Welcome to Keen Software House Forums! Log in or Sign up to interact with the KSH community.
  1. You are currently browsing our forum as a guest. Create your own forum account to access all forum functionality.

I can't play space engineers (and I am at home for long time #COVID19) :-(

Discussion in 'General' started by Kolp, Mar 26, 2020.

  1. Kolp Trainee Engineer

    Messages:
    3
    Hello,

    I can't launch space engineers... (sorry for my bad english) I had more than 1000 hours in game without problem before. Here is the log :

    Thank you for your help


    2020-03-26 11:52:59.960 - Thread: 1 -> Log Started
    2020-03-26 11:52:59.960 - Thread: 1 -> Timezone (local - UTC): 1h
    2020-03-26 11:52:59.961 - Thread: 1 -> App Version: Version unknown
    2020-03-26 11:52:59.961 - Thread: 1 -> VRage renderer started
    2020-03-26 11:53:00.086 - Thread: 1 -> MyRenderSettings1 = {
    2020-03-26 11:53:00.087 - Thread: 1 -> AntialiasingMode = FXAA
    2020-03-26 11:53:00.087 - Thread: 1 -> ShadowQuality = MEDIUM
    2020-03-26 11:53:00.087 - Thread: 1 -> ShadowGPUQuality = NORMAL
    2020-03-26 11:53:00.087 - Thread: 1 -> TextureQuality = MEDIUM
    2020-03-26 11:53:00.087 - Thread: 1 -> AnisotropicFiltering = NONE
    2020-03-26 11:53:00.087 - Thread: 1 -> HqDepth = True
    2020-03-26 11:53:00.087 - Thread: 1 -> GrassDrawDistance = 160
    2020-03-26 11:53:00.087 - Thread: 1 -> GrassDensityFactor = 1
    2020-03-26 11:53:00.087 - Thread: 1 -> AmbientOcclusionEnabled = True
    2020-03-26 11:53:00.087 - Thread: 1 -> ModelQuality = NORMAL
    2020-03-26 11:53:00.087 - Thread: 1 -> VoxelQuality = NORMAL
    2020-03-26 11:53:00.087 - Thread: 1 -> VoxelShaderQuality = NORMAL
    2020-03-26 11:53:00.087 - Thread: 1 -> AlphaMaskedShaderQuality = NORMAL
    2020-03-26 11:53:00.087 - Thread: 1 -> AtmosphereShaderQuality = NORMAL
    2020-03-26 11:53:00.087 - Thread: 1 -> DistanceFade = 1000
    2020-03-26 11:53:00.087 - Thread: 1 -> }
    2020-03-26 11:53:01.347 - Thread: 21 -> CreateDeviceInternal
    2020-03-26 11:53:01.519 - Thread: 21 -> MyRenderDeviceSettings = {
    2020-03-26 11:53:01.520 - Thread: 21 -> Adapter id = 0
    2020-03-26 11:53:01.520 - Thread: 21 -> DXGIAdapter id = 0
    2020-03-26 11:53:01.520 - Thread: 21 -> DXGIOutput id = 0
    2020-03-26 11:53:01.520 - Thread: 21 -> Resolution = 1920 x 1080
    2020-03-26 11:53:01.520 - Thread: 21 -> Window mode = FullscreenWindow
    2020-03-26 11:53:01.520 - Thread: 21 -> }
    2020-03-26 11:53:01.520 - Thread: 21 -> CreateDeviceInternal InitDebugOutput
    2020-03-26 11:53:01.520 - Thread: 21 -> CreateDeviceInternal RC Dispose
    2020-03-26 11:53:01.520 - Thread: 21 -> CreateDeviceInternal RC Create
    2020-03-26 11:53:01.521 - Thread: 21 -> Device Context change
    2020-03-26 11:53:01.521 - Thread: 21 -> CreateDeviceInternal RC Initialize
    2020-03-26 11:53:01.527 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.527 - Thread: 21 -> CreateDeviceInternal m_initializedOnce (False)
    2020-03-26 11:53:01.527 - Thread: 21 -> CreateDeviceInternal m_initialized (False)
    2020-03-26 11:53:01.653 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.653 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.653 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.653 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.654 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.654 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.654 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.654 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.654 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.654 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.654 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.655 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.655 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.655 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.655 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.655 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.655 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.655 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.656 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.656 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.656 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.656 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.656 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.656 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.656 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.656 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.657 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.657 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.657 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.657 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.657 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.657 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.657 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.657 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.658 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.658 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.658 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.658 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.658 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.658 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.658 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.658 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.659 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.659 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.659 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.659 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.659 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:01.659 - Thread: 21 -> Warning: Annotations for render context are not available
    2020-03-26 11:53:02.239 - Thread: 21 -> DestroyCascadeTextures
    2020-03-26 11:53:02.245 - Thread: 21 -> InitCascadeTextures: 0
    2020-03-26 11:53:02.310 - Thread: 21 -> Mesh asset Cone.mwm has inconsistent vertex streams
    2020-03-26 11:53:02.311 - Thread: 21 -> Normals length: 0 expected length: 25
    2020-03-26 11:53:02.311 - Thread: 21 -> Texcoords length: 0 expected length: 25
    2020-03-26 11:53:02.311 - Thread: 21 -> Tangents length: 0 expected length: 25
    2020-03-26 11:53:02.311 - Thread: 21 -> Bitangents length: 0 expected length: 25
    2020-03-26 11:53:02.316 - Thread: 21 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0
    2020-03-26 11:53:03.429 - Thread: 21 -> Mesh asset Sphere.mwm has inconsistent vertex streams
    2020-03-26 11:53:03.430 - Thread: 21 -> Normals length: 0 expected length: 992
    2020-03-26 11:53:03.430 - Thread: 21 -> Texcoords length: 0 expected length: 992
    2020-03-26 11:53:03.430 - Thread: 21 -> Tangents length: 0 expected length: 992
    2020-03-26 11:53:03.430 - Thread: 21 -> Bitangents length: 0 expected length: 992
    2020-03-26 11:53:03.430 - Thread: 21 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0
    2020-03-26 11:53:03.627 - Thread: 21 -> CreateDeviceInteral Apply Settings
    2020-03-26 11:53:03.628 - Thread: 21 -> ApplySettings
    2020-03-26 11:53:03.629 - Thread: 21 -> MyRenderDeviceSettings = {
    2020-03-26 11:53:03.630 - Thread: 21 -> Adapter id = 0
    2020-03-26 11:53:03.630 - Thread: 21 -> DXGIAdapter id = 0
    2020-03-26 11:53:03.630 - Thread: 21 -> DXGIOutput id = 0
    2020-03-26 11:53:03.630 - Thread: 21 -> Resolution = 1920 x 1080
    2020-03-26 11:53:03.630 - Thread: 21 -> Window mode = FullscreenWindow
    2020-03-26 11:53:03.630 - Thread: 21 -> }
    2020-03-26 11:53:03.649 - Thread: 21 -> CreateDeviceInteral done (MyRenderDeviceSettings: {
    AdapterOrdinal: 0
    NewAdapterOrdinal: 0
    WindowMode: FullscreenWindow
    BackBufferWidth: 1920
    BackBufferHeight: 1080
    RefreshRate: 60000
    VSync: 0
    DebugDrawOnly: False
    UseStereoRendering: False
    SettingsMandatory: False
    InitParallel: False
    })
    2020-03-26 11:53:03.649 - Thread: 21 -> CreateDevice: deviceCreated = True
    2020-03-26 11:53:06.846 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.847 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml
    2020-03-26 11:53:06.859 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml
    2020-03-26 11:53:06.859 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.859 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.859 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.859 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.859 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.860 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml
    2020-03-26 11:53:06.863 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml
    2020-03-26 11:53:06.863 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.863 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.863 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.863 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.863 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.864 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.866 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.866 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.866 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.866 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.866 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.866 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.867 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.870 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.870 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.870 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.870 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.870 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.870 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.871 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.873 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.873 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.873 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.873 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.873 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.873 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.874 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.877 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.877 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.877 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.877 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.877 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.877 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.878 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.880 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.880 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.880 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.880 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.880 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.880 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.881 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.883 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.883 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.883 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.883 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.883 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.883 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.884 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.887 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.887 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.887 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.887 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.887 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.887 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.887 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.890 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.890 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.890 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.890 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.890 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.890 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.891 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.893 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.893 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.893 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.893 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.893 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.893 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.894 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.896 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.896 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.896 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.896 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.896 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.896 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.897 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.902 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.902 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.902 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.902 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.902 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.902 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.903 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.905 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.905 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.905 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.905 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.905 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.905 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.906 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml
    2020-03-26 11:53:06.908 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml
    2020-03-26 11:53:06.908 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.908 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.908 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.908 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.908 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.909 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.912 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.912 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.912 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.912 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.912 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.912 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.913 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.915 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml
    2020-03-26 11:53:06.915 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.915 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.915 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.915 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:06.915 - Thread: 1 -> MyFont.Ctor - START
    2020-03-26 11:53:06.916 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml
    2020-03-26 11:53:06.922 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml
    2020-03-26 11:53:06.922 - Thread: 1 -> LineHeight: 37
    2020-03-26 11:53:06.922 - Thread: 1 -> Baseline: 30
    2020-03-26 11:53:06.922 - Thread: 1 -> KernEnabled: True
    2020-03-26 11:53:06.922 - Thread: 1 -> MyFont.Ctor - END
    2020-03-26 11:53:07.395 - Thread: 1 -> MyGuiManager2.LoadContent() - START
    --- Automerge ---
    And the other log :


    2020-03-26 11:52:58.160 - Thread: 1 -> Log Started
    2020-03-26 11:52:58.162 - Thread: 1 -> Timezone (local - UTC): 1h
    2020-03-26 11:52:58.162 - Thread: 1 -> App Version: 01_194_081
    2020-03-26 11:52:58.164 - Thread: 1 -> Steam build: Always true
    2020-03-26 11:52:58.164 - Thread: 1 -> Is official: True [NO][IS][NAMP]
    2020-03-26 11:52:58.164 - Thread: 1 -> Environment.ProcessorCount: 8
    2020-03-26 11:52:58.221 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Édition Familiale Premium (Microsoft Windows NT 6.1.7601 Service Pack 1)
    2020-03-26 11:52:58.221 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
    2020-03-26 11:52:58.221 - Thread: 1 -> Environment.Is64BitProcess: True
    2020-03-26 11:52:58.221 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
    2020-03-26 11:52:58.222 - Thread: 1 -> Environment.Version: .NET Framework 4.7.3468.0
    2020-03-26 11:52:58.222 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
    2020-03-26 11:52:58.227 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
    2020-03-26 11:52:58.227 - Thread: 1 -> IntPtr.Size: 8
    2020-03-26 11:52:58.227 - Thread: 1 -> Default Culture:
    2020-03-26 11:52:58.227 - Thread: 1 -> Default UI Culture:
    2020-03-26 11:52:58.231 - Thread: 1 -> MyConfig.Load() - START
    2020-03-26 11:52:58.235 - Thread: 1 -> Path: C:\Users\Jo\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2020-03-26 11:52:58.235 - Thread: 1 -> Config file not found! C:\Users\Jo\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2020-03-26 11:52:58.236 - Thread: 1 -> NewNewGameScreen: False
    2020-03-26 11:52:58.238 - Thread: 1 -> MyConfig.Load() - END
    2020-03-26 11:52:59.671 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
    2020-03-26 11:52:59.896 - Thread: 1 -> Found processor count: 8
    2020-03-26 11:52:59.896 - Thread: 1 -> Using processor count: 8
    2020-03-26 11:53:00.106 - Thread: 1 -> All detected adapters:
    2020-03-26 11:53:00.114 - Thread: 1 -> NVIDIA GeForce GTX 560 Ti - VendorID=4318, SubsystemID=141758686, DeviceID=4226
    2020-03-26 11:53:01.226 - Thread: 1 -> AdapterInfo = {
    2020-03-26 11:53:01.227 - Thread: 1 -> Name = NVIDIA GeForce GTX 560 Ti + DISPLAY1
    2020-03-26 11:53:01.227 - Thread: 1 -> Description = dev id: 4226, mem: 1283522560, shared mem: 2952671232, Luid: 35075, rev: 161, subsys id: 141758686, vendor id: 4318, feature_level 11.1: False
    2020-03-26 11:53:01.227 - Thread: 1 -> Driver version = 23.21.13.9135
    2020-03-26 11:53:01.227 - Thread: 1 -> Driver date = 20180323000000.000000-000
    2020-03-26 11:53:01.227 - Thread: 1 -> DriverUpdateNecessary = False
    2020-03-26 11:53:01.227 - Thread: 1 -> AftermathSupported = False
    2020-03-26 11:53:01.227 - Thread: 1 -> Adapter id = 0
    2020-03-26 11:53:01.227 - Thread: 1 -> Supported = True
    2020-03-26 11:53:01.227 - Thread: 1 -> RAM = 1283522560
    2020-03-26 11:53:01.227 - Thread: 1 -> Priority = 2
    2020-03-26 11:53:01.227 - Thread: 1 -> Multithreaded rendering supported = True
    2020-03-26 11:53:01.227 - Thread: 1 -> Output is attached = True
    2020-03-26 11:53:01.227 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
    2020-03-26 11:53:01.227 - Thread: 1 -> Display modes = {
    2020-03-26 11:53:01.228 - Thread: 1 -> DXGIOutput id = 0
    2020-03-26 11:53:01.229 - Thread: 1 -> 640x480@60Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 640x480@75Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 640x480@72Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 640x480@59.94Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 720x480@60Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 720x480@59.94Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 720x576@50Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 800x600@75Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 800x600@56.25Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 800x600@60.317Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 800x600@72.188Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1024x768@60.004Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1024x768@70.069Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1024x768@75.029Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1152x864@75Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1176x664@60Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1176x664@60Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1176x664@50Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1176x664@50Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1176x664@59.94Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1176x664@59.94Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1280x720@60Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1280x720@50Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1280x720@59.94Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1280x768@59.887Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1280x768@59.887Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1280x800@59.887Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1280x800@59.887Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1280x960@60Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1280x1024@60.02Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1280x1024@75.025Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1360x768@59.887Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1360x768@59.887Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1366x768@59.887Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1366x768@59.887Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1400x1050@59.978Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1440x900@59.887Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1600x900@59.954Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1600x900@59.954Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1600x1024@59.954Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1600x1024@59.954Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1600x1200@60Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1680x1050@59.954Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1768x992@60Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1768x992@60Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1768x992@50Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1768x992@50Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1768x992@59.94Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1768x992@59.94Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1920x1080@60Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1920x1080@60Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1920x1080@50Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1920x1080@50Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1920x1080@59.94Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> 1920x1080@59.94006Hz
    2020-03-26 11:53:01.229 - Thread: 1 -> }
    2020-03-26 11:53:01.229 - Thread: 1 -> }
    2020-03-26 11:53:01.229 - Thread: 1 -> AdapterInfo = {
    2020-03-26 11:53:01.231 - Thread: 1 -> Name = NVIDIA GeForce GTX 560 Ti + DISPLAY1
    2020-03-26 11:53:01.231 - Thread: 1 -> Description = dev id: 4226, mem: 1283522560, shared mem: 2952671232, Luid: 35075, rev: 161, subsys id: 141758686, vendor id: 4318, feature_level 11.1: False
    2020-03-26 11:53:01.231 - Thread: 1 -> Driver version = 23.21.13.9135
    2020-03-26 11:53:01.231 - Thread: 1 -> Driver date = 20180323000000.000000-000
    2020-03-26 11:53:01.231 - Thread: 1 -> DriverUpdateNecessary = False
    2020-03-26 11:53:01.231 - Thread: 1 -> AftermathSupported = False
    2020-03-26 11:53:01.231 - Thread: 1 -> Adapter id = 0
    2020-03-26 11:53:01.231 - Thread: 1 -> Supported = True
    2020-03-26 11:53:01.231 - Thread: 1 -> RAM = 1283522560
    2020-03-26 11:53:01.231 - Thread: 1 -> Priority = 2
    2020-03-26 11:53:01.231 - Thread: 1 -> Multithreaded rendering supported = True
    2020-03-26 11:53:01.231 - Thread: 1 -> Output is attached = True
    2020-03-26 11:53:01.231 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
    2020-03-26 11:53:01.231 - Thread: 1 -> Display modes = {
    2020-03-26 11:53:01.232 - Thread: 1 -> DXGIOutput id = 0
    2020-03-26 11:53:01.232 - Thread: 1 -> 640x480@60Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 640x480@75Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 640x480@72Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 640x480@59.94Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 720x480@60Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 720x480@59.94Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 720x576@50Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 800x600@75Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 800x600@56.25Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 800x600@60.317Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 800x600@72.188Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1024x768@60.004Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1024x768@70.069Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1024x768@75.029Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1152x864@75Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1176x664@60Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1176x664@60Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1176x664@50Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1176x664@50Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1176x664@59.94Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1176x664@59.94Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1280x720@60Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1280x720@50Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1280x720@59.94Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1280x768@59.887Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1280x768@59.887Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1280x800@59.887Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1280x800@59.887Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1280x960@60Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1280x1024@60.02Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1280x1024@75.025Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1360x768@59.887Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1360x768@59.887Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1366x768@59.887Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1366x768@59.887Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1400x1050@59.978Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1440x900@59.887Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1600x900@59.954Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1600x900@59.954Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1600x1024@59.954Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1600x1024@59.954Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1600x1200@60Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1680x1050@59.954Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1768x992@60Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1768x992@60Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1768x992@50Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1768x992@50Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1768x992@59.94Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1768x992@59.94Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1920x1080@60Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1920x1080@60Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1920x1080@50Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1920x1080@50Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1920x1080@59.94Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> 1920x1080@59.94006Hz
    2020-03-26 11:53:01.232 - Thread: 1 -> }
    2020-03-26 11:53:01.232 - Thread: 1 -> }
    2020-03-26 11:53:01.238 - Thread: 1 -> Steam.IsActive: True
    2020-03-26 11:53:01.238 - Thread: 1 -> Steam.IsOnline: True
    2020-03-26 11:53:01.239 - Thread: 1 -> Steam.OwnsGame: False
    2020-03-26 11:53:01.239 - Thread: 1 -> Steam.UserId: 76561198059602747
    2020-03-26 11:53:01.239 - Thread: 1 -> Steam.UserName: freestylopitek
    2020-03-26 11:53:01.239 - Thread: 1 -> Steam.Branch: default
    2020-03-26 11:53:01.239 - Thread: 1 -> Build date: 2000-01-02 12:00
    2020-03-26 11:53:01.239 - Thread: 1 -> Build version: 0.1.1.0
    2020-03-26 11:53:01.350 - Thread: 21 -> CreateDeviceInternal - CheckSettings()
    2020-03-26 11:53:01.350 - Thread: 21 -> CreateDeviceInternal - GetAdapter()
    2020-03-26 11:53:01.356 - Thread: 21 -> CreateDeviceInternal - FixSettings()
    2020-03-26 11:53:01.356 - Thread: 21 -> CreateDeviceInternal - Create device
    2020-03-26 11:53:01.440 - Thread: 21 -> CreateDeviceInternal Steam Overlay integration
    2020-03-26 11:53:01.513 - Thread: 21 -> CreateDeviceInternal Steam Overlay OK
    2020-03-26 11:53:01.514 - Thread: 21 -> CreateDeviceInternal create swapchain
    2020-03-26 11:53:03.723 - Thread: 1 -> MySandboxGame.Constructor() - START
    2020-03-26 11:53:03.724 - Thread: 1 -> MyScreenManager()
    2020-03-26 11:53:03.725 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
    2020-03-26 11:53:03.725 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
    2020-03-26 11:53:05.241 - Thread: 1 -> Preallocate - START
    2020-03-26 11:53:05.245 - Thread: 1 -> MySpaceWorldGenerator - START
    2020-03-26 11:53:05.253 - Thread: 1 -> MySpaceWorldGenerator - END
    2020-03-26 11:53:05.253 - Thread: 1 -> MySpaceBuildComponent - START
    2020-03-26 11:53:05.253 - Thread: 1 -> MySpaceBuildComponent - END
    2020-03-26 11:53:05.253 - Thread: 1 -> MyEntities - START
    2020-03-26 11:53:05.278 - Thread: 1 -> MyEntities - END
    2020-03-26 11:53:05.278 - Thread: 1 -> MyObjectBuilder_Base - START
    2020-03-26 11:53:05.278 - Thread: 1 -> MyObjectBuilder_Base - END
    2020-03-26 11:53:05.278 - Thread: 1 -> MyTransparentGeometry - START
    2020-03-26 11:53:05.278 - Thread: 1 -> MyTransparentGeometry - END
    2020-03-26 11:53:05.278 - Thread: 1 -> MyCubeGridDeformationTables - START
    2020-03-26 11:53:05.294 - Thread: 1 -> MyCubeGridDeformationTables - END
    2020-03-26 11:53:05.294 - Thread: 1 -> MyMath - START
    2020-03-26 11:53:05.294 - Thread: 1 -> MyMath - END
    2020-03-26 11:53:05.294 - Thread: 1 -> MySimpleObjectDraw - START
    2020-03-26 11:53:05.294 - Thread: 1 -> MySimpleObjectDraw - END
    2020-03-26 11:53:05.319 - Thread: 1 -> MyEntityComponentsDebugDraw - START
    2020-03-26 11:53:05.319 - Thread: 1 -> MyEntityComponentsDebugDraw - END
    2020-03-26 11:53:05.319 - Thread: 1 -> MyGuiIngameScriptsPage - START
    2020-03-26 11:53:05.406 - Thread: 1 -> MyGuiIngameScriptsPage - END
    2020-03-26 11:53:05.406 - Thread: 1 -> MyGuiScreenAdminMenu - START
    2020-03-26 11:53:05.406 - Thread: 1 -> MyGuiScreenAdminMenu - END
    2020-03-26 11:53:05.406 - Thread: 1 -> MySyncDestructions - START
    2020-03-26 11:53:05.406 - Thread: 1 -> MySyncDestructions - END
    2020-03-26 11:53:05.406 - Thread: 1 -> MySyncEntity - START
    2020-03-26 11:53:05.406 - Thread: 1 -> MySyncEntity - END
    2020-03-26 11:53:05.407 - Thread: 1 -> MySyncScenario - START
    2020-03-26 11:53:05.407 - Thread: 1 -> MySyncScenario - END
    2020-03-26 11:53:05.407 - Thread: 1 -> MyCommandCharacter - START
    2020-03-26 11:53:05.409 - Thread: 1 -> MyCommandCharacter - END
    2020-03-26 11:53:05.409 - Thread: 1 -> MyCommandConsole - START
    2020-03-26 11:53:05.411 - Thread: 1 -> MyCommandConsole - END
    2020-03-26 11:53:05.411 - Thread: 1 -> MyCommandEntity - START
    2020-03-26 11:53:05.412 - Thread: 1 -> MyCommandEntity - END
    2020-03-26 11:53:05.412 - Thread: 1 -> MyAiTargetManager - START
    2020-03-26 11:53:05.412 - Thread: 1 -> MyAiTargetManager - END
    2020-03-26 11:53:05.412 - Thread: 1 -> MyClientDebugCommands - START
    2020-03-26 11:53:05.413 - Thread: 1 -> MyClientDebugCommands - END
    2020-03-26 11:53:05.413 - Thread: 1 -> MyDedicatedServer - START
    2020-03-26 11:53:05.413 - Thread: 1 -> MyDedicatedServer - END
    2020-03-26 11:53:05.413 - Thread: 1 -> MyDedicatedServerBase - START
    2020-03-26 11:53:05.413 - Thread: 1 -> MyDedicatedServerBase - END
    2020-03-26 11:53:05.413 - Thread: 1 -> MyMultiplayerBase - START
    2020-03-26 11:53:05.413 - Thread: 1 -> MyMultiplayerBase - END
    2020-03-26 11:53:05.413 - Thread: 1 -> MyMultiplayerClient - START
    2020-03-26 11:53:05.413 - Thread: 1 -> MyMultiplayerClient - END
    2020-03-26 11:53:05.413 - Thread: 1 -> MyMultiplayerClientBase - START
    2020-03-26 11:53:05.413 - Thread: 1 -> MyMultiplayerClientBase - END
    2020-03-26 11:53:05.413 - Thread: 1 -> MyMultiplayerLobby - START
    2020-03-26 11:53:05.413 - Thread: 1 -> MyMultiplayerLobby - END
    2020-03-26 11:53:05.413 - Thread: 1 -> MyMultiplayerLobbyClient - START
    2020-03-26 11:53:05.413 - Thread: 1 -> MyMultiplayerLobbyClient - END
    2020-03-26 11:53:05.413 - Thread: 1 -> MyMultiplayerServerBase - START
    2020-03-26 11:53:05.413 - Thread: 1 -> MyMultiplayerServerBase - END
    2020-03-26 11:53:05.413 - Thread: 1 -> MyServerDebugCommands - START
    2020-03-26 11:53:05.414 - Thread: 1 -> MyServerDebugCommands - END
    2020-03-26 11:53:05.414 - Thread: 1 -> MyAIActionsParser - START
    2020-03-26 11:53:05.414 - Thread: 1 -> MyAIActionsParser - END
    2020-03-26 11:53:05.414 - Thread: 1 -> MyCubeGridDefinitions - START
    2020-03-26 11:53:05.492 - Thread: 1 -> MyCubeGridDefinitions - END
    2020-03-26 11:53:05.492 - Thread: 1 -> MyDefinitionManager - START
    2020-03-26 11:53:05.517 - Thread: 1 -> MyDefinitionManager - END
    2020-03-26 11:53:05.517 - Thread: 1 -> Preallocate - END
    2020-03-26 11:53:05.524 - Thread: 1 -> MyCampaignManager.Constructor() - START
    2020-03-26 11:53:05.865 - Thread: 1 -> MyCampaignManager.Constructor() - END
    2020-03-26 11:53:05.865 - Thread: 1 -> MySandboxGame.Constructor() - END
    2020-03-26 11:53:05.882 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
    2020-03-26 11:53:05.883 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
    2020-03-26 11:53:05.883 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
    2020-03-26 11:53:05.883 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
    2020-03-26 11:53:05.883 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
    2020-03-26 11:53:05.883 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
    2020-03-26 11:53:05.886 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
    2020-03-26 11:53:05.893 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Dell Inc.
    2020-03-26 11:53:05.894 - Thread: 1 -> Win32_ComputerSystem.Model: XPS 8300
    2020-03-26 11:53:05.894 - Thread: 1 -> Virtualized: False
    2020-03-26 11:53:05.897 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
    2020-03-26 11:53:05.898 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,161,461,760 bytes
    2020-03-26 11:53:05.898 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
    2020-03-26 11:53:05.898 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,903,269,888 bytes
    2020-03-26 11:53:05.898 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,764,647,481,344 bytes
    2020-03-26 11:53:05.901 - Thread: 1 -> Drive C: | Capacity: 512,107,737,088 bytes | Free space: 353,786,449,920 bytes
    2020-03-26 11:53:05.901 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 586,196,774,912 bytes
    2020-03-26 11:53:05.901 - Thread: 1 -> Drive K: | Capacity: 2,000,396,742,656 bytes | Free space: 1,153,109,327,872 bytes
    2020-03-26 11:53:05.902 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
    2020-03-26 11:53:05.904 - Thread: 1 -> MySandboxGame.Initialize() - START
    2020-03-26 11:53:05.906 - Thread: 1 -> Installed DLCs:
    2020-03-26 11:53:05.990 - Thread: 1 -> MyGuiGameControlsHelpers()
    2020-03-26 11:53:06.075 - Thread: 1 -> Havok: Physics.Init
    2020-03-26 11:53:06.089 - Thread: 1 -> Havok: Version: Release(0), 1800, [S}
    2020-03-26 11:53:06.096 - Thread: 1 -> HkGameName: SpaceEngineers
    2020-03-26 11:53:06.105 - Thread: 1 -> MySandboxGame.LoadData() - START
    2020-03-26 11:53:06.108 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
    2020-03-26 11:53:06.112 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee
    2020-03-26 11:53:06.469 - Thread: 1 -> Loading scenarios
    2020-03-26 11:53:06.525 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
    2020-03-26 11:53:06.526 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
    2020-03-26 11:53:06.930 - Thread: 1 -> Loading sound definitions
    2020-03-26 11:53:06.980 - Thread: 1 -> Loading OffensiveWords definitions
    2020-03-26 11:53:06.981 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words'
    2020-03-26 11:53:06.982 - Thread: 1 -> Loading shadow textures definitions
    2020-03-26 11:53:06.982 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
    2020-03-26 11:53:06.987 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
    2020-03-26 11:53:06.998 - Thread: 1 -> MyAudio.LoadData - START
    2020-03-26 11:53:07.063 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Haut-parleurs (Sound Blaster X-Fi Xtreme Audio) - Channel #: 8 - Sample rate: 48000
    2020-03-26 11:53:07.134 - Thread: 1 -> MyAudio.LoadData - END
    2020-03-26 11:53:07.148 - Thread: 9 -> MySandboxGame.PerformPreload() - START
    2020-03-26 11:53:07.149 - Thread: 1 -> MyGuiManager()
    2020-03-26 11:53:07.154 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
    2020-03-26 11:53:07.392 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2020-03-26 11:53:07.394 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
    2020-03-26 11:53:07.412 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS
    2020-03-26 11:53:07.414 - Thread: 9 -> ReloadVoxelMaterials
    2020-03-26 11:53:07.487 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2'
    2020-03-26 11:53:07.487 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2'
    2020-03-26 11:53:07.487 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2'
    2020-03-26 11:53:07.487 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2'
    2020-03-26 11:53:07.487 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2'
    2020-03-26 11:53:07.488 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2'
    2020-03-26 11:53:07.489 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2'
    2020-03-26 11:53:07.489 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2'
    2020-03-26 11:53:07.560 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.563 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2'
    2020-03-26 11:53:07.567 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.567 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2'
    2020-03-26 11:53:07.569 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.569 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2'
    2020-03-26 11:53:07.571 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.572 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2'
    2020-03-26 11:53:07.574 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.574 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2'
    2020-03-26 11:53:07.579 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.579 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2'
    2020-03-26 11:53:07.586 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.586 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2'
    2020-03-26 11:53:07.594 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.595 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2'
    2020-03-26 11:53:07.595 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.598 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2'
    2020-03-26 11:53:07.604 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.604 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2'
    2020-03-26 11:53:07.620 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.620 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2'
    2020-03-26 11:53:07.630 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.630 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2'
    2020-03-26 11:53:07.643 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.644 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2'
    2020-03-26 11:53:07.660 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.660 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2'
    2020-03-26 11:53:07.662 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.662 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2'
    2020-03-26 11:53:07.672 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.672 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2'
    2020-03-26 11:53:07.673 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.673 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2'
    2020-03-26 11:53:07.700 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.704 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2'
    2020-03-26 11:53:07.709 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.710 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2'
    2020-03-26 11:53:07.715 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.715 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2'
    2020-03-26 11:53:07.722 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.722 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2'
    2020-03-26 11:53:07.751 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.751 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2'
    2020-03-26 11:53:07.754 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.754 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2'
    2020-03-26 11:53:07.757 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.757 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2'
    2020-03-26 11:53:07.763 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.763 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2'
    2020-03-26 11:53:07.777 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.777 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2'
    2020-03-26 11:53:07.784 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.784 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2'
    2020-03-26 11:53:07.787 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.787 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2'
    2020-03-26 11:53:07.788 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.788 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2'
    2020-03-26 11:53:07.790 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.790 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2'
    2020-03-26 11:53:07.790 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.790 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2'
    2020-03-26 11:53:07.791 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.791 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2'
    2020-03-26 11:53:07.791 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.791 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2'
    2020-03-26 11:53:07.803 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.803 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2'
    2020-03-26 11:53:07.805 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.805 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2'
    2020-03-26 11:53:07.822 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.822 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2'
    2020-03-26 11:53:07.846 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.846 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2'
    2020-03-26 11:53:07.851 - Thread: 9 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.851 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2'
    2020-03-26 11:53:07.851 - Thread: 19 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.851 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2'
    2020-03-26 11:53:07.863 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2'
    2020-03-26 11:53:07.878 - Thread: 16 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.878 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2'
    2020-03-26 11:53:07.878 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.878 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2'
    2020-03-26 11:53:07.880 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.880 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2'
    2020-03-26 11:53:07.882 - Thread: 13 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:07.882 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2'
    2020-03-26 11:53:08.181 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:08.181 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2'
    2020-03-26 11:53:08.182 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2'
    2020-03-26 11:53:08.194 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2'
    2020-03-26 11:53:08.197 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2'
    2020-03-26 11:53:08.201 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2'
    2020-03-26 11:53:08.205 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2'
    2020-03-26 11:53:08.209 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2'
    2020-03-26 11:53:08.212 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2'
    2020-03-26 11:53:08.216 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2'
    2020-03-26 11:53:08.236 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2'
    2020-03-26 11:53:08.243 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2'
    2020-03-26 11:53:08.252 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2'
    2020-03-26 11:53:08.270 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2'
    2020-03-26 11:53:08.307 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2'
    2020-03-26 11:53:08.322 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2'
    2020-03-26 11:53:08.342 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2'
    2020-03-26 11:53:08.386 - Thread: 14 -> Voxel storage was in old format. It is updated but needs to be saved.
    2020-03-26 11:53:08.386 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2'
    2020-03-26 11:53:08.462 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2'
    2020-03-26 11:53:08.467 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2'
    2020-03-26 11:53:08.542 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2'
    2020-03-26 11:53:08.591 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2'
    2020-03-26 11:53:08.743 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2'
    2020-03-26 11:53:08.757 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2'
    2020-03-26 11:53:08.846 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2'
    2020-03-26 11:53:08.858 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2'
    2020-03-26 11:53:08.916 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2'
    2020-03-26 11:53:08.966 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2'
    2020-03-26 11:53:09.041 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2'
    2020-03-26 11:53:09.057 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2'
    2020-03-26 11:53:09.141 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2'
    2020-03-26 11:53:09.167 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2'
    2020-03-26 11:53:09.188 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2'
    2020-03-26 11:53:09.206 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2'
    2020-03-26 11:53:09.235 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2'
    2020-03-26 11:53:09.278 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2'
    2020-03-26 11:53:09.278 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2'
    2020-03-26 11:53:09.303 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2'
    2020-03-26 11:53:09.319 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2'
    2020-03-26 11:53:09.327 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2'
    2020-03-26 11:53:09.580 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2'
    2020-03-26 11:53:09.675 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2'
    2020-03-26 11:53:09.689 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2'
    2020-03-26 11:53:09.712 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2'
    2020-03-26 11:53:09.869 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2'
    2020-03-26 11:53:09.924 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2'
    2020-03-26 11:53:10.101 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2'
    2020-03-26 11:53:10.180 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2'
    2020-03-26 11:53:11.773 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
    2020-03-26 11:53:15.211 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
    2020-03-26 11:53:15.211 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS
    2020-03-26 11:53:15.523 - Thread: 9 -> MySandboxGame.PerformPreload() - END
    --- Automerge ---
    Thank you very much for your help
     
  2. Stardriver907 Master Engineer

    Messages:
    3,365
    You are running Windows 7?
     
  3. mojomann71 Senior Engineer

    Messages:
    1,906
    It looks like this is a really old save file and is just not able to load in to the new format of the game.
    If this is not an old save file let us know and let's see what we can do to help solve the problem. :)
     
    • Friendly Friendly x 1
  4. Kolp Trainee Engineer

    Messages:
    3
    Hello,

    Thank you for your answers.

    Yes I run on Windows 7

    No it's not an old save file. I can't event start the game. When it crash I am still on windows desktop... :-(

    Before I never had any problem on space engineer...
     
  5. KissSh0t Master Engineer

    Messages:
    3,680
    Looking at the log I notice your video card's driver is from 2018, the first thing you should do is update your video card driver to one at the very least from 2020 and then report back if that fixes the issue for you.

    *edit*

    Ohh I see now, because you are on a video card that is dropped from support the most recent driver for that card is from 2018.

    [​IMG]

    You are the second person I've seen now stuck on an old driver because of being dropped from supported drivers.

    And yes, it's the Frostbite update that is causing this, it appears KeenSWH have changed something that these older drivers are not capable of.
     
    Last edited: Mar 26, 2020
  6. Kolp Trainee Engineer

    Messages:
    3
    I allready chang des graphic card driver (I take the last one for my graphic card)

    I allready :

    - uninstall and reinstall space engineers
    - uninstall and reinstall graphic card driver (latest one for my graphic card)
    - reinstall directX 11
    - reinstall Net framework 4.7
    - upsize virtual memory size (but I already have 16go RAM)
    - replace 'd3dcompiler_43.dll' files
    - dismount, clean and remount the graphics card

    Nothing works
    --- Automerge ---
    Thank you KissShot,

    I don't understand why they do that. Lot of players are on space engineers since years, and with this update we can't play more... :-/
     
  7. KissSh0t Master Engineer

    Messages:
    3,680
    Report this as a bug over on the feedback site, mention your driver date and that it is the only driver you can use, mention the game ran fine previous to the release of the Frostbite update.

    The issue here is the fact that the driver you have is the most recent driver available for your model of video card, Nvidia no longer supports Fermi architecture, so the last driver available is from 2018, and with the Frostbite update something has changed which is not liking older Nvidia drivers, at least this is how I am seeing it.

    This is the bug report site, you will need to make an account to report there.

    https://support.keenswh.com/spaceengineers/general
     
  8. Stardriver907 Master Engineer

    Messages:
    3,365
    @Kolp
    You can sign in with Facebook if you have a Facebook account. That's what I do.




    It's the only thing my Facebook account is good for.
     
    • Funny Funny x 1
  9. Roxette Senior Engineer

    Messages:
    1,460
    I would not consider bug reporting to Keen as a valid reason for maintaining Facebook. It just needs to be destroyed by fire. I say we take off and nuke the entire site from orbit, it's the only way to be sure.
     
    • Agree Agree x 2
  10. Spaceman Spiff Senior Engineer

    Messages:
    1,752
    You've got my vote.
     
  11. Stardriver907 Master Engineer

    Messages:
    3,365
    It's not a valid reason. When the support site first opened I found it convenient to use the facebook login. However, the site was only good for about fifteen minutes, then all the stupid nonsense stuff that clogged things up here migrated to there so the site is useless and so is facebook and I don't bother with either.
     
  12. Ronin1973 Master Engineer

    Messages:
    4,890
    I still run on Windows 7 and have the latest update installed no problem. But I am using a GeForce 2080 card with the latest driver.
     
  13. Spaceman Spiff Senior Engineer

    Messages:
    1,752
    I, too, still run with Windows 7 (also fully updated) with a GTX 970 video card. With this very latest update, however, I had to kick most of my settings to medium to allow me to play in UHD mode. The only downside are the weird terrain visual artifacts that pop up out of snowfields and lakes that aren't really there.