1 ->        MyAIActionsParser - END
    2016-04-01 21:14:03.189 - Thread:   1 ->        MyMultiplayerBase - START
    2016-04-01 21:14:03.189 - Thread:   1 ->        MyMultiplayerBase - END
    2016-04-01 21:14:03.189 - Thread:   1 ->        MyMultiplayerServerBase - START
    2016-04-01 21:14:03.189 - Thread:   1 ->        MyMultiplayerServerBase - END
    2016-04-01 21:14:03.189 - Thread:   1 ->        MyDedicatedServerBase - START
    2016-04-01 21:14:03.189 - Thread:   1 ->        MyDedicatedServerBase - END
    2016-04-01 21:14:03.189 - Thread:   1 ->        MyDedicatedServerBattle - START
    2016-04-01 21:14:03.189 - Thread:   1 ->        MyDedicatedServerBattle - END
    2016-04-01 21:14:03.189 - Thread:   1 ->        MyMultiplayerLobbyClient - START
    2016-04-01 21:14:03.189 - Thread:   1 ->        MyMultiplayerLobbyClient - END
    2016-04-01 21:14:03.189 - Thread:   1 ->        MyServerDebugCommands - START
    2016-04-01 21:14:03.200 - Thread:   1 ->        MyServerDebugCommands - END
    2016-04-01 21:14:03.200 - Thread:   1 ->        MyMultiplayerClient - START
    2016-04-01 21:14:03.200 - Thread:   1 ->        MyMultiplayerClient - END
    2016-04-01 21:14:03.200 - Thread:   1 ->        MyMultiplayerLobby - START
    2016-04-01 21:14:03.200 - Thread:   1 ->        MyMultiplayerLobby - END
    2016-04-01 21:14:03.200 - Thread:   1 ->        MyDedicatedServer - START
    2016-04-01 21:14:03.200 - Thread:   1 ->        MyDedicatedServer - END
    2016-04-01 21:14:03.200 - Thread:   1 ->        MyAiTargetManager - START
    2016-04-01 21:14:03.200 - Thread:   1 ->        MyAiTargetManager - END
    2016-04-01 21:14:03.200 - Thread:   1 ->        MyEntityComponentsDebugDraw - START
    2016-04-01 21:14:03.200 - Thread:   1 ->        MyEntityComponentsDebugDraw - END
    2016-04-01 21:14:03.200 - Thread:   1 ->        MyChatHistory - START
    2016-04-01 21:14:03.200 - Thread:   1 ->        MyChatHistory - END
    2016-04-01 21:14:03.200 - Thread:   1 ->        MySyncDestructions - START
    2016-04-01 21:14:03.200 - Thread:   1 ->        MySyncDestructions - END
    2016-04-01 21:14:03.200 - Thread:   1 ->        MyGuiIngameScriptsPage - START
    2016-04-01 21:14:03.274 - Thread:   1 ->        MyGuiIngameScriptsPage - END
    2016-04-01 21:14:03.274 - Thread:   1 ->        MySyncEnvironmentItems - START
    2016-04-01 21:14:03.281 - Thread:   1 ->        MySyncEnvironmentItems - END
    2016-04-01 21:14:03.281 - Thread:   1 ->        MyGuiScreenAdminMenu - START
    2016-04-01 21:14:03.281 - Thread:   1 ->        MyGuiScreenAdminMenu - END
    2016-04-01 21:14:03.281 - Thread:   1 ->        MyCommandCharacter - START
    2016-04-01 21:14:03.284 - Thread:   1 ->        MyCommandCharacter - END
    2016-04-01 21:14:03.284 - Thread:   1 ->        MyCommandConsole - START
    2016-04-01 21:14:03.285 - Thread:   1 ->        MyCommandConsole - END
    2016-04-01 21:14:03.285 - Thread:   1 ->        MyCommandEntity - START
    2016-04-01 21:14:03.287 - Thread:   1 ->        MyCommandEntity - END
    2016-04-01 21:14:03.287 - Thread:   1 ->        MySyncScenario - START
    2016-04-01 21:14:03.287 - Thread:   1 ->        MySyncScenario - END
    2016-04-01 21:14:03.287 - Thread:   1 ->        MySyncEntity - START
    2016-04-01 21:14:03.287 - Thread:   1 ->        MySyncEntity - END
    2016-04-01 21:14:03.287 - Thread:   1 ->     Preallocate - END
    2016-04-01 21:14:03.582 - Thread:   1 ->     Bind IP : 176.31.25.88:27110
    2016-04-01 21:14:09.505 - Thread:   1 ->     Server successfully started
    2016-04-01 21:14:09.505 - Thread:   1 ->     Product name: Space Engineers
    2016-04-01 21:14:09.505 - Thread:   1 ->     Desc: Space Engineers
    2016-04-01 21:14:09.505 - Thread:   1 ->     Public IP: 176.31.25.88
    2016-04-01 21:14:09.505 - Thread:   1 ->     Steam ID: 90100450281276417
    2016-04-01 21:14:09.529 - Thread:   1 ->  MySandboxGame.Constructor() - END
    2016-04-01 21:14:09.532 - Thread:   1 ->  MySandboxGame.Initialize() - START
    2016-04-01 21:14:09.726 - Thread:   1 ->     MyGuiGameControlsHelpers()
    2016-04-01 21:14:09.810 - Thread:   1 ->     HkGameName: SpaceEngineers Dev
    2016-04-01 21:14:09.866 - Thread:   1 ->     MySandboxGame.LoadData() - START
    2016-04-01 21:14:09.868 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - START
    2016-04-01 21:14:12.474 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - END
    2016-04-01 21:14:12.592 - Thread:   1 ->     MySandboxGame.LoadData() - END
    2016-04-01 21:14:15.432 - Thread:   1 ->     Downloading world mods - START
    2016-04-01 21:14:15.433 - Thread:   1 ->     Downloading world mods - END
    2016-04-01 21:14:15.552 - Thread:   1 ->     Loading session: E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg\Saves\YCWS V1.4
    2016-04-01 21:14:32.077 - Thread:   1 ->     MyDefinitionManager.LoadData() - START
    2016-04-01 21:14:32.078 - Thread:   1 ->     MyDefinitionManager.LoadScenarios() - START
    2016-04-01 21:14:32.080 - Thread:   1 ->        177d62b1997191d112c7301586941e403f0ca538
    2016-04-01 21:14:32.181 - Thread:   1 ->        Loading scenarios
    2016-04-01 21:14:32.181 - Thread:   1 ->     MyDefinitionManager.LoadScenarios() - END
    2016-04-01 21:14:32.186 - Thread:   1 ->        235c8bf4d233be53af5de2e91daab3ce2236e600
    2016-04-01 21:14:32.254 - Thread:   1 ->        89c28d00dde55fa16898de2b5adfa4813eb96af6
    2016-04-01 21:14:32.291 - Thread:   1 ->        5fb5404c50ec367933beaade3f7cff4a42abc1c0
    2016-04-01 21:14:32.342 - Thread:   1 ->        99b6d042aaebe463deb7b8c1449963e670b7661f
    2016-04-01 21:14:32.382 - Thread:   1 ->        c92df31840da0550aa86df713a35c1ec3ff6ab52
    2016-04-01 21:14:32.385 - Thread:   1 ->        dc0b470dfb93e75f445b7d39033062b5821783c6
    2016-04-01 21:14:32.394 - Thread:   1 ->        8e3f9c0e9a750e59e905e73dad7366f8f1eff644
    2016-04-01 21:14:32.574 - Thread:   1 ->        e5016e070c92d7de0da6c7530f17a697653050d9
    2016-04-01 21:14:32.606 - Thread:   1 ->        751af9bf97d70e5ebb1b9c09368b9261c84fe0fe
    2016-04-01 21:14:32.632 - Thread:   1 ->        39715d6d88843ca7a6de2b199d9adeddb4d383b7
    2016-04-01 21:14:32.651 - Thread:   1 ->        a0ff017f88a761d8cb2ad82be7363ed45614ada9
    2016-04-01 21:14:32.691 - Thread:   1 ->        42f9cedae572a4f411ee29ea5b358934734585cf
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    2016-04-01 21:14:32.735 - Thread:   1 ->        c862fccec45264c41b0dc30ed4fff3366901db9e
    2016-04-01 21:14:34.282 - Thread:   1 ->        3d108e6c12e042d68ab894874d21ac9e691f2997
    2016-04-01 21:14:34.291 - Thread:   1 ->        2577520dbfc9498dd17ee1027d12d339138fd93a
    2016-04-01 21:14:34.325 - Thread:   1 ->        91786edefcd8f051cd6b1c5c18ac16de95144c3b
    2016-04-01 21:14:34.340 - Thread:   1 ->        50acd212c206d687ab0431f9d559b9a61e619c73
    2016-04-01 21:14:34.375 - Thread:   1 ->        7ad0851b537f286fcd8e1d9ec491f13038415fb7
    2016-04-01 21:15:04.438 - Thread:   1 ->        c3a4e0e29f58875a0250a7d2f4f424d6cdbd2bcd
    2016-04-01 21:15:04.467 - Thread:   1 ->        0ef3b2a7573c78bb2adb6c8beed979ff0b5184f2
    2016-04-01 21:15:04.484 - Thread:   1 ->        7dffd70fcd544cc57ba7b23e7e95c40c6e1668ed
    2016-04-01 21:15:04.511 - Thread:   1 ->        1ba8b5653c28155c575b1ec3774ffd8861e49e73
    2016-04-01 21:15:04.529 - Thread:   1 ->        c3219f6862f7f5206bac0cb3e23e3a0bd6db22aa
    2016-04-01 21:15:04.643 - Thread:   1 ->        ff54eea3ab0702cc3d2b6631e5313950b14a273c
    2016-04-01 21:15:04.674 - Thread:   1 ->        19e80f4c075221b194a84c39762864e7493f17d0
    2016-04-01 21:15:04.737 - Thread:   1 ->        219a08c31a27b9a49f6a935bc33e5d8f891eade4
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    2016-04-01 21:15:04.786 - Thread:   1 ->        854b08cbbe448bf516a9cf09b78405863a526d28
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    2016-04-01 21:15:04.872 - Thread:   1 ->        e4b9428b7fa47ab7282045aaa76341d8a74f3705
    2016-04-01 21:15:05.681 - Thread:   1 ->        f48db4bce9cc9298e9662cbdee5898eaf290921a
    2016-04-01 21:15:05.700 - Thread:   1 ->        3fa1b19d4580039cf6d64fdfce5850fcec700607
    2016-04-01 21:15:05.736 - Thread:   1 ->        2b0fee4c5bf84640591bd5636f2919b04c1448b9
    2016-04-01 21:15:05.854 - Thread:   1 ->        f271630280ae99037815b882dc44c40286171d41
    2016-04-01 21:15:05.876 - Thread:   1 ->        21cd0401fa9e599b68f9142435e3f23704a28468
    2016-04-01 21:15:05.918 - Thread:   1 ->        bea1f1cedca882aec67d0042d333ae764cdecc76
    2016-04-01 21:15:06.142 - Thread:   1 ->        f70175e6d93bd47343d61d39281646e6db524aa6
    2016-04-01 21:15:06.152 - Thread:   1 ->        168e056161c4941ec91cbf5ea83859bd1bd3d97a
    2016-04-01 21:15:06.168 - Thread:   1 ->        4b2ea43dc0fea799c5f346a288a23c9770e8d39c
    2016-04-01 21:15:06.186 - Thread:   1 ->        9ca16961ba106e4576599c8eea916bcffca85e2e
    2016-04-01 21:15:06.235 - Thread:   1 ->        6c37a36fb27b03798a90c8f024c00270f01a7f4c
    2016-04-01 21:15:06.248 - Thread:   1 ->        d72110a711e4e1a32f63058538bfc57fc216cf79
    2016-04-01 21:15:06.272 - Thread:   1 ->        cdca5074866c59a1f17ebffa5f87660f11d2e9db
    2016-04-01 21:15:06.313 - Thread:   1 ->        d44c069567822733a7d8af046e1d6a217cabd6ce
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    2016-04-01 21:15:06.367 - Thread:   1 ->        ad2a4ee78ce14075f1e58660795c0d6d722c0863
    2016-04-01 21:15:06.423 - Thread:   1 ->        1ecbce4022a503c6ffcc21f634a71fdccb4841c5
    2016-04-01 21:15:06.821 - Thread:   1 ->        ab072d2dffb44476be46f3addeaf09c8005147a6
    2016-04-01 21:15:06.859 - Thread:   1 ->        8f8a18d82a08232faed08f4f6259c76195e14eb2
    2016-04-01 21:15:06.977 - Thread:   1 ->        afca1e1f75de6d82f0d1f98cbbb49d7f8d526c23
    2016-04-01 21:15:06.995 - Thread:   1 ->        c4684b5efc253c057ac005459d98ac5594429bbb
    2016-04-01 21:15:07.053 - Thread:   1 ->        24908a0bf2a1bfa089fb4438afd18eb885d1703f
    2016-04-01 21:15:07.265 - Thread:   1 ->        b4881810603a39242c263ff510ea1bcd38795aca
    2016-04-01 21:15:07.315 - Thread:   1 ->        a4e0f72a6a365a2436e639202784f9a7643463d1
    2016-04-01 21:15:07.344 - Thread:   1 ->        45724688bffafa932732a3ef6a28a920e94096a2
    2016-04-01 21:15:07.481 - Thread:   1 ->        d37e06729b457e3a5e0221b536b4b875185b3a3a
    2016-04-01 21:15:07.669 - Thread:   1 ->        6740b72c8fcf4946601e60b33eedc4ea19fb8e08
    2016-04-01 21:15:07.692 - Thread:   1 ->        abff528a17fc0e571579d06956ea7a7ba3f4c4b8
    2016-04-01 21:15:07.698 - Thread:   1 ->        38a5cdae6670228788b81ef22f0ebf865eb01a9e
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    2016-04-01 21:15:07.763 - Thread:   1 ->        a3c1cd9448cdcb35e2364dbe440a1a067836099d
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    2016-04-01 21:15:07.982 - Thread:   1 ->        2d5e4ae3d4b722ebfb68b8a938c9a10d393b4da0
    2016-04-01 21:15:08.008 - Thread:   1 ->        3e209e74aa5b8e7355b238b2482a14c4020a94cb
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    2016-04-01 21:15:10.862 - Thread:   1 ->        Loading respawn ships
    2016-04-01 21:15:10.863 - Thread:   1 ->        Loading spawn groups
    2016-04-01 21:15:10.876 - Thread:   1 ->        List of used mods (0) - START
    2016-04-01 21:15:10.877 - Thread:   1 ->        List of used mods - END
    2016-04-01 21:15:11.063 - Thread:   1 ->        Could not find environment item definition for MyObjectBuilder_DestroyableItems/SnowFoliagexxxxx.
    2016-04-01 21:15:11.067 - Thread:   1 ->     MyDefinitionManager.LoadData() - END
    2016-04-01 21:15:11.211 - Thread:   1 ->     GC Memory: 118,587,328 B
    2016-04-01 21:15:11.218 - Thread:   1 ->     Process Memory: 241,397,760 B
    2016-04-01 21:15:11.225 - Thread:   1 ->     Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-04-01 21:15:11.237 - Thread:   1 ->     Registered modules from: Sandbox.Graphics, Version=0.1.5935.31420, Culture=neutral, PublicKeyToken=null
    2016-04-01 21:15:11.238 - Thread:   1 ->     Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-04-01 21:15:11.238 - Thread:   1 ->     Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-04-01 21:15:11.268 - Thread:   1 ->     Registered modules from: Sandbox.Game, Version=0.1.5935.31433, Culture=neutral, PublicKeyToken=null
    2016-04-01 21:15:11.701 - Thread:   1 ->     Skip Procedural World Generator
    2016-04-01 21:15:11.711 - Thread:   1 ->     MyScriptManager.LoadData() - START
    2016-04-01 21:15:11.850 - Thread:   1 ->        Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-04-01 21:15:11.850 - Thread:   1 ->        Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-04-01 21:15:11.850 - Thread:   1 ->     MyScriptManager.LoadData() - END
    2016-04-01 21:15:11.861 - Thread:   1 ->     MySunWind.LoadData() - START
    2016-04-01 21:15:11.862 - Thread:   1 ->     MySunWind.LoadData() - END
    2016-04-01 21:15:11.883 - Thread:   1 ->     MyExplosions.LoadData() - START
    2016-04-01 21:15:11.896 - Thread:   1 ->     MyExplosions.LoadData() - END
    2016-04-01 21:15:11.897 - Thread:   1 ->     MyMissiles.LoadContent() - START
    2016-04-01 21:15:11.897 - Thread:   1 ->     MyMissiles.LoadContent() - END
    2016-04-01 21:15:11.914 - Thread:   1 ->     Pre-loading neutral ship spawn groups...
    2016-04-01 21:15:11.914 - Thread:   1 ->     End pre-loading neutral ship spawn groups.
    2016-04-01 21:15:11.915 - Thread:   1 ->     MyLights.LoadData() - START
    2016-04-01 21:15:11.916 - Thread:   1 ->     MyLights.LoadData() - END
    2016-04-01 21:15:11.939 - Thread:   1 ->     MyParticlesLibrary.ctor - START
    2016-04-01 21:15:12.293 - Thread:   1 ->     MyParticlesLibrary.ctor - END
    2016-04-01 21:15:12.852 - Thread:   1 ->     Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg\Saves\YCWS V1.4\EarthLike-957057745d120000.vx2'
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    2016-04-01 21:15:25.681 - Thread:   1 ->     Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg\Saves\YCWS V1.4\asteroid8moon0.vx2'
    2016-04-01 21:15:25.691 - Thread:   1 ->     Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg\Saves\YCWS V1.4\asteroid8moon1.vx2'
    2016-04-01 21:15:25.694 - Thread:   1 ->     Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg\Saves\YCWS V1.4\asteroid8moon2.vx2'
    2016-04-01 21:15:25.698 - Thread:   1 ->     Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg\Saves\YCWS V1.4\asteroid8moon3.vx2'
    2016-04-01 21:15:25.701 - Thread:   1 ->     Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg\Saves\YCWS V1.4\asteroid8moon4.vx2'
    2016-04-01 21:15:25.704 - Thread:   1 ->     Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg\Saves\YCWS V1.4\P(EarthLike-957057745d120000)S((123, 80, 46))A(StoneCoverageIronCore__107)-0.vx2'
    2016-04-01 21:15:28.453 - Thread:   1 ->     Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg\Saves\YCWS V1.4\P(EarthLike-957057745d120000)S((72, 81, -1))A(StoneCoverageIronCore__201)-0.vx2'
    2016-04-01 21:15:28.454 - Thread:   1 ->     Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg\Saves\YCWS V1.4\P(EarthLike-957057745d120000)S((71, 82, -1))A(StoneCoverageIronCore__226)-1.vx2'
    2016-04-01 21:15:28.456 - Thread:   1 ->     Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg\Saves\YCWS V1.4\P(EarthLike-957057745d120000)S((71, 82, -1))A(StoneCoverageIronCore__454)-0.vx2'
    2016-04-01 21:15:28.458 - Thread:   1 ->     Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg\Saves\YCWS V1.4\P(EarthLike-957057745d120000)S((70, 84, -1))A(StoneCoverageIronCore__166)-2.vx2'
    2016-04-01 21:15:28.795 - Thread:   1 ->     Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg\Saves\YCWS V1.4\P(EarthLike-957057745d120000)S((76, 78, -1))A(StoneCoverageIronCore__19)-0.vx2'
    2016-04-01 21:15:28.801 - Thread:   1 ->     Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg\Saves\YCWS V1.4\P(EarthLike-957057745d120000)S((52, 60, -1))A(StoneCoverageIronCore__392)-0.vx2'
    2016-04-01 21:15:30.225 - Thread:   1 ->     Checkpoint.CameraAttachedTo: 0
    2016-04-01 21:15:30.225 - Thread:   1 ->     ERROR: Camera entity from checkpoint does not exists!
    2016-04-01 21:15:30.228 - Thread:   1 ->     CameraAttachedTo: Spectator
    2016-04-01 21:15:30.268 - Thread:   1 ->     MySession.Static.LogSettings - START
    2016-04-01 21:15:30.268 - Thread:   1 ->        Name = YCWS V1.4
    2016-04-01 21:15:30.268 - Thread:   1 ->        Description = 
    2016-04-01 21:15:30.268 - Thread:   1 ->        GameDateTime = 01/02/2081 15:27:03
    2016-04-01 21:15:30.268 - Thread:   1 ->        Password = 
    2016-04-01 21:15:30.268 - Thread:   1 ->        CurrentPath = E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg\Saves\YCWS V1.4
    2016-04-01 21:15:30.268 - Thread:   1 ->        WorkshopId = 
    2016-04-01 21:15:30.268 - Thread:   1 ->        CameraController = Sandbox.Engine.Utils.MySpectatorCameraController
    2016-04-01 21:15:30.268 - Thread:   1 ->        ThumbPath = E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\DedicatedServer64\cfg\Saves\YCWS V1.4\thumb.jpg
    2016-04-01 21:15:30.272 - Thread:   1 ->        Settings:
    2016-04-01 21:15:30.272 - Thread:   1 ->           GameMode = Survival
    2016-04-01 21:15:30.272 - Thread:   1 ->           MaxPlayers = 8
    2016-04-01 21:15:30.272 - Thread:   1 ->           OnlineMode = OFFLINE
    2016-04-01 21:15:30.272 - Thread:   1 ->           AutoHealing = False
    2016-04-01 21:15:30.272 - Thread:   1 ->           WeaponsEnabled = True
    2016-04-01 21:15:30.272 - Thread:   1 ->           ThrusterDamage = True
    2016-04-01 21:15:30.272 - Thread:   1 ->           EnableSpectator = True
    2016-04-01 21:15:30.272 - Thread:   1 ->           EnableCopyPaste = True
    2016-04-01 21:15:30.272 - Thread:   1 ->           MaxFloatingObjects = 56
    2016-04-01 21:15:30.272 - Thread:   1 ->           CargoShipsEnabled = False
    2016-04-01 21:15:30.272 - Thread:   1 ->           EnvironmentHostility = SAFE
    2016-04-01 21:15:30.272 - Thread:   1 ->           ShowPlayerNamesOnHud = True
    2016-04-01 21:15:30.272 - Thread:   1 ->           InventorySizeMultiplier = 10
    2016-04-01 21:15:30.272 - Thread:   1 ->           RefinerySpeedMultiplier = 10
    2016-04-01 21:15:30.272 - Thread:   1 ->           AssemblerSpeedMultiplier = 10
    2016-04-01 21:15:30.272 - Thread:   1 ->           AssemblerEfficiencyMultiplier = 10
    2016-04-01 21:15:30.272 - Thread:   1 ->           WelderSpeedMultiplier = 5
    2016-04-01 21:15:30.272 - Thread:   1 ->           GrinderSpeedMultiplier = 5
    2016-04-01 21:15:30.272 - Thread:   1 ->           ClientCanSave = False
    2016-04-01 21:15:30.272 - Thread:   1 ->           HackSpeedMultiplier = 0.33
    2016-04-01 21:15:30.272 - Thread:   1 ->           PermanentDeath = False
    2016-04-01 21:15:30.272 - Thread:   1 ->           DestructibleBlocks =  True
    2016-04-01 21:15:30.272 - Thread:   1 ->           EnableScripts =  True
    2016-04-01 21:15:30.272 - Thread:   1 ->           AutoSaveInMinutes = 5
    2016-04-01 21:15:30.272 - Thread:   1 ->           SpawnShipTimeMultiplier = 0.5
    2016-04-01 21:15:30.272 - Thread:   1 ->           ProceduralDensity = 0
    2016-04-01 21:15:30.272 - Thread:   1 ->           ProceduralSeed = 0
    2016-04-01 21:15:30.272 - Thread:   1 ->           DestructibleBlocks = True
    2016-04-01 21:15:30.272 - Thread:   1 ->           EnableIngameScripts = True
    2016-04-01 21:15:30.272 - Thread:   1 ->           ViewDistance = 7000
    2016-04-01 21:15:30.272 - Thread:   1 ->           Battle = False
    2016-04-01 21:15:30.272 - Thread:   1 ->           Voxel destruction = True
    2016-04-01 21:15:30.272 - Thread:   1 ->           EnableStructuralSimulation = False
    2016-04-01 21:15:30.272 - Thread:   1 ->           MaxActiveFracturePieces = 50
    2016-04-01 21:15:30.272 - Thread:   1 ->     MySession.Static.LogSettings - END
    2016-04-01 21:15:30.329 - Thread:   1 ->     Session loaded
    2016-04-01 21:15:30.339 - Thread:   1 ->  MySandboxGame.Initialize() - END
    2016-04-01 21:15:30.340 - Thread:   1 ->  Timer Frequency: 3312900
    2016-04-01 21:15:30.340 - Thread:   1 ->  Ticks per frame: 55446
    2016-04-01 21:15:30.398 - Thread:   1 ->  Server connected to Steam
    2016-04-01 21:15:30.400 - Thread:   1 ->  Server PolicyResponse (1)
    2016-04-01 21:15:30.416 - Thread:   1 ->  Updating continues.
    2016-04-01 21:15:30.856 - Thread:   1 ->  Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-04-01 21:15:30.958 - Thread:   1 ->  Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-04-01 21:15:30.960 - Thread:   1 ->  Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-04-01 21:15:30.962 - Thread:   1 ->  Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-04-01 21:15:30.965 - Thread:   1 ->  Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-04-01 21:15:32.923 - Thread:   1 ->  GC Memory: 1,177,827,600 B
    2016-04-01 21:15:32.934 - Thread:   1 ->  Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-04-01 21:15:32.936 - Thread:   1 ->  Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-04-01 21:15:32.940 - Thread:   1 ->  Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-04-01 21:15:33.249 - Thread:   1 ->  Game ready... Press Ctrl+C to exit
    2016-04-01 21:24:45.482 - Thread:   1 ->  Peer2Peer_SessionRequest 76561198010404737
    2016-04-01 21:24:49.196 - Thread:   1 ->  OnConnectedClient Neochrome attempt
    2016-04-01 21:24:49.203 - Thread:   1 ->  Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-04-01 21:24:49.227 - Thread:   1 ->  GC Memory: 1,186,551,912 B
    2016-04-01 21:24:49.227 - Thread:   1 ->  Autosave initiated
    2016-04-01 21:24:49.227 - Thread:   1 ->  Character state: True
    2016-04-01 21:24:49.227 - Thread:   1 ->  IsServer: True
    2016-04-01 21:24:49.227 - Thread:   1 ->  MyAsyncSaving.InProgress: False
    2016-04-01 21:24:49.227 - Thread:   1 ->  Autosave
    2016-04-01 21:24:49.243 - Thread:   1 ->  Saving world - START
    2016-04-01 21:24:49.244 - Thread:   1 ->     Making world state snapshot.
    2016-04-01 21:24:49.244 - Thread:   1 ->     Before snapshot.: GC Memory: 1,186,551,912 B
    2016-04-01 21:24:49.477 - Thread:   1 ->     After snapshot.: GC Memory: 1,187,254,448 B
    2016-04-01 21:24:49.482 - Thread:   1 ->     Directory cleanup: GC Memory: 1,187,254,448 B
    2016-04-01 21:24:49.482 - Thread:   1 ->  Saving world - END
    2016-04-01 21:24:49.492 - Thread:   7 ->  Session snapshot save - START
    2016-04-01 21:24:49.494 - Thread:   7 ->     Checking file access for files in target dir.
    2016-04-01 21:24:49.527 - Thread:   1 ->  Server ValidateAuthTicketResponse (OK), owner: 76561198010404737
    2016-04-01 21:24:49.788 - Thread:   1 ->  Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-04-01 21:24:50.086 - Thread:   1 ->  Loading voxel storage from file 'E:\UserFiles\MIKER\GameServers\TC84525424162783150426757\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-04-01 21:24:50.828 - Thread:   1 ->  World request received: Neochrome
    2016-04-01 21:24:50.828 - Thread:   1 ->  ...responding
    2016-04-01 21:24:53.849 - Thread:   7 ->  Session snapshot save - END
    2016-04-01 21:25:19.229 - Thread:   1 ->  GC Memory: 1,201,122,728 B
    2016-04-01 21:25:49.238 - Thread:   1 ->  GC Memory: 1,201,587,864 B
    2016-04-01 21:26:19.248 - Thread:   1 ->  GC Memory: 1,202,076,544 B
    2016-04-01 21:26:49.257 - Thread:   1 ->  GC Memory: 1,202,515,200 B
    2016-04-01 21:27:19.267 - Thread:   1 ->  GC Memory: 1,203,066,944 B
    2016-04-01 21:27:49.276 - Thread:   1 ->  GC Memory: 1,203,495,800 B
    2016-04-01 21:28:19.286 - Thread:   1 ->  GC Memory: 1,203,916,472 B
    2016-04-01 21:28:49.294 - Thread:   1 ->  GC Memory: 1,204,345,552 B
    2016-04-01 21:29:19.300 - Thread:   1 ->  GC Memory: 1,206,430,208 B
    2016-04-01 21:29:49.143 - Thread:   1 ->  Autosave initiated
    2016-04-01 21:29:49.143 - Thread:   1 ->  Character state: True
    2016-04-01 21:29:49.143 - Thread:   1 ->  IsServer: True
    2016-04-01 21:29:49.143 - Thread:   1 ->  MyAsyncSaving.InProgress: False
    2016-04-01 21:29:49.143 - Thread:   1 ->  Autosave
    2016-04-01 21:29:49.143 - Thread:   1 ->  Saving world - START
    2016-04-01 21:29:49.143 - Thread:   1 ->     Making world state snapshot.
    2016-04-01 21:29:49.143 - Thread:   1 ->     Before snapshot.: GC Memory: 1,206,811,384 B
    2016-04-01 21:29:49.150 - Thread:   1 ->     After snapshot.: GC Memory: 1,207,513,920 B
    2016-04-01 21:29:49.150 - Thread:   1 ->     Directory cleanup: GC Memory: 1,207,513,920 B
    2016-04-01 21:29:49.150 - Thread:   1 ->  Saving world - END
    2016-04-01 21:29:49.150 - Thread:   6 ->  Session snapshot save - START
    2016-04-01 21:29:49.150 - Thread:   6 ->     Checking file access for files in target dir.
    2016-04-01 21:29:49.230 - Thread:   6 ->  Session snapshot save - END
    2016-04-01 21:29:49.311 - Thread:   1 ->  GC Memory: 1,207,318,216 B
    2016-04-01 21:30:19.319 - Thread:   1 ->  GC Memory: 1,206,701,352 B
    2016-04-01 21:30:49.329 - Thread:   1 ->  GC Memory: 1,206,096,088 B
    2016-04-01 21:31:19.330 - Thread:   1 ->  GC Memory: 1,209,669,720 B
    2016-04-01 21:31:49.348 - Thread:   1 ->  GC Memory: 1,208,528,288 B
    2016-04-01 21:32:19.357 - Thread:   1 ->  GC Memory: 1,207,636,552 B
    2016-04-01 21:32:49.373 - Thread:   1 ->  GC Memory: 1,206,987,592 B
    2016-04-01 21:33:19.380 - Thread:   1 ->  GC Memory: 1,206,372,120 B
    2016-04-01 21:33:49.389 - Thread:   1 ->  GC Memory: 1,205,742,496 B
    2016-04-01 21:34:19.398 - Thread:   1 ->  GC Memory: 1,205,128,680 B
    2016-04-01 21:34:49.158 - Thread:   1 ->  Autosave initiated
    2016-04-01 21:34:49.158 - Thread:   1 ->  Character state: True
    2016-04-01 21:34:49.158 - Thread:   1 ->  IsServer: True
    2016-04-01 21:34:49.158 - Thread:   1 ->  MyAsyncSaving.InProgress: False
    2016-04-01 21:34:49.158 - Thread:   1 ->  Autosave
    2016-04-01 21:34:49.158 - Thread:   1 ->  Saving world - START
    2016-04-01 21:34:49.158 - Thread:   1 ->     Making world state snapshot.
    2016-04-01 21:34:49.158 - Thread:   1 ->     Before snapshot.: GC Memory: 1,208,619,328 B
    2016-04-01 21:34:49.166 - Thread:   1 ->     After snapshot.: GC Memory: 1,205,482,560 B
    2016-04-01 21:34:49.166 - Thread:   1 ->     Directory cleanup: GC Memory: 1,205,482,560 B
    2016-04-01 21:34:49.166 - Thread:   1 ->  Saving world - END
    2016-04-01 21:34:49.166 - Thread:   7 ->  Session snapshot save - START
    2016-04-01 21:34:49.166 - Thread:   7 ->     Checking file access for files in target dir.
    2016-04-01 21:34:49.244 - Thread:   7 ->  Session snapshot save - END
    2016-04-01 21:34:49.408 - Thread:   1 ->  GC Memory: 1,209,127,112 B
    2016-04-01 21:35:19.423 - Thread:   1 ->  GC Memory: 1,208,492,816 B
    2016-04-01 21:35:49.428 - Thread:   1 ->  GC Memory: 1,207,519,520 B
    2016-04-01 21:36:19.439 - Thread:   1 ->  GC Memory: 1,206,871,544 B
    2016-04-01 21:36:49.449 - Thread:   1 ->  GC Memory: 1,206,261,832 B
    2016-04-01 21:37:19.454 - Thread:   1 ->  GC Memory: 1,205,598,712 B
    2016-04-01 21:37:49.469 - Thread:   1 ->  GC Memory: 1,209,174,968 B
    2016-04-01 21:38:19.479 - Thread:   1 ->  GC Memory: 1,208,565,512 B
    2016-04-01 21:38:49.487 - Thread:   1 ->  GC Memory: 1,207,952,120 B
    2016-04-01 21:39:19.491 - Thread:   1 ->  GC Memory: 1,207,278,848 B
    2016-04-01 21:39:49.180 - Thread:   1 ->  Autosave initiated
    2016-04-01 21:39:49.180 - Thread:   1 ->  Character state: True
    2016-04-01 21:39:49.180 - Thread:   1 ->  IsServer: True
    2016-04-01 21:39:49.180 - Thread:   1 ->  MyAsyncSaving.InProgress: False
    2016-04-01 21:39:49.180 - Thread:   1 ->  Autosave
    2016-04-01 21:39:49.180 - Thread:   1 ->  Saving world - START
    2016-04-01 21:39:49.180 - Thread:   1 ->     Making world state snapshot.
    2016-04-01 21:39:49.180 - Thread:   1 ->     Before snapshot.: GC Memory: 1,206,544,216 B
    2016-04-01 21:39:49.186 - Thread:   1 ->     After snapshot.: GC Memory: 1,207,246,752 B
    2016-04-01 21:39:49.186 - Thread:   1 ->     Directory cleanup: GC Memory: 1,207,246,752 B
    2016-04-01 21:39:49.186 - Thread:   1 ->  Saving world - END
    2016-04-01 21:39:49.186 - Thread:   6 ->  Session snapshot save - START
    2016-04-01 21:39:49.186 - Thread:   6 ->     Checking file access for files in target dir.
    2016-04-01 21:39:49.261 - Thread:   6 ->  Session snapshot save - END
    2016-04-01 21:39:49.499 - Thread:   1 ->  GC Memory: 1,207,102,912 B
    2016-04-01 21:40:19.511 - Thread:   1 ->  GC Memory: 1,206,382,624 B
    2016-04-01 21:40:49.513 - Thread:   1 ->  GC Memory: 1,205,719,072 B
    2016-04-01 21:41:19.538 - Thread:   1 ->  GC Memory: 1,210,078,072 B
    2016-04-01 21:41:49.552 - Thread:   1 ->  GC Memory: 1,212,738,856 B
    2016-04-01 21:42:19.568 - Thread:   1 ->  GC Memory: 1,215,365,512 B
    2016-04-01 21:42:49.574 - Thread:   1 ->  GC Memory: 1,212,469,320 B
    2016-04-01 21:43:19.584 - Thread:   1 ->  GC Memory: 1,213,426,040 B
    2016-04-01 21:43:49.593 - Thread:   1 ->  GC Memory: 1,212,431,816 B
    2016-04-01 21:44:19.606 - Thread:   1 ->  GC Memory: 1,203,485,128 B
    2016-04-01 21:44:49.193 - Thread:   1 ->  Autosave initiated
    2016-04-01 21:44:49.193 - Thread:   1 ->  Character state: True
    2016-04-01 21:44:49.193 - Thread:   1 ->  IsServer: True
    2016-04-01 21:44:49.193 - Thread:   1 ->  MyAsyncSaving.InProgress: False
    2016-04-01 21:44:49.193 - Thread:   1 ->  Autosave
    2016-04-01 21:44:49.193 - Thread:   1 ->  Saving world - START
    2016-04-01 21:44:49.193 - Thread:   1 ->     Making world state snapshot.
    2016-04-01 21:44:49.194 - Thread:   1 ->     Before snapshot.: GC Memory: 1,206,657,352 B
    2016-04-01 21:44:49.200 - Thread:   1 ->     After snapshot.: GC Memory: 1,203,442,912 B
    2016-04-01 21:44:49.200 - Thread:   1 ->     Directory cleanup: GC Memory: 1,203,451,104 B
    2016-04-01 21:44:49.200 - Thread:   1 ->  Saving world - END
    2016-04-01 21:44:49.200 - Thread:   6 ->  Session snapshot save - START
    2016-04-01 21:44:49.200 - Thread:   6 ->     Checking file access for files in target dir.
    2016-04-01 21:44:49.290 - Thread:   6 ->  Session snapshot save - END
    2016-04-01 21:44:49.612 - Thread:   1 ->  GC Memory: 1,207,342,400 B
    2016-04-01 21:45:19.622 - Thread:   1 ->  GC Memory: 1,205,175,464 B
    2016-04-01 21:45:49.631 - Thread:   1 ->  GC Memory: 1,204,326,624 B
    2016-04-01 21:46:19.631 - Thread:   1 ->  GC Memory: 1,207,188,280 B
    2016-04-01 21:46:49.641 - Thread:   1 ->  GC Memory: 1,206,498,192 B
    2016-04-01 21:47:19.644 - Thread:   1 ->  GC Memory: 1,205,567,384 B
    2016-04-01 21:47:49.649 - Thread:   1 ->  GC Memory: 1,204,678,720 B
    2016-04-01 21:48:19.657 - Thread:   1 ->  GC Memory: 1,204,236,992 B
    2016-04-01 21:48:49.667 - Thread:   1 ->  GC Memory: 1,207,190,752 B
    
    
     
  3. Neochrome Trainee Engineer

    Messages:
    49
    My Game Log
    Code:
    2016-04-01 20:11:48.598 - Thread:   1 ->  Log Started
    2016-04-01 20:11:48.600 - Thread:   1 ->  Timezone (local - UTC): 1h
    2016-04-01 20:11:48.600 - Thread:   1 ->  App Version: 01_128_011
    2016-04-01 20:11:48.600 - Thread:   1 ->  Steam build: Always true
    2016-04-01 20:11:48.600 - Thread:   1 ->  Is official: True [NO][IS][NAMP]
    2016-04-01 20:11:48.600 - Thread:   1 ->  Environment.ProcessorCount: 4
    2016-04-01 20:11:48.600 - Thread:   1 ->  Environment.OSVersion: Microsoft Windows NT 10.0.10586.0
    2016-04-01 20:11:48.600 - Thread:   1 ->  Environment.CommandLine: "W:\Games\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
    2016-04-01 20:11:48.600 - Thread:   1 ->  Environment.Is64BitProcess: True
    2016-04-01 20:11:48.600 - Thread:   1 ->  Environment.Is64BitOperatingSystem: True
    2016-04-01 20:11:48.600 - Thread:   1 ->  Environment.Version: 4.0.30319.42000
    2016-04-01 20:11:48.600 - Thread:   1 ->  Environment.CurrentDirectory: W:\Games\Steam\steamapps\common\SpaceEngineers\Bin64
    2016-04-01 20:11:48.600 - Thread:   1 ->  MainAssembly.ProcessorArchitecture: Amd64
    2016-04-01 20:11:48.600 - Thread:   1 ->  ExecutingAssembly.ProcessorArchitecture: Amd64
    2016-04-01 20:11:48.600 - Thread:   1 ->  IntPtr.Size: 8
    2016-04-01 20:11:48.600 - Thread:   1 ->  Default Culture: en-GB
    2016-04-01 20:11:48.600 - Thread:   1 ->  Default UI Culture: en-GB
    2016-04-01 20:11:48.600 - Thread:   1 ->  IsAdmin: False
    2016-04-01 20:11:48.606 - Thread:   1 ->  MyConfig.Load() - START
    2016-04-01 20:11:48.609 - Thread:   1 ->     Path: C:\Users\Neochrome\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-04-01 20:11:48.637 - Thread:   1 ->     GraphicsRenderer: DirectX 11
    2016-04-01 20:11:48.637 - Thread:   1 ->     TutorialsFinished: System.Collections.Generic.List`1[System.String]
    2016-04-01 20:11:48.637 - Thread:   1 ->     MusicVolume: 0
    2016-04-01 20:11:48.637 - Thread:   1 ->     GameVolume: 1
    2016-04-01 20:11:48.637 - Thread:   1 ->     DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
    2016-04-01 20:11:48.637 - Thread:   1 ->     Language: 0
    2016-04-01 20:11:48.637 - Thread:   1 ->     ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2016-04-01 20:11:48.637 - Thread:   1 ->     ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2016-04-01 20:11:48.637 - Thread:   1 ->     FirstTimeRun: False
    2016-04-01 20:11:48.637 - Thread:   1 ->     VideoAdapter: 0
    2016-04-01 20:11:48.637 - Thread:   1 ->     ScreenWidth: 1920
    2016-04-01 20:11:48.637 - Thread:   1 ->     ScreenHeight: 1080
    2016-04-01 20:11:48.637 - Thread:   1 ->     RefreshRate: 60000
    2016-04-01 20:11:48.637 - Thread:   1 ->     WindowMode: 1
    2016-04-01 20:11:48.637 - Thread:   1 ->     VerticalSync: False
    2016-04-01 20:11:48.637 - Thread:   1 ->     HardwareCursor: True
    2016-04-01 20:11:48.637 - Thread:   1 ->     RenderQuality: 1
    2016-04-01 20:11:48.637 - Thread:   1 ->     FieldOfView: 59.72097
    2016-04-01 20:11:48.637 - Thread:   1 ->     RenderInterpolation: True
    2016-04-01 20:11:48.637 - Thread:   1 ->     GrassDensity: 0.7704884
    2016-04-01 20:11:48.637 - Thread:   1 ->     AnisotropicFiltering: 0
    2016-04-01 20:11:48.637 - Thread:   1 ->     LowMemSwitchToLow: 0
    2016-04-01 20:11:48.637 - Thread:   1 ->     CubeBuilderBuildingMode: 0
    2016-04-01 20:11:48.637 - Thread:   1 ->     ControlsHints: False
    2016-04-01 20:11:48.637 - Thread:   1 ->     RotationHints: False
    2016-04-01 20:11:48.637 - Thread:   1 ->     ShowCrosshair: False
    2016-04-01 20:11:48.637 - Thread:   1 ->     DisableHeadbob: False
    2016-04-01 20:11:48.637 - Thread:   1 ->     CompressSaveGames: False
    2016-04-01 20:11:48.637 - Thread:   1 ->     ShowPlayerNamesOnHud: True
    2016-04-01 20:11:48.637 - Thread:   1 ->     ReleasingAltResetsCamera: True
    2016-04-01 20:11:48.637 - Thread:   1 ->     UiTransparency: 1
    2016-04-01 20:11:48.637 - Thread:   1 ->     UiBkTransparency: 0.3144531
    2016-04-01 20:11:48.637 - Thread:   1 ->     VoiceChatVolume: 1
    2016-04-01 20:11:48.637 - Thread:   1 ->     HudWarnings: True
    2016-04-01 20:11:48.637 - Thread:   1 ->     VoiceChat: True
    2016-04-01 20:11:48.637 - Thread:   1 ->     EnableMuteWhenNotInFocus: False
    2016-04-01 20:11:48.637 - Thread:   1 ->     MinimalHud: False
    2016-04-01 20:11:48.637 - Thread:   1 ->     ScreenshotSizeMultiplier: 1
    2016-04-01 20:11:48.637 - Thread:   1 ->     NeedShowTutorialQuestion: False
    2016-04-01 20:11:48.637 - Thread:   1 ->     MutedPlayers: 
    2016-04-01 20:11:48.637 - Thread:   1 ->     TextureQuality: 0
    2016-04-01 20:11:48.637 - Thread:   1 ->     AntialiasingMode: 0
    2016-04-01 20:11:48.639 - Thread:   1 ->  MyConfig.Load() - END
    2016-04-01 20:11:48.640 - Thread:   1 ->  Checksum file is missing, game will run as usual but file integrity won't be verified
    2016-04-01 20:11:49.070 - Thread:   1 ->  WMI {
    2016-04-01 20:11:49.074 - Thread:   1 ->     {
    2016-04-01 20:11:49.075 - Thread:   1 ->        Caption = NVIDIA GeForce GTX 960
    2016-04-01 20:11:49.075 - Thread:   1 ->        AdapterRam = 2147483648
    2016-04-01 20:11:49.075 - Thread:   1 ->        DriverVersion = 10.18.13.6472
    2016-04-01 20:11:49.075 - Thread:   1 ->        DriverDate = 20160321000000.000000-000
    2016-04-01 20:11:49.075 - Thread:   1 ->        Description = NVIDIA GeForce GTX 960
    2016-04-01 20:11:49.075 - Thread:   1 ->        DeviceID = VideoController1
    2016-04-01 20:11:49.075 - Thread:   1 ->        Name = NVIDIA GeForce GTX 960
    2016-04-01 20:11:49.075 - Thread:   1 ->        VideoProcessor = GeForce GTX 960
    2016-04-01 20:11:49.075 - Thread:   1 ->        VideoArchitecture = 5
    2016-04-01 20:11:49.075 - Thread:   1 ->        PNPDeviceID = PCI\VEN_10DE&DEV_1401&SUBSYS_113810DE&REV_A1\4&3834D97&0&0008
    2016-04-01 20:11:49.075 - Thread:   1 ->        InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
    2016-04-01 20:11:49.075 - Thread:   1 ->     }
    2016-04-01 20:11:49.075 - Thread:   1 ->  }
    2016-04-01 20:11:49.237 - Thread:   1 ->  Steam.IsActive: True
    2016-04-01 20:11:49.238 - Thread:   1 ->  Steam.IsOnline: True
    2016-04-01 20:11:49.238 - Thread:   1 ->  Steam.OwnsGame: True
    2016-04-01 20:11:49.238 - Thread:   1 ->  Steam.UserId: 76561198010404737
    2016-04-01 20:11:49.238 - Thread:   1 ->  Steam.UserName: Neochrome
    2016-04-01 20:11:49.238 - Thread:   1 ->  Steam.Branch: 
    2016-04-01 20:11:49.238 - Thread:   1 ->  Build date: 2016-04-01 05:27
    2016-04-01 20:11:49.238 - Thread:   1 ->  Build version: 0.1.5935.31433
    2016-04-01 20:11:49.357 - Thread:   1 ->  MySandboxGame.Constructor() - START
    2016-04-01 20:11:49.358 - Thread:   1 ->     Game dir: W:\Games\Steam\steamapps\common\SpaceEngineers\Bin64
    2016-04-01 20:11:49.358 - Thread:   1 ->     Content dir: W:\Games\Steam\steamapps\common\SpaceEngineers\Content
    2016-04-01 20:11:49.358 - Thread:   1 ->     Found processor count: 4
    2016-04-01 20:11:49.358 - Thread:   1 ->     Using processor count: 4
    2016-04-01 20:11:49.904 - Thread:   1 ->     MyDefinitionManager.LoadScenarios() - START
    2016-04-01 20:11:49.923 - Thread:   1 ->        e9fa2c482c11f3c8433ba3c64c036172daaae0ee
    2016-04-01 20:11:50.169 - Thread:   1 ->        Loading scenarios
    2016-04-01 20:11:50.205 - Thread:   1 ->     MyDefinitionManager.LoadScenarios() - END
    2016-04-01 20:11:50.209 - Thread:   1 ->     c295891be865b2f233b1772696e396319e409029
    2016-04-01 20:11:50.218 - Thread:   1 ->     Preallocate - START
    2016-04-01 20:11:50.219 - Thread:   1 ->        MySpaceBuildComponent - START
    2016-04-01 20:11:50.219 - Thread:   1 ->        MySpaceBuildComponent - END
    2016-04-01 20:11:50.219 - Thread:   1 ->        MySpaceWorldGenerator - START
    2016-04-01 20:11:50.227 - Thread:   1 ->        MySpaceWorldGenerator - END
    2016-04-01 20:11:50.227 - Thread:   1 ->        MyEntities - START
    2016-04-01 20:11:50.245 - Thread:   1 ->        MyEntities - END
    2016-04-01 20:11:50.245 - Thread:   1 ->        MyObjectBuilder_Base - START
    2016-04-01 20:11:50.245 - Thread:   1 ->        MyObjectBuilder_Base - END
    2016-04-01 20:11:50.246 - Thread:   1 ->        MyTransparentGeometry - START
    2016-04-01 20:11:50.287 - Thread:   1 ->        MyTransparentGeometry - END
    2016-04-01 20:11:50.287 - Thread:   1 ->        MyCubeGridDeformationTables - START
    2016-04-01 20:11:50.295 - Thread:   1 ->        MyCubeGridDeformationTables - END
    2016-04-01 20:11:50.295 - Thread:   1 ->        MyMath - START
    2016-04-01 20:11:50.295 - Thread:   1 ->        MyMath - END
    2016-04-01 20:11:50.295 - Thread:   1 ->        MySimpleObjectDraw - START
    2016-04-01 20:11:50.296 - Thread:   1 ->        MySimpleObjectDraw - END
    2016-04-01 20:11:50.301 - Thread:   1 ->        MyDefinitionManager - START
    2016-04-01 20:11:50.301 - Thread:   1 ->        MyDefinitionManager - END
    2016-04-01 20:11:50.301 - Thread:   1 ->        MyCubeGridDefinitions - START
    2016-04-01 20:11:50.339 - Thread:   1 ->        MyCubeGridDefinitions - END
    2016-04-01 20:11:50.339 - Thread:   1 ->        MyAIActionsParser - START
    2016-04-01 20:11:50.339 - Thread:   1 ->        MyAIActionsParser - END
    2016-04-01 20:11:50.339 - Thread:   1 ->        MyMultiplayerBase - START
    2016-04-01 20:11:50.340 - Thread:   1 ->        MyMultiplayerBase - END
    2016-04-01 20:11:50.340 - Thread:   1 ->        MyMultiplayerServerBase - START
    2016-04-01 20:11:50.340 - Thread:   1 ->        MyMultiplayerServerBase - END
    2016-04-01 20:11:50.340 - Thread:   1 ->        MyDedicatedServerBase - START
    2016-04-01 20:11:50.340 - Thread:   1 ->        MyDedicatedServerBase - END
    2016-04-01 20:11:50.340 - Thread:   1 ->        MyDedicatedServerBattle - START
    2016-04-01 20:11:50.340 - Thread:   1 ->        MyDedicatedServerBattle - END
    2016-04-01 20:11:50.340 - Thread:   1 ->        MyMultiplayerLobbyClient - START
    2016-04-01 20:11:50.340 - Thread:   1 ->        MyMultiplayerLobbyClient - END
    2016-04-01 20:11:50.340 - Thread:   1 ->        MyServerDebugCommands - START
    2016-04-01 20:11:50.344 - Thread:   1 ->        MyServerDebugCommands - END
    2016-04-01 20:11:50.344 - Thread:   1 ->        MyMultiplayerClient - START
    2016-04-01 20:11:50.344 - Thread:   1 ->        MyMultiplayerClient - END
    2016-04-01 20:11:50.344 - Thread:   1 ->        MyMultiplayerLobby - START
    2016-04-01 20:11:50.344 - Thread:   1 ->        MyMultiplayerLobby - END
    2016-04-01 20:11:50.344 - Thread:   1 ->        MyDedicatedServer - START
    2016-04-01 20:11:50.344 - Thread:   1 ->        MyDedicatedServer - END
    2016-04-01 20:11:50.344 - Thread:   1 ->        MyAiTargetManager - START
    2016-04-01 20:11:50.344 - Thread:   1 ->        MyAiTargetManager - END
    2016-04-01 20:11:50.344 - Thread:   1 ->        MyEntityComponentsDebugDraw - START
    2016-04-01 20:11:50.344 - Thread:   1 ->        MyEntityComponentsDebugDraw - END
    2016-04-01 20:11:50.344 - Thread:   1 ->        MyChatHistory - START
    2016-04-01 20:11:50.344 - Thread:   1 ->        MyChatHistory - END
    2016-04-01 20:11:50.344 - Thread:   1 ->        MySyncDestructions - START
    2016-04-01 20:11:50.344 - Thread:   1 ->        MySyncDestructions - END
    2016-04-01 20:11:50.344 - Thread:   1 ->        MyGuiIngameScriptsPage - START
    2016-04-01 20:11:50.367 - Thread:   1 ->        MyGuiIngameScriptsPage - END
    2016-04-01 20:11:50.367 - Thread:   1 ->        MySyncEnvironmentItems - START
    2016-04-01 20:11:50.372 - Thread:   1 ->        MySyncEnvironmentItems - END
    2016-04-01 20:11:50.372 - Thread:   1 ->        MyGuiScreenAdminMenu - START
    2016-04-01 20:11:50.372 - Thread:   1 ->        MyGuiScreenAdminMenu - END
    2016-04-01 20:11:50.372 - Thread:   1 ->        MyCommandCharacter - START
    2016-04-01 20:11:50.374 - Thread:   1 ->        MyCommandCharacter - END
    2016-04-01 20:11:50.374 - Thread:   1 ->        MyCommandConsole - START
    2016-04-01 20:11:50.374 - Thread:   1 ->        MyCommandConsole - END
    2016-04-01 20:11:50.374 - Thread:   1 ->        MyCommandEntity - START
    2016-04-01 20:11:50.376 - Thread:   1 ->        MyCommandEntity - END
    2016-04-01 20:11:50.376 - Thread:   1 ->        MySyncScenario - START
    2016-04-01 20:11:50.376 - Thread:   1 ->        MySyncScenario - END
    2016-04-01 20:11:50.376 - Thread:   1 ->        MySyncEntity - START
    2016-04-01 20:11:50.376 - Thread:   1 ->        MySyncEntity - END
    2016-04-01 20:11:50.376 - Thread:   1 ->     Preallocate - END
    2016-04-01 20:11:50.383 - Thread:   1 ->  MySandboxGame.Constructor() - END
    2016-04-01 20:11:50.386 - Thread:   1 ->  MyVideoModeManager.LogApplicationInformation - START
    2016-04-01 20:11:50.386 - Thread:   1 ->     Assembly.GetName: Sandbox.Game, Version=0.1.5935.31433, Culture=neutral, PublicKeyToken=null
    2016-04-01 20:11:50.386 - Thread:   1 ->     Assembly.FullName: Sandbox.Game, Version=0.1.5935.31433, Culture=neutral, PublicKeyToken=null
    2016-04-01 20:11:50.387 - Thread:   1 ->     Assembly.Location: W:\Games\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
    2016-04-01 20:11:50.387 - Thread:   1 ->     Assembly.ImageRuntimeVersion: v4.0.30319
    2016-04-01 20:11:50.387 - Thread:   1 ->  MyVideoModeManager.LogApplicationInformation - END
    2016-04-01 20:11:50.389 - Thread:   1 ->  MyVideoModeManager.LogEnvironmentInformation - START
    2016-04-01 20:11:50.397 - Thread:   1 ->     Win32_ComputerSystem.Manufacturer: ASUS
    2016-04-01 20:11:50.397 - Thread:   1 ->     Win32_ComputerSystem.Model: All Series
    2016-04-01 20:11:50.398 - Thread:   1 ->     Virtualized: False
    2016-04-01 20:11:50.401 - Thread:   1 ->     Environment.ProcessorName: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
    2016-04-01 20:11:50.402 - Thread:   1 ->     ComputerInfo.TotalPhysicalMemory: 8,525,197,312 bytes
    2016-04-01 20:11:50.402 - Thread:   1 ->     ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
    2016-04-01 20:11:50.402 - Thread:   1 ->     ComputerInfo.AvailablePhysicalMemory: 4,682,932,224 bytes
    2016-04-01 20:11:50.402 - Thread:   1 ->     ComputerInfo.AvailableVirtualMemory: 140,736,563,666,944 bytes
    2016-04-01 20:11:50.405 - Thread:   1 ->     Drive C: | Capacity: 119,192,678,400 bytes | Free space: 81,364,484,096 bytes
    2016-04-01 20:11:50.405 - Thread:   1 ->     Drive F: | Capacity: 41,943,035,904 bytes | Free space: 17,384,013,824 bytes
    2016-04-01 20:11:50.405 - Thread:   1 ->     Drive H: | Capacity: 134,217,723,904 bytes | Free space: 103,824,207,872 bytes
    2016-04-01 20:11:50.405 - Thread:   1 ->     Drive O: | Capacity: 104,856,547,328 bytes | Free space: 83,801,174,016 bytes
    2016-04-01 20:11:50.405 - Thread:   1 ->     Drive W: | Capacity: 719,182,561,280 bytes | Free space: 135,125,467,136 bytes
    2016-04-01 20:11:50.406 - Thread:   1 ->  MyVideoModeManager.LogEnvironmentInformation - END
    2016-04-01 20:11:50.406 - Thread:   1 ->  MySandboxGame.Initialize() - START
    2016-04-01 20:11:50.487 - Thread:   1 ->     MyGuiGameControlsHelpers()
    2016-04-01 20:11:50.558 - Thread:   1 ->     HkGameName: SpaceEngineers Dev
    2016-04-01 20:11:50.578 - Thread:   1 ->     MySandboxGame.LoadData() - START
    2016-04-01 20:11:50.579 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - START
    2016-04-01 20:11:50.658 - Thread:   1 ->           67d3be4ec9a9935aeb3495090ceb40046852e5a4
    2016-04-01 20:11:50.767 - Thread:   1 ->           Loading sound definitions
    2016-04-01 20:11:50.776 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - END
    2016-04-01 20:11:50.783 - Thread:   1 ->        MyAudio.LoadData - START
    2016-04-01 20:11:50.814 - Thread:   1 ->           MyAudio.CreateX3DAudio - Device: Speakers (ASUS Xonar D2X Audio Device) - Channel #: 4
    2016-04-01 20:12:14.427 - Thread:   1 ->        MyAudio.LoadData - END
    2016-04-01 20:12:14.477 - Thread:   1 ->        Could not find any sound for 'None'
    2016-04-01 20:12:14.477 - Thread:   1 ->        Could not find any sound for 'HudCraftBarProgressLoop'
    2016-04-01 20:12:14.477 - Thread:   1 ->        Could not find any sound for 'HudErrorMessage'
    2016-04-01 20:12:14.477 - Thread:   1 ->        Could not find any sound for 'HudOpenCraftWin'
    2016-04-01 20:12:14.477 - Thread:   1 ->        Could not find any sound for 'HudOpenInventory'
    2016-04-01 20:12:14.489 - Thread:   1 ->        MyGuiManager()
    2016-04-01 20:12:14.542 - Thread:   1 ->        MyScreenManager()
    2016-04-01 20:12:14.601 - Thread:   1 ->        MyConfig.Save() - START
    2016-04-01 20:12:14.601 - Thread:   1 ->           Path: C:\Users\Neochrome\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-04-01 20:12:14.624 - Thread:   1 ->        MyConfig.Save() - END
    2016-04-01 20:12:14.625 - Thread:   1 ->        MyGuiManager.LoadContent() - START
    2016-04-01 20:12:14.746 - Thread:   1 ->           MyGuiManager.LoadContent() - START
    2016-04-01 20:12:14.747 - Thread:   1 ->           MyGuiManager.LoadContent() - END
    2016-04-01 20:12:14.747 - Thread:   1 ->        MyGuiManager.LoadContent() - END
    2016-04-01 20:12:14.825 - Thread:   1 ->     MySandboxGame.LoadData() - END
    2016-04-01 20:12:14.866 - Thread:   1 ->  MySandboxGame.Initialize() - END
    2016-04-01 20:12:14.870 - Thread:   1 ->  Timer Frequency: 3318389
    2016-04-01 20:12:14.870 - Thread:   1 ->  Ticks per frame: 55538
    2016-04-01 20:12:22.122 - Thread:   1 ->  Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1
    2016-04-01 20:14:33.577 - Thread:   1 ->  Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1
    2016-04-01 20:17:34.542 - Thread:   1 ->  Failed to get server rules: Address = 85.131.153.71:27016, Name = 'eveline'
    2016-04-01 20:17:34.542 - Thread:   1 ->  Failed to get server rules: Address = 85.131.153.71:27016, Name = 'eveline'
    2016-04-01 20:17:39.864 - Thread:   1 ->  Lobby join response: OK, enter state: Success
    2016-04-01 20:17:39.864 - Thread:   1 ->  World requested
    2016-04-01 20:17:39.868 - Thread:   1 ->  World requested - connection alive
    2016-04-01 20:17:40.102 - Thread:   1 ->  World requested - preemble received
    2016-04-01 20:17:45.755 - Thread:   1 ->  First world part received
    2016-04-01 20:17:58.196 - Thread:   1 ->  Network readers disposed
    2016-04-01 20:17:58.403 - Thread:   1 ->  Network readers disposed
    2016-04-01 20:17:58.437 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:17:58.437 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:17:59.659 - Thread:   1 ->  Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1
    2016-04-01 20:21:46.694 - Thread:   1 ->  Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1
    2016-04-01 20:23:07.200 - Thread:   1 ->  Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1
    2016-04-01 20:23:07.334 - Thread:   1 ->  Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1
    2016-04-01 20:23:07.468 - Thread:   1 ->  Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1
    2016-04-01 20:23:07.568 - Thread:   1 ->  Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1
    2016-04-01 20:23:07.685 - Thread:   1 ->  Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1
    2016-04-01 20:23:07.803 - Thread:   1 ->  Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1
    2016-04-01 20:23:07.920 - Thread:   1 ->  Requesting dedicated servers, filterOps: gamedir:Space Engineers;secure:1
    2016-04-01 20:24:48.269 - Thread:   1 ->  Lobby join response: OK, enter state: Success
    2016-04-01 20:24:48.269 - Thread:   1 ->  World requested
    2016-04-01 20:24:48.269 - Thread:   1 ->  World requested - connection alive
    2016-04-01 20:24:48.319 - Thread:   1 ->  World requested - preemble received
    2016-04-01 20:24:49.909 - Thread:   1 ->  First world part received
    2016-04-01 20:28:48.919 - Thread:   1 ->  World download progress status: Success, 1
    2016-04-01 20:28:48.954 - Thread:   1 ->  LoadSession() - Start
    2016-04-01 20:28:48.959 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:28:48.960 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:28:48.960 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:28:48.960 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:28:48.960 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:28:48.961 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:28:48.961 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:28:48.961 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:28:48.977 - Thread:   1 ->  LoadSession() - End
    2016-04-01 20:28:48.977 - Thread:   1 ->  MyGuiScreenLoading.LoadContent - START
    2016-04-01 20:28:48.978 - Thread:   1 ->  MyGuiScreenLoading.LoadContent - END
    2016-04-01 20:28:49.200 - Thread:   1 ->  RunLoadingAction - START
    2016-04-01 20:28:49.207 - Thread:   1 ->  MyDefinitionManager.LoadData() - START
    2016-04-01 20:28:49.207 - Thread:   1 ->  MyDefinitionManager.LoadScenarios() - START
    2016-04-01 20:28:49.209 - Thread:   1 ->     e9fa2c482c11f3c8433ba3c64c036172daaae0ee
    2016-04-01 20:28:49.289 - Thread:   1 ->     Loading scenarios
    2016-04-01 20:28:49.290 - Thread:   1 ->  MyDefinitionManager.LoadScenarios() - END
    2016-04-01 20:28:49.331 - Thread:   1 ->     98b3d07093c506cff940f3824e0579c338daa798
    2016-04-01 20:28:49.371 - Thread:   1 ->     7077531e2be0839eb57d14eb368a4b761f9bea48
    2016-04-01 20:28:49.392 - Thread:   1 ->     7d02a41db03256b223366589c5a3b19c2a0bbc11
    2016-04-01 20:28:49.516 - Thread:   1 ->     2d0547ffb1dcd9fb8b48007a6a254c6fd26c4d6c
    2016-04-01 20:28:49.554 - Thread:   1 ->     41fcb3a3662b9acf3c5a8bb0dc2eed921be004cb
    2016-04-01 20:28:49.575 - Thread:   1 ->     55ff73c67d5fe660e84488fc5c5a8a71facaa988
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    2016-04-01 20:28:58.557 - Thread:   1 ->     Loading behaviors
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    2016-04-01 20:28:58.676 - Thread:   1 ->     Loading environment item definitions
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    2016-04-01 20:28:58.804 - Thread:   1 ->     Loading respawn ships
    2016-04-01 20:28:58.805 - Thread:   1 ->     Loading spawn groups
    2016-04-01 20:28:58.811 - Thread:   1 ->     List of used mods (0) - START
    2016-04-01 20:28:58.811 - Thread:   1 ->     List of used mods - END
    2016-04-01 20:28:58.864 - Thread:   1 ->     MyAudio.UnloadData - START
    2016-04-01 20:28:58.872 - Thread:   1 ->     MyAudio.UnloadData - END
    2016-04-01 20:28:58.872 - Thread:   1 ->     MyAudio.LoadData - START
    2016-04-01 20:28:58.884 - Thread:   1 ->        MyAudio.CreateX3DAudio - Device: Speakers (ASUS Xonar D2X Audio Device) - Channel #: 4
    2016-04-01 20:28:59.527 - Thread:   1 ->     MyAudio.LoadData - END
    2016-04-01 20:28:59.542 - Thread:   1 ->     Could not find environment item definition for MyObjectBuilder_DestroyableItems/SnowFoliagexxxxx.
    2016-04-01 20:28:59.543 - Thread:   1 ->  MyDefinitionManager.LoadData() - END
    2016-04-01 20:28:59.642 - Thread:   1 ->  GC Memory: 886,406,392 B
    2016-04-01 20:28:59.647 - Thread:   1 ->  Process Memory: 1,467,019,264 B
    2016-04-01 20:28:59.649 - Thread:   1 ->  Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-04-01 20:28:59.657 - Thread:   1 ->  Registered modules from: Sandbox.Graphics, Version=0.1.5935.31420, Culture=neutral, PublicKeyToken=null
    2016-04-01 20:28:59.658 - Thread:   1 ->  Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-04-01 20:28:59.658 - Thread:   1 ->  Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-04-01 20:28:59.672 - Thread:   1 ->  Registered modules from: Sandbox.Game, Version=0.1.5935.31433, Culture=neutral, PublicKeyToken=null
    2016-04-01 20:28:59.779 - Thread:   1 ->  MyTransparentGeometry.LoadData - START
    2016-04-01 20:28:59.845 - Thread:   1 ->  Skip Procedural World Generator
    2016-04-01 20:28:59.849 - Thread:   1 ->  MyScriptManager.LoadData() - START
    2016-04-01 20:28:59.855 - Thread:   1 ->  MyScriptManager.LoadData() - END
    2016-04-01 20:28:59.860 - Thread:   1 ->  MySunWind.LoadData() - START
    2016-04-01 20:28:59.861 - Thread:   1 ->  MySunWind.LoadData() - END
    2016-04-01 20:28:59.880 - Thread:   1 ->  MyExplosions.LoadData() - START
    2016-04-01 20:28:59.880 - Thread:   1 ->     Could not find any sound for 'WepExplOnPlay'
    2016-04-01 20:28:59.880 - Thread:   1 ->     Could not find any sound for 'WepMissileExplosion'
    2016-04-01 20:28:59.885 - Thread:   1 ->  MyExplosions.LoadData() - END
    2016-04-01 20:28:59.885 - Thread:   1 ->  MyMissiles.LoadContent() - START
    2016-04-01 20:28:59.885 - Thread:   1 ->  MyMissiles.LoadContent() - END
    2016-04-01 20:28:59.891 - Thread:   1 ->  Pre-loading neutral ship spawn groups...
    2016-04-01 20:28:59.891 - Thread:   1 ->  End pre-loading neutral ship spawn groups.
    2016-04-01 20:28:59.891 - Thread:   1 ->  MyLights.LoadData() - START
    2016-04-01 20:28:59.893 - Thread:   1 ->  MyLights.LoadData() - END
    2016-04-01 20:28:59.899 - Thread:   1 ->  MyParticlesLibrary.ctor - START
    2016-04-01 20:29:00.045 - Thread:   1 ->  MyParticlesLibrary.ctor - END
    2016-04-01 20:29:00.158 - Thread:   1 ->  Checkpoint.CameraAttachedTo: 0
    2016-04-01 20:29:00.159 - Thread:   1 ->  ERROR: Camera entity from checkpoint does not exists!
    2016-04-01 20:29:00.160 - Thread:   1 ->  CameraAttachedTo: Spectator
    2016-04-01 20:29:00.191 - Thread:   1 ->  RunLoadingAction - END
    2016-04-01 20:29:00.192 - Thread:   1 ->  MyGuiScreenGamePlay.LoadData - START
    2016-04-01 20:29:01.216 - Thread:   1 ->  MyGuiScreenGamePlay.LoadData - END
    2016-04-01 20:29:01.217 - Thread:   1 ->  MyGuiScreenGamePlay.LoadContent - START
    2016-04-01 20:29:01.217 - Thread:   1 ->  MyGuiScreenGamePlay.LoadContent - END
    2016-04-01 20:29:01.282 - Thread:   1 ->  Updating continues.
    2016-04-01 20:29:01.306 - Thread:   1 ->  GC Memory: 962,689,992 B
    2016-04-01 20:29:01.851 - Thread:   1 ->  RequestRespawn
    2016-04-01 20:29:19.445 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:29:19.446 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:29:24.951 - Thread:   1 ->  CameraAttachedTo: Spectator
    2016-04-01 20:29:24.952 - Thread:   1 ->  CameraAttachedTo: Spectator
    2016-04-01 20:29:31.316 - Thread:   1 ->  GC Memory: 2,535,125,320 B
    2016-04-01 20:29:40.566 - Thread:   1 ->  Loading voxel storage from file 'W:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-04-01 20:29:49.920 - Thread:   1 ->  Loading voxel storage from file 'W:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-04-01 20:29:49.921 - Thread:   1 ->  Loading voxel storage from file 'W:\Games\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-04-01 20:30:01.319 - Thread:   1 ->  GC Memory: 2,436,198,104 B
    2016-04-01 20:30:31.326 - Thread:   1 ->  GC Memory: 2,440,388,440 B
    2016-04-01 20:31:01.334 - Thread:   1 ->  GC Memory: 2,440,393,288 B
    2016-04-01 20:31:31.343 - Thread:   1 ->  GC Memory: 2,439,641,496 B
    2016-04-01 20:32:01.351 - Thread:   1 ->  GC Memory: 2,441,617,480 B
    2016-04-01 20:32:31.360 - Thread:   1 ->  GC Memory: 2,204,653,360 B
    2016-04-01 20:33:01.368 - Thread:   1 ->  GC Memory: 2,203,668,424 B
    2016-04-01 20:33:31.376 - Thread:   1 ->  GC Memory: 2,205,914,760 B
    2016-04-01 20:34:01.384 - Thread:   1 ->  GC Memory: 2,204,695,864 B
    2016-04-01 20:34:31.393 - Thread:   1 ->  GC Memory: 2,206,555,560 B
    2016-04-01 20:35:01.402 - Thread:   1 ->  GC Memory: 2,205,085,264 B
    2016-04-01 20:35:31.410 - Thread:   1 ->  GC Memory: 2,206,708,352 B
    2016-04-01 20:36:01.418 - Thread:   1 ->  GC Memory: 2,205,260,616 B
    2016-04-01 20:36:31.427 - Thread:   1 ->  GC Memory: 2,203,807,552 B
    2016-04-01 20:37:01.435 - Thread:   1 ->  GC Memory: 2,205,442,048 B
    2016-04-01 20:37:31.444 - Thread:   1 ->  GC Memory: 2,204,015,112 B
    2016-04-01 20:38:01.452 - Thread:   1 ->  GC Memory: 2,205,634,080 B
    2016-04-01 20:38:31.460 - Thread:   1 ->  GC Memory: 2,204,204,480 B
    2016-04-01 20:39:01.469 - Thread:   1 ->  GC Memory: 2,205,841,104 B
    2016-04-01 20:39:31.477 - Thread:   1 ->  GC Memory: 2,204,409,584 B
    2016-04-01 20:40:01.486 - Thread:   1 ->  GC Memory: 2,206,045,472 B
    2016-04-01 20:40:31.494 - Thread:   1 ->  GC Memory: 2,204,596,992 B
    2016-04-01 20:41:01.503 - Thread:   1 ->  GC Memory: 2,206,239,720 B
    2016-04-01 20:41:05.843 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:41:05.843 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:41:06.636 - Thread:   1 ->  CameraAttachedTo: ThirdPersonSpectator
    2016-04-01 20:41:06.639 - Thread:   1 ->  CameraAttachedTo: ThirdPersonSpectator
    2016-04-01 20:41:27.946 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:41:27.946 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:41:31.511 - Thread:   1 ->  GC Memory: 2,341,336,728 B
    2016-04-01 20:41:31.611 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:41:31.611 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:42:01.520 - Thread:   1 ->  GC Memory: 2,362,942,376 B
    2016-04-01 20:42:16.991 - Thread:   5 ->  MySteamWorkshop.GetSubscribedModsBlocking - START
    2016-04-01 20:42:17.012 - Thread:   5 ->  Asking steam for 17 subscribed items
    2016-04-01 20:42:17.012 - Thread:   5 ->  Steam returned 17 subscribed items
    2016-04-01 20:42:17.012 - Thread:   5 ->  Querying details of file 261004090
    2016-04-01 20:42:17.032 - Thread:   5 ->  Querying details of file 368322953
    2016-04-01 20:42:17.032 - Thread:   5 ->  Querying details of file 307034320
    2016-04-01 20:42:17.032 - Thread:   5 ->  Querying details of file 428842256
    2016-04-01 20:42:17.032 - Thread:   5 ->  Querying details of file 320125359
    2016-04-01 20:42:17.033 - Thread:   5 ->  Querying details of file 536696922
    2016-04-01 20:42:17.033 - Thread:   5 ->  Querying details of file 312976851
    2016-04-01 20:42:17.033 - Thread:   5 ->  Querying details of file 337774723
    2016-04-01 20:42:17.033 - Thread:   5 ->  Querying details of file 475417789
    2016-04-01 20:42:17.033 - Thread:   5 ->  Querying details of file 530693136
    2016-04-01 20:42:17.033 - Thread:   5 ->  Querying details of file 297110720
    2016-04-01 20:42:17.033 - Thread:   5 ->  Querying details of file 297348674
    2016-04-01 20:42:17.033 - Thread:   5 ->  Querying details of file 489314918
    2016-04-01 20:42:17.033 - Thread:   5 ->  Querying details of file 449773726
    2016-04-01 20:42:17.033 - Thread:   5 ->  Querying details of file 412986157
    2016-04-01 20:42:17.033 - Thread:   5 ->  Querying details of file 347929047
    2016-04-01 20:42:17.033 - Thread:   5 ->  Querying details of file 506964853
    2016-04-01 20:42:18.147 - Thread:   1 ->  Obtained details: Id=368322953; Result=OK; ugcHandle=548644811765269084; title='Skybox Glowing Nebula'; tags='mod,Skybox'
    2016-04-01 20:42:18.148 - Thread:   1 ->  Obtained details: Id=536696922; Result=OK; ugcHandle=306613566897950535; title='(DX11)Rover Cockpit'; tags='mod,Block'
    2016-04-01 20:42:18.148 - Thread:   1 ->  Obtained details: Id=312976851; Result=OK; ugcHandle=396672236072342394; title='(DX11) Eikesters Decorations and more - Part I'; tags='mod,Block'
    2016-04-01 20:42:18.148 - Thread:   1 ->  Obtained details: Id=337774723; Result=OK; ugcHandle=396672236072336204; title='(DX11) Eikesters Decorations and more - Part II'; tags='mod,Block'
    2016-04-01 20:42:18.148 - Thread:   1 ->  Obtained details: Id=320125359; Result=OK; ugcHandle=541879712704049818; title='Hi-Tech Camera Overlay (Working!)'; tags='Other,mod'
    2016-04-01 20:42:18.148 - Thread:   1 ->  Obtained details: Id=428842256; Result=OK; ugcHandle=299860700359720805; title='(DX11) Helmet - first person helmet glass with 3D HUD'; tags='mod,script,Other'
    2016-04-01 20:42:18.148 - Thread:   1 ->  Obtained details: Id=307034320; Result=OK; ugcHandle=282971566649756467; title='Stargate (working teleport)'; tags='mod,Block,Production,modpack,script,asteroid,Other'
    2016-04-01 20:42:18.148 - Thread:   1 ->  Obtained details: Id=261004090; Result=OK; ugcHandle=792943430072334420; title='(Stargate Atlantis) Wraith Cruiser'; tags='world'
    2016-04-01 20:42:18.148 - Thread:   1 ->  Obtained details: Id=475417789; Result=OK; ugcHandle=693902535301115157; title='AidylHeid's Kitchen/Galley/MessHall Decorations [DX11]'; tags='mod,Block,modpack'
    2016-04-01 20:42:18.148 - Thread:   1 ->  Obtained details: Id=530693136; Result=OK; ugcHandle=395546970938713353; title='Corner Lights'; tags='Other,mod,Block'
    2016-04-01 20:42:18.149 - Thread:   1 ->  Obtained details: Id=297110720; Result=OK; ugcHandle=617347983776587624; title='[Dx11]DeadTech - MessHall Pack'; tags='mod,Block,modpack'
    2016-04-01 20:42:18.149 - Thread:   1 ->  Obtained details: Id=297348674; Result=OK; ugcHandle=687153139809769336; title='(DX11) Bunk Bed'; tags='mod,Block,Animation'
    2016-04-01 20:42:18.149 - Thread:   1 ->  Obtained details: Id=412986157; Result=OK; ugcHandle=383161437188818589; title='(DX11)Interior Door'; tags='mod,Block'
    2016-04-01 20:42:18.149 - Thread:   1 ->  Obtained details: Id=449773726; Result=OK; ugcHandle=545279691608903205; title='XPAR Toiletries'; tags='mod,Block'
    2016-04-01 20:42:18.149 - Thread:   1 ->  Obtained details: Id=489314918; Result=OK; ugcHandle=701786349434549228; title='AidylHeid's Crew Quarters Decorative Items (WIP) [DX9 & DX11]'; tags='mod,Block,modpack'
    2016-04-01 20:42:18.149 - Thread:   1 ->  Obtained details: Id=506964853; Result=OK; ugcHandle=364031285146017663; title='Advanced Doors Mod Pack~(DX-11 Ready)'; tags='mod,Block,Animation,modpack'
    2016-04-01 20:42:18.149 - Thread:   1 ->  Obtained details: Id=347929047; Result=OK; ugcHandle=23972300696674578; title='DoorMod [By UncleSte]'; tags='mod,Block'
    2016-04-01 20:42:18.149 - Thread:   5 ->  MySteamWorkshop.GetSubscribedModsBlocking - END
    2016-04-01 20:42:22.222 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:42:22.222 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:42:30.255 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:42:30.256 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:42:31.528 - Thread:   1 ->  GC Memory: 2,382,456,760 B
    2016-04-01 20:42:44.340 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:42:44.340 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:43:01.537 - Thread:   1 ->  GC Memory: 2,412,464,064 B
    2016-04-01 20:43:07.384 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:43:07.385 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:43:31.552 - Thread:   1 ->  GC Memory: 2,419,531,008 B
    2016-04-01 20:44:01.561 - Thread:   1 ->  GC Memory: 2,420,576,976 B
    2016-04-01 20:44:31.569 - Thread:   1 ->  GC Memory: 2,421,235,456 B
    2016-04-01 20:45:01.578 - Thread:   1 ->  GC Memory: 2,422,153,232 B
    2016-04-01 20:45:31.587 - Thread:   1 ->  GC Memory: 2,422,082,992 B
    2016-04-01 20:46:01.595 - Thread:   1 ->  GC Memory: 2,520,385,024 B
    2016-04-01 20:46:31.603 - Thread:   1 ->  GC Memory: 2,366,442,872 B
    2016-04-01 20:47:01.612 - Thread:   1 ->  GC Memory: 2,414,955,792 B
    2016-04-01 20:47:31.620 - Thread:   1 ->  GC Memory: 2,442,090,064 B
    2016-04-01 20:48:01.628 - Thread:   1 ->  GC Memory: 2,446,075,392 B
    2016-04-01 20:48:31.637 - Thread:   1 ->  GC Memory: 2,448,278,576 B
    2016-04-01 20:49:01.645 - Thread:   1 ->  GC Memory: 2,446,114,984 B
    2016-04-01 20:49:31.654 - Thread:   1 ->  GC Memory: 2,446,763,024 B
    2016-04-01 20:50:01.662 - Thread:   1 ->  GC Memory: 2,447,862,576 B
    2016-04-01 20:50:31.671 - Thread:   1 ->  GC Memory: 2,445,676,176 B
    2016-04-01 20:51:01.679 - Thread:   1 ->  GC Memory: 2,446,434,232 B
    2016-04-01 20:51:31.688 - Thread:   1 ->  GC Memory: 2,447,837,744 B
    2016-04-01 20:52:01.696 - Thread:   1 ->  GC Memory: 2,445,892,632 B
    2016-04-01 20:52:31.704 - Thread:   1 ->  GC Memory: 2,445,512,456 B
    2016-04-01 20:52:31.856 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:52:31.856 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:52:31.856 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:52:31.857 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:52:31.857 - Thread:   1 ->  MyGuiScreenGamePlay.UnloadContent - START
    2016-04-01 20:52:31.857 - Thread:   1 ->     MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:52:31.858 - Thread:   1 ->     MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:52:32.153 - Thread:   1 ->  MyGuiScreenGamePlay.UnloadContent - END
    2016-04-01 20:52:32.153 - Thread:   1 ->  MyGuiScreenGamePlay.UnloadData - START
    2016-04-01 20:52:32.154 - Thread:   1 ->  MyGuiScreenGamePlay.UnloadData - END
    2016-04-01 20:52:32.156 - Thread:   1 ->  MySession::Unload START
    2016-04-01 20:52:32.157 - Thread:   1 ->  AutoSaveInMinutes: 0
    2016-04-01 20:52:32.157 - Thread:   1 ->  MySandboxGame.IsDedicated: False
    2016-04-01 20:52:32.157 - Thread:   1 ->  IsServer: False
    2016-04-01 20:52:32.360 - Thread:   1 ->  MyConfig.Save() - START
    2016-04-01 20:52:32.361 - Thread:   1 ->     Path: C:\Users\Neochrome\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-04-01 20:52:32.381 - Thread:   1 ->  MyConfig.Save() - END
    2016-04-01 20:52:32.496 - Thread:   1 ->  MySunWind.UnloadData - START
    2016-04-01 20:52:32.497 - Thread:   1 ->  MySunWind.UnloadData - END
    2016-04-01 20:52:32.499 - Thread:   1 ->  Unloading Procedural World Generator
    2016-04-01 20:52:32.517 - Thread:   1 ->  Network readers disposed
    2016-04-01 20:52:32.720 - Thread:   1 ->  Network readers disposed
    2016-04-01 20:52:32.721 - Thread:   1 ->  MyDefinitionManager.PreloadDefinitions() - START
    2016-04-01 20:52:32.801 - Thread:   1 ->     f3fb1fe8426bd02b8ff0e5e5246909ecceaa18c3
    2016-04-01 20:52:32.891 - Thread:   1 ->     Loading sound definitions
    2016-04-01 20:52:32.896 - Thread:   1 ->  MyDefinitionManager.PreloadDefinitions() - END
    2016-04-01 20:52:33.076 - Thread:   1 ->  MySession::Unload END
    2016-04-01 20:52:36.055 - Thread:   1 ->  Application closed by user
    2016-04-01 20:52:36.071 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:52:36.072 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:52:36.072 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:52:36.072 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:52:36.072 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - START
    2016-04-01 20:52:36.072 - Thread:   1 ->  MyGuiScreenBase.UnloadContent - END
    2016-04-01 20:52:36.073 - Thread:   1 ->  Exiting..
    2016-04-01 20:52:36.073 - Thread:   1 ->  MySandboxGame.UnloadData() - START
    2016-04-01 20:52:36.275 - Thread:   1 ->     MyAudio.UnloadData - START
    2016-04-01 20:52:36.278 - Thread:   1 ->     MyAudio.UnloadData - END
    2016-04-01 20:52:36.278 - Thread:   1 ->  MySandboxGame.UnloadData() - END
    2016-04-01 20:52:37.147 - Thread:   1 ->  Steam closed
    2016-04-01 20:52:37.309 - Thread:   1 ->  Log Closed
    
     
Thread Status:
This last post in this thread was made more than 31 days old.