Got a couple issues I'm hoping my fellow modders will be able to help me out with. Working on a new model for a mod and running into some cosmetic issues as well as collision issues. A basic screenshot of the test model can be found here: The first issue involves the cylinders as I wanted all 4 of them to be emissive and display as green or red when the block is getting power. First is there a basic set of emissive materials that I can bs for this kind of stuff? The other issue that can be seen is the access for the terminal works but there is no holographic screen or keyboard that can be seen. The terminal functions but cosmetically I can't see the keyboard or screen for the control panel. Is there a specific thing I have to assign aside from an empty shape to make that appear? The last issue concerns the collision model. I had hoped it would be possible to step up onto that mini platform and access the terminal. However when I set the collision models in blender and rendered it out, the moment I touched the block it crashed to desktop. I've been approximating the shapes and using either box or cylinder for them since that's what most of the block consists of. Is there something I'm missing that's causing it to crash? Any and all help is much appreciated folks and thanks in advance.