Welcome to Keen Software House Forums! Log in or Sign up to interact with the KSH community.
  1. Hello Guest!
    Welcome to the Bug Report forum, please make sure you search for your problem before posting here. If you post a duplicate (that you post the same issue while other people have already done that before) you will be given a warning point which can eventually lead into account limitations !

    Here you can find a guide on how to post a good bug report thread.
    Space Engineers version [Extra] --- Medieval Engineers version
  2. You are currently browsing our forum as a guest. Create your own forum account to access all forum functionality.

I have a graphics card error! (workaround)

Discussion in 'Bug Reports' started by opethbtbam, Nov 17, 2016.

  1. opethbtbam Tester KeenSWH Developer

    Joined:
    Aug 29, 2016
    Messages:
    143
    Trophy Points:
    37
    Hey everyone, we've had a lot of reports lately about people receiving graphics card errors while booting up Space Engineers. If you've experienced this problem, you will have seen pop-ups like the ones below.

    upload_2016-11-17_16-19-29.png

    Just to be clear, we have not raised requirements for the game, but we haven't yet figured out what's causing this error message. It seems that the problem is related to an update for DirectX 11. The current version is 11.2, and many of our users have reported updating solves the issue for them. Just to be sure, make sure that both Windows and your graphics card drivers are fully updated as well (a platform update for Windows should automatically update DirectX).

    If you go through the steps above and find that the problem has not been fixed, check your dxdiag to confirm that you've successfully updated to DirectX 11.1 or 11.2. Otherwise, send an email to support@keenswh.com for further technical support.

    EDIT: Here is Microsoft's official link for a platform update, which you can find using a Google search: https://support.microsoft.com/en-us/kb/179113
     
    Last edited: Nov 22, 2016
    • Agree Agree x 1
    • Disagree Disagree x 1
    • Informative Informative x 1
  2. StoicRain

    Joined:
    Nov 17, 2016
    Messages:
    1
    Trophy Points:
    1
    I'm having the same issue here but I'm running DX 12. any guidance?
     
  3. opethbtbam Tester KeenSWH Developer

    Joined:
    Aug 29, 2016
    Messages:
    143
    Trophy Points:
    37
    You'll need to check if your graphics card is backwards compatible with DirectX 11. Currently, Space Engineers is not compatible with DirectX 12.
     
  4. Andromeda4482

    Joined:
    Aug 20, 2016
    Messages:
    8
    Trophy Points:
    1
    So how do I update DirectX Exactly?
     
  5. Nightingale33

    Joined:
    Jan 28, 2014
    Messages:
    61
    Trophy Points:
    61
    Did what the workaround suggested but it didn't work. Why does this have to happen just when I wanted to play the games after months again :(

    Btw since there is no way to downgrade DirectX (afaik) are people with DX12 locked out of the game until it is compatible? That would suck A LOT.
     
  6. Negative Circumference

    Joined:
    May 6, 2016
    Messages:
    3
    Trophy Points:
    6
    I had this problem and I decided to come on here and share my solution, as all of Keen's solutions only worked for a fraction of people, and were just stalling until they found another solution to the issue.

    I installed this update: https://www.microsoft.com/en-us/download/confirmation.aspx?id=36805

    I installed it two weeks ago, worked like a charm. Just uninstalled and rebooted, error came back, so I'm positive that this update fixed it for me. Have a go.

    Tested on Windows 7 Home Premium x64 SP1
     
  7. Andromeda4482

    Joined:
    Aug 20, 2016
    Messages:
    8
    Trophy Points:
    1
    If this fixes my game, it could also fix alot of my programs - If it does thank you :D
     
  8. opethbtbam Tester KeenSWH Developer

    Joined:
    Aug 29, 2016
    Messages:
    143
    Trophy Points:
    37
    To quote myself above: "a platform update for Windows should automatically update DirectX"

    The link you posted is for a platform update, which is the solution to the problem described in the original post (having an outdated version of DirectX). It works for the vast majority of our users.
     
  9. shockr

    Joined:
    May 29, 2014
    Messages:
    31
    Trophy Points:
    82
    Do we have any workarounds for Win10, DX12 users?

    To be specific, I only notice the crash when I switch to my Nvidia GFX card in the display menu. It seems to run when using the Intel software display.

    Just updated my Nvidia drivers very recently, too.

    /fixed: so, when switching to my Nvidia, I managed to mash the enter key on the red popup 'are you sure?' box before the game crashed. Then, when I loaded it up again, it had saved that display adapter selection. Very odd!
     
    Last edited: Nov 23, 2016
  10. Shadowfury

    Joined:
    Nov 30, 2016
    Messages:
    1
    Trophy Points:
    0
    I found a solution! (If your a steam user).

    I had the same issue as you, running win10 with dx12. so after searching the internet I found this:

    On ‎6‎/‎08‎/‎2015 at 1:35 PM, JaZoN_:D said:


    I'm curious, how do you force a game to run a lower directx version for steam?

    Go to Library, Right click the games properties, Set launch options and type -dxlevel (directx version you want to run on 7-12)0

    so if you wanted to run DX12 -dxlevel120 or something like that

    DX 9 looks like -dxlevel 90


    I did this and my problem was fixed, can now play Space Engineers again :D
    I actually just signed up to this forum so I could post my results
     
    • Like Like x 1
  11. Aldakoopa

    Joined:
    Nov 21, 2014
    Messages:
    424
    Trophy Points:
    87
    I had been having issues with this for a while, and had tried every suggested fix with no luck.

    I always keep my drivers up to date.

    I have found that, for whatever reason, disabling cargo ships fixes the issue for me. What cargo ships have to do with my graphics card/drivers, I have no clue.
     
  12. Duelemer

    Joined:
    Apr 14, 2016
    Messages:
    2
    Trophy Points:
    6
    Hi
    Even with the updates, i still have the error
     
  13. LostAbyss

    Joined:
    Dec 2, 2016
    Messages:
    2
    Trophy Points:
    1
    same. tried updates. no luck. tried the dxlevel option. still no luck.
    its been a month and still nothing.
     
  14. Aldakoopa

    Joined:
    Nov 21, 2014
    Messages:
    424
    Trophy Points:
    87
    Hey, have you tried turning cargo ships off in the advanced settings? I'm curious because I had the same issue where everything was up to date but it still happened. So far (knock on wood) I haven't had any issue since I turned cargo ships off.
     
  15. LostAbyss

    Joined:
    Dec 2, 2016
    Messages:
    2
    Trophy Points:
    1
    i cant even start it up...is there an option out of game to do that? at this point its been out of commission for a month and im out of options.
     
  16. Aldakoopa

    Joined:
    Nov 21, 2014
    Messages:
    424
    Trophy Points:
    87
    Oh, you have a different problem than I had then. Sorry.
     
  17. Nightingale33

    Joined:
    Jan 28, 2014
    Messages:
    61
    Trophy Points:
    61
    I seriously wonder when this is going to be adressed. I would really like to play the game again (That I bought in the very beginning) and it really bothers me that there are no updates on that issue.

    Tried the dxlevel fix, didn't work on any version :/
     
    • Agree Agree x 1
  18. KDA

    Joined:
    Dec 11, 2016
    Messages:
    1
    Trophy Points:
    1
    Same Isue over here, I tried everything and nothing fixed it, I even deled all files related to Space Engineers and re-dowloaded the game.
     
  19. JohnnyRebBaron

    Joined:
    Oct 17, 2014
    Messages:
    17
    Trophy Points:
    46
    Guys I read the Microsoft DirectX Update info for Win10. Win10 DX includes DX11.3 and DX12. There is no standalone package to update it is all automatic in Win10.
    So either the coding is not compatible with DX11.3 or something else is going on. I updated my Graphics card drivers AMD released new Drivers just a few days ago which I have. I haven't played in while but when I noticed the big update I wanted to check it out. I have been having crashes and video errors ever since. It done it on the old driver also. Also my video card is running very warm after this update. Radeon HD 7970. The error I am getting is Video TDR Failure error from file amdkmdpage.sys. I looked that up and it basically means the driver is timing out. which is whats crashing the machine.

    I do not know if this means anything Im not a programmer. I just know hardware. But I looked in the VRAGE logfile and it said multithreaded rendering was not turned on.

    I hope this helps because the game looks great.
     
  20. RamboRussia

    Joined:
    Sep 30, 2016
    Messages:
    5
    Trophy Points:
    1
    At the start of the game gives the same error. And re-run the game you can not even close the program after waiting for 25 minutes !!! Steam swears an already running process ("the game is already running") , but in the program manager no Spaceengineers.exe running process !!! Below is the complete listing of the log files on the grounds that the forum does not allow to attach external files.

    ---- File SpaceEngineers.log ----------

    2016-12-16 15:52:23.404 - Thread: 1 -> Log Started
    2016-12-16 15:52:23.418 - Thread: 1 -> Timezone (local - UTC): 3h
    2016-12-16 15:52:23.419 - Thread: 1 -> App Version: 01_166_007
    2016-12-16 15:52:23.419 - Thread: 1 -> Steam build: Always true
    2016-12-16 15:52:23.419 - Thread: 1 -> Is official: True [NO][IS][NAMP]
    2016-12-16 15:52:23.419 - Thread: 1 -> Environment.ProcessorCount: 12
    2016-12-16 15:52:23.419 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.0.6002 Service Pack 2
    2016-12-16 15:52:23.419 - Thread: 1 -> Environment.CommandLine: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
    2016-12-16 15:52:23.419 - Thread: 1 -> Environment.Is64BitProcess: True
    2016-12-16 15:52:23.419 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
    2016-12-16 15:52:23.420 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271)
    2016-12-16 15:52:23.420 - Thread: 1 -> Environment.CurrentDirectory: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
    2016-12-16 15:52:23.420 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
    2016-12-16 15:52:23.420 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
    2016-12-16 15:52:23.420 - Thread: 1 -> IntPtr.Size: 8
    2016-12-16 15:52:23.420 - Thread: 1 -> Default Culture: ru-RU
    2016-12-16 15:52:23.420 - Thread: 1 -> Default UI Culture: ru-RU
    2016-12-16 15:52:23.420 - Thread: 1 -> IsAdmin: True
    2016-12-16 15:52:23.437 - Thread: 1 -> MyConfig.Load() - START
    2016-12-16 15:52:23.442 - Thread: 1 -> Path: C:\Users\Rambo\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-12-16 15:52:23.442 - Thread: 1 -> Config file not found! C:\Users\Rambo\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-12-16 15:52:23.445 - Thread: 1 -> MyConfig.Load() - END
    2016-12-16 15:52:23.447 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
    2016-12-16 15:52:24.150 - Thread: 1 -> WMI {
    2016-12-16 15:52:24.247 - Thread: 1 -> {
    2016-12-16 15:52:24.248 - Thread: 1 -> Caption = NVIDIA GeForce GTX 980
    2016-12-16 15:52:24.248 - Thread: 1 -> AdapterRam = 4293918720
    2016-12-16 15:52:24.248 - Thread: 1 -> DriverVersion = 10.18.13.6519
    2016-12-16 15:52:24.248 - Thread: 1 -> DriverDate = 20160510040701.000000-000
    2016-12-16 15:52:24.248 - Thread: 1 -> Description = NVIDIA GeForce GTX 980
    2016-12-16 15:52:24.248 - Thread: 1 -> DeviceID = VideoController1
    2016-12-16 15:52:24.248 - Thread: 1 -> Name = NVIDIA GeForce GTX 980
    2016-12-16 15:52:24.248 - Thread: 1 -> VideoProcessor = GeForce GTX 980
    2016-12-16 15:52:24.248 - Thread: 1 -> VideoArchitecture = 5
    2016-12-16 15:52:24.248 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_13C0&SUBSYS_31701462&REV_A1\4&2B9E188B&0&0010
    2016-12-16 15:52:24.248 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    2016-12-16 15:52:24.248 - Thread: 1 -> }
    2016-12-16 15:52:24.249 - Thread: 1 -> }
    2016-12-16 15:52:24.415 - Thread: 1 -> Steam.IsActive: True
    2016-12-16 15:52:24.416 - Thread: 1 -> Steam.IsOnline: True
    2016-12-16 15:52:24.416 - Thread: 1 -> Steam.OwnsGame: True
    2016-12-16 15:52:24.416 - Thread: 1 -> Steam.UserId: 76561197983542504
    2016-12-16 15:52:24.416 - Thread: 1 -> Steam.UserName: Rambo_99
    2016-12-16 15:52:24.416 - Thread: 1 -> Steam.Branch:
    2016-12-16 15:52:24.416 - Thread: 1 -> Build date: 2016-12-15 10:37
    2016-12-16 15:52:24.416 - Thread: 1 -> Build version: 0.1.6193.40723
    2016-12-16 15:52:24.464 - Thread: 1 -> MySandboxGame.Constructor() - START
    2016-12-16 15:52:24.465 - Thread: 1 -> Game dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
    2016-12-16 15:52:24.465 - Thread: 1 -> Content dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content
    2016-12-16 15:52:24.465 - Thread: 1 -> Found processor count: 12
    2016-12-16 15:52:24.465 - Thread: 1 -> Using processor count: 12
    2016-12-16 15:52:26.687 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
    2016-12-16 15:52:26.692 - Thread: 1 -> 2f7ea7246eae3b5f86acd421860a68c37ac9a9ce
    2016-12-16 15:52:27.113 - Thread: 1 -> Loading scenarios
    2016-12-16 15:52:27.158 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
    2016-12-16 15:52:27.159 - Thread: 1 -> Preallocate - START
    2016-12-16 15:52:27.161 - Thread: 1 -> MySpaceBuildComponent - START
    2016-12-16 15:52:27.161 - Thread: 1 -> MySpaceBuildComponent - END
    2016-12-16 15:52:27.161 - Thread: 1 -> MySpaceWorldGenerator - START
    2016-12-16 15:52:27.170 - Thread: 1 -> MySpaceWorldGenerator - END
    2016-12-16 15:52:27.170 - Thread: 1 -> MyEntities - START
    2016-12-16 15:52:27.192 - Thread: 1 -> MyEntities - END
    2016-12-16 15:52:27.192 - Thread: 1 -> MyObjectBuilder_Base - START
    2016-12-16 15:52:27.192 - Thread: 1 -> MyObjectBuilder_Base - END
    2016-12-16 15:52:27.192 - Thread: 1 -> MyTransparentGeometry - START
    2016-12-16 15:52:27.231 - Thread: 1 -> MyTransparentGeometry - END
    2016-12-16 15:52:27.231 - Thread: 1 -> MyCubeGridDeformationTables - START
    2016-12-16 15:52:27.240 - Thread: 1 -> MyCubeGridDeformationTables - END
    2016-12-16 15:52:27.240 - Thread: 1 -> MyMath - START
    2016-12-16 15:52:27.240 - Thread: 1 -> MyMath - END
    2016-12-16 15:52:27.240 - Thread: 1 -> MySimpleObjectDraw - START
    2016-12-16 15:52:27.241 - Thread: 1 -> MySimpleObjectDraw - END
    2016-12-16 15:52:27.248 - Thread: 1 -> MyDefinitionManager - START
    2016-12-16 15:52:27.248 - Thread: 1 -> MyDefinitionManager - END
    2016-12-16 15:52:27.248 - Thread: 1 -> MyCubeGridDefinitions - START
    2016-12-16 15:52:27.287 - Thread: 1 -> MyCubeGridDefinitions - END
    2016-12-16 15:52:27.287 - Thread: 1 -> MyAIActionsParser - START
    2016-12-16 15:52:27.287 - Thread: 1 -> MyAIActionsParser - END
    2016-12-16 15:52:27.287 - Thread: 1 -> MyMultiplayerBase - START
    2016-12-16 15:52:27.287 - Thread: 1 -> MyMultiplayerBase - END
    2016-12-16 15:52:27.287 - Thread: 1 -> MyMultiplayerServerBase - START
    2016-12-16 15:52:27.287 - Thread: 1 -> MyMultiplayerServerBase - END
    2016-12-16 15:52:27.287 - Thread: 1 -> MyDedicatedServerBase - START
    2016-12-16 15:52:27.287 - Thread: 1 -> MyDedicatedServerBase - END
    2016-12-16 15:52:27.287 - Thread: 1 -> MyMultiplayerClientBase - START
    2016-12-16 15:52:27.287 - Thread: 1 -> MyMultiplayerClientBase - END
    2016-12-16 15:52:27.287 - Thread: 1 -> MyMultiplayerLobbyClient - START
    2016-12-16 15:52:27.287 - Thread: 1 -> MyMultiplayerLobbyClient - END
    2016-12-16 15:52:27.287 - Thread: 1 -> MyServerDebugCommands - START
    2016-12-16 15:52:27.294 - Thread: 1 -> MyServerDebugCommands - END
    2016-12-16 15:52:27.294 - Thread: 1 -> MyClientDebugCommands - START
    2016-12-16 15:52:27.295 - Thread: 1 -> MyClientDebugCommands - END
    2016-12-16 15:52:27.295 - Thread: 1 -> MyMultiplayerClient - START
    2016-12-16 15:52:27.295 - Thread: 1 -> MyMultiplayerClient - END
    2016-12-16 15:52:27.295 - Thread: 1 -> MyMultiplayerLobby - START
    2016-12-16 15:52:27.295 - Thread: 1 -> MyMultiplayerLobby - END
    2016-12-16 15:52:27.295 - Thread: 1 -> MyDedicatedServer - START
    2016-12-16 15:52:27.295 - Thread: 1 -> MyDedicatedServer - END
    2016-12-16 15:52:27.295 - Thread: 1 -> MyAiTargetManager - START
    2016-12-16 15:52:27.295 - Thread: 1 -> MyAiTargetManager - END
    2016-12-16 15:52:27.295 - Thread: 1 -> MyEntityComponentsDebugDraw - START
    2016-12-16 15:52:27.295 - Thread: 1 -> MyEntityComponentsDebugDraw - END
    2016-12-16 15:52:27.295 - Thread: 1 -> MyChatHistory - START
    2016-12-16 15:52:27.295 - Thread: 1 -> MyChatHistory - END
    2016-12-16 15:52:27.295 - Thread: 1 -> MySyncDestructions - START
    2016-12-16 15:52:27.295 - Thread: 1 -> MySyncDestructions - END
    2016-12-16 15:52:27.295 - Thread: 1 -> MyGuiIngameScriptsPage - START
    2016-12-16 15:52:27.329 - Thread: 1 -> MyGuiIngameScriptsPage - END
    2016-12-16 15:52:27.329 - Thread: 1 -> MyGuiScreenAdminMenu - START
    2016-12-16 15:52:27.330 - Thread: 1 -> MyGuiScreenAdminMenu - END
    2016-12-16 15:52:27.330 - Thread: 1 -> MyCommandCharacter - START
    2016-12-16 15:52:27.332 - Thread: 1 -> MyCommandCharacter - END
    2016-12-16 15:52:27.332 - Thread: 1 -> MyCommandConsole - START
    2016-12-16 15:52:27.333 - Thread: 1 -> MyCommandConsole - END
    2016-12-16 15:52:27.333 - Thread: 1 -> MyCommandEntity - START
    2016-12-16 15:52:27.335 - Thread: 1 -> MyCommandEntity - END
    2016-12-16 15:52:27.335 - Thread: 1 -> MySyncScenario - START
    2016-12-16 15:52:27.335 - Thread: 1 -> MySyncScenario - END
    2016-12-16 15:52:27.335 - Thread: 1 -> MySyncEntity - START
    2016-12-16 15:52:27.335 - Thread: 1 -> MySyncEntity - END
    2016-12-16 15:52:27.335 - Thread: 1 -> Preallocate - END
    2016-12-16 15:52:27.348 - Thread: 1 -> MyCampaignManager.Constructor() - START
    2016-12-16 15:52:27.364 - Thread: 1 -> MyCampaignManager.Constructor() - END
    2016-12-16 15:52:27.364 - Thread: 1 -> MySandboxGame.Constructor() - END
    2016-12-16 15:52:27.367 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
    2016-12-16 15:52:27.368 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6193.40723, Culture=neutral, PublicKeyToken=null
    2016-12-16 15:52:27.368 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6193.40723, Culture=neutral, PublicKeyToken=null
    2016-12-16 15:52:27.368 - Thread: 1 -> Assembly.Location: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
    2016-12-16 15:52:27.368 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
    2016-12-16 15:52:27.368 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
    2016-12-16 15:52:27.370 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
    2016-12-16 15:52:27.423 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
    2016-12-16 15:52:27.423 - Thread: 1 -> Win32_ComputerSystem.Model: To be filled by O.E.M.
    2016-12-16 15:52:27.423 - Thread: 1 -> Virtualized: False
    2016-12-16 15:52:27.427 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4930K CPU @ 3.40GHz
    2016-12-16 15:52:27.429 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,091,297,280 bytes
    2016-12-16 15:52:27.429 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
    2016-12-16 15:52:27.429 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 9,041,289,216 bytes
    2016-12-16 15:52:27.429 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,148,185,600 bytes
    2016-12-16 15:52:27.433 - Thread: 1 -> Drive C: | Capacity: 1,500,299,264,000 bytes | Free space: 41,499,320,320 bytes
    2016-12-16 15:52:27.434 - Thread: 1 -> Drive D: | Capacity: 3,000,457,228,288 bytes | Free space: 9,595,293,696 bytes
    2016-12-16 15:52:27.434 - Thread: 1 -> Drive E: | Capacity: 3,000,457,228,288 bytes | Free space: 11,196,956,672 bytes
    2016-12-16 15:52:27.434 - Thread: 1 -> Drive F: | Capacity: 3,000,457,228,288 bytes | Free space: 3,726,348,288 bytes
    2016-12-16 15:52:27.434 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
    2016-12-16 15:52:27.435 - Thread: 1 -> MySandboxGame.Initialize() - START
    2016-12-16 15:52:27.559 - Thread: 1 -> MyGuiGameControlsHelpers()
    2016-12-16 15:52:27.710 - Thread: 1 -> HkGameName: SpaceEngineers Release
    2016-12-16 15:52:27.736 - Thread: 1 -> MySandboxGame.LoadData() - START
    2016-12-16 15:52:27.739 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
    2016-12-16 15:52:27.871 - Thread: 1 -> 31b875e21fb2e65f4fd82aad18902d0895d04b79
    2016-12-16 15:52:27.922 - Thread: 1 -> 617644db78453690e448998a723a8bafe6f6b0ee
    2016-12-16 15:52:27.935 - Thread: 1 -> 44d97c9b807b2dbd0d9e003d12420cf2b8235541
    2016-12-16 15:52:27.961 - Thread: 1 -> Loading sound definitions
    2016-12-16 15:52:27.968 - Thread: 1 -> Loading shadow textures definitions
    2016-12-16 15:52:27.969 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
    2016-12-16 15:52:27.976 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
    2016-12-16 15:52:27.991 - Thread: 1 -> MyAudio.LoadData - START
    2016-12-16 15:52:28.108 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: SAMSUNG-4 (NVIDIA High Definition Audio) - Channel #: 2
    2016-12-16 15:52:28.195 - Thread: 1 -> MyAudio.LoadData - END
    2016-12-16 15:52:28.200 - Thread: 1 -> MyConfig.Save() - START
    2016-12-16 15:52:28.201 - Thread: 1 -> Path: C:\Users\Rambo\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-12-16 15:52:28.224 - Thread: 1 -> MyConfig.Save() - END
    2016-12-16 15:52:28.249 - Thread: 1 -> MyGuiManager()
    2016-12-16 15:52:28.363 - Thread: 1 -> MyScreenManager()
    2016-12-16 15:52:28.473 - Thread: 1 -> MyConfig.Save() - START
    2016-12-16 15:52:28.474 - Thread: 1 -> Path: C:\Users\Rambo\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-12-16 15:52:28.505 - Thread: 1 -> MyConfig.Save() - END
    2016-12-16 15:52:28.512 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2016-12-16 15:52:28.606 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2016-12-16 15:52:28.607 - Thread: 1 -> MyGuiManager.LoadContent() - END
    2016-12-16 15:52:28.607 - Thread: 1 -> MyGuiManager.LoadContent() - END
    2016-12-16 15:52:28.618 - Thread: 1 -> Loading default controls
    2016-12-16 15:52:28.718 - Thread: 1 -> MySandboxGame.LoadData() - END
    2016-12-16 15:52:30.018 - Thread: 1 -> MySandboxGame.Initialize() - END
    2016-12-16 15:52:30.022 - Thread: 1 -> Timer Frequency: 14318180
    2016-12-16 15:52:30.022 - Thread: 1 -> Ticks per frame: 239635
    2016-12-16 15:52:31.836 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - START
    2016-12-16 15:52:31.837 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - END
    2016-12-16 15:52:37.777 - Thread: 35 -> Exception occured: VRageRender.MyRenderException: No supported device detected!
    Please apply windows updates and update to latest graphics drivers.
    at VRageRender.MyRender11.CreateDevice(IntPtr windowHandle, Nullable`1 settingsToTry)
    at VRageRender.MyDX11Render.CreateDevice(IntPtr windowHandle, Nullable`1 settings)
    at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Threading.ThreadHelper.ThreadStart(Object obj)
    2016-12-16 15:52:37.779 - Thread: 35 -> Hiding window
    2016-12-16 15:52:37.785 - Thread: 35 -> Hiding window done
    2016-12-16 15:52:37.785 - Thread: 35 -> Showing message
    2016-12-16 15:52:37.799 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.799 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.816 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.816 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.833 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.833 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.849 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.849 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.866 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.866 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.883 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.883 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.900 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.900 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.916 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.916 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.933 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.933 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.950 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.950 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 15:52:37.967 - Thread: 1 -> ERROR: branch name cannot be resolved, services=


    ----- File VRageRender-DirectX11.log ----------

    2016-12-16 15:52:23.967 - Thread: 1 -> Log Started
    2016-12-16 15:52:23.968 - Thread: 1 -> Timezone (local - UTC): 3h
    2016-12-16 15:52:23.968 - Thread: 1 -> App Version: Version unknown
    2016-12-16 15:52:23.968 - Thread: 1 -> VRage renderer started
    2016-12-16 15:52:24.040 - Thread: 1 -> WMI {
    2016-12-16 15:52:24.145 - Thread: 1 -> {
    2016-12-16 15:52:24.146 - Thread: 1 -> Caption = NVIDIA GeForce GTX 980
    2016-12-16 15:52:24.146 - Thread: 1 -> AdapterRam = 4293918720
    2016-12-16 15:52:24.146 - Thread: 1 -> DriverVersion = 10.18.13.6519
    2016-12-16 15:52:24.146 - Thread: 1 -> DriverDate = 20160510040701.000000-000
    2016-12-16 15:52:24.146 - Thread: 1 -> Description = NVIDIA GeForce GTX 980
    2016-12-16 15:52:24.146 - Thread: 1 -> DeviceID = VideoController1
    2016-12-16 15:52:24.146 - Thread: 1 -> Name = NVIDIA GeForce GTX 980
    2016-12-16 15:52:24.146 - Thread: 1 -> VideoProcessor = GeForce GTX 980
    2016-12-16 15:52:24.146 - Thread: 1 -> VideoArchitecture = 5
    2016-12-16 15:52:24.146 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_13C0&SUBSYS_31701462&REV_A1\4&2B9E188B&0&0010
    2016-12-16 15:52:24.146 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    2016-12-16 15:52:24.146 - Thread: 1 -> }
    2016-12-16 15:52:24.147 - Thread: 1 -> }
    2016-12-16 15:52:24.303 - Thread: 1 -> Shared system memory: 8277700608
    2016-12-16 15:52:24.304 - Thread: 1 -> Dedicated video memory: 4203413504
    2016-12-16 15:52:24.305 - Thread: 1 -> AdapterInfo = {
    2016-12-16 15:52:24.306 - Thread: 1 -> Name = NVIDIA GeForce GTX 980 \Registry\Machine\System\CurrentControlSet\Control\Video\{42cf9257-1d96-4c9d-87f3-0
    2016-12-16 15:52:24.306 - Thread: 1 -> Device name = NVIDIA GeForce GTX 980 \Registry\Machine\System\CurrentControlSet\Control\Video\{42cf9257-1d96-4c9d-87f3-0
    2016-12-16 15:52:24.306 - Thread: 1 -> Description = NVIDIA GeForce GTX 980 \Registry\Machine\System\CurrentControlSet\Control\Video\{42cf9257-1d96-4c9d-87f3-0 , dev id: 5056, mem: 4203413504, shared mem: 8277700608, Luid: 274114, rev: 161, subsys id: 829428834, vendor id: 4318
    2016-12-16 15:52:24.306 - Thread: 1 -> DXGIAdapter id = 0
    2016-12-16 15:52:24.306 - Thread: 1 -> SUPPORTED = True
    2016-12-16 15:52:24.306 - Thread: 1 -> VRAM = 4203413504
    2016-12-16 15:52:24.306 - Thread: 1 -> Priority = 2
    2016-12-16 15:52:24.306 - Thread: 1 -> Multithreaded rendering supported = True
    2016-12-16 15:52:24.317 - Thread: 1 -> Display modes = {
    2016-12-16 15:52:24.318 - Thread: 1 -> DXGIOutput id = 0
    2016-12-16 15:52:24.319 - Thread: 1 -> 640x480@60Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 640x480@75Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 640x480@72Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 720x480@60Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 720x480@59.94Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 720x576@50Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 800x600@75Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 800x600@60.317Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 800x600@72.188Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1024x768@60.004Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1024x768@70.069Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1024x768@75.029Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1152x864@75Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1176x664@60Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1176x664@60Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1176x664@50Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1176x664@50Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1176x664@59.94Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1176x664@59.94Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1280x720@60Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1280x720@50Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1280x720@59.94Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1280x768@59.79Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1280x768@59.79Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1280x800@59.81Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1280x960@60.02Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1280x960@60.02Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1280x960@75.025Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1280x960@75.025Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1280x1024@60.02Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1280x1024@75.025Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1360x768@59.79Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1360x768@59.79Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1366x768@59.79Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1440x900@59.887Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1600x900@60Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1600x1024@59.954Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1600x1024@59.954Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1680x1050@59.954Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1768x992@60Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1768x992@60Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1768x992@50Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1768x992@50Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1768x992@59.94Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1768x992@59.94Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1920x1080@60Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1920x1080@60Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1920x1080@23.97Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1920x1080@24Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1920x1080@25Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1920x1080@29.97Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1920x1080@30Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1920x1080@50Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1920x1080@50Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1920x1080@59.94Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> 1920x1080@59.94006Hz
    2016-12-16 15:52:24.319 - Thread: 1 -> }
    2016-12-16 15:52:24.320 - Thread: 1 -> Fallback display modes = False
    2016-12-16 15:52:24.320 - Thread: 1 -> }
    2016-12-16 15:52:27.505 - Thread: 35 -> settingsToTry is null!
    2016-12-16 15:52:27.588 - Thread: 35 -> CreateDeviceInteral settings
    2016-12-16 15:52:27.590 - Thread: 35 -> MyRenderDeviceSettings = {
    2016-12-16 15:52:27.592 - Thread: 35 -> Adapter id = 0
    2016-12-16 15:52:27.592 - Thread: 35 -> DXGIAdapter id = 0
    2016-12-16 15:52:27.592 - Thread: 35 -> DXGIOutput id = 0
    2016-12-16 15:52:27.592 - Thread: 35 -> Resolution = 1920 x 1080
    2016-12-16 15:52:27.592 - Thread: 35 -> Window mode = FullscreenWindow
    2016-12-16 15:52:27.592 - Thread: 35 -> }
    2016-12-16 15:52:27.595 - Thread: 35 -> CreateDeviceInteral TweakSettingsAdapterAdHoc
    2016-12-16 15:52:27.595 - Thread: 35 -> CreateDeviceInteral create device
    2016-12-16 15:52:27.630 - Thread: 35 -> CreateDeviceInteral create ImagingFactory
    2016-12-16 15:52:27.635 - Thread: 35 -> CreateDeviceInteral Steam Overlay integration
    2016-12-16 15:52:27.676 - Thread: 35 -> CreateDeviceInteral Steam Overlay OK
    2016-12-16 15:52:27.676 - Thread: 35 -> CreateDeviceInteral InitDebugOutput
    2016-12-16 15:52:27.677 - Thread: 35 -> CreateDeviceInteral RC Dispose
    2016-12-16 15:52:27.678 - Thread: 35 -> CreateDeviceInteral RC Create
    2016-12-16 15:52:27.680 - Thread: 35 -> Device Context change
    2016-12-16 15:52:27.680 - Thread: 35 -> CreateDeviceInteral RC Initialize
    2016-12-16 15:52:27.699 - Thread: 35 -> CreateDevice failed: Regular exception occurred
    2016-12-16 15:52:27.710 - Thread: 35 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x80004002], Module: [General], ApiCode: [E_NOINTERFACE/No such interface supported], Message: Интерфейс не поддерживается

    at SharpDX.Result.CheckError()
    at SharpDX.ComObject.QueryInterface(Guid guid, IntPtr& outPtr)
    at SharpDX.ComObject.QueryInterface[T]()
    at VRage.Render11.RenderContext.MyRenderContext.Initialize(DeviceContext context)
    at VRageRender.MyRender11.CreateDeviceInternal(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice)
    at VRageRender.MyRender11.CreateDeviceInternalSafe(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice, MyRenderExceptionEnum& exceptionType)
    2016-12-16 15:52:27.710 - Thread: 35 -> CreateDevice failed: Disposing Device
    2016-12-16 15:52:27.766 - Thread: 35 -> Device Context change
    2016-12-16 15:52:27.776 - Thread: 35 -> CreateDevice: deviceCreated = False
    2016-12-16 15:52:27.776 - Thread: 35 -> CreateDevice: deviceCreated = False
    2016-12-16 15:52:27.776 - Thread: 35 -> Primary desktop size fallback.
    2016-12-16 15:52:27.778 - Thread: 35 -> MyRenderDeviceSettings: {
    AdapterOrdinal: 0
    NewAdapterOrdinal: 0
    WindowMode: Fullscreen
    BackBufferWidth: 1920
    BackBufferHeight: 1080
    RefreshRate: 60000
    VSync: True
    DebugDrawOnly: False
    UseStereoRendering: False
    SettingsMandatory: False
    }
    2016-12-16 15:52:27.778 - Thread: 35 -> CreateDevice - original settings
    2016-12-16 15:52:27.779 - Thread: 35 -> MyRenderDeviceSettings = {
    2016-12-16 15:52:27.781 - Thread: 35 -> Adapter id = 0
    2016-12-16 15:52:27.781 - Thread: 35 -> DXGIAdapter id = 0
    2016-12-16 15:52:27.781 - Thread: 35 -> DXGIOutput id = 0
    2016-12-16 15:52:27.781 - Thread: 35 -> Resolution = 1920 x 1080
    2016-12-16 15:52:27.781 - Thread: 35 -> Window mode = Fullscreen
    2016-12-16 15:52:27.781 - Thread: 35 -> }
    2016-12-16 15:52:27.781 - Thread: 35 -> CreateDeviceInteral settings
    2016-12-16 15:52:27.782 - Thread: 35 -> MyRenderDeviceSettings = {
    2016-12-16 15:52:27.782 - Thread: 35 -> Adapter id = 0
    2016-12-16 15:52:27.782 - Thread: 35 -> DXGIAdapter id = 0
    2016-12-16 15:52:27.782 - Thread: 35 -> DXGIOutput id = 0
    2016-12-16 15:52:27.782 - Thread: 35 -> Resolution = 1920 x 1080
    2016-12-16 15:52:27.782 - Thread: 35 -> Window mode = Fullscreen
    2016-12-16 15:52:27.782 - Thread: 35 -> }
    2016-12-16 15:52:27.794 - Thread: 35 -> CreateDeviceInteral TweakSettingsAdapterAdHoc
    2016-12-16 15:52:27.794 - Thread: 35 -> CreateDeviceInteral create device
    2016-12-16 15:52:27.829 - Thread: 35 -> CreateDeviceInteral create ImagingFactory
    2016-12-16 15:52:27.829 - Thread: 35 -> CreateDeviceInteral Steam Overlay integration
    2016-12-16 15:52:27.866 - Thread: 35 -> CreateDeviceInteral Steam Overlay OK
    2016-12-16 15:52:27.866 - Thread: 35 -> CreateDeviceInteral InitDebugOutput
    2016-12-16 15:52:27.866 - Thread: 35 -> CreateDeviceInteral RC Dispose
    2016-12-16 15:52:27.866 - Thread: 35 -> CreateDeviceInteral RC Create
    2016-12-16 15:52:27.866 - Thread: 35 -> Device Context change
    2016-12-16 15:52:27.866 - Thread: 35 -> CreateDeviceInteral RC Initialize
    2016-12-16 15:52:27.866 - Thread: 35 -> CreateDevice failed: Regular exception occurred
    2016-12-16 15:52:27.867 - Thread: 35 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x80004002], Module: [General], ApiCode: [E_NOINTERFACE/No such interface supported], Message: Интерфейс не поддерживается

    at SharpDX.Result.CheckError()
    at SharpDX.ComObject.QueryInterface(Guid guid, IntPtr& outPtr)
    at SharpDX.ComObject.QueryInterface[T]()
    at VRage.Render11.RenderContext.MyRenderContext.Initialize(DeviceContext context)
    at VRageRender.MyRender11.CreateDeviceInternal(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice)
    at VRageRender.MyRender11.CreateDeviceInternalSafe(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice, MyRenderExceptionEnum& exceptionType)
    2016-12-16 15:52:27.867 - Thread: 35 -> CreateDevice failed: Disposing Device
    2016-12-16 15:52:27.867 - Thread: 35 -> Device Context change
    2016-12-16 15:52:27.876 - Thread: 35 -> Lowest res fallback.
    2016-12-16 15:52:27.877 - Thread: 35 -> MyRenderDeviceSettings: {
    AdapterOrdinal: 0
    NewAdapterOrdinal: 0
    WindowMode: Window
    BackBufferWidth: 640
    BackBufferHeight: 480
    RefreshRate: 0
    VSync: True
    DebugDrawOnly: False
    UseStereoRendering: False
    SettingsMandatory: False
    }
    2016-12-16 15:52:27.877 - Thread: 35 -> CreateDevice - original settings
    2016-12-16 15:52:27.878 - Thread: 35 -> MyRenderDeviceSettings = {
    2016-12-16 15:52:27.879 - Thread: 35 -> Adapter id = 0
    2016-12-16 15:52:27.879 - Thread: 35 -> DXGIAdapter id = 0
    2016-12-16 15:52:27.879 - Thread: 35 -> DXGIOutput id = 0
    2016-12-16 15:52:27.879 - Thread: 35 -> Resolution = 640 x 480
    2016-12-16 15:52:27.879 - Thread: 35 -> Window mode = Window
    2016-12-16 15:52:27.879 - Thread: 35 -> }
    2016-12-16 15:52:27.879 - Thread: 35 -> CreateDeviceInteral settings
    2016-12-16 15:52:27.880 - Thread: 35 -> MyRenderDeviceSettings = {
    2016-12-16 15:52:27.881 - Thread: 35 -> Adapter id = 0
    2016-12-16 15:52:27.881 - Thread: 35 -> DXGIAdapter id = 0
    2016-12-16 15:52:27.881 - Thread: 35 -> DXGIOutput id = 0
    2016-12-16 15:52:27.881 - Thread: 35 -> Resolution = 640 x 480
    2016-12-16 15:52:27.881 - Thread: 35 -> Window mode = Window
    2016-12-16 15:52:27.881 - Thread: 35 -> }
    2016-12-16 15:52:27.890 - Thread: 35 -> CreateDeviceInteral TweakSettingsAdapterAdHoc
    2016-12-16 15:52:27.890 - Thread: 35 -> CreateDeviceInteral create device
    2016-12-16 15:52:27.925 - Thread: 35 -> CreateDeviceInteral create ImagingFactory
    2016-12-16 15:52:27.925 - Thread: 35 -> CreateDeviceInteral Steam Overlay integration
    2016-12-16 15:52:27.960 - Thread: 35 -> CreateDeviceInteral Steam Overlay OK
    2016-12-16 15:52:27.960 - Thread: 35 -> CreateDeviceInteral InitDebugOutput
    2016-12-16 15:52:27.960 - Thread: 35 -> CreateDeviceInteral RC Dispose
    2016-12-16 15:52:27.960 - Thread: 35 -> CreateDeviceInteral RC Create
    2016-12-16 15:52:27.960 - Thread: 35 -> Device Context change
    2016-12-16 15:52:27.960 - Thread: 35 -> CreateDeviceInteral RC Initialize
    2016-12-16 15:52:27.960 - Thread: 35 -> CreateDevice failed: Regular exception occurred
    2016-12-16 15:52:27.961 - Thread: 35 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x80004002], Module: [General], ApiCode: [E_NOINTERFACE/No such interface supported], Message: Интерфейс не поддерживается

    at SharpDX.Result.CheckError()
    at SharpDX.ComObject.QueryInterface(Guid guid, IntPtr& outPtr)
    at SharpDX.ComObject.QueryInterface[T]()
    at VRage.Render11.RenderContext.MyRenderContext.Initialize(DeviceContext context)
    at VRageRender.MyRender11.CreateDeviceInternal(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice)
    at VRageRender.MyRender11.CreateDeviceInternalSafe(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice, MyRenderExceptionEnum& exceptionType)
    2016-12-16 15:52:27.961 - Thread: 35 -> CreateDevice failed: Disposing Device
    2016-12-16 15:52:27.961 - Thread: 35 -> Device Context change
    2016-12-16 15:52:27.972 - Thread: 35 -> Debug device fallback
    2016-12-16 15:52:27.972 - Thread: 35 -> settingsToTry is null!
    2016-12-16 15:52:27.972 - Thread: 35 -> CreateDeviceInteral settings
    2016-12-16 15:52:27.973 - Thread: 35 -> MyRenderDeviceSettings = {
    2016-12-16 15:52:27.974 - Thread: 35 -> Adapter id = 0
    2016-12-16 15:52:27.974 - Thread: 35 -> DXGIAdapter id = 0
    2016-12-16 15:52:27.974 - Thread: 35 -> DXGIOutput id = 0
    2016-12-16 15:52:27.974 - Thread: 35 -> Resolution = 1920 x 1080
    2016-12-16 15:52:27.974 - Thread: 35 -> Window mode = FullscreenWindow
    2016-12-16 15:52:27.974 - Thread: 35 -> }
    2016-12-16 15:52:27.986 - Thread: 35 -> CreateDeviceInteral TweakSettingsAdapterAdHoc
    2016-12-16 15:52:27.986 - Thread: 35 -> CreateDeviceInteral create device
    2016-12-16 15:52:28.014 - Thread: 35 -> CreateDevice failed: Regular exception occurred
    2016-12-16 15:52:28.020 - Thread: 35 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x80004005], Module: [General], ApiCode: [E_FAIL/Unspecified error], Message: Неопознанная ошибка

    at SharpDX.Result.CheckError()
    at SharpDX.Direct3D11.Device.CreateDevice(Adapter adapter, DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels)
    at VRageRender.MyRender11.CreateDeviceInternal(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice)
    at VRageRender.MyRender11.CreateDeviceInternalSafe(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice, MyRenderExceptionEnum& exceptionType)
    2016-12-16 15:52:28.020 - Thread: 35 -> CreateDevice failed: Disposing Device
    2016-12-16 15:52:28.515 - Thread: 1 -> MyGuiManager2.LoadContent() - START
    2016-12-16 15:52:28.522 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.523 - Thread: 1 -> Font filename: Fonts\white_shadow\FontData.xml
    2016-12-16 15:52:28.538 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontData.xml
    2016-12-16 15:52:28.538 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.538 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.538 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.538 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.538 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.539 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
    2016-12-16 15:52:28.542 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-12-16 15:52:28.542 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.542 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.542 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.542 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.542 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.542 - Thread: 1 -> Font filename: Fonts\green\FontData.xml
    2016-12-16 15:52:28.545 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\green\FontData.xml
    2016-12-16 15:52:28.545 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.545 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.545 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.545 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.545 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.546 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-16 15:52:28.551 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-16 15:52:28.551 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.551 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.551 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.551 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.551 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.552 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-16 15:52:28.554 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-16 15:52:28.554 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.554 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.554 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.554 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.554 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.555 - Thread: 1 -> Font filename: Fonts\DarkBlue\FontData.xml
    2016-12-16 15:52:28.557 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\DarkBlue\FontData.xml
    2016-12-16 15:52:28.557 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.557 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.557 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.557 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.557 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.558 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-16 15:52:28.560 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-16 15:52:28.560 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.560 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.560 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.560 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.560 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.561 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-16 15:52:28.563 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-16 15:52:28.563 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.563 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.563 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.563 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.563 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.564 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-16 15:52:28.566 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-16 15:52:28.566 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.566 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.566 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.566 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.566 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.567 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
    2016-12-16 15:52:28.569 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-12-16 15:52:28.569 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.569 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.569 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.569 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.569 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.570 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-16 15:52:28.574 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-16 15:52:28.574 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.574 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.574 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.574 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.574 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.575 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-16 15:52:28.577 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-16 15:52:28.577 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.577 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.577 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.577 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.577 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.578 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-16 15:52:28.580 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-16 15:52:28.580 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.581 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.581 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.581 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.581 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.581 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-16 15:52:28.584 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-16 15:52:28.584 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.584 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.584 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.584 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.584 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.584 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-16 15:52:28.587 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-16 15:52:28.587 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.587 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.587 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.587 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.587 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.587 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-16 15:52:28.590 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-16 15:52:28.590 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.590 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.590 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.590 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.590 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.590 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
    2016-12-16 15:52:28.593 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-12-16 15:52:28.593 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.593 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.593 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.593 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.593 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 15:52:28.593 - Thread: 1 -> Font filename: Fonts\monospace\FontData.xml
    2016-12-16 15:52:28.605 - Thread: 1 -> FontFilePath: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontData.xml
    2016-12-16 15:52:28.605 - Thread: 1 -> LineHeight: 37
    2016-12-16 15:52:28.605 - Thread: 1 -> Baseline: 30
    2016-12-16 15:52:28.605 - Thread: 1 -> KernEnabled: True
    2016-12-16 15:52:28.605 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 15:52:28.605 - Thread: 1 -> MyGuiManager2.LoadContent() - END


    -------- File VRage-openVR.log ----------

    File is EMPTY


    ******************
    Once again I apologize for such a long message. But it is entirely fault of your forum. If it were possible to attach to the message to external files, the message would be a little shorter.
     
  21. ExpertSG

    Joined:
    Apr 22, 2014
    Messages:
    5
    Trophy Points:
    56
    Okay, for me it doesn't look like you give much crap about this bug since you say this thread is a "workaround" instead of "Post logs here". Its a bit frustrating that it doesn't even work.

    But ill take it as you are working on it but don't give much feedback.

    Here is my logs

    ---- File SpaceEngineers.log ----------

    2016-12-16 20:35:40.157 - Thread: 1 -> Log Started
    2016-12-16 20:35:40.159 - Thread: 1 -> Timezone (local - UTC): 1h
    2016-12-16 20:35:40.159 - Thread: 1 -> App Version: 01_166_011
    2016-12-16 20:35:40.159 - Thread: 1 -> Steam build: Always true
    2016-12-16 20:35:40.159 - Thread: 1 -> Is official: True [NO][IS][NAMP]
    2016-12-16 20:35:40.159 - Thread: 1 -> Environment.ProcessorCount: 8
    2016-12-16 20:35:40.159 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
    2016-12-16 20:35:40.159 - Thread: 1 -> Environment.CommandLine: "D:\Steam games\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
    2016-12-16 20:35:40.159 - Thread: 1 -> Environment.Is64BitProcess: True
    2016-12-16 20:35:40.159 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
    2016-12-16 20:35:40.159 - Thread: 1 -> Environment.Version: 4.6.1 or later (394283)
    2016-12-16 20:35:40.159 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam games\steamapps\common\SpaceEngineers\Bin64
    2016-12-16 20:35:40.160 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
    2016-12-16 20:35:40.160 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
    2016-12-16 20:35:40.160 - Thread: 1 -> IntPtr.Size: 8
    2016-12-16 20:35:40.160 - Thread: 1 -> Default Culture: sv-SE
    2016-12-16 20:35:40.160 - Thread: 1 -> Default UI Culture: en-US
    2016-12-16 20:35:40.160 - Thread: 1 -> IsAdmin: False
    2016-12-16 20:35:40.165 - Thread: 1 -> MyConfig.Load() - START
    2016-12-16 20:35:40.168 - Thread: 1 -> Path: C:\Users\Expert\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-12-16 20:35:40.195 - Thread: 1 -> GraphicsRenderer: DirectX 11
    2016-12-16 20:35:40.195 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
    2016-12-16 20:35:40.195 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
    2016-12-16 20:35:40.195 - Thread: 1 -> Language: 0
    2016-12-16 20:35:40.197 - Thread: 1 -> MyConfig.Load() - END
    2016-12-16 20:35:40.198 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
    2016-12-16 20:35:40.571 - Thread: 1 -> WMI {
    2016-12-16 20:35:40.576 - Thread: 1 -> {
    2016-12-16 20:35:40.576 - Thread: 1 -> Caption = NVIDIA GeForce GTX 680
    2016-12-16 20:35:40.576 - Thread: 1 -> AdapterRam = 2147483648
    2016-12-16 20:35:40.576 - Thread: 1 -> DriverVersion = 21.21.13.7633
    2016-12-16 20:35:40.576 - Thread: 1 -> DriverDate = 20161211000000.000000-000
    2016-12-16 20:35:40.576 - Thread: 1 -> Description = NVIDIA GeForce GTX 680
    2016-12-16 20:35:40.576 - Thread: 1 -> DeviceID = VideoController1
    2016-12-16 20:35:40.576 - Thread: 1 -> Name = NVIDIA GeForce GTX 680
    2016-12-16 20:35:40.576 - Thread: 1 -> VideoProcessor = GeForce GTX 680
    2016-12-16 20:35:40.576 - Thread: 1 -> VideoArchitecture = 5
    2016-12-16 20:35:40.576 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1180&SUBSYS_28301462&REV_A1\4&80E7924&0&0008
    2016-12-16 20:35:40.576 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    2016-12-16 20:35:40.576 - Thread: 1 -> }
    2016-12-16 20:35:40.576 - Thread: 1 -> }
    2016-12-16 20:35:40.682 - Thread: 1 -> Steam.IsActive: True
    2016-12-16 20:35:40.682 - Thread: 1 -> Steam.IsOnline: True
    2016-12-16 20:35:40.682 - Thread: 1 -> Steam.OwnsGame: True
    2016-12-16 20:35:40.682 - Thread: 1 -> Steam.UserId: 76561198017630635
    2016-12-16 20:35:40.682 - Thread: 1 -> Steam.UserName: ExpertSG
    2016-12-16 20:35:40.682 - Thread: 1 -> Steam.Branch:
    2016-12-16 20:35:40.682 - Thread: 1 -> Build date: 2016-12-16 07:34
    2016-12-16 20:35:40.682 - Thread: 1 -> Build version: 0.1.6194.35238
    2016-12-16 20:35:40.719 - Thread: 1 -> MySandboxGame.Constructor() - START
    2016-12-16 20:35:40.719 - Thread: 1 -> Game dir: D:\Steam games\steamapps\common\SpaceEngineers\Bin64
    2016-12-16 20:35:40.719 - Thread: 1 -> Content dir: D:\Steam games\steamapps\common\SpaceEngineers\Content
    2016-12-16 20:35:40.719 - Thread: 1 -> Found processor count: 8
    2016-12-16 20:35:40.719 - Thread: 1 -> Using processor count: 8
    2016-12-16 20:35:41.846 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
    2016-12-16 20:35:41.850 - Thread: 1 -> d7e506a1353b8cae03860e768e35c4f0c787db19
    2016-12-16 20:35:42.236 - Thread: 1 -> Loading scenarios
    2016-12-16 20:35:42.274 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
    2016-12-16 20:35:42.275 - Thread: 1 -> Preallocate - START
    2016-12-16 20:35:42.276 - Thread: 1 -> MySpaceBuildComponent - START
    2016-12-16 20:35:42.276 - Thread: 1 -> MySpaceBuildComponent - END
    2016-12-16 20:35:42.276 - Thread: 1 -> MySpaceWorldGenerator - START
    2016-12-16 20:35:42.284 - Thread: 1 -> MySpaceWorldGenerator - END
    2016-12-16 20:35:42.285 - Thread: 1 -> MyEntities - START
    2016-12-16 20:35:42.305 - Thread: 1 -> MyEntities - END
    2016-12-16 20:35:42.305 - Thread: 1 -> MyObjectBuilder_Base - START
    2016-12-16 20:35:42.305 - Thread: 1 -> MyObjectBuilder_Base - END
    2016-12-16 20:35:42.305 - Thread: 1 -> MyTransparentGeometry - START
    2016-12-16 20:35:42.346 - Thread: 1 -> MyTransparentGeometry - END
    2016-12-16 20:35:42.346 - Thread: 1 -> MyCubeGridDeformationTables - START
    2016-12-16 20:35:42.354 - Thread: 1 -> MyCubeGridDeformationTables - END
    2016-12-16 20:35:42.354 - Thread: 1 -> MyMath - START
    2016-12-16 20:35:42.354 - Thread: 1 -> MyMath - END
    2016-12-16 20:35:42.354 - Thread: 1 -> MySimpleObjectDraw - START
    2016-12-16 20:35:42.354 - Thread: 1 -> MySimpleObjectDraw - END
    2016-12-16 20:35:42.360 - Thread: 1 -> MyDefinitionManager - START
    2016-12-16 20:35:42.360 - Thread: 1 -> MyDefinitionManager - END
    2016-12-16 20:35:42.360 - Thread: 1 -> MyCubeGridDefinitions - START
    2016-12-16 20:35:42.397 - Thread: 1 -> MyCubeGridDefinitions - END
    2016-12-16 20:35:42.397 - Thread: 1 -> MyAIActionsParser - START
    2016-12-16 20:35:42.397 - Thread: 1 -> MyAIActionsParser - END
    2016-12-16 20:35:42.397 - Thread: 1 -> MyMultiplayerBase - START
    2016-12-16 20:35:42.397 - Thread: 1 -> MyMultiplayerBase - END
    2016-12-16 20:35:42.397 - Thread: 1 -> MyMultiplayerServerBase - START
    2016-12-16 20:35:42.397 - Thread: 1 -> MyMultiplayerServerBase - END
    2016-12-16 20:35:42.397 - Thread: 1 -> MyDedicatedServerBase - START
    2016-12-16 20:35:42.397 - Thread: 1 -> MyDedicatedServerBase - END
    2016-12-16 20:35:42.397 - Thread: 1 -> MyMultiplayerClientBase - START
    2016-12-16 20:35:42.397 - Thread: 1 -> MyMultiplayerClientBase - END
    2016-12-16 20:35:42.397 - Thread: 1 -> MyMultiplayerLobbyClient - START
    2016-12-16 20:35:42.397 - Thread: 1 -> MyMultiplayerLobbyClient - END
    2016-12-16 20:35:42.397 - Thread: 1 -> MyServerDebugCommands - START
    2016-12-16 20:35:42.402 - Thread: 1 -> MyServerDebugCommands - END
    2016-12-16 20:35:42.402 - Thread: 1 -> MyClientDebugCommands - START
    2016-12-16 20:35:42.403 - Thread: 1 -> MyClientDebugCommands - END
    2016-12-16 20:35:42.403 - Thread: 1 -> MyMultiplayerClient - START
    2016-12-16 20:35:42.403 - Thread: 1 -> MyMultiplayerClient - END
    2016-12-16 20:35:42.403 - Thread: 1 -> MyMultiplayerLobby - START
    2016-12-16 20:35:42.403 - Thread: 1 -> MyMultiplayerLobby - END
    2016-12-16 20:35:42.403 - Thread: 1 -> MyDedicatedServer - START
    2016-12-16 20:35:42.403 - Thread: 1 -> MyDedicatedServer - END
    2016-12-16 20:35:42.403 - Thread: 1 -> MyAiTargetManager - START
    2016-12-16 20:35:42.403 - Thread: 1 -> MyAiTargetManager - END
    2016-12-16 20:35:42.403 - Thread: 1 -> MyEntityComponentsDebugDraw - START
    2016-12-16 20:35:42.403 - Thread: 1 -> MyEntityComponentsDebugDraw - END
    2016-12-16 20:35:42.403 - Thread: 1 -> MyChatHistory - START
    2016-12-16 20:35:42.403 - Thread: 1 -> MyChatHistory - END
    2016-12-16 20:35:42.403 - Thread: 1 -> MySyncDestructions - START
    2016-12-16 20:35:42.403 - Thread: 1 -> MySyncDestructions - END
    2016-12-16 20:35:42.403 - Thread: 1 -> MyGuiIngameScriptsPage - START
    2016-12-16 20:35:42.427 - Thread: 1 -> MyGuiIngameScriptsPage - END
    2016-12-16 20:35:42.427 - Thread: 1 -> MyGuiScreenAdminMenu - START
    2016-12-16 20:35:42.427 - Thread: 1 -> MyGuiScreenAdminMenu - END
    2016-12-16 20:35:42.427 - Thread: 1 -> MyCommandCharacter - START
    2016-12-16 20:35:42.429 - Thread: 1 -> MyCommandCharacter - END
    2016-12-16 20:35:42.429 - Thread: 1 -> MyCommandConsole - START
    2016-12-16 20:35:42.430 - Thread: 1 -> MyCommandConsole - END
    2016-12-16 20:35:42.430 - Thread: 1 -> MyCommandEntity - START
    2016-12-16 20:35:42.432 - Thread: 1 -> MyCommandEntity - END
    2016-12-16 20:35:42.432 - Thread: 1 -> MySyncScenario - START
    2016-12-16 20:35:42.432 - Thread: 1 -> MySyncScenario - END
    2016-12-16 20:35:42.432 - Thread: 1 -> MySyncEntity - START
    2016-12-16 20:35:42.432 - Thread: 1 -> MySyncEntity - END
    2016-12-16 20:35:42.432 - Thread: 1 -> Preallocate - END
    2016-12-16 20:35:42.441 - Thread: 1 -> MyCampaignManager.Constructor() - START
    2016-12-16 20:35:42.455 - Thread: 1 -> MyCampaignManager.Constructor() - END
    2016-12-16 20:35:42.455 - Thread: 1 -> MySandboxGame.Constructor() - END
    2016-12-16 20:35:42.457 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
    2016-12-16 20:35:42.458 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6194.35238, Culture=neutral, PublicKeyToken=null
    2016-12-16 20:35:42.458 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6194.35238, Culture=neutral, PublicKeyToken=null
    2016-12-16 20:35:42.458 - Thread: 1 -> Assembly.Location: D:\Steam games\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
    2016-12-16 20:35:42.458 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
    2016-12-16 20:35:42.458 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
    2016-12-16 20:35:42.460 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
    2016-12-16 20:35:42.465 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer
    2016-12-16 20:35:42.465 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
    2016-12-16 20:35:42.465 - Thread: 1 -> Virtualized: False
    2016-12-16 20:35:42.467 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
    2016-12-16 20:35:42.468 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,155,723,264 bytes
    2016-12-16 20:35:42.468 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
    2016-12-16 20:35:42.468 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,242,863,616 bytes
    2016-12-16 20:35:42.468 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,197,390,848 bytes
    2016-12-16 20:35:42.470 - Thread: 1 -> Drive C: | Capacity: 89,550,483,456 bytes | Free space: 17,806,946,304 bytes
    2016-12-16 20:35:42.471 - Thread: 1 -> Drive D: | Capacity: 660,601,827,328 bytes | Free space: 426,940,571,648 bytes
    2016-12-16 20:35:42.471 - Thread: 1 -> Drive G: | Capacity: 3,000,457,228,288 bytes | Free space: 1,929,800,966,144 bytes
    2016-12-16 20:35:42.471 - Thread: 1 -> Drive I: | Capacity: 2,000,395,694,080 bytes | Free space: 1,303,313,879,040 bytes
    2016-12-16 20:35:42.471 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
    2016-12-16 20:35:42.471 - Thread: 1 -> MySandboxGame.Initialize() - START
    2016-12-16 20:35:42.560 - Thread: 1 -> MyGuiGameControlsHelpers()
    2016-12-16 20:35:42.643 - Thread: 1 -> HkGameName: SpaceEngineers Release
    2016-12-16 20:35:42.667 - Thread: 1 -> MySandboxGame.LoadData() - START
    2016-12-16 20:35:42.668 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
    2016-12-16 20:35:42.766 - Thread: 1 -> f769add466a4226d844b2c86cb7e9ff28a45a8e4
    2016-12-16 20:35:42.798 - Thread: 1 -> 8939daabf24b11c54181ddf215865a59d5d0dbf2
    2016-12-16 20:35:42.806 - Thread: 1 -> cc2223a202da5ddf71ce96bb0d9c6af351e026ba
    2016-12-16 20:35:42.820 - Thread: 1 -> Loading sound definitions
    2016-12-16 20:35:42.825 - Thread: 1 -> Loading shadow textures definitions
    2016-12-16 20:35:42.825 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
    2016-12-16 20:35:42.831 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
    2016-12-16 20:35:42.838 - Thread: 1 -> MyAudio.LoadData - START
    2016-12-16 20:35:42.868 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (MobilePre) - Channel #: 2
    2016-12-16 20:35:42.918 - Thread: 1 -> MyAudio.LoadData - END
    2016-12-16 20:35:42.921 - Thread: 1 -> MyConfig.Save() - START
    2016-12-16 20:35:42.922 - Thread: 1 -> Path: C:\Users\Expert\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-12-16 20:35:42.938 - Thread: 1 -> MyConfig.Save() - END
    2016-12-16 20:35:42.954 - Thread: 1 -> MyGuiManager()
    2016-12-16 20:35:43.053 - Thread: 1 -> MyScreenManager()
    2016-12-16 20:35:43.110 - Thread: 1 -> MyConfig.Save() - START
    2016-12-16 20:35:43.111 - Thread: 1 -> Path: C:\Users\Expert\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-12-16 20:35:43.130 - Thread: 1 -> MyConfig.Save() - END
    2016-12-16 20:35:43.135 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2016-12-16 20:35:43.208 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2016-12-16 20:35:43.209 - Thread: 1 -> MyGuiManager.LoadContent() - END
    2016-12-16 20:35:43.209 - Thread: 1 -> MyGuiManager.LoadContent() - END
    2016-12-16 20:35:43.219 - Thread: 1 -> Loading default controls
    2016-12-16 20:35:43.291 - Thread: 1 -> MySandboxGame.LoadData() - END
    2016-12-16 20:35:44.310 - Thread: 1 -> MySandboxGame.Initialize() - END
    2016-12-16 20:35:44.312 - Thread: 1 -> Timer Frequency: 3320390
    2016-12-16 20:35:44.312 - Thread: 1 -> Ticks per frame: 55571
    2016-12-16 20:35:45.020 - Thread: 23 -> Exception occured: VRageRender.MyRenderException: No supported device detected!
    Please apply windows updates and update to latest graphics drivers.
    at VRageRender.MyRender11.CreateDevice(IntPtr windowHandle, Nullable`1 settingsToTry)
    at VRageRender.MyDX11Render.CreateDevice(IntPtr windowHandle, Nullable`1 settings)
    at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Threading.ThreadHelper.ThreadStart(Object obj)
    2016-12-16 20:35:45.021 - Thread: 23 -> Hiding window
    2016-12-16 20:35:45.154 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - START
    2016-12-16 20:35:45.154 - Thread: 11 -> MyDefinitionManager.PrepareBaseDefinitions() - END
    2016-12-16 20:35:45.657 - Thread: 23 -> Hiding window done
    2016-12-16 20:35:45.657 - Thread: 23 -> Showing message
    2016-12-16 20:35:45.659 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.659 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.676 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.676 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.693 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.693 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.710 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.710 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.726 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.726 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.743 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.743 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.760 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.760 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.776 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.776 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.793 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.793 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.810 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.810 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.827 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.827 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.843 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.843 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.860 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.860 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.877 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.877 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.894 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.894 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.910 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.910 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.927 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.927 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.944 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.944 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.961 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.961 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.977 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.977 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.994 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:45.994 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.011 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.011 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.028 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.028 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.044 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.044 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.061 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.061 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.078 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.078 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.094 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.094 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.111 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.111 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.128 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.128 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.145 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.145 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.161 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.161 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.178 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.178 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.195 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.195 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.212 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.212 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.228 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.228 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.245 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.245 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.262 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.262 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.279 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.279 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.295 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.295 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.312 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.312 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.330 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.330 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.346 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.346 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.362 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.362 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.379 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.379 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.396 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.396 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.412 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.412 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.429 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.429 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.446 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.446 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.463 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.463 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.479 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.479 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.496 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.496 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.513 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.513 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.530 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.530 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.546 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.546 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.563 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.563 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.580 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.580 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.597 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.597 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.613 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.613 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.630 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.630 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.647 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.647 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.663 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.663 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.680 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.680 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.697 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.697 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.714 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.714 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.730 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.730 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.747 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.747 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.764 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.764 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.781 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.781 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.797 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.797 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.814 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.814 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.831 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.831 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.848 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.848 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.864 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.864 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.881 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.881 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.898 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.898 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.915 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.915 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.931 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.931 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.948 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.948 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.965 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.965 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.981 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.981 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.989 - Thread: 23 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.989 - Thread: 23 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.989 - Thread: 23 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.998 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:46.998 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.015 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.015 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.032 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.032 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.048 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.048 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.065 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.065 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.082 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.082 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.099 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.099 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.115 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.115 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.132 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.132 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.149 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.149 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.166 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.166 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.182 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.182 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.199 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.199 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.216 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.216 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.233 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.233 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.249 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.249 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.266 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.266 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.283 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.283 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.299 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.299 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.316 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.316 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.333 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.333 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.350 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.350 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.366 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.366 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.383 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.383 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.400 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.400 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.421 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-16 20:35:47.421 - Thread: 1 -> ERROR: branch name cannot be resolved, services=


    ----- File VRageRender-DirectX11.log ----------


    2016-12-16 20:35:40.526 - Thread: 1 -> Log Started
    2016-12-16 20:35:40.526 - Thread: 1 -> Timezone (local - UTC): 1h
    2016-12-16 20:35:40.526 - Thread: 1 -> App Version: Version unknown
    2016-12-16 20:35:40.526 - Thread: 1 -> VRage renderer started
    2016-12-16 20:35:40.563 - Thread: 1 -> WMI {
    2016-12-16 20:35:40.569 - Thread: 1 -> {
    2016-12-16 20:35:40.569 - Thread: 1 -> Caption = NVIDIA GeForce GTX 680
    2016-12-16 20:35:40.569 - Thread: 1 -> AdapterRam = 2147483648
    2016-12-16 20:35:40.569 - Thread: 1 -> DriverVersion = 21.21.13.7633
    2016-12-16 20:35:40.569 - Thread: 1 -> DriverDate = 20161211000000.000000-000
    2016-12-16 20:35:40.569 - Thread: 1 -> Description = NVIDIA GeForce GTX 680
    2016-12-16 20:35:40.569 - Thread: 1 -> DeviceID = VideoController1
    2016-12-16 20:35:40.569 - Thread: 1 -> Name = NVIDIA GeForce GTX 680
    2016-12-16 20:35:40.569 - Thread: 1 -> VideoProcessor = GeForce GTX 680
    2016-12-16 20:35:40.569 - Thread: 1 -> VideoArchitecture = 5
    2016-12-16 20:35:40.569 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1180&SUBSYS_28301462&REV_A1\4&80E7924&0&0008
    2016-12-16 20:35:40.569 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    2016-12-16 20:35:40.569 - Thread: 1 -> }
    2016-12-16 20:35:40.570 - Thread: 1 -> }
    2016-12-16 20:35:40.602 - Thread: 1 -> Shared system memory: 8309426176
    2016-12-16 20:35:40.603 - Thread: 1 -> Dedicated video memory: 2086338560
    2016-12-16 20:35:40.603 - Thread: 1 -> AdapterInfo = {
    2016-12-16 20:35:40.603 - Thread: 1 -> Name = NVIDIA GeForce GTX 680 \Registry\Machine\System\CurrentControlSet\Control\Video\{b043b95c-5670-4f10-b934-8
    2016-12-16 20:35:40.603 - Thread: 1 -> Device name = NVIDIA GeForce GTX 680 \Registry\Machine\System\CurrentControlSet\Control\Video\{b043b95c-5670-4f10-b934-8
    2016-12-16 20:35:40.603 - Thread: 1 -> Description = NVIDIA GeForce GTX 680 \Registry\Machine\System\CurrentControlSet\Control\Video\{b043b95c-5670-4f10-b934-8 , dev id: 4480, mem: 2086338560, shared mem: 8309426176, Luid: 32194, rev: 161, subsys id: 674239586, vendor id: 4318
    2016-12-16 20:35:40.603 - Thread: 1 -> DXGIAdapter id = 0
    2016-12-16 20:35:40.603 - Thread: 1 -> SUPPORTED = True
    2016-12-16 20:35:40.603 - Thread: 1 -> VRAM = 2086338560
    2016-12-16 20:35:40.603 - Thread: 1 -> Priority = 2
    2016-12-16 20:35:40.603 - Thread: 1 -> Multithreaded rendering supported = True
    2016-12-16 20:35:40.615 - Thread: 1 -> Display modes = {
    2016-12-16 20:35:40.616 - Thread: 1 -> DXGIOutput id = 0
    2016-12-16 20:35:40.616 - Thread: 1 -> 640x480@60Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 640x480@99.93Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 640x480@99.93Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 640x480@119.982Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 640x480@119.982Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 640x480@144.001Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 640x480@144.001Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x480@56.25Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x480@56.25Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x480@60.317Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x480@60.317Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x480@99.93Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x480@99.93Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x480@119.982Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x480@119.982Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x480@144.001Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x480@144.001Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x576@56.25Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x576@56.25Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x576@60.317Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x576@60.317Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x576@99.93Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x576@99.93Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x576@119.982Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x576@119.982Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x576@144.001Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 720x576@144.001Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 800x600@56.25Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 800x600@60.317Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 800x600@99.93Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 800x600@99.93Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 800x600@119.982Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 800x600@119.982Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 800x600@144.001Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 800x600@144.001Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1024x768@60.004Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1024x768@70.069Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1024x768@99.93Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1024x768@99.93Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1024x768@119.982Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1024x768@119.982Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1024x768@144.001Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1024x768@144.001Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1152x864@75Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1152x864@99.93Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1152x864@99.93Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1152x864@119.982Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1152x864@119.982Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1152x864@144.001Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1152x864@144.001Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1280x720@60Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1280x720@99.93Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1280x720@99.93Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1280x720@119.982Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1280x720@119.982Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1280x720@144.001Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1280x720@144.001Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1280x768@59.81Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1280x768@59.81Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1280x768@99.93Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1280x768@99.93Hz
    2016-12-16 20:35:40.616 - Thread: 1 -> 1280x768@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x768@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x768@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x768@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x800@59.81Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x800@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x800@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x800@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x800@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x800@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x800@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x960@60Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x960@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x960@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x960@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x960@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x960@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x960@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x1024@60.02Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x1024@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x1024@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x1024@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x1024@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x1024@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1280x1024@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1360x768@59.887Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1360x768@59.887Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1360x768@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1360x768@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1360x768@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1360x768@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1360x768@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1360x768@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1366x768@59.887Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1366x768@59.887Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1366x768@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1366x768@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1366x768@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1366x768@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1366x768@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1366x768@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1440x900@59.887Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1440x900@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1440x900@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1440x900@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1440x900@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1440x900@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1440x900@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1600x900@59.954Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1600x900@59.954Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1600x900@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1600x900@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1600x900@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1600x900@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1600x900@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1600x900@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1600x1024@59.954Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1600x1024@59.954Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1600x1024@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1600x1024@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1600x1024@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1600x1024@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1600x1024@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1600x1024@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1680x1050@59.954Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1680x1050@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1680x1050@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1680x1050@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1680x1050@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1680x1050@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1680x1050@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1920x1080@60Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1920x1080@99.93Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1920x1080@119.982Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> 1920x1080@144.001Hz
    2016-12-16 20:35:40.617 - Thread: 1 -> }
    2016-12-16 20:35:40.618 - Thread: 1 -> Fallback display modes = False
    2016-12-16 20:35:40.618 - Thread: 1 -> }
    2016-12-16 20:35:42.520 - Thread: 23 -> settingsToTry is null!
    2016-12-16 20:35:42.598 - Thread: 23 -> CreateDeviceInteral settings
    2016-12-16 20:35:42.600 - Thread: 23 -> MyRenderDeviceSettings = {
    2016-12-16 20:35:42.601 - Thread: 23 -> Adapter id = 0
    2016-12-16 20:35:42.601 - Thread: 23 -> DXGIAdapter id = 0
    2016-12-16 20:35:42.601 - Thread: 23 -> DXGIOutput id = 0
    2016-12-16 20:35:42.601 - Thread: 23 -> Resolution = 1920 x 1080
    2016-12-16 20:35:42.601 - Thread: 23 -> Window mode = FullscreenWindow
    2016-12-16 20:35:42.601 - Thread: 23 -> }
    2016-12-16 20:35:42.601 - Thread: 23 -> CreateDeviceInteral TweakSettingsAdapterAdHoc
    2016-12-16 20:35:42.601 - Thread: 23 -> CreateDeviceInteral create device
    2016-12-16 20:35:42.608 - Thread: 23 -> CreateDeviceInteral create ImagingFactory
    2016-12-16 20:35:42.609 - Thread: 23 -> CreateDeviceInteral Steam Overlay integration
    2016-12-16 20:35:42.624 - Thread: 23 -> CreateDeviceInteral Steam Overlay OK
    2016-12-16 20:35:42.624 - Thread: 23 -> CreateDeviceInteral InitDebugOutput
    2016-12-16 20:35:42.624 - Thread: 23 -> CreateDeviceInteral RC Dispose
    2016-12-16 20:35:42.624 - Thread: 23 -> CreateDeviceInteral RC Create
    2016-12-16 20:35:42.626 - Thread: 23 -> Device Context change
    2016-12-16 20:35:42.626 - Thread: 23 -> CreateDeviceInteral RC Initialize
    2016-12-16 20:35:42.638 - Thread: 23 -> CreateDevice failed: Regular exception occurred
    2016-12-16 20:35:42.641 - Thread: 23 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x80004002], Module: [General], ApiCode: [E_NOINTERFACE/No such interface supported], Message: No such interface supported

    at SharpDX.Result.CheckError()
    at SharpDX.ComObject.QueryInterface(Guid guid, IntPtr& outPtr)
    at SharpDX.ComObject.QueryInterface[T]()
    at VRage.Render11.RenderContext.MyRenderContext.Initialize(DeviceContext context)
    at VRageRender.MyRender11.CreateDeviceInternal(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice)
    at VRageRender.MyRender11.CreateDeviceInternalSafe(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice, MyRenderExceptionEnum& exceptionType)
    2016-12-16 20:35:42.641 - Thread: 23 -> CreateDevice failed: Disposing Device
    2016-12-16 20:35:42.688 - Thread: 23 -> Device Context change
    2016-12-16 20:35:42.694 - Thread: 23 -> CreateDevice: deviceCreated = False
    2016-12-16 20:35:42.694 - Thread: 23 -> CreateDevice: deviceCreated = False
    2016-12-16 20:35:42.694 - Thread: 23 -> Primary desktop size fallback.
    2016-12-16 20:35:42.695 - Thread: 23 -> MyRenderDeviceSettings: {
    AdapterOrdinal: 0
    NewAdapterOrdinal: 0
    WindowMode: Fullscreen
    BackBufferWidth: 1920
    BackBufferHeight: 1080
    RefreshRate: 60000
    VSync: True
    DebugDrawOnly: False
    UseStereoRendering: False
    SettingsMandatory: False
    }
    2016-12-16 20:35:42.695 - Thread: 23 -> CreateDevice - original settings
    2016-12-16 20:35:42.696 - Thread: 23 -> MyRenderDeviceSettings = {
    2016-12-16 20:35:42.696 - Thread: 23 -> Adapter id = 0
    2016-12-16 20:35:42.696 - Thread: 23 -> DXGIAdapter id = 0
    2016-12-16 20:35:42.696 - Thread: 23 -> DXGIOutput id = 0
    2016-12-16 20:35:42.696 - Thread: 23 -> Resolution = 1920 x 1080
    2016-12-16 20:35:42.696 - Thread: 23 -> Window mode = Fullscreen
    2016-12-16 20:35:42.696 - Thread: 23 -> }
    2016-12-16 20:35:42.697 - Thread: 23 -> CreateDeviceInteral settings
    2016-12-16 20:35:42.697 - Thread: 23 -> MyRenderDeviceSettings = {
    2016-12-16 20:35:42.698 - Thread: 23 -> Adapter id = 0
    2016-12-16 20:35:42.698 - Thread: 23 -> DXGIAdapter id = 0
    2016-12-16 20:35:42.698 - Thread: 23 -> DXGIOutput id = 0
    2016-12-16 20:35:42.698 - Thread: 23 -> Resolution = 1920 x 1080
    2016-12-16 20:35:42.698 - Thread: 23 -> Window mode = Fullscreen
    2016-12-16 20:35:42.698 - Thread: 23 -> }
    2016-12-16 20:35:42.700 - Thread: 23 -> CreateDeviceInteral TweakSettingsAdapterAdHoc
    2016-12-16 20:35:42.700 - Thread: 23 -> CreateDeviceInteral create device
    2016-12-16 20:35:42.707 - Thread: 23 -> CreateDeviceInteral create ImagingFactory
    2016-12-16 20:35:42.707 - Thread: 23 -> CreateDeviceInteral Steam Overlay integration
    2016-12-16 20:35:42.721 - Thread: 23 -> CreateDeviceInteral Steam Overlay OK
    2016-12-16 20:35:42.721 - Thread: 23 -> CreateDeviceInteral InitDebugOutput
    2016-12-16 20:35:42.721 - Thread: 23 -> CreateDeviceInteral RC Dispose
    2016-12-16 20:35:42.721 - Thread: 23 -> CreateDeviceInteral RC Create
    2016-12-16 20:35:42.721 - Thread: 23 -> Device Context change
    2016-12-16 20:35:42.721 - Thread: 23 -> CreateDeviceInteral RC Initialize
    2016-12-16 20:35:42.721 - Thread: 23 -> CreateDevice failed: Regular exception occurred
    2016-12-16 20:35:42.721 - Thread: 23 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x80004002], Module: [General], ApiCode: [E_NOINTERFACE/No such interface supported], Message: No such interface supported

    at SharpDX.Result.CheckError()
    at SharpDX.ComObject.QueryInterface(Guid guid, IntPtr& outPtr)
    at SharpDX.ComObject.QueryInterface[T]()
    at VRage.Render11.RenderContext.MyRenderContext.Initialize(DeviceContext context)
    at VRageRender.MyRender11.CreateDeviceInternal(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice)
    at VRageRender.MyRender11.CreateDeviceInternalSafe(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice, MyRenderExceptionEnum& exceptionType)
    2016-12-16 20:35:42.721 - Thread: 23 -> CreateDevice failed: Disposing Device
    2016-12-16 20:35:42.721 - Thread: 23 -> Device Context change
    2016-12-16 20:35:42.727 - Thread: 23 -> Lowest res fallback.
    2016-12-16 20:35:42.727 - Thread: 23 -> MyRenderDeviceSettings: {
    AdapterOrdinal: 0
    NewAdapterOrdinal: 0
    WindowMode: Window
    BackBufferWidth: 640
    BackBufferHeight: 480
    RefreshRate: 0
    VSync: True
    DebugDrawOnly: False
    UseStereoRendering: False
    SettingsMandatory: False
    }
    2016-12-16 20:35:42.727 - Thread: 23 -> CreateDevice - original settings
    2016-12-16 20:35:42.727 - Thread: 23 -> MyRenderDeviceSettings = {
    2016-12-16 20:35:42.728 - Thread: 23 -> Adapter id = 0
    2016-12-16 20:35:42.728 - Thread: 23 -> DXGIAdapter id = 0
    2016-12-16 20:35:42.728 - Thread: 23 -> DXGIOutput id = 0
    2016-12-16 20:35:42.728 - Thread: 23 -> Resolution = 640 x 480
    2016-12-16 20:35:42.728 - Thread: 23 -> Window mode = Window
    2016-12-16 20:35:42.728 - Thread: 23 -> }
    2016-12-16 20:35:42.729 - Thread: 23 -> CreateDeviceInteral settings
    2016-12-16 20:35:42.729 - Thread: 23 -> MyRenderDeviceSettings = {
    2016-12-16 20:35:42.730 - Thread: 23 -> Adapter id = 0
    2016-12-16 20:35:42.730 - Thread: 23 -> DXGIAdapter id = 0
    2016-12-16 20:35:42.730 - Thread: 23 -> DXGIOutput id = 0
    2016-12-16 20:35:42.730 - Thread: 23 -> Resolution = 640 x 480
    2016-12-16 20:35:42.730 - Thread: 23 -> Window mode = Window
    2016-12-16 20:35:42.730 - Thread: 23 -> }
    2016-12-16 20:35:42.732 - Thread: 23 -> CreateDeviceInteral TweakSettingsAdapterAdHoc
    2016-12-16 20:35:42.732 - Thread: 23 -> CreateDeviceInteral create device
    2016-12-16 20:35:42.740 - Thread: 23 -> CreateDeviceInteral create ImagingFactory
    2016-12-16 20:35:42.740 - Thread: 23 -> CreateDeviceInteral Steam Overlay integration
    2016-12-16 20:35:42.758 - Thread: 23 -> CreateDeviceInteral Steam Overlay OK
    2016-12-16 20:35:42.758 - Thread: 23 -> CreateDeviceInteral InitDebugOutput
    2016-12-16 20:35:42.758 - Thread: 23 -> CreateDeviceInteral RC Dispose
    2016-12-16 20:35:42.758 - Thread: 23 -> CreateDeviceInteral RC Create
    2016-12-16 20:35:42.758 - Thread: 23 -> Device Context change
    2016-12-16 20:35:42.758 - Thread: 23 -> CreateDeviceInteral RC Initialize
    2016-12-16 20:35:42.758 - Thread: 23 -> CreateDevice failed: Regular exception occurred
    2016-12-16 20:35:42.758 - Thread: 23 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x80004002], Module: [General], ApiCode: [E_NOINTERFACE/No such interface supported], Message: No such interface supported

    at SharpDX.Result.CheckError()
    at SharpDX.ComObject.QueryInterface(Guid guid, IntPtr& outPtr)
    at SharpDX.ComObject.QueryInterface[T]()
    at VRage.Render11.RenderContext.MyRenderContext.Initialize(DeviceContext context)
    at VRageRender.MyRender11.CreateDeviceInternal(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice)
    at VRageRender.MyRender11.CreateDeviceInternalSafe(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice, MyRenderExceptionEnum& exceptionType)
    2016-12-16 20:35:42.759 - Thread: 23 -> CreateDevice failed: Disposing Device
    2016-12-16 20:35:42.759 - Thread: 23 -> Device Context change
    2016-12-16 20:35:42.765 - Thread: 23 -> Debug device fallback
    2016-12-16 20:35:42.765 - Thread: 23 -> settingsToTry is null!
    2016-12-16 20:35:42.766 - Thread: 23 -> CreateDeviceInteral settings
    2016-12-16 20:35:42.766 - Thread: 23 -> MyRenderDeviceSettings = {
    2016-12-16 20:35:42.767 - Thread: 23 -> Adapter id = 0
    2016-12-16 20:35:42.767 - Thread: 23 -> DXGIAdapter id = 0
    2016-12-16 20:35:42.767 - Thread: 23 -> DXGIOutput id = 0
    2016-12-16 20:35:42.767 - Thread: 23 -> Resolution = 1920 x 1080
    2016-12-16 20:35:42.767 - Thread: 23 -> Window mode = FullscreenWindow
    2016-12-16 20:35:42.767 - Thread: 23 -> }
    2016-12-16 20:35:42.769 - Thread: 23 -> CreateDeviceInteral TweakSettingsAdapterAdHoc
    2016-12-16 20:35:42.769 - Thread: 23 -> CreateDeviceInteral create device
    2016-12-16 20:35:42.772 - Thread: 23 -> CreateDevice failed: Regular exception occurred
    2016-12-16 20:35:42.773 - Thread: 23 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x80004005], Module: [General], ApiCode: [E_FAIL/Unspecified error], Message: Unspecified error

    at SharpDX.Result.CheckError()
    at SharpDX.Direct3D11.Device.CreateDevice(Adapter adapter, DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels)
    at VRageRender.MyRender11.CreateDeviceInternal(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice)
    at VRageRender.MyRender11.CreateDeviceInternalSafe(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice, MyRenderExceptionEnum& exceptionType)
    2016-12-16 20:35:42.773 - Thread: 23 -> CreateDevice failed: Disposing Device
    2016-12-16 20:35:43.137 - Thread: 1 -> MyGuiManager2.LoadContent() - START
    2016-12-16 20:35:43.143 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.143 - Thread: 1 -> Font filename: Fonts\white_shadow\FontData.xml
    2016-12-16 20:35:43.156 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontData.xml
    2016-12-16 20:35:43.156 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.156 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.156 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.156 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.156 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.156 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
    2016-12-16 20:35:43.159 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-12-16 20:35:43.159 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.159 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.159 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.159 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.159 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.159 - Thread: 1 -> Font filename: Fonts\green\FontData.xml
    2016-12-16 20:35:43.163 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\green\FontData.xml
    2016-12-16 20:35:43.163 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.163 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.163 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.163 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.163 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.164 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-16 20:35:43.167 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-16 20:35:43.167 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.167 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.167 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.167 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.167 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.167 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-16 20:35:43.170 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-16 20:35:43.170 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.170 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.170 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.170 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.170 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.170 - Thread: 1 -> Font filename: Fonts\DarkBlue\FontData.xml
    2016-12-16 20:35:43.172 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\DarkBlue\FontData.xml
    2016-12-16 20:35:43.172 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.172 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.172 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.172 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.172 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.172 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-16 20:35:43.174 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-16 20:35:43.174 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.174 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.174 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.174 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.174 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.175 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-16 20:35:43.177 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-16 20:35:43.177 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.177 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.177 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.177 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.177 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.177 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-16 20:35:43.179 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-16 20:35:43.179 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.179 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.179 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.179 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.179 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.179 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
    2016-12-16 20:35:43.181 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-12-16 20:35:43.181 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.181 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.181 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.181 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.181 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.182 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-16 20:35:43.187 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-16 20:35:43.187 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.187 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.187 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.187 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.187 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.187 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-16 20:35:43.189 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-16 20:35:43.189 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.189 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.189 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.189 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.189 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.189 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-16 20:35:43.191 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-16 20:35:43.191 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.191 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.191 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.191 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.191 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.191 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-16 20:35:43.193 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-16 20:35:43.193 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.193 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.193 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.193 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.193 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.193 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-16 20:35:43.195 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-16 20:35:43.195 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.195 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.195 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.195 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.195 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.196 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-16 20:35:43.197 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-16 20:35:43.198 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.198 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.198 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.198 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.198 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.198 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
    2016-12-16 20:35:43.200 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-12-16 20:35:43.200 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.200 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.200 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.200 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.200 - Thread: 1 -> MyFont.Ctor - START
    2016-12-16 20:35:43.200 - Thread: 1 -> Font filename: Fonts\monospace\FontData.xml
    2016-12-16 20:35:43.208 - Thread: 1 -> FontFilePath: D:\Steam games\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontData.xml
    2016-12-16 20:35:43.208 - Thread: 1 -> LineHeight: 37
    2016-12-16 20:35:43.208 - Thread: 1 -> Baseline: 30
    2016-12-16 20:35:43.208 - Thread: 1 -> KernEnabled: True
    2016-12-16 20:35:43.208 - Thread: 1 -> MyFont.Ctor - END
    2016-12-16 20:35:43.208 - Thread: 1 -> MyGuiManager2.LoadContent() - END


    --------------------------------------------------------------------------------------
    I hope you are reading this and that it can help you in finding the issue.
     
  22. Babbus

    Joined:
    Dec 16, 2016
    Messages:
    4
    Trophy Points:
    1
    My error is this;
    2016-12-17 15:18:23.641 - Thread: 1 -> Log Started
    2016-12-17 15:18:23.643 - Thread: 1 -> Timezone (local - UTC): 2h
    2016-12-17 15:18:23.643 - Thread: 1 -> App Version: 01_166_011
    2016-12-17 15:18:23.643 - Thread: 1 -> Steam build: Always true
    2016-12-17 15:18:23.643 - Thread: 1 -> Is official: True [NO][IS][NAMP]
    2016-12-17 15:18:23.643 - Thread: 1 -> Environment.ProcessorCount: 4
    2016-12-17 15:18:23.643 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
    2016-12-17 15:18:23.643 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
    2016-12-17 15:18:23.643 - Thread: 1 -> Environment.Is64BitProcess: True
    2016-12-17 15:18:23.643 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
    2016-12-17 15:18:23.643 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271)
    2016-12-17 15:18:23.643 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
    2016-12-17 15:18:23.644 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
    2016-12-17 15:18:23.644 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
    2016-12-17 15:18:23.644 - Thread: 1 -> IntPtr.Size: 8
    2016-12-17 15:18:23.644 - Thread: 1 -> Default Culture: tr-TR
    2016-12-17 15:18:23.644 - Thread: 1 -> Default UI Culture: en-US
    2016-12-17 15:18:23.644 - Thread: 1 -> IsAdmin: True
    2016-12-17 15:18:23.651 - Thread: 1 -> MyConfig.Load() - START
    2016-12-17 15:18:23.654 - Thread: 1 -> Path: C:\Users\Babbus\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-12-17 15:18:23.654 - Thread: 1 -> Config file not found! C:\Users\Babbus\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-12-17 15:18:23.656 - Thread: 1 -> MyConfig.Load() - END
    2016-12-17 15:18:23.658 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
    2016-12-17 15:18:24.188 - Thread: 1 -> WMI {
    2016-12-17 15:18:24.193 - Thread: 1 -> {
    2016-12-17 15:18:24.194 - Thread: 1 -> Caption = NVIDIA GeForce GTX 960
    2016-12-17 15:18:24.194 - Thread: 1 -> AdapterRam = 4293918720
    2016-12-17 15:18:24.194 - Thread: 1 -> DriverVersion = 21.21.13.7633
    2016-12-17 15:18:24.194 - Thread: 1 -> DriverDate = 20161211000000.000000-000
    2016-12-17 15:18:24.194 - Thread: 1 -> Description = NVIDIA GeForce GTX 960
    2016-12-17 15:18:24.194 - Thread: 1 -> DeviceID = VideoController1
    2016-12-17 15:18:24.194 - Thread: 1 -> Name = NVIDIA GeForce GTX 960
    2016-12-17 15:18:24.194 - Thread: 1 -> VideoProcessor = GeForce GTX 960
    2016-12-17 15:18:24.194 - Thread: 1 -> VideoArchitecture = 5
    2016-12-17 15:18:24.194 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1401&SUBSYS_39663842&REV_A1\4&176C8DF9&0&0008
    2016-12-17 15:18:24.194 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    2016-12-17 15:18:24.194 - Thread: 1 -> }
    2016-12-17 15:18:24.194 - Thread: 1 -> }
    2016-12-17 15:18:25.378 - Thread: 1 -> Steam.IsActive: True
    2016-12-17 15:18:25.379 - Thread: 1 -> Steam.IsOnline: True
    2016-12-17 15:18:25.379 - Thread: 1 -> Steam.OwnsGame: True
    2016-12-17 15:18:25.379 - Thread: 1 -> Steam.UserId: 76561198048013333
    2016-12-17 15:18:25.379 - Thread: 1 -> Steam.UserName: Babbus
    2016-12-17 15:18:25.379 - Thread: 1 -> Steam.Branch:
    2016-12-17 15:18:25.379 - Thread: 1 -> Build date: 2016-12-16 07:34
    2016-12-17 15:18:25.379 - Thread: 1 -> Build version: 0.1.6194.35238
    2016-12-17 15:18:25.456 - Thread: 1 -> MySandboxGame.Constructor() - START
    2016-12-17 15:18:25.456 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
    2016-12-17 15:18:25.456 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
    2016-12-17 15:18:25.457 - Thread: 1 -> Found processor count: 4
    2016-12-17 15:18:25.457 - Thread: 1 -> Using processor count: 4
    2016-12-17 15:18:27.416 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
    2016-12-17 15:18:27.420 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
    2016-12-17 15:18:27.788 - Thread: 1 -> Loading scenarios
    2016-12-17 15:18:27.826 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
    2016-12-17 15:18:27.827 - Thread: 1 -> Preallocate - START
    2016-12-17 15:18:27.828 - Thread: 1 -> MySpaceBuildComponent - START
    2016-12-17 15:18:27.828 - Thread: 1 -> MySpaceBuildComponent - END
    2016-12-17 15:18:27.828 - Thread: 1 -> MySpaceWorldGenerator - START
    2016-12-17 15:18:27.836 - Thread: 1 -> MySpaceWorldGenerator - END
    2016-12-17 15:18:27.836 - Thread: 1 -> MyEntities - START
    2016-12-17 15:18:27.859 - Thread: 1 -> MyEntities - END
    2016-12-17 15:18:27.859 - Thread: 1 -> MyObjectBuilder_Base - START
    2016-12-17 15:18:27.859 - Thread: 1 -> MyObjectBuilder_Base - END
    2016-12-17 15:18:27.859 - Thread: 1 -> MyTransparentGeometry - START
    2016-12-17 15:18:27.895 - Thread: 1 -> MyTransparentGeometry - END
    2016-12-17 15:18:27.895 - Thread: 1 -> MyCubeGridDeformationTables - START
    2016-12-17 15:18:27.904 - Thread: 1 -> MyCubeGridDeformationTables - END
    2016-12-17 15:18:27.904 - Thread: 1 -> MyMath - START
    2016-12-17 15:18:27.904 - Thread: 1 -> MyMath - END
    2016-12-17 15:18:27.904 - Thread: 1 -> MySimpleObjectDraw - START
    2016-12-17 15:18:27.905 - Thread: 1 -> MySimpleObjectDraw - END
    2016-12-17 15:18:27.911 - Thread: 1 -> MyDefinitionManager - START
    2016-12-17 15:18:27.911 - Thread: 1 -> MyDefinitionManager - END
    2016-12-17 15:18:27.911 - Thread: 1 -> MyCubeGridDefinitions - START
    2016-12-17 15:18:27.949 - Thread: 1 -> MyCubeGridDefinitions - END
    2016-12-17 15:18:27.949 - Thread: 1 -> MyAIActionsParser - START
    2016-12-17 15:18:27.949 - Thread: 1 -> MyAIActionsParser - END
    2016-12-17 15:18:27.949 - Thread: 1 -> MyMultiplayerBase - START
    2016-12-17 15:18:27.949 - Thread: 1 -> MyMultiplayerBase - END
    2016-12-17 15:18:27.949 - Thread: 1 -> MyMultiplayerServerBase - START
    2016-12-17 15:18:27.949 - Thread: 1 -> MyMultiplayerServerBase - END
    2016-12-17 15:18:27.949 - Thread: 1 -> MyDedicatedServerBase - START
    2016-12-17 15:18:27.949 - Thread: 1 -> MyDedicatedServerBase - END
    2016-12-17 15:18:27.949 - Thread: 1 -> MyMultiplayerClientBase - START
    2016-12-17 15:18:27.949 - Thread: 1 -> MyMultiplayerClientBase - END
    2016-12-17 15:18:27.949 - Thread: 1 -> MyMultiplayerLobbyClient - START
    2016-12-17 15:18:27.949 - Thread: 1 -> MyMultiplayerLobbyClient - END
    2016-12-17 15:18:27.949 - Thread: 1 -> MyServerDebugCommands - START
    2016-12-17 15:18:27.956 - Thread: 1 -> MyServerDebugCommands - END
    2016-12-17 15:18:27.956 - Thread: 1 -> MyClientDebugCommands - START
    2016-12-17 15:18:27.957 - Thread: 1 -> MyClientDebugCommands - END
    2016-12-17 15:18:27.957 - Thread: 1 -> MyMultiplayerClient - START
    2016-12-17 15:18:27.957 - Thread: 1 -> MyMultiplayerClient - END
    2016-12-17 15:18:27.957 - Thread: 1 -> MyMultiplayerLobby - START
    2016-12-17 15:18:27.957 - Thread: 1 -> MyMultiplayerLobby - END
    2016-12-17 15:18:27.957 - Thread: 1 -> MyDedicatedServer - START
    2016-12-17 15:18:27.957 - Thread: 1 -> MyDedicatedServer - END
    2016-12-17 15:18:27.957 - Thread: 1 -> MyAiTargetManager - START
    2016-12-17 15:18:27.957 - Thread: 1 -> MyAiTargetManager - END
    2016-12-17 15:18:27.957 - Thread: 1 -> MyEntityComponentsDebugDraw - START
    2016-12-17 15:18:27.957 - Thread: 1 -> MyEntityComponentsDebugDraw - END
    2016-12-17 15:18:27.957 - Thread: 1 -> MyChatHistory - START
    2016-12-17 15:18:27.957 - Thread: 1 -> MyChatHistory - END
    2016-12-17 15:18:27.957 - Thread: 1 -> MySyncDestructions - START
    2016-12-17 15:18:27.957 - Thread: 1 -> MySyncDestructions - END
    2016-12-17 15:18:27.957 - Thread: 1 -> MyGuiIngameScriptsPage - START
    2016-12-17 15:18:27.981 - Thread: 1 -> MyGuiIngameScriptsPage - END
    2016-12-17 15:18:27.981 - Thread: 1 -> MyGuiScreenAdminMenu - START
    2016-12-17 15:18:27.982 - Thread: 1 -> MyGuiScreenAdminMenu - END
    2016-12-17 15:18:27.982 - Thread: 1 -> MyCommandCharacter - START
    2016-12-17 15:18:27.984 - Thread: 1 -> MyCommandCharacter - END
    2016-12-17 15:18:27.984 - Thread: 1 -> MyCommandConsole - START
    2016-12-17 15:18:27.985 - Thread: 1 -> MyCommandConsole - END
    2016-12-17 15:18:27.985 - Thread: 1 -> MyCommandEntity - START
    2016-12-17 15:18:27.986 - Thread: 1 -> MyCommandEntity - END
    2016-12-17 15:18:27.986 - Thread: 1 -> MySyncScenario - START
    2016-12-17 15:18:27.986 - Thread: 1 -> MySyncScenario - END
    2016-12-17 15:18:27.986 - Thread: 1 -> MySyncEntity - START
    2016-12-17 15:18:27.986 - Thread: 1 -> MySyncEntity - END
    2016-12-17 15:18:27.986 - Thread: 1 -> Preallocate - END
    2016-12-17 15:18:27.997 - Thread: 1 -> MyCampaignManager.Constructor() - START
    2016-12-17 15:18:28.009 - Thread: 1 -> MyCampaignManager.Constructor() - END
    2016-12-17 15:18:28.009 - Thread: 1 -> MySandboxGame.Constructor() - END
    2016-12-17 15:18:28.011 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
    2016-12-17 15:18:28.012 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6194.35238, Culture=neutral, PublicKeyToken=null
    2016-12-17 15:18:28.012 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6194.35238, Culture=neutral, PublicKeyToken=null
    2016-12-17 15:18:28.012 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
    2016-12-17 15:18:28.012 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
    2016-12-17 15:18:28.012 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
    2016-12-17 15:18:28.014 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
    2016-12-17 15:18:28.021 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI
    2016-12-17 15:18:28.021 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7918
    2016-12-17 15:18:28.022 - Thread: 1 -> Virtualized: False
    2016-12-17 15:18:28.025 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz
    2016-12-17 15:18:28.026 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,109,360,640 bytes
    2016-12-17 15:18:28.026 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
    2016-12-17 15:18:28.026 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 12,980,420,608 bytes
    2016-12-17 15:18:28.026 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,206,008,832 bytes
    2016-12-17 15:18:28.029 - Thread: 1 -> Drive C: | Capacity: 1,000,097,181,696 bytes | Free space: 787,865,464,832 bytes
    2016-12-17 15:18:28.029 - Thread: 1 -> Drive D: | Capacity: 2,000,396,320,768 bytes | Free space: 1,990,815,477,760 bytes
    2016-12-17 15:18:28.030 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
    2016-12-17 15:18:28.030 - Thread: 1 -> MySandboxGame.Initialize() - START
    2016-12-17 15:18:28.137 - Thread: 1 -> MyGuiGameControlsHelpers()
    2016-12-17 15:18:28.232 - Thread: 1 -> HkGameName: SpaceEngineers Release
    2016-12-17 15:18:28.249 - Thread: 1 -> MySandboxGame.LoadData() - START
    2016-12-17 15:18:28.250 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
    2016-12-17 15:18:28.333 - Thread: 1 -> 86e170356101ab535ff1f868ca109a2bfceea28d
    2016-12-17 15:18:28.361 - Thread: 1 -> e8a998f337e7fb892e9a1f0d1f8afb1ad97c23fb
    2016-12-17 15:18:28.369 - Thread: 1 -> 06d3cd767de26cfad8c55d5a8be81693c99a1ad8
    2016-12-17 15:18:28.379 - Thread: 1 -> Loading sound definitions
    2016-12-17 15:18:28.383 - Thread: 1 -> Loading shadow textures definitions
    2016-12-17 15:18:28.383 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
    2016-12-17 15:18:28.388 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
    2016-12-17 15:18:28.397 - Thread: 1 -> MyAudio.LoadData - START
    2016-12-17 15:18:28.433 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2
    2016-12-17 15:18:28.490 - Thread: 1 -> MyAudio.LoadData - END
    2016-12-17 15:18:28.507 - Thread: 1 -> MyGuiManager()
    2016-12-17 15:18:28.594 - Thread: 1 -> MyScreenManager()
    2016-12-17 15:18:28.727 - Thread: 1 -> MyConfig.Save() - START
    2016-12-17 15:18:28.727 - Thread: 1 -> Path: C:\Users\Babbus\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-12-17 15:18:28.754 - Thread: 1 -> MyConfig.Save() - END
    2016-12-17 15:18:28.761 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2016-12-17 15:18:30.833 - Thread: 7 -> MyDefinitionManager.PrepareBaseDefinitions() - START
    2016-12-17 15:18:30.834 - Thread: 7 -> MyDefinitionManager.PrepareBaseDefinitions() - END
    2016-12-17 15:18:33.169 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2016-12-17 15:18:33.170 - Thread: 1 -> MyGuiManager.LoadContent() - END
    2016-12-17 15:18:33.170 - Thread: 1 -> MyGuiManager.LoadContent() - END
    2016-12-17 15:18:33.179 - Thread: 1 -> Loading default controls
    2016-12-17 15:18:33.251 - Thread: 1 -> MySandboxGame.LoadData() - END
    2016-12-17 15:18:34.383 - Thread: 1 -> MySandboxGame.Initialize() - END
    2016-12-17 15:18:34.386 - Thread: 1 -> Timer Frequency: 3222714
    2016-12-17 15:18:34.386 - Thread: 1 -> Ticks per frame: 53937
    2016-12-17 15:21:41.726 - Thread: 11 -> Exception occured: VRageRender.MyRenderException: No supported device detected!
    Please apply windows updates and update to latest graphics drivers.
    at VRageRender.MyRender11.CreateDevice(IntPtr windowHandle, Nullable`1 settingsToTry)
    at VRageRender.MyDX11Render.CreateDevice(IntPtr windowHandle, Nullable`1 settings)
    at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Threading.ThreadHelper.ThreadStart(Object obj)
    2016-12-17 15:21:41.727 - Thread: 11 -> Hiding window
    2016-12-17 15:21:41.732 - Thread: 11 -> Hiding window done
    2016-12-17 15:21:41.732 - Thread: 11 -> Showing message
    2016-12-17 15:21:41.742 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.742 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.759 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.759 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.775 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.775 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.792 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.792 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.809 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.809 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.826 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.826 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.842 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.842 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.859 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.859 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.876 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.876 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.893 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.893 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.909 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.909 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.926 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.926 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.943 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.943 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.960 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.960 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.976 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.976 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.993 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:41.993 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.010 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.010 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.027 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.027 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.043 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.043 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.060 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.060 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.077 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.077 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.093 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.093 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.110 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.110 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.127 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.127 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.144 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.144 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.160 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.160 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.177 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.177 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.194 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.194 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.211 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.211 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.227 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.227 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.244 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.244 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.261 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.261 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.277 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.277 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.294 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.294 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.311 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.311 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.328 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.328 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.344 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.344 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.361 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.361 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.378 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.378 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.395 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.395 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.411 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.411 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.428 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.428 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.445 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.445 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.462 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.462 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.478 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.478 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.495 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.495 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.512 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.512 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.529 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.529 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.546 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.546 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.562 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.562 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.579 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.579 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.595 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.595 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.612 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.612 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.629 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.629 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.646 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.646 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.662 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.662 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.679 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.679 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.696 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.696 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.713 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.713 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.729 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.729 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.746 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.746 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.763 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.763 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.780 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.780 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.796 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.796 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.813 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.813 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.830 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.830 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.847 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.847 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.863 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.863 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.880 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.880 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.897 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.897 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.913 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.913 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.930 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.930 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.947 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.947 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.964 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.964 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.980 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.980 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.997 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:42.997 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.014 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.014 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.031 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.031 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.047 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.047 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.064 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.064 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.081 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.081 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.098 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.098 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.114 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.114 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.131 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.131 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.148 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.148 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.165 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.165 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.181 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.181 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.198 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.198 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.215 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.215 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.231 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.231 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.248 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.248 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.265 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.265 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.282 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.282 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.298 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.298 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.315 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.315 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.332 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.332 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.349 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.349 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.365 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.365 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.382 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.382 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.399 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.399 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.416 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.416 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.432 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.432 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.449 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.449 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.466 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.466 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.483 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.483 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.499 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.499 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.516 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.516 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.533 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.533 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.549 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.549 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.566 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.566 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.583 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.583 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.600 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.600 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.616 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.616 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.634 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.634 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.650 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.650 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.667 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.667 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.683 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.683 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.700 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.700 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.717 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.717 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.734 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.734 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.750 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.750 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.767 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.767 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.784 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.784 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.800 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.800 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.817 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.817 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.834 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.834 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.850 - Thread: 11 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.851 - Thread: 11 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.851 - Thread: 11 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.851 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.851 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.867 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.867 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.884 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.884 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.901 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.901 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.918 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.918 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.934 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.934 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.951 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.951 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.968 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.968 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.985 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:43.985 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.001 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.001 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.018 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.018 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.035 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.035 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.052 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.052 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.068 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.068 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.085 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.085 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.102 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.102 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.118 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.118 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.135 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.135 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.152 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.152 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.169 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.169 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.185 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.185 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.202 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.202 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.219 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.219 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.236 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.236 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.252 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.252 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.269 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-12-17 15:21:44.269 - Thread: 1 -> ERROR: branch name cannot be resolved, services=

    Dx11 log;
    2016-12-17 15:18:24.124 - Thread: 1 -> Log Started
    2016-12-17 15:18:24.124 - Thread: 1 -> Timezone (local - UTC): 2h
    2016-12-17 15:18:24.124 - Thread: 1 -> App Version: Version unknown
    2016-12-17 15:18:24.124 - Thread: 1 -> VRage renderer started
    2016-12-17 15:18:24.176 - Thread: 1 -> WMI {
    2016-12-17 15:18:24.184 - Thread: 1 -> {
    2016-12-17 15:18:24.184 - Thread: 1 -> Caption = NVIDIA GeForce GTX 960
    2016-12-17 15:18:24.184 - Thread: 1 -> AdapterRam = 4293918720
    2016-12-17 15:18:24.185 - Thread: 1 -> DriverVersion = 21.21.13.7633
    2016-12-17 15:18:24.185 - Thread: 1 -> DriverDate = 20161211000000.000000-000
    2016-12-17 15:18:24.185 - Thread: 1 -> Description = NVIDIA GeForce GTX 960
    2016-12-17 15:18:24.185 - Thread: 1 -> DeviceID = VideoController1
    2016-12-17 15:18:24.185 - Thread: 1 -> Name = NVIDIA GeForce GTX 960
    2016-12-17 15:18:24.185 - Thread: 1 -> VideoProcessor = GeForce GTX 960
    2016-12-17 15:18:24.185 - Thread: 1 -> VideoArchitecture = 5
    2016-12-17 15:18:24.185 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1401&SUBSYS_39663842&REV_A1\4&176C8DF9&0&0008
    2016-12-17 15:18:24.185 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    2016-12-17 15:18:24.185 - Thread: 1 -> }
    2016-12-17 15:18:24.185 - Thread: 1 -> }
    2016-12-17 15:18:24.906 - Thread: 1 -> Shared system memory: 8286244864
    2016-12-17 15:18:24.907 - Thread: 1 -> Dedicated video memory: 4205510656
    2016-12-17 15:18:24.908 - Thread: 1 -> AdapterInfo = {
    2016-12-17 15:18:24.908 - Thread: 1 -> Name = NVIDIA GeForce GTX 960 \Registry\Machine\System\CurrentControlSet\Control\Video\{b043b95c-5670-4f10-b934-8
    2016-12-17 15:18:24.908 - Thread: 1 -> Device name = NVIDIA GeForce GTX 960 \Registry\Machine\System\CurrentControlSet\Control\Video\{b043b95c-5670-4f10-b934-8
    2016-12-17 15:18:24.908 - Thread: 1 -> Description = NVIDIA GeForce GTX 960 \Registry\Machine\System\CurrentControlSet\Control\Video\{b043b95c-5670-4f10-b934-8 , dev id: 5121, mem: 4205510656, shared mem: 8286244864, Luid: 30997, rev: 161, subsys id: 963000386, vendor id: 4318
    2016-12-17 15:18:24.908 - Thread: 1 -> DXGIAdapter id = 0
    2016-12-17 15:18:24.908 - Thread: 1 -> SUPPORTED = True
    2016-12-17 15:18:24.908 - Thread: 1 -> VRAM = 4205510656
    2016-12-17 15:18:24.908 - Thread: 1 -> Priority = 2
    2016-12-17 15:18:24.908 - Thread: 1 -> Multithreaded rendering supported = True
    2016-12-17 15:18:24.920 - Thread: 1 -> Display modes = {
    2016-12-17 15:18:24.921 - Thread: 1 -> DXGIOutput id = 0
    2016-12-17 15:18:24.921 - Thread: 1 -> 640x480@60Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 640x480@75Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 640x480@99.93Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 640x480@99.93Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 640x480@119.982Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 640x480@119.982Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 640x480@144.001Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 640x480@144.001Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x480@75Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x480@75Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x480@56.25Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x480@56.25Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x480@60.317Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x480@60.317Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x480@72.188Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x480@72.188Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x480@99.93Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x480@99.93Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x480@119.982Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x480@119.982Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x480@144.001Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x480@144.001Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x576@75Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x576@75Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x576@56.25Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x576@56.25Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x576@60.317Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x576@60.317Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x576@72.188Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x576@72.188Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x576@99.93Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x576@99.93Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x576@119.982Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x576@119.982Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x576@144.001Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 720x576@144.001Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 800x600@75Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 800x600@56.25Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 800x600@60.317Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 800x600@72.188Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 800x600@99.93Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 800x600@99.93Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 800x600@119.982Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 800x600@119.982Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 800x600@144.001Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 800x600@144.001Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1024x768@60.004Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1024x768@70.069Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1024x768@75.029Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1024x768@99.93Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1024x768@99.93Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1024x768@119.982Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1024x768@119.982Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1024x768@144.001Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1024x768@144.001Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1152x864@75Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1152x864@99.93Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1152x864@99.93Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1152x864@119.982Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1152x864@119.982Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1152x864@144.001Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1152x864@144.001Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1280x720@60Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1280x720@99.93Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1280x720@99.93Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1280x720@119.982Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1280x720@119.982Hz
    2016-12-17 15:18:24.921 - Thread: 1 -> 1280x720@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x720@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x768@59.81Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x768@59.81Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x768@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x768@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x768@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x768@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x768@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x768@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x800@59.81Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x800@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x800@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x800@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x800@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x800@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x800@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x960@60Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x960@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x960@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x960@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x960@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x960@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x960@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x1024@60.02Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x1024@75.025Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x1024@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x1024@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x1024@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x1024@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x1024@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1280x1024@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1360x768@59.887Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1360x768@59.887Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1360x768@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1360x768@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1360x768@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1360x768@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1360x768@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1360x768@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1366x768@59.887Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1366x768@59.887Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1366x768@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1366x768@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1366x768@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1366x768@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1366x768@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1366x768@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1440x900@59.887Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1440x900@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1440x900@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1440x900@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1440x900@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1440x900@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1440x900@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1600x900@59.954Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1600x900@59.954Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1600x900@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1600x900@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1600x900@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1600x900@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1600x900@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1600x900@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1600x1024@59.954Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1600x1024@59.954Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1600x1024@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1600x1024@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1600x1024@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1600x1024@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1600x1024@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1600x1024@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1680x1050@59.954Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1680x1050@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1680x1050@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1680x1050@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1680x1050@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1680x1050@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1680x1050@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1920x1080@60Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1920x1080@84.905Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1920x1080@99.93Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1920x1080@119.982Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> 1920x1080@144.001Hz
    2016-12-17 15:18:24.922 - Thread: 1 -> }
    2016-12-17 15:18:24.923 - Thread: 1 -> Fallback display modes = False
    2016-12-17 15:18:24.923 - Thread: 1 -> }
    2016-12-17 15:18:28.099 - Thread: 11 -> settingsToTry is null!
    2016-12-17 15:18:28.197 - Thread: 11 -> CreateDeviceInteral settings
    2016-12-17 15:18:28.199 - Thread: 11 -> MyRenderDeviceSettings = {
    2016-12-17 15:18:28.200 - Thread: 11 -> Adapter id = 0
    2016-12-17 15:18:28.200 - Thread: 11 -> DXGIAdapter id = 0
    2016-12-17 15:18:28.200 - Thread: 11 -> DXGIOutput id = 0
    2016-12-17 15:18:28.200 - Thread: 11 -> Resolution = 1920 x 1080
    2016-12-17 15:18:28.200 - Thread: 11 -> Window mode = FullscreenWindow
    2016-12-17 15:18:28.200 - Thread: 11 -> }
    2016-12-17 15:18:28.201 - Thread: 11 -> CreateDeviceInteral TweakSettingsAdapterAdHoc
    2016-12-17 15:18:28.201 - Thread: 11 -> CreateDeviceInteral create device
    2016-12-17 15:18:28.763 - Thread: 1 -> MyGuiManager2.LoadContent() - START
    2016-12-17 15:18:28.961 - Thread: 11 -> CreateDeviceInteral create ImagingFactory
    2016-12-17 15:18:28.962 - Thread: 11 -> CreateDeviceInteral Steam Overlay integration
    2016-12-17 15:18:28.983 - Thread: 11 -> CreateDeviceInteral Steam Overlay OK
    2016-12-17 15:18:28.983 - Thread: 11 -> CreateDeviceInteral InitDebugOutput
    2016-12-17 15:18:28.984 - Thread: 11 -> CreateDeviceInteral RC Dispose
    2016-12-17 15:18:28.984 - Thread: 11 -> CreateDeviceInteral RC Create
    2016-12-17 15:18:28.986 - Thread: 11 -> Device Context change
    2016-12-17 15:18:28.986 - Thread: 11 -> CreateDeviceInteral RC Initialize
    2016-12-17 15:18:28.998 - Thread: 11 -> CreateDevice failed: Regular exception occurred
    2016-12-17 15:18:29.001 - Thread: 11 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x80004002], Module: [General], ApiCode: [E_NOINTERFACE/No such interface supported], Message: No such interface supported

    at SharpDX.Result.CheckError()
    at SharpDX.ComObject.QueryInterface(Guid guid, IntPtr& outPtr)
    at SharpDX.ComObject.QueryInterface[T]()
    at VRage.Render11.RenderContext.MyRenderContext.Initialize(DeviceContext context)
    at VRageRender.MyRender11.CreateDeviceInternal(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice)
    at VRageRender.MyRender11.CreateDeviceInternalSafe(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice, MyRenderExceptionEnum& exceptionType)
    2016-12-17 15:18:29.001 - Thread: 11 -> CreateDevice failed: Disposing Device
    2016-12-17 15:18:29.051 - Thread: 11 -> Device Context change
    2016-12-17 15:18:29.495 - Thread: 11 -> CreateDevice: deviceCreated = False
    2016-12-17 15:18:29.495 - Thread: 11 -> CreateDevice: deviceCreated = False
    2016-12-17 15:18:29.495 - Thread: 11 -> Primary desktop size fallback.
    2016-12-17 15:18:29.496 - Thread: 11 -> MyRenderDeviceSettings: {
    AdapterOrdinal: 0
    NewAdapterOrdinal: 0
    WindowMode: Fullscreen
    BackBufferWidth: 1920
    BackBufferHeight: 1080
    RefreshRate: 60000
    VSync: True
    DebugDrawOnly: False
    UseStereoRendering: False
    SettingsMandatory: False
    }
    2016-12-17 15:18:29.496 - Thread: 11 -> CreateDevice - original settings
    2016-12-17 15:18:29.496 - Thread: 11 -> MyRenderDeviceSettings = {
    2016-12-17 15:18:29.496 - Thread: 11 -> Adapter id = 0
    2016-12-17 15:18:29.496 - Thread: 11 -> DXGIAdapter id = 0
    2016-12-17 15:18:29.496 - Thread: 11 -> DXGIOutput id = 0
    2016-12-17 15:18:29.496 - Thread: 11 -> Resolution = 1920 x 1080
    2016-12-17 15:18:29.496 - Thread: 11 -> Window mode = Fullscreen
    2016-12-17 15:18:29.496 - Thread: 11 -> }
    2016-12-17 15:18:29.498 - Thread: 11 -> CreateDeviceInteral settings
    2016-12-17 15:18:29.498 - Thread: 11 -> MyRenderDeviceSettings = {
    2016-12-17 15:18:29.498 - Thread: 11 -> Adapter id = 0
    2016-12-17 15:18:29.498 - Thread: 11 -> DXGIAdapter id = 0
    2016-12-17 15:18:29.498 - Thread: 11 -> DXGIOutput id = 0
    2016-12-17 15:18:29.498 - Thread: 11 -> Resolution = 1920 x 1080
    2016-12-17 15:18:29.498 - Thread: 11 -> Window mode = Fullscreen
    2016-12-17 15:18:29.498 - Thread: 11 -> }
    2016-12-17 15:18:29.501 - Thread: 11 -> CreateDeviceInteral TweakSettingsAdapterAdHoc
    2016-12-17 15:18:29.501 - Thread: 11 -> CreateDeviceInteral create device
    2016-12-17 15:18:30.268 - Thread: 11 -> CreateDeviceInteral create ImagingFactory
    2016-12-17 15:18:30.269 - Thread: 11 -> CreateDeviceInteral Steam Overlay integration
    2016-12-17 15:18:30.289 - Thread: 11 -> CreateDeviceInteral Steam Overlay OK
    2016-12-17 15:18:30.289 - Thread: 11 -> CreateDeviceInteral InitDebugOutput
    2016-12-17 15:18:30.289 - Thread: 11 -> CreateDeviceInteral RC Dispose
    2016-12-17 15:18:30.289 - Thread: 11 -> CreateDeviceInteral RC Create
    2016-12-17 15:18:30.289 - Thread: 11 -> Device Context change
    2016-12-17 15:18:30.289 - Thread: 11 -> CreateDeviceInteral RC Initialize
    2016-12-17 15:18:30.289 - Thread: 11 -> CreateDevice failed: Regular exception occurred
    2016-12-17 15:18:30.289 - Thread: 11 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x80004002], Module: [General], ApiCode: [E_NOINTERFACE/No such interface supported], Message: No such interface supported

    at SharpDX.Result.CheckError()
    at SharpDX.ComObject.QueryInterface(Guid guid, IntPtr& outPtr)
    at SharpDX.ComObject.QueryInterface[T]()
    at VRage.Render11.RenderContext.MyRenderContext.Initialize(DeviceContext context)
    at VRageRender.MyRender11.CreateDeviceInternal(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice)
    at VRageRender.MyRender11.CreateDeviceInternalSafe(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice, MyRenderExceptionEnum& exceptionType)
    2016-12-17 15:18:30.289 - Thread: 11 -> CreateDevice failed: Disposing Device
    2016-12-17 15:18:30.289 - Thread: 11 -> Device Context change
    2016-12-17 15:18:30.734 - Thread: 11 -> Lowest res fallback.
    2016-12-17 15:18:30.734 - Thread: 11 -> MyRenderDeviceSettings: {
    AdapterOrdinal: 0
    NewAdapterOrdinal: 0
    WindowMode: Window
    BackBufferWidth: 640
    BackBufferHeight: 480
    RefreshRate: 0
    VSync: True
    DebugDrawOnly: False
    UseStereoRendering: False
    SettingsMandatory: False
    }
    2016-12-17 15:18:30.734 - Thread: 11 -> CreateDevice - original settings
    2016-12-17 15:18:30.734 - Thread: 11 -> MyRenderDeviceSettings = {
    2016-12-17 15:18:30.735 - Thread: 11 -> Adapter id = 0
    2016-12-17 15:18:30.735 - Thread: 11 -> DXGIAdapter id = 0
    2016-12-17 15:18:30.735 - Thread: 11 -> DXGIOutput id = 0
    2016-12-17 15:18:30.735 - Thread: 11 -> Resolution = 640 x 480
    2016-12-17 15:18:30.735 - Thread: 11 -> Window mode = Window
    2016-12-17 15:18:30.735 - Thread: 11 -> }
    2016-12-17 15:18:30.736 - Thread: 11 -> CreateDeviceInteral settings
    2016-12-17 15:18:30.736 - Thread: 11 -> MyRenderDeviceSettings = {
    2016-12-17 15:18:30.736 - Thread: 11 -> Adapter id = 0
    2016-12-17 15:18:30.736 - Thread: 11 -> DXGIAdapter id = 0
    2016-12-17 15:18:30.736 - Thread: 11 -> DXGIOutput id = 0
    2016-12-17 15:18:30.736 - Thread: 11 -> Resolution = 640 x 480
    2016-12-17 15:18:30.736 - Thread: 11 -> Window mode = Window
    2016-12-17 15:18:30.736 - Thread: 11 -> }
    2016-12-17 15:18:30.739 - Thread: 11 -> CreateDeviceInteral TweakSettingsAdapterAdHoc
    2016-12-17 15:18:30.739 - Thread: 11 -> CreateDeviceInteral create device
    2016-12-17 15:18:31.495 - Thread: 11 -> CreateDeviceInteral create ImagingFactory
    2016-12-17 15:18:31.495 - Thread: 11 -> CreateDeviceInteral Steam Overlay integration
    2016-12-17 15:18:31.515 - Thread: 11 -> CreateDeviceInteral Steam Overlay OK
    2016-12-17 15:18:31.515 - Thread: 11 -> CreateDeviceInteral InitDebugOutput
    2016-12-17 15:18:31.515 - Thread: 11 -> CreateDeviceInteral RC Dispose
    2016-12-17 15:18:31.515 - Thread: 11 -> CreateDeviceInteral RC Create
    2016-12-17 15:18:31.515 - Thread: 11 -> Device Context change
    2016-12-17 15:18:31.515 - Thread: 11 -> CreateDeviceInteral RC Initialize
    2016-12-17 15:18:31.515 - Thread: 11 -> CreateDevice failed: Regular exception occurred
    2016-12-17 15:18:31.516 - Thread: 11 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x80004002], Module: [General], ApiCode: [E_NOINTERFACE/No such interface supported], Message: No such interface supported

    at SharpDX.Result.CheckError()
    at SharpDX.ComObject.QueryInterface(Guid guid, IntPtr& outPtr)
    at SharpDX.ComObject.QueryInterface[T]()
    at VRage.Render11.RenderContext.MyRenderContext.Initialize(DeviceContext context)
    at VRageRender.MyRender11.CreateDeviceInternal(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice)
    at VRageRender.MyRender11.CreateDeviceInternalSafe(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice, MyRenderExceptionEnum& exceptionType)
    2016-12-17 15:18:31.516 - Thread: 11 -> CreateDevice failed: Disposing Device
    2016-12-17 15:18:31.516 - Thread: 11 -> Device Context change
    2016-12-17 15:18:31.942 - Thread: 11 -> Debug device fallback
    2016-12-17 15:18:31.942 - Thread: 11 -> settingsToTry is null!
    2016-12-17 15:18:31.943 - Thread: 11 -> CreateDeviceInteral settings
    2016-12-17 15:18:31.943 - Thread: 11 -> MyRenderDeviceSettings = {
    2016-12-17 15:18:31.944 - Thread: 11 -> Adapter id = 0
    2016-12-17 15:18:31.944 - Thread: 11 -> DXGIAdapter id = 0
    2016-12-17 15:18:31.944 - Thread: 11 -> DXGIOutput id = 0
    2016-12-17 15:18:31.944 - Thread: 11 -> Resolution = 1920 x 1080
    2016-12-17 15:18:31.944 - Thread: 11 -> Window mode = FullscreenWindow
    2016-12-17 15:18:31.944 - Thread: 11 -> }
    2016-12-17 15:18:31.946 - Thread: 11 -> CreateDeviceInteral TweakSettingsAdapterAdHoc
    2016-12-17 15:18:31.946 - Thread: 11 -> CreateDeviceInteral create device
    2016-12-17 15:18:33.099 - Thread: 11 -> CreateDevice failed: Regular exception occurred
    2016-12-17 15:18:33.100 - Thread: 11 -> Exception occured: SharpDX.SharpDXException: HRESULT: [0x80004005], Module: [General], ApiCode: [E_FAIL/Unspecified error], Message: Unspecified error

    at SharpDX.Result.CheckError()
    at SharpDX.Direct3D11.Device.CreateDevice(Adapter adapter, DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels)
    at VRageRender.MyRender11.CreateDeviceInternal(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice)
    at VRageRender.MyRender11.CreateDeviceInternalSafe(IntPtr windowHandle, Nullable`1 settingsToTry, Boolean forceDebugDevice, MyRenderExceptionEnum& exceptionType)
    2016-12-17 15:18:33.100 - Thread: 11 -> CreateDevice failed: Disposing Device
    2016-12-17 15:18:33.112 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.112 - Thread: 1 -> Font filename: Fonts\white_shadow\FontData.xml
    2016-12-17 15:18:33.126 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontData.xml
    2016-12-17 15:18:33.127 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.127 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.127 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.127 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.127 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.127 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
    2016-12-17 15:18:33.129 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-12-17 15:18:33.129 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.129 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.129 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.129 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.129 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.129 - Thread: 1 -> Font filename: Fonts\green\FontData.xml
    2016-12-17 15:18:33.131 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\green\FontData.xml
    2016-12-17 15:18:33.131 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.131 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.131 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.131 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.131 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.131 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-17 15:18:33.133 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-17 15:18:33.133 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.133 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.133 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.133 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.133 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.133 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-17 15:18:33.135 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-17 15:18:33.135 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.135 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.135 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.135 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.135 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.136 - Thread: 1 -> Font filename: Fonts\DarkBlue\FontData.xml
    2016-12-17 15:18:33.137 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\DarkBlue\FontData.xml
    2016-12-17 15:18:33.137 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.137 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.137 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.137 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.137 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.138 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-17 15:18:33.140 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-17 15:18:33.140 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.140 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.140 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.140 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.140 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.140 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-17 15:18:33.142 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-17 15:18:33.142 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.142 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.142 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.142 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.142 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.142 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-17 15:18:33.144 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-17 15:18:33.144 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.144 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.144 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.144 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.144 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.145 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
    2016-12-17 15:18:33.147 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-12-17 15:18:33.147 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.147 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.147 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.147 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.147 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.147 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-17 15:18:33.149 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-17 15:18:33.149 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.149 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.149 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.149 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.149 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.149 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-17 15:18:33.151 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-17 15:18:33.151 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.151 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.151 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.151 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.151 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.152 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-17 15:18:33.153 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-17 15:18:33.153 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.153 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.153 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.153 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.153 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.154 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-17 15:18:33.157 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-17 15:18:33.157 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.157 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.157 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.157 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.157 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.157 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-17 15:18:33.159 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-17 15:18:33.159 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.159 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.159 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.159 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.159 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.160 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-17 15:18:33.161 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-17 15:18:33.161 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.161 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.161 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.161 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.161 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.162 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
    2016-12-17 15:18:33.163 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-12-17 15:18:33.163 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.163 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.163 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.163 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.163 - Thread: 1 -> MyFont.Ctor - START
    2016-12-17 15:18:33.164 - Thread: 1 -> Font filename: Fonts\monospace\FontData.xml
    2016-12-17 15:18:33.168 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontData.xml
    2016-12-17 15:18:33.168 - Thread: 1 -> LineHeight: 37
    2016-12-17 15:18:33.168 - Thread: 1 -> Baseline: 30
    2016-12-17 15:18:33.168 - Thread: 1 -> KernEnabled: True
    2016-12-17 15:18:33.168 - Thread: 1 -> MyFont.Ctor - END
    2016-12-17 15:18:33.169 - Thread: 1 -> MyGuiManager2.LoadContent() - END

    Please fix this i have a server to take care of and i really need you to fix this guys please.
     
  23. MAST3R

    Joined:
    Dec 17, 2016
    Messages:
    1
    Trophy Points:
    1
    I have directX 11.2
    I have a gtx 720 (abobe recomended), (lastest driver)
    I have windows 7 ultimate
    the game worked fine before the grafics update.
    If anyone has similar sistem specifications and has got the same problem plz report so the devs can identify the cause of this issue and fix it
     
  24. Celticdragon

    Joined:
    Dec 18, 2016
    Messages:
    1
    Trophy Points:
    1
    @KeenSWH Developer
    I am on a Win 7 machine with DX11 and get the above error on startup.
    I have a second machine running Win 10 with DX12 and the game launched.
    Both machines have AMD HD 7800 series GPUs in them of differing brands.
    I noticed that when the game launched on the Win10 machine that the resolution was setting itself to the smallest it could go and had to be changed to 1920x1080.
    I am wondering if this could be the cause of the error due to some cards possibly not being capable of the lower resolution the game appears to be forcing on startup.
    I have tried a few ways to force the game into a higher resolution on the Win 7 machine but I cant seem to get it to change for me.
    Hope this helps, if not then...well, I tried at least. :tu:

    [SOLVED]
    I have fixed my problem by installing the Windows 7 Platform Update - KB2670838 x64
    which can be found here -> https://support.microsoft.com/en-us/kb/2670838
    It seems like the problem might be DirectX
     
    Last edited: Dec 21, 2016
  25. Fercko

    Joined:
    Aug 13, 2015
    Messages:
    29
    Trophy Points:
    22
    I have been playing Space Engineer for the past 2 weeks with my GTX 970 no problems. Today i swap to my other card a RX 460 and played for 4 hours after i while i pushed Shift+F11 to see how i`m doing on FPS and about 10 minutes latter the game quit and gave me the error your video card encounter a problem.

    I noticed in the error report right before the end it`s listing a bunch of error with missing or not found textures. Textures for trees and such....i`m running 10 mod`s and they dont alter the terrain, there are two for darker shadows and a dark skybox, spyders to show up on HUD and automatic ore pick up. The other mods add few block and that`s it nothing significant.
    The Error report is here:


    2016-12-19 15:35:38.543 - Thread: 1 -> Log Started
    2016-12-19 15:35:38.543 - Thread: 1 -> Timezone (local - UTC): 2h
    2016-12-19 15:35:38.543 - Thread: 1 -> App Version: Version unknown
    2016-12-19 15:35:38.543 - Thread: 1 -> VRage renderer started
    2016-12-19 15:35:38.583 - Thread: 1 -> WMI {
    2016-12-19 15:35:38.593 - Thread: 1 -> {
    2016-12-19 15:35:38.593 - Thread: 1 -> Caption = Radeon(TM) RX 460 Graphics
    2016-12-19 15:35:38.593 - Thread: 1 -> AdapterRam = 4293918720
    2016-12-19 15:35:38.593 - Thread: 1 -> DriverVersion = 21.19.384.0
    2016-12-19 15:35:38.593 - Thread: 1 -> DriverDate = 20161204000000.000000-000
    2016-12-19 15:35:38.593 - Thread: 1 -> Description = Radeon(TM) RX 460 Graphics
    2016-12-19 15:35:38.593 - Thread: 1 -> DeviceID = VideoController1
    2016-12-19 15:35:38.593 - Thread: 1 -> Name = Radeon(TM) RX 460 Graphics
    2016-12-19 15:35:38.593 - Thread: 1 -> VideoProcessor = AMD Radeon Graphics Processor (0x67EF)
    2016-12-19 15:35:38.593 - Thread: 1 -> VideoArchitecture = 5
    2016-12-19 15:35:38.593 - Thread: 1 -> PNPDeviceID = PCI\VEN_1002&DEV_67EF&SUBSYS_22DD1458&REV_CF\4&803402A&0&0008
    2016-12-19 15:35:38.593 - Thread: 1 -> InstalledDisplayDrivers = aticfx64.dll,aticfx64.dll,aticfx64.dll,amdxc64.dll,aticfx32,aticfx32,aticfx32,amdxc32,atiumd64,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64
    2016-12-19 15:35:38.593 - Thread: 1 -> }
    2016-12-19 15:35:38.593 - Thread: 1 -> }
    2016-12-19 15:35:38.628 - Thread: 1 -> Shared system memory: 4275709952
    2016-12-19 15:35:38.633 - Thread: 1 -> Dedicated video memory: 4240760832
    2016-12-19 15:35:38.633 - Thread: 1 -> AdapterInfo = {
    2016-12-19 15:35:38.633 - Thread: 1 -> Name = Radeon(TM) RX 460 Graphics
    2016-12-19 15:35:38.633 - Thread: 1 -> Device name = Radeon(TM) RX 460 Graphics
    2016-12-19 15:35:38.633 - Thread: 1 -> Description = Radeon(TM) RX 460 Graphics , dev id: 26607, mem: 4240760832, shared mem: 4275709952, Luid: 39227, rev: 207, subsys id: 584914008, vendor id: 4098
    2016-12-19 15:35:38.633 - Thread: 1 -> DXGIAdapter id = 0
    2016-12-19 15:35:38.633 - Thread: 1 -> SUPPORTED = True
    2016-12-19 15:35:38.633 - Thread: 1 -> VRAM = 4240760832
    2016-12-19 15:35:38.633 - Thread: 1 -> Priority = 2
    2016-12-19 15:35:38.633 - Thread: 1 -> Multithreaded rendering supported = False
    2016-12-19 15:35:38.643 - Thread: 1 -> Display modes = {
    2016-12-19 15:35:38.643 - Thread: 1 -> DXGIOutput id = 0
    2016-12-19 15:35:38.643 - Thread: 1 -> 640x480@59.94006Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 720x480@59.94006Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 720x576@50Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 720x576@59.94006Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 720x576@59.94006Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 800x480@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 800x480@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 800x600@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1024x600@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1024x600@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1024x768@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1152x648@50Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1152x648@59.94006Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1152x864@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1280x720@50Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1280x720@59.94006Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1280x768@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1280x768@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1280x800@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1280x1024@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1360x768@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1360x768@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1366x768@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1366x768@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1400x1050@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1440x900@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1600x900@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1680x1050@60Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1776x1000@50Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1776x1000@50Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1776x1000@59.94006Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1776x1000@59.94006Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1920x1080@50Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1920x1080@50Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1920x1080@59.94006Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> 1920x1080@59.94006Hz
    2016-12-19 15:35:38.643 - Thread: 1 -> }
    2016-12-19 15:35:38.643 - Thread: 1 -> Fallback display modes = False
    2016-12-19 15:35:38.643 - Thread: 1 -> }
    2016-12-19 15:35:38.663 - Thread: 1 -> Shared system memory: 4275709952
    2016-12-19 15:35:38.663 - Thread: 1 -> Dedicated video memory: 0
    2016-12-19 15:35:38.663 - Thread: 1 -> AdapterInfo = {
    2016-12-19 15:35:38.663 - Thread: 1 -> Name = Microsoft Basic Render Driver
    2016-12-19 15:35:38.663 - Thread: 1 -> Device name = Microsoft Basic Render Driver
    2016-12-19 15:35:38.663 - Thread: 1 -> Description = Microsoft Basic Render Driver , dev id: 140, mem: 0, shared mem: 4275709952, Luid: 41413, rev: 0, subsys id: 0, vendor id: 5140
    2016-12-19 15:35:38.663 - Thread: 1 -> DXGIAdapter id = 1
    2016-12-19 15:35:38.663 - Thread: 1 -> SUPPORTED = True
    2016-12-19 15:35:38.663 - Thread: 1 -> VRAM = 4275709952
    2016-12-19 15:35:38.663 - Thread: 1 -> Priority = 0
    2016-12-19 15:35:38.663 - Thread: 1 -> Multithreaded rendering supported = False
    2016-12-19 15:35:38.663 - Thread: 1 -> Fallback display modes = True
    2016-12-19 15:35:38.663 - Thread: 1 -> }
    2016-12-19 15:35:40.718 - Thread: 8 -> MyRenderDeviceSettings: {
    AdapterOrdinal: 0
    NewAdapterOrdinal: 0
    WindowMode: FullscreenWindow
    BackBufferWidth: 1920
    BackBufferHeight: 1080
    RefreshRate: 60000
    VSync: True
    DebugDrawOnly: False
    UseStereoRendering: False
    SettingsMandatory: False
    }
    2016-12-19 15:35:40.780 - Thread: 8 -> CreateDevice - original settings
    2016-12-19 15:35:40.796 - Thread: 8 -> MyRenderDeviceSettings = {
    2016-12-19 15:35:40.796 - Thread: 8 -> Adapter id = 0
    2016-12-19 15:35:40.796 - Thread: 8 -> DXGIAdapter id = 0
    2016-12-19 15:35:40.796 - Thread: 8 -> DXGIOutput id = 0
    2016-12-19 15:35:40.796 - Thread: 8 -> Resolution = 1920 x 1080
    2016-12-19 15:35:40.796 - Thread: 8 -> Window mode = FullscreenWindow
    2016-12-19 15:35:40.796 - Thread: 8 -> }
    2016-12-19 15:35:40.796 - Thread: 8 -> CreateDeviceInteral settings
    2016-12-19 15:35:40.796 - Thread: 8 -> MyRenderDeviceSettings = {
    2016-12-19 15:35:40.796 - Thread: 8 -> Adapter id = 0
    2016-12-19 15:35:40.796 - Thread: 8 -> DXGIAdapter id = 0
    2016-12-19 15:35:40.796 - Thread: 8 -> DXGIOutput id = 0
    2016-12-19 15:35:40.796 - Thread: 8 -> Resolution = 1920 x 1080
    2016-12-19 15:35:40.796 - Thread: 8 -> Window mode = FullscreenWindow
    2016-12-19 15:35:40.796 - Thread: 8 -> }
    2016-12-19 15:35:40.796 - Thread: 8 -> CreateDeviceInteral TweakSettingsAdapterAdHoc
    2016-12-19 15:35:40.796 - Thread: 8 -> CreateDeviceInteral create device
    2016-12-19 15:35:40.811 - Thread: 8 -> CreateDeviceInteral create ImagingFactory
    2016-12-19 15:35:40.811 - Thread: 8 -> CreateDeviceInteral Steam Overlay integration
    2016-12-19 15:35:40.843 - Thread: 8 -> CreateDeviceInteral Steam Overlay OK
    2016-12-19 15:35:40.843 - Thread: 8 -> CreateDeviceInteral InitDebugOutput
    2016-12-19 15:35:40.843 - Thread: 8 -> CreateDeviceInteral RC Dispose
    2016-12-19 15:35:40.843 - Thread: 8 -> CreateDeviceInteral RC Create
    2016-12-19 15:35:40.843 - Thread: 8 -> Device Context change
    2016-12-19 15:35:40.843 - Thread: 8 -> CreateDeviceInteral RC Initialize
    2016-12-19 15:35:40.843 - Thread: 8 -> CreateDeviceInteral m_initializedOnce (False)
    2016-12-19 15:35:40.843 - Thread: 8 -> CreateDeviceInteral m_initialized (False)
    2016-12-19 15:35:41.030 - Thread: 8 -> DestroyCascadeTextures
    2016-12-19 15:35:41.030 - Thread: 8 -> InitCascadeTextures: 0 / False
    2016-12-19 15:35:41.474 - Thread: 8 -> DestroyCascadeTextures
    2016-12-19 15:35:41.475 - Thread: 8 -> DestroyCascadeTextures
    2016-12-19 15:35:41.476 - Thread: 8 -> DestroyCascadeTextures
    2016-12-19 15:35:41.476 - Thread: 8 -> InitCascadeTextures: 0 / False
    2016-12-19 15:35:41.663 - Thread: 1 -> MyGuiManager2.LoadContent() - START
    2016-12-19 15:35:42.982 - Thread: 8 -> Mesh asset Sphere.mwm has inconsistent vertex streams
    2016-12-19 15:35:42.985 - Thread: 8 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0
    2016-12-19 15:35:43.010 - Thread: 8 -> CreateDeviceInteral m_swapchain ()
    2016-12-19 15:35:43.010 - Thread: 8 -> CreateDeviceInteral create swapchain
    2016-12-19 15:35:43.011 - Thread: 8 -> CreateDeviceInteral Apply Settings
    2016-12-19 15:35:43.012 - Thread: 8 -> ApplySettings
    2016-12-19 15:35:43.013 - Thread: 8 -> MyRenderDeviceSettings = {
    2016-12-19 15:35:43.013 - Thread: 8 -> Adapter id = 0
    2016-12-19 15:35:43.013 - Thread: 8 -> DXGIAdapter id = 0
    2016-12-19 15:35:43.013 - Thread: 8 -> DXGIOutput id = 0
    2016-12-19 15:35:43.013 - Thread: 8 -> Resolution = 1920 x 1080
    2016-12-19 15:35:43.013 - Thread: 8 -> Window mode = FullscreenWindow
    2016-12-19 15:35:43.013 - Thread: 8 -> }
    2016-12-19 15:35:43.026 - Thread: 8 -> DestroyCascadeTextures
    2016-12-19 15:35:43.027 - Thread: 8 -> DestroyCascadeTextures
    2016-12-19 15:35:43.027 - Thread: 8 -> DestroyCascadeTextures
    2016-12-19 15:35:43.027 - Thread: 8 -> InitCascadeTextures: 0 / False
    2016-12-19 15:35:43.041 - Thread: 8 -> CreateDeviceInteral done (MyRenderDeviceSettings: {
    AdapterOrdinal: 0
    NewAdapterOrdinal: 0
    WindowMode: FullscreenWindow
    BackBufferWidth: 1920
    BackBufferHeight: 1080
    RefreshRate: 60000
    VSync: True
    DebugDrawOnly: False
    UseStereoRendering: False
    SettingsMandatory: False
    })
    2016-12-19 15:35:43.041 - Thread: 8 -> CreateDevice: deviceCreated = True
    2016-12-19 15:35:43.041 - Thread: 8 -> CreateDevice: deviceCreated = True
    2016-12-19 15:35:43.056 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.056 - Thread: 1 -> Font filename: Fonts\white_shadow\FontData.xml
    2016-12-19 15:35:43.071 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontData.xml
    2016-12-19 15:35:43.071 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.072 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.072 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.072 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.072 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.072 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
    2016-12-19 15:35:43.075 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-12-19 15:35:43.075 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.075 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.075 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.075 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.075 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.075 - Thread: 1 -> Font filename: Fonts\green\FontData.xml
    2016-12-19 15:35:43.077 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\green\FontData.xml
    2016-12-19 15:35:43.078 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.078 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.078 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.078 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.078 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.078 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-19 15:35:43.080 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-19 15:35:43.080 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.080 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.080 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.080 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.080 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.081 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-19 15:35:43.083 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-19 15:35:43.083 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.083 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.083 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.083 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.083 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.084 - Thread: 1 -> Font filename: Fonts\DarkBlue\FontData.xml
    2016-12-19 15:35:43.086 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\DarkBlue\FontData.xml
    2016-12-19 15:35:43.086 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.086 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.086 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.086 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.086 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.087 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-19 15:35:43.088 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-19 15:35:43.088 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.088 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.088 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.088 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.088 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.089 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-19 15:35:43.091 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-19 15:35:43.091 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.091 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.091 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.091 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.091 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.091 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-19 15:35:43.095 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-19 15:35:43.095 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.095 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.095 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.095 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.095 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.095 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
    2016-12-19 15:35:43.097 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-12-19 15:35:43.097 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.097 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.097 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.097 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.097 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.097 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-19 15:35:43.099 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-19 15:35:43.099 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.099 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.099 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.099 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.099 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.100 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-19 15:35:43.102 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-19 15:35:43.102 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.102 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.102 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.102 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.102 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.102 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-12-19 15:35:43.104 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-19 15:35:43.104 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.104 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.104 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.104 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.104 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.105 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-19 15:35:43.107 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-19 15:35:43.107 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.107 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.107 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.107 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.107 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.107 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-19 15:35:43.109 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-19 15:35:43.109 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.109 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.109 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.109 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.109 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.109 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-12-19 15:35:43.111 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-19 15:35:43.111 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.111 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.111 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.111 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.111 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.112 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
    2016-12-19 15:35:43.116 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-12-19 15:35:43.116 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.116 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.116 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.116 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.116 - Thread: 1 -> MyFont.Ctor - START
    2016-12-19 15:35:43.116 - Thread: 1 -> Font filename: Fonts\monospace\FontData.xml
    2016-12-19 15:35:43.122 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontData.xml
    2016-12-19 15:35:43.122 - Thread: 1 -> LineHeight: 37
    2016-12-19 15:35:43.122 - Thread: 1 -> Baseline: 30
    2016-12-19 15:35:43.122 - Thread: 1 -> KernEnabled: True
    2016-12-19 15:35:43.122 - Thread: 1 -> MyFont.Ctor - END
    2016-12-19 15:35:43.122 - Thread: 1 -> MyGuiManager2.LoadContent() - END
    2016-12-19 15:35:44.537 - Thread: 8 -> UpdateRenderSettings
    2016-12-19 15:35:44.538 - Thread: 8 -> MyRenderSettings1 = {
    2016-12-19 15:35:44.538 - Thread: 8 -> AntialiasingMode = NONE
    2016-12-19 15:35:44.538 - Thread: 8 -> FoliageDetails = MEDIUM
    2016-12-19 15:35:44.538 - Thread: 8 -> ShadowQuality = DISABLED
    2016-12-19 15:35:44.538 - Thread: 8 -> TextureQuality = MEDIUM
    2016-12-19 15:35:44.538 - Thread: 8 -> AnisotropicFiltering = NONE
    2016-12-19 15:35:44.538 - Thread: 8 -> InterpolationEnabled = True
    2016-12-19 15:35:44.538 - Thread: 8 -> }
    2016-12-19 15:35:44.538 - Thread: 8 -> DestroyCascadeTextures
    2016-12-19 15:35:44.539 - Thread: 8 -> DestroyCascadeTextures
    2016-12-19 15:35:44.539 - Thread: 8 -> DestroyCascadeTextures
    2016-12-19 15:35:44.539 - Thread: 8 -> InitCascadeTextures: 0 / False
    2016-12-19 15:35:44.542 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse
    2016-12-19 15:35:44.542 - Thread: 1 -> Adapter DeviceName: 'Radeon(TM) RX 460 Graphics ', Description: 'Radeon(TM) RX 460 Graphics , dev id: 26607, mem: 4240760832, shared mem: 4275709952, Luid: 39227, rev: 207, subsys id: 584914008, vendor id: 4098'
    2016-12-19 15:35:44.544 - Thread: 1 -> 640x480@59.94006Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 720x480@59.94006Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 720x576@50Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 720x576@59.94006Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 720x576@59.94006Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 800x480@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 800x480@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 800x600@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1024x600@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1024x600@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1024x768@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1152x648@50Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1152x648@59.94006Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1152x864@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1280x720@50Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1280x720@59.94006Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1280x768@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1280x768@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1280x800@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1280x1024@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1360x768@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1360x768@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1366x768@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1366x768@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1400x1050@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1440x900@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1600x900@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1680x1050@60Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1776x1000@50Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1776x1000@50Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1776x1000@59.94006Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1776x1000@59.94006Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1920x1080@50Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1920x1080@50Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1920x1080@59.94006Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> 1920x1080@59.94006Hz
    2016-12-19 15:35:44.544 - Thread: 1 -> Adapter DeviceName: 'Microsoft Basic Render Driver ', Description: 'Microsoft Basic Render Driver , dev id: 140, mem: 0, shared mem: 4275709952, Luid: 41413, rev: 0, subsys id: 0, vendor id: 5140'
    2016-12-19 15:35:44.545 - Thread: 1 -> 640x480@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 720x576@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 800x600@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1024x768@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1152x864@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1280x720@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1280x768@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1280x800@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1280x960@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1280x1024@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1360x768@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1360x1024@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1440x900@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1600x900@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1600x1024@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1600x1200@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1680x1200@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1680x1050@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1920x1080@60Hz
    2016-12-19 15:35:44.545 - Thread: 1 -> 1920x1200@60Hz
    2016-12-19 15:35:44.565 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.565 - Thread: 8 -> Font filename: Fonts\white_shadow\FontData.xml
    2016-12-19 15:35:44.567 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontData.xml
    2016-12-19 15:35:44.567 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.567 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.567 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.567 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.575 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.576 - Thread: 8 -> Font filename: Fonts\red\FontData.xml
    2016-12-19 15:35:44.578 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-12-19 15:35:44.578 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.578 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.578 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.578 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.584 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.585 - Thread: 8 -> Font filename: Fonts\green\FontData.xml
    2016-12-19 15:35:44.587 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\green\FontData.xml
    2016-12-19 15:35:44.587 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.587 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.587 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.587 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.594 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.594 - Thread: 8 -> Font filename: Fonts\blue\FontData.xml
    2016-12-19 15:35:44.596 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-19 15:35:44.596 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.596 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.596 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.596 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.602 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.603 - Thread: 8 -> Font filename: Fonts\white\FontData.xml
    2016-12-19 15:35:44.605 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-19 15:35:44.605 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.605 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.605 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.605 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.611 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.612 - Thread: 8 -> Font filename: Fonts\DarkBlue\FontData.xml
    2016-12-19 15:35:44.614 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\DarkBlue\FontData.xml
    2016-12-19 15:35:44.614 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.614 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.614 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.614 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.620 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.620 - Thread: 8 -> Font filename: Fonts\blue\FontData.xml
    2016-12-19 15:35:44.625 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-19 15:35:44.625 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.625 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.625 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.625 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.625 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.626 - Thread: 8 -> Font filename: Fonts\white\FontData.xml
    2016-12-19 15:35:44.628 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-19 15:35:44.628 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.628 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.628 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.628 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.628 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.628 - Thread: 8 -> Font filename: Fonts\white\FontData.xml
    2016-12-19 15:35:44.630 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-19 15:35:44.630 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.630 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.630 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.630 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.630 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.630 - Thread: 8 -> Font filename: Fonts\red\FontData.xml
    2016-12-19 15:35:44.632 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-12-19 15:35:44.632 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.632 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.632 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.632 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.632 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.633 - Thread: 8 -> Font filename: Fonts\white\FontData.xml
    2016-12-19 15:35:44.634 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-19 15:35:44.634 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.634 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.634 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.634 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.634 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.635 - Thread: 8 -> Font filename: Fonts\blue\FontData.xml
    2016-12-19 15:35:44.636 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-19 15:35:44.637 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.637 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.637 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.637 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.637 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.637 - Thread: 8 -> Font filename: Fonts\white\FontData.xml
    2016-12-19 15:35:44.639 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-12-19 15:35:44.639 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.639 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.639 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.639 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.639 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.639 - Thread: 8 -> Font filename: Fonts\blue\FontData.xml
    2016-12-19 15:35:44.641 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-19 15:35:44.641 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.641 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.641 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.641 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.641 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.641 - Thread: 8 -> Font filename: Fonts\blue\FontData.xml
    2016-12-19 15:35:44.648 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-19 15:35:44.649 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.649 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.649 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.649 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.649 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.649 - Thread: 8 -> Font filename: Fonts\blue\FontData.xml
    2016-12-19 15:35:44.651 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-12-19 15:35:44.651 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.651 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.651 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.651 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.651 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.651 - Thread: 8 -> Font filename: Fonts\red\FontData.xml
    2016-12-19 15:35:44.653 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-12-19 15:35:44.653 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.653 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.653 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.653 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:35:44.653 - Thread: 8 -> MyFont.Ctor - START
    2016-12-19 15:35:44.653 - Thread: 8 -> Font filename: Fonts\monospace\FontData.xml
    2016-12-19 15:35:44.660 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontData.xml
    2016-12-19 15:35:44.660 - Thread: 8 -> LineHeight: 37
    2016-12-19 15:35:44.660 - Thread: 8 -> Baseline: 30
    2016-12-19 15:35:44.660 - Thread: 8 -> KernEnabled: True
    2016-12-19 15:35:44.660 - Thread: 8 -> MyFont.Ctor - END
    2016-12-19 15:36:28.351 - Thread: 8 -> Asset Models/Environment/Sky/CloudSphere.mwm tries to overrwrite material CloudSphere with different textures
    2016-12-19 15:36:28.455 - Thread: 8 -> Asset Models\Cubes\Large\Armor\SquarePlateConstruction_1.mwm tries to overrwrite material Armor_construction with different textures
    2016-12-19 15:36:28.494 - Thread: 8 -> Asset Models\Cubes\Large\Armor\SquarePlate.mwm tries to overrwrite material SquarePlate with different textures
    2016-12-19 15:36:28.499 - Thread: 8 -> Asset Models\Cubes\Large\Armor\SlopePlate.mwm tries to overrwrite material SlopePlate with different textures
    2016-12-19 15:36:28.500 - Thread: 8 -> Asset Models\Cubes\Large\Armor\FaceTrianglePlate.mwm tries to overrwrite material corner_and_face_triangle with different textures
    2016-12-19 15:36:28.503 - Thread: 8 -> Asset Models\Cubes\Large\Armor\CornerTriangleRightPlate.mwm tries to overrwrite material corner_and_face_triangle_inv with different textures
    2016-12-19 15:36:28.939 - Thread: 8 -> Asset Models\Cubes\Large\SlideDoorLeft.mwm tries to overrwrite material PaintedMetal_Colorable with different textures
    2016-12-19 15:36:28.939 - Thread: 8 -> Asset Models\Cubes\Large\SlideDoorLeft.mwm tries to overrwrite material PaintedMetalScratched_Colorable with different textures
    2016-12-19 15:36:28.939 - Thread: 8 -> Asset Models\Cubes\Large\SlideDoorLeft.mwm tries to overrwrite material Chrome with different textures
    2016-12-19 15:36:28.939 - Thread: 8 -> Asset Models\Cubes\Large\SlideDoorLeft.mwm tries to overrwrite material PaintedMetal_Darker with different textures
    2016-12-19 15:36:28.940 - Thread: 8 -> Asset Models\Cubes\Large\SlideDoorLeft.mwm tries to overrwrite material PaintedMetalScratched_Darker with different textures
    2016-12-19 15:36:28.940 - Thread: 8 -> Asset Models\Cubes\Large\SlideDoorLeft.mwm tries to overrwrite material GlassInside with different textures
    2016-12-19 15:36:28.940 - Thread: 8 -> Asset Models\Cubes\Large\SlideDoorLeft.mwm tries to overrwrite material GlassOutside with different textures
    2016-12-19 15:36:29.071 - Thread: 8 -> Asset Models\Cubes\Large\LCDPanel.mwm tries to overrwrite material Decals with different textures
    2016-12-19 15:36:29.071 - Thread: 8 -> Asset Models\Cubes\Large\LCDPanel.mwm tries to overrwrite material ScreenArea with different textures
    2016-12-19 15:36:29.080 - Thread: 8 -> Asset C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Models\Cubes\large\LCDPanel_LOD3.mwm tries to overrwrite material PaintedMetal_VeryDark with different textures
    2016-12-19 15:36:29.239 - Thread: 8 -> Asset Models\Cubes\Small\Armor\SquarePlate.mwm tries to overrwrite material SquarePlate with different textures
    2016-12-19 15:36:29.240 - Thread: 8 -> Asset Models\Cubes\Small\Armor\HeavySquarePlate.mwm tries to overrwrite material HeavySquarePlate with different textures
    2016-12-19 15:36:29.242 - Thread: 8 -> Asset Models\Cubes\Small\Armor\CornerTriangleLeftPlate.mwm tries to overrwrite material corner_and_face_triangle with different textures
    2016-12-19 15:36:29.244 - Thread: 8 -> Asset Models\Cubes\Small\Armor\SlopePlate.mwm tries to overrwrite material SlopePlate with different textures
    2016-12-19 15:36:29.245 - Thread: 8 -> Asset Models\Cubes\Small\Armor\HeavyInvFacePlate.mwm tries to overrwrite material Heavy_corner_and_face_triangle with different textures
    2016-12-19 15:36:29.324 - Thread: 8 -> Asset Models\Cubes\small\CockpitFighter.mwm tries to overrwrite material CockpitSmall with different textures
    2016-12-19 15:36:29.324 - Thread: 8 -> Asset Models\Cubes\small\CockpitFighter.mwm tries to overrwrite material PaintedMetalScratched_VeryDark with different textures
    2016-12-19 15:36:29.324 - Thread: 8 -> Asset Models\Cubes\small\CockpitFighter.mwm tries to overrwrite material PaintedMetal_Yellow with different textures
    2016-12-19 15:36:29.324 - Thread: 8 -> Asset Models\Cubes\small\CockpitFighter.mwm tries to overrwrite material PaintedMetalScratched_Yellow with different textures
    2016-12-19 15:36:29.324 - Thread: 8 -> Asset Models\Cubes\small\CockpitFighter.mwm tries to overrwrite material Metal_Dull with different textures
    2016-12-19 15:36:29.324 - Thread: 8 -> Asset Models\Cubes\small\CockpitFighter.mwm tries to overrwrite material Conveyor with different textures
    2016-12-19 15:36:29.324 - Thread: 8 -> Asset Models\Cubes\small\CockpitFighter.mwm tries to overrwrite material CockpitFighter with different textures
    2016-12-19 15:36:29.324 - Thread: 8 -> Asset Models\Cubes\small\CockpitFighter.mwm tries to overrwrite material CockpitFighter_Interior with different textures
    2016-12-19 15:36:29.324 - Thread: 8 -> Asset Models\Cubes\small\CockpitFighter.mwm tries to overrwrite material cockpit_interior_sec with different textures
    2016-12-19 15:36:29.324 - Thread: 8 -> Asset Models\Cubes\small\CockpitFighter.mwm tries to overrwrite material PanelingColorable with different textures
    2016-12-19 15:36:29.339 - Thread: 8 -> Mesh asset C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Models\Cubes\small\CockpitFighter_LOD2.mwm has no material in part 10
    2016-12-19 15:36:29.339 - Thread: 8 -> Mesh asset C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Models\Cubes\small\CockpitFighter_LOD2.mwm has no material in part 11
    2016-12-19 15:36:29.339 - Thread: 8 -> Mesh asset C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Models\Cubes\small\CockpitFighter_LOD2.mwm has no material in part 13
    2016-12-19 15:36:29.354 - Thread: 8 -> Asset Models\Characters\Astronaut\SE_astronaut.mwm tries to overrwrite material Gear with different textures
    2016-12-19 15:36:29.354 - Thread: 8 -> Asset Models\Characters\Astronaut\SE_astronaut.mwm tries to overrwrite material Head with different textures
    2016-12-19 15:36:29.354 - Thread: 8 -> Asset Models\Characters\Astronaut\SE_astronaut.mwm tries to overrwrite material Cloth with different textures
    2016-12-19 15:36:29.354 - Thread: 8 -> Asset Models\Characters\Astronaut\SE_astronaut.mwm tries to overrwrite material Arms with different textures
    2016-12-19 15:36:29.354 - Thread: 8 -> Asset Models\Characters\Astronaut\SE_astronaut.mwm tries to overrwrite material Emissive with different textures
    2016-12-19 15:36:29.354 - Thread: 8 -> Asset Models\Characters\Astronaut\SE_astronaut.mwm tries to overrwrite material Spacesuit_hood with different textures
    2016-12-19 15:36:29.354 - Thread: 8 -> Asset Models\Characters\Astronaut\SE_astronaut.mwm tries to overrwrite material Astronaut_head with different textures
    2016-12-19 15:36:29.584 - Thread: 8 -> The table for lods is specified, but it is invalid (filepath for lod is missing). File: 'c:\program files (x86)\steam\steamapps\common\spaceengineers\content\models\components\scrapmetalcomponent.mwm'
    2016-12-19 15:36:29.584 - Thread: 8 -> Asset Models\Components\ScrapMetalComponent.mwm tries to overrwrite material Construction with different textures
    2016-12-19 15:36:29.584 - Thread: 8 -> Asset Models\Components\ScrapMetalComponent.mwm tries to overrwrite material RustyMetal with different textures
    2016-12-19 15:36:29.585 - Thread: 8 -> Mesh asset C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Models\Cubes\large\ScrapMetalComponent_LOD1.mwm missing
    2016-12-19 15:36:29.586 - Thread: 8 -> The table for lods is specified, but it is invalid (filepath for lod is missing). File: 'c:\program files (x86)\steam\steamapps\common\spaceengineers\content\models\components\scrapmetalcomponent.mwm'
    2016-12-19 15:36:29.587 - Thread: 8 -> The table for lods is specified, but it is invalid (filepath for lod is missing). File: 'c:\program files (x86)\steam\steamapps\common\spaceengineers\content\models\components\scrapmetalcomponent.mwm'
    2016-12-19 15:36:29.587 - Thread: 8 -> Asset Models\Debris\RockDebris01.mwm tries to overrwrite material Material #25.001 with different textures
    2016-12-19 15:36:29.677 - Thread: 8 -> Asset C:\Users\Atlas\AppData\Roaming\SpaceEngineers\Mods\758796524.sbm\Models\Cubes\Large\RemoteOreExtractor.mwm tries to overrwrite material Glass with different textures
    2016-12-19 15:36:29.679 - Thread: 8 -> Asset C:\Users\Atlas\AppData\Roaming\SpaceEngineers\Mods\758796524.sbm\Models\Cubes\Large\RemoteOreExtractor.mwm tries to overrwrite material Base with different textures
    2016-12-19 15:36:29.904 - Thread: 8 -> Asset Models\Cubes\large\armor\EdgeStraight.mwm tries to overrwrite material EgdeStraight with different textures
    2016-12-19 15:36:29.906 - Thread: 8 -> Asset Models\Cubes\large\armor\EdgeDiagonal.mwm tries to overrwrite material EgdeDiagonal with different textures
    2016-12-19 15:36:30.004 - Thread: 8 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\DecalsBullet_Metal_Hit_01_cm.dds
    2016-12-19 15:36:30.004 - Thread: 8 -> Missing or invalid texture: Textures/DecalsBullet_Metal_Hit_01_cm.dds
    2016-12-19 15:36:30.076 - Thread: 8 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\Models\Environment\Sky\EarthFarClouds_ng.dds
    2016-12-19 15:36:30.077 - Thread: 8 -> Missing or invalid texture: Textures/Models/Environment/Sky/EarthFarClouds_ng.dds
    2016-12-19 15:36:30.144 - Thread: 8 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\Models\Environment\Sky\Landsky_texture_ng.dds
    2016-12-19 15:36:30.144 - Thread: 8 -> Missing or invalid texture: Textures/Models/Environment/Sky/Landsky_texture_ng.dds
    2016-12-19 15:36:30.212 - Thread: 8 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\Models\Environment\Sky\AlienSky_ng.dds
    2016-12-19 15:36:30.212 - Thread: 8 -> Missing or invalid texture: Textures/Models/Environment/Sky/AlienSky_ng.dds
    2016-12-19 15:36:30.281 - Thread: 8 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\Models\Environment\Sky\TitanSky_ng.dds
    2016-12-19 15:36:30.281 - Thread: 8 -> Missing or invalid texture: Textures/Models/Environment/Sky/TitanSky_ng.dds
    2016-12-19 15:36:30.350 - Thread: 8 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\Models\Environment\Sky\TitanSkySolid_ng.dds
    2016-12-19 15:36:30.350 - Thread: 8 -> Missing or invalid texture: Textures/Models/Environment/Sky/TitanSkySolid_ng.dds
    2016-12-19 15:36:30.419 - Thread: 8 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\Models\Environment\Sky\MartianSky_ng.dds
    2016-12-19 15:36:30.419 - Thread: 8 -> Missing or invalid texture: Textures/Models/Environment/Sky/MartianSky_ng.dds
    2016-12-19 15:36:30.487 - Thread: 8 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\Models\Environment\Sky\MartianSky02_ng.dds
    2016-12-19 15:36:30.487 - Thread: 8 -> Missing or invalid texture: Textures/Models/Environment/Sky/MartianSky02_ng.dds
    2016-12-19 15:36:34.119 - Thread: 8 -> Could not load texture: c:\program files (x86)\steam\steamapps\common\spaceengineers\content\textures2\models\fake_cm.dds
    2016-12-19 15:36:34.120 - Thread: 8 -> Missing or invalid texture: textures2\models\fake_cm.dds
    2016-12-19 15:36:34.120 - Thread: 8 -> Could not load texture: c:\program files (x86)\steam\steamapps\common\spaceengineers\content\textures2\models\fake_ng.dds
    2016-12-19 15:36:34.120 - Thread: 8 -> Missing or invalid texture: textures2\models\fake_ng.dds
    2016-12-19 15:36:34.120 - Thread: 8 -> Could not load texture: c:\program files (x86)\steam\steamapps\common\spaceengineers\content\textures2\models\fake_add.dds
    2016-12-19 15:36:34.120 - Thread: 8 -> Missing or invalid texture: textures2\models\fake_add.dds
    2016-12-19 15:36:41.290 - Thread: 8 -> Mesh asset Cone.mwm has inconsistent vertex streams
    2016-12-19 15:36:41.290 - Thread: 8 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0
    2016-12-19 15:37:04.922 - Thread: 8 -> Asset Models\Environment\Trees\AlienDesertTreeDeadMedium.mwm tries to overrwrite material AlienDesertDeadTreeTrunk with different textures
    2016-12-19 15:37:04.922 - Thread: 8 -> Asset Models\Environment\Trees\AlienDesertTreeDeadMedium.mwm tries to overrwrite material AlienDesertDeadTreeLeafMedium with different textures
    2016-12-19 15:37:04.925 - Thread: 8 -> Asset C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Models\Environment\Trees\AlienDesertTreeDeadMedium_LOD2.mwm tries to overrwrite material AlienDesertTreeDeadMedium_LOD2 with different textures
    2016-12-19 15:37:04.931 - Thread: 8 -> Asset Models\Environment\Trees\AlienDesertTreeMedium.mwm tries to overrwrite material AlienDesertTreeMediumTrunk with different textures
    2016-12-19 15:37:04.931 - Thread: 8 -> Asset Models\Environment\Trees\AlienDesertTreeMedium.mwm tries to overrwrite material AlienDesertTreeMediumLeaf with different textures
    2016-12-19 15:37:04.932 - Thread: 8 -> Asset C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Models\Environment\Trees\AlienDesertTreeMedium_LOD2.mwm tries to overrwrite material AlienDesertTreeMedium_LOD2 with different textures
    2016-12-19 15:37:04.934 - Thread: 8 -> Asset Models\Environment\Bushes\AlienDesertBushMedium.mwm tries to overrwrite material AlienDesertBush with different textures
    2016-12-19 15:37:04.934 - Thread: 8 -> Asset C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Models\Environment\Bushes\AlienDesertBushMedium_LOD2.mwm tries to overrwrite material Bushes_LOD2 with different textures
    2016-12-19 15:37:04.939 - Thread: 8 -> Asset Models\Environment\Trees\AlienDesertTree.mwm tries to overrwrite material AlienDesertTreeTrunk with different textures
    2016-12-19 15:37:04.939 - Thread: 8 -> Asset Models\Environment\Trees\AlienDesertTree.mwm tries to overrwrite material AlienDesertTreeLeaf with different textures
    2016-12-19 15:37:04.940 - Thread: 8 -> Asset C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Models\Environment\Trees\AlienDesertTree_LOD2.mwm tries to overrwrite material AlienDesertTree_LOD2 with different textures
    2016-12-19 15:37:05.055 - Thread: 8 -> Could not load texture: c:\program files (x86)\steam\steamapps\common\spaceengineers\content\textures\models\environment\trees\aliendeserttreedeadmedium_lod2_normal_depth.dds
    2016-12-19 15:37:05.055 - Thread: 8 -> Missing or invalid texture: textures\models\environment\trees\aliendeserttreedeadmedium_lod2_normal_depth.dds
    2016-12-19 15:37:05.131 - Thread: 8 -> Could not load texture: c:\program files (x86)\steam\steamapps\common\spaceengineers\content\textures\models\environment\trees\aliendeserttreemedium_lod2_normal_depth.dds
    2016-12-19 15:37:05.131 - Thread: 8 -> Missing or invalid texture: textures\models\environment\trees\aliendeserttreemedium_lod2_normal_depth.dds
    2016-12-19 15:37:05.220 - Thread: 8 -> Could not load texture: c:\program files (x86)\steam\steamapps\common\spaceengineers\content\textures\models\environment\trees\aliendeserttree_lod2_normal_depth.dds
    2016-12-19 15:37:05.220 - Thread: 8 -> Missing or invalid texture: textures\models\environment\trees\aliendeserttree_lod2_normal_depth.dds
    2016-12-19 15:37:05.476 - Thread: 8 -> Asset Models\Environment\Bushes\AlienLeafBushMedium.mwm tries to overrwrite material AlienLeafs with different textures
    2016-12-19 15:37:05.476 - Thread: 8 -> Asset Models\Environment\Bushes\AlienLeafBushMedium.mwm tries to overrwrite material AlienBark with different textures
    2016-12-19 15:37:05.482 - Thread: 8 -> Asset Models\Environment\Trees\AlienLeafTreeMedium.mwm tries to overrwrite material PineLeafBranches with different textures
    2016-12-19 15:37:05.483 - Thread: 8 -> Asset C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Models\Environment\Trees\AlienLeafTreeMedium_LOD2.mwm tries to overrwrite material AlienLeafTreeMedium_LOD2 with different textures
    2016-12-19 15:37:05.485 - Thread: 8 -> Asset Models\Environment\Bushes\AlienLeafBushSmall.mwm tries to overrwrite material AlienLeafBush with different textures
    2016-12-19 15:37:05.489 - Thread: 8 -> Asset C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Models\Environment\Trees\AlienDesertTreeDead_LOD2.mwm tries to overrwrite material AlienDesertTreeDead_LOD2 with different textures
    2016-12-19 15:37:05.492 - Thread: 8 -> Asset Models\Environment\Trees\AlienPineTreeMedium.mwm tries to overrwrite material AlienPineTreeMediumLeafs with different textures
    2016-12-19 15:37:05.492 - Thread: 8 -> Asset Models\Environment\Trees\AlienPineTreeMedium.mwm tries to overrwrite material AlienPineTreeMediumBark with different textures
    2016-12-19 15:37:05.493 - Thread: 8 -> Asset C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Models\Environment\Trees\AlienPineTreeMedium_LOD2.mwm tries to overrwrite material AlienPineTreeMedium_LOD2 with different textures
    2016-12-19 15:37:05.497 - Thread: 8 -> Asset Models\Environment\Trees\AlienPineTree.mwm tries to overrwrite material AlienPineTreeBark with different textures
    2016-12-19 15:37:05.497 - Thread: 8 -> Asset Models\Environment\Trees\AlienPineTree.mwm tries to overrwrite material AlienPineTreeLeafs with different textures
    2016-12-19 15:37:05.498 - Thread: 8 -> Asset C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Models\Environment\Trees\AlienPineTree_LOD2.mwm tries to overrwrite material AlienPineTree_LOD2 with different textures
    2016-12-19 15:37:05.501 - Thread: 8 -> Asset Models\Environment\Bushes\AlienDesertBushDeadMedium.mwm tries to overrwrite material AlienDesertBushDead with different textures
    2016-12-19 15:37:05.503 - Thread: 8 -> Asset Models\Environment\Bushes\AlienPineBushSmall.mwm tries to overrwrite material AlienPineBushLeaf with different textures
    2016-12-19 15:37:05.511 - Thread: 8 -> Asset C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Models\Environment\Trees\AlienLeafTree_LOD2.mwm tries to overrwrite material AlienLeafTree_LOD2 with different textures
    2016-12-19 15:37:05.709 - Thread: 8 -> Could not load texture: c:\program files (x86)\steam\steamapps\common\spaceengineers\content\textures\models\environment\trees\alienleaftreemedium_lod2_normal_depth.dds
    2016-12-19 15:37:05.709 - Thread: 8 -> Missing or invalid texture: textures\models\environment\trees\alienleaftreemedium_lod2_normal_depth.dds
    2016-12-19 15:37:05.787 - Thread: 8 -> Could not load texture: c:\program files (x86)\steam\steamapps\common\spaceengineers\content\textures\models\environment\trees\aliendeserttreedead_lod2_normal_depth.dds
    2016-12-19 15:37:05.787 - Thread: 8 -> Missing or invalid texture: textures\models\environment\trees\aliendeserttreedead_lod2_normal_depth.dds
    2016-12-19 15:37:05.887 - Thread: 8 -> Could not load texture: c:\program files (x86)\steam\steamapps\common\spaceengineers\content\textures\models\environment\trees\alienpinetreemedium_lod2_normal_depth.dds
    2016-12-19 15:37:05.887 - Thread: 8 -> Missing or invalid texture: textures\models\environment\trees\alienpinetreemedium_lod2_normal_depth.dds
    2016-12-19 15:37:05.975 - Thread: 8 -> Could not load texture: c:\program files (x86)\steam\steamapps\common\spaceengineers\content\textures\models\environment\trees\alienpinetree_lod2_normal_depth.dds
    2016-12-19 15:37:05.975 - Thread: 8 -> Missing or invalid texture: textures\models\environment\trees\alienpinetree_lod2_normal_depth.dds
    2016-12-19 15:37:06.053 - Thread: 8 -> Could not load texture: c:\program files (x86)\steam\steamapps\common\spaceengineers\content\textures\models\environment\trees\alienleaftree_lod2_normal_depth.dds
    2016-12-19 15:37:06.053 - Thread: 8 -> Missing or invalid texture: textures\models\environment\trees\alienleaftree_lod2_normal_depth.dds
    2016-12-19 15:38:14.874 - Thread: 8 -> Asset C:\Users\Atlas\AppData\Roaming\SpaceEngineers\Mods\428842256.sbm\Models\Vignette.mwm tries to overrwrite material HelmetVignette with different textures
    2016-12-19 15:38:14.955 - Thread: 8 -> Asset C:\Users\Atlas\AppData\Roaming\SpaceEngineers\Mods\428842256.sbm\Models\Health.mwm tries to overrwrite material HelmetHUD with different textures
    2016-12-19 15:43:57.339 - Thread: 8 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\filter_ingot
    2016-12-19 15:43:57.339 - Thread: 8 -> Missing or invalid texture: Textures\GUI\Icons\filter_ingot
    2016-12-19 15:44:04.985 - Thread: 8 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\component
    2016-12-19 15:44:04.985 - Thread: 8 -> Missing or invalid texture: Textures\GUI\Icons\buttons\component
    2016-12-19 15:44:05.019 - Thread: 8 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\component_highlight
    2016-12-19 15:44:05.019 - Thread: 8 -> Missing or invalid texture: Textures\GUI\Icons\buttons\component_highlight
    2016-12-19 15:44:54.098 - Thread: 8 -> Asset Models\Characters\Wildlife\SE_spider_black.mwm tries to overrwrite material Sabiroid with different textures
    2016-12-19 15:44:54.105 - Thread: 8 -> Asset Models\Characters\Wildlife\SE_spider_brown.mwm tries to overrwrite material Sabiroid with different textures
    2016-12-19 16:02:00.894 - Thread: 8 -> The table for lods is specified, but it is invalid (filepath for lod is missing). File: 'c:\program files (x86)\steam\steamapps\common\spaceengineers\content\models\components\scrapmetalcomponent.mwm'
    2016-12-19 16:05:13.123 - Thread: 8 -> Graphics device error! Reason:
    HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.

    2016-12-19 16:05:13.123 - Thread: 8 -> Device removed reason:
    HRESULT = 0x887A0006
    2016-12-19 16:05:13.142 - Thread: 8 -> Exception stack trace:
    at SharpDX.Result.CheckError()
    at SharpDX.DXGI.SwapChain.Present(Int32 syncInterval, PresentFlags flags)
    at VRageRender.MyRender11.Present()
    2016-12-19 16:05:13.143 - Thread: 8 -> FPS: 61
    UPS: 246
    Simulation speed: 1.00
    Server simulation speed: 1.00
    Frame time: 500.2 ms
    Frame avg time: 16.7 ms
    Frame min time: 16.3 ms
    Frame max time: 17.1 ms
    Update lag (per s): 4.1201
    GC Memory: 2,850,287,312
    Process memory: 3,987,763,200
    Active particle effects: 1
    Physics worlds count: 1
    Physics step time (sum): 0.2 ms
    Physics step time (avg): 0.2 ms
    Physics step time (max): 0.2 ms
    Received KB/s: 0.00
    Sent KB/s: 0.00

    2016-12-19 16:05:13.144 - Thread: 8 -> Available GPU memory: 4044.30 MB
    WaitForUpdate: 13.2ms
    BeforeUpdate: 0.0ms
    InvokeQueue: 0.0ms
    RenderRequests: 0.0ms
    Network: 0.2ms
    GuiUpdate: 0.6ms
    Input: 0.0ms
    GameLogic: 1.6ms
    InputAfter: 0.0ms
    Audio: 0.0ms
    GuiPrepareDraw: 1.0ms
    DebugDraw: 0.0ms
    AfterUpdate: 0.0ms
    Precalc jobs in sorted: 0
    Clipmap triangle cache: 0.86
    GamePrepareDraw: 0.7ms
    Toolbar.Update(): 0.0ms

    2016-12-19 16:05:13.144 - Thread: 8 ->
    2016-12-19 16:05:13.145 - Thread: 8 -> Resources:
    Resources count
    Array textures: 30
    DepthStencils: 1
    Custom textures: 0
    Blend states: 19
    Depth stencil states: 30
    Rasterizer states: 11
    Sampler states: 10
    Deferred RCs: 23

    Hardware Buffers
    Srv TotalBuffers: 5
    Srv TotalBytes: 2,011,136
    Srv TotalBuffersPeak: 5
    Srv TotalBytesPeak: 2,011,136
    Uav TotalBuffers: 1
    Uav TotalBytes: 1,638,400
    Uav TotalBuffersPeak: 1
    Uav TotalBytesPeak: 1,638,400
    SrvUav TotalBuffers: 4
    SrvUav TotalBytes: 42,794,884
    SrvUav TotalBuffersPeak: 4
    SrvUav TotalBytesPeak: 42,794,884
    Indirect TotalBuffers: 1
    Indirect TotalBytes: 20
    Indirect TotalBuffersPeak: 1
    Indirect TotalBytesPeak: 20
    Read TotalBuffers: 2
    Read TotalBytes: 8
    Read TotalBuffersPeak: 2
    Read TotalBytesPeak: 8
    Index TotalBuffers: 1,988
    Index TotalBytes: 30,926,592
    Index TotalBuffersPeak: 2,151
    Index TotalBytesPeak: 32,449,440
    Vertex TotalBuffers: 4,111
    Vertex TotalBytes: 80,321,368
    Vertex TotalBuffersPeak: 4,397
    Vertex TotalBytesPeak: 89,015,760
    Constant TotalBuffers: 44
    Constant TotalBytes: 28,848
    Constant TotalBuffersPeak: 44
    Constant TotalBytesPeak: 28,848
    Total TotalBuffers: 6,156
    Total TotalBytes: 157,721,256
    Total TotalBuffersPeak: 0
    Total TotalBytesPeak: 0

    File Textures
    Total: 994
    Loaded: 994
    Memory KB: 1,036,921
    Total (peak): 994
    Loaded (peak): 994
    Memory (peak) KB: 1,036,921

    Texture Arrays
    Total: 22
    Memory KB: 129,365
    Total (peak): 23
    Memory (peak) KB: 177,151

    RW Textures
    Total: 66
    Memory KB: 354,145
    Total (peak): 77
    Memory (peak) KB: 380,526

    Generated Textures
    Total: 3
    Memory KB: 3,072
    Total (peak): 3
    Memory (peak) KB: 3,072


    2016-12-19 16:05:13.200 - Thread: 8 -> Device Context change
     
  26. Harvala

    Joined:
    Dec 17, 2016
    Messages:
    1
    Trophy Points:
    1
    I got similar problems but got around it with 3 windows updates..
    My windows update didnt update and was somehow broken.
    I'm running on Win7 Professional and Geforce 660GTX, 6GB DDRII and Core2Quad Q9300 2.5gHz. A bit old system but it works nicely.
    Windows updates that I used to fix the problem:
    KB 890830
    KB 3172605
    KB 2670838
    Those fixed my Windows Update, and launched the game. I dont really know if this helps you guys but my error was nearly the same.
    This part was identical to my error log:

    2016-12-17 15:21:41.726 - Thread: 11 -> Exception occured: VRageRender.MyRenderException: No supported device detected!
    Please apply WINDOWS UPDATES and update to latest graphics drivers.

    at VRageRender.MyRender11.CreateDevice(IntPtr windowHandle, Nullable`1 settingsToTry)
    at VRageRender.MyDX11Render.CreateDevice(IntPtr windowHandle, Nullable`1 settings)
    at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Threading.ThreadHelper.ThreadStart(Object obj)
     
  27. Derk

    Joined:
    Dec 20, 2016
    Messages:
    2
    Trophy Points:
    1
    Since everyone is posting their error logs here I am going to post my log as well to maybe hopefully help people figure out what is causing this CTD. It's rather aggravating as I have not been able to actually play this game for weeks.


    2016-12-20 04:07:05.053 - Thread: 1 -> Log Started
    2016-12-20 04:07:05.055 - Thread: 1 -> Timezone (local - UTC): -5h
    2016-12-20 04:07:05.055 - Thread: 1 -> App Version: 01_166_012
    2016-12-20 04:07:05.055 - Thread: 1 -> Steam build: Always true
    2016-12-20 04:07:05.055 - Thread: 1 -> Is official: True [NO][IS][NAMP]
    2016-12-20 04:07:05.055 - Thread: 1 -> Environment.ProcessorCount: 4
    2016-12-20 04:07:05.055 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.14393.0
    2016-12-20 04:07:05.055 - Thread: 1 -> Environment.CommandLine: "E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
    2016-12-20 04:07:05.055 - Thread: 1 -> Environment.Is64BitProcess: True
    2016-12-20 04:07:05.055 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
    2016-12-20 04:07:05.056 - Thread: 1 -> Environment.Version: 4.6.2 or later (394802)
    2016-12-20 04:07:05.056 - Thread: 1 -> Environment.CurrentDirectory: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
    2016-12-20 04:07:05.056 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
    2016-12-20 04:07:05.056 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
    2016-12-20 04:07:05.056 - Thread: 1 -> IntPtr.Size: 8
    2016-12-20 04:07:05.056 - Thread: 1 -> Default Culture: en-US
    2016-12-20 04:07:05.056 - Thread: 1 -> Default UI Culture: en-US
    2016-12-20 04:07:05.056 - Thread: 1 -> IsAdmin: False
    2016-12-20 04:07:05.066 - Thread: 1 -> MyConfig.Load() - START
    2016-12-20 04:07:05.069 - Thread: 1 -> Path: D:\Users\derkfett\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-12-20 04:07:05.113 - Thread: 1 -> MemoryLimits: True
    2016-12-20 04:07:05.113 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2016-12-20 04:07:05.113 - Thread: 1 -> VideoAdapter: 0
    2016-12-20 04:07:05.113 - Thread: 1 -> ScreenWidth: 1920
    2016-12-20 04:07:05.113 - Thread: 1 -> ScreenHeight: 1080
    2016-12-20 04:07:05.113 - Thread: 1 -> WindowMode: 1
    2016-12-20 04:07:05.113 - Thread: 1 -> VerticalSync: False
    2016-12-20 04:07:05.113 - Thread: 1 -> HardwareCursor: True
    2016-12-20 04:07:05.113 - Thread: 1 -> RenderQuality: 0
    2016-12-20 04:07:05.113 - Thread: 1 -> FieldOfView: 90.1257
    2016-12-20 04:07:05.113 - Thread: 1 -> RefreshRate: 50
    2016-12-20 04:07:05.113 - Thread: 1 -> MusicVolume: 0.06787107
    2016-12-20 04:07:05.113 - Thread: 1 -> GameVolume: 0.982042
    2016-12-20 04:07:05.113 - Thread: 1 -> Language: 0
    2016-12-20 04:07:05.113 - Thread: 1 -> NeedShowTutorialQuestion: False
    2016-12-20 04:07:05.113 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
    2016-12-20 04:07:05.113 - Thread: 1 -> CubeBuilderBarCharacter: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2016-12-20 04:07:05.113 - Thread: 1 -> CubeBuilderBarSelectedIndex: 0
    2016-12-20 04:07:05.113 - Thread: 1 -> CubeBuilderBarLarge: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2016-12-20 04:07:05.113 - Thread: 1 -> MinimalHud: False
    2016-12-20 04:07:05.113 - Thread: 1 -> CubeBuilderBarSmall: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2016-12-20 04:07:05.113 - Thread: 1 -> CubeBuilderUseSymmetry: True
    2016-12-20 04:07:05.113 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2016-12-20 04:07:05.113 - Thread: 1 -> ControlsHints: False
    2016-12-20 04:07:05.113 - Thread: 1 -> CubeBuilderBuildingMode: 1
    2016-12-20 04:07:05.113 - Thread: 1 -> RotationHints: True
    2016-12-20 04:07:05.113 - Thread: 1 -> ShowCrosshair: True
    2016-12-20 04:07:05.113 - Thread: 1 -> DisableHeadbob: False
    2016-12-20 04:07:05.113 - Thread: 1 -> CompressSaveGames: False
    2016-12-20 04:07:05.113 - Thread: 1 -> ShowPlayerNamesOnHud: True
    2016-12-20 04:07:05.113 - Thread: 1 -> LastCheckedVersion: 1036011
    2016-12-20 04:07:05.113 - Thread: 1 -> GraphicsRenderer: DirectX 11
    2016-12-20 04:07:05.113 - Thread: 1 -> RenderInterpolation: True
    2016-12-20 04:07:05.113 - Thread: 1 -> AnisotropicFiltering: 1
    2016-12-20 04:07:05.113 - Thread: 1 -> VoiceChatVolume: 1
    2016-12-20 04:07:05.113 - Thread: 1 -> HudWarnings: True
    2016-12-20 04:07:05.113 - Thread: 1 -> VoiceChat: True
    2016-12-20 04:07:05.113 - Thread: 1 -> FirstTimeRun: False
    2016-12-20 04:07:05.113 - Thread: 1 -> GrassDensity: 0
    2016-12-20 04:07:05.113 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
    2016-12-20 04:07:05.113 - Thread: 1 -> UiTransparency: 1
    2016-12-20 04:07:05.113 - Thread: 1 -> UiBkTransparency: 1
    2016-12-20 04:07:05.113 - Thread: 1 -> VoxelQuality: 3
    2016-12-20 04:07:05.113 - Thread: 1 -> ScreenshotSizeMultiplier: 1
    2016-12-20 04:07:05.113 - Thread: 1 -> LowMemSwitchToLow: 0
    2016-12-20 04:07:05.113 - Thread: 1 -> MutedPlayers:
    2016-12-20 04:07:05.113 - Thread: 1 -> ShadowMapResolution: 0
    2016-12-20 04:07:05.113 - Thread: 1 -> EnableMuteWhenNotInFocus: True
    2016-12-20 04:07:05.113 - Thread: 1 -> EnableDynamicMusic: True
    2016-12-20 04:07:05.113 - Thread: 1 -> VegetationViewDistance: 100
    2016-12-20 04:07:05.113 - Thread: 1 -> ReleasingAltResetsCamera: True
    2016-12-20 04:07:05.113 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
    2016-12-20 04:07:05.113 - Thread: 1 -> AnimatedRotation: True
    2016-12-20 04:07:05.113 - Thread: 1 -> BuildingSizeHint: True
    2016-12-20 04:07:05.113 - Thread: 1 -> AntialiasingMode: 0
    2016-12-20 04:07:05.113 - Thread: 1 -> TextureQuality: 0
    2016-12-20 04:07:05.113 - Thread: 1 -> FoliageDetails: 1
    2016-12-20 04:07:05.113 - Thread: 1 -> NewsletterCurrentStatus: 3
    2016-12-20 04:07:05.115 - Thread: 1 -> MyConfig.Load() - END
    2016-12-20 04:07:05.116 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
    2016-12-20 04:07:06.325 - Thread: 1 -> WMI {
    2016-12-20 04:07:06.943 - Thread: 1 -> {
    2016-12-20 04:07:06.943 - Thread: 1 -> Caption = NVIDIA GeForce GTX 560 Ti
    2016-12-20 04:07:06.943 - Thread: 1 -> AdapterRam = 1342177280
    2016-12-20 04:07:06.943 - Thread: 1 -> DriverVersion = 21.21.13.7633
    2016-12-20 04:07:06.943 - Thread: 1 -> DriverDate = 20161211000000.000000-000
    2016-12-20 04:07:06.943 - Thread: 1 -> Description = NVIDIA GeForce GTX 560 Ti
    2016-12-20 04:07:06.943 - Thread: 1 -> DeviceID = VideoController1
    2016-12-20 04:07:06.943 - Thread: 1 -> Name = NVIDIA GeForce GTX 560 Ti
    2016-12-20 04:07:06.943 - Thread: 1 -> VideoProcessor = NVxx
    2016-12-20 04:07:06.943 - Thread: 1 -> VideoArchitecture = 5
    2016-12-20 04:07:06.943 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1087&SUBSYS_20783842&REV_A1\4&1A8E36E5&0&0009
    2016-12-20 04:07:06.943 - Thread: 1 -> InstalledDisplayDrivers = D:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvd3dumx,D:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2umx,D:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2umx,D:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2umx,D:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvd3dum,D:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2um,D:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2um,D:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2um
    2016-12-20 04:07:06.943 - Thread: 1 -> }
    2016-12-20 04:07:06.944 - Thread: 1 -> {
    2016-12-20 04:07:06.944 - Thread: 1 -> Caption = NVIDIA GeForce GTX 560 Ti
    2016-12-20 04:07:06.944 - Thread: 1 -> AdapterRam = 1342177280
    2016-12-20 04:07:06.944 - Thread: 1 -> DriverVersion = 21.21.13.7633
    2016-12-20 04:07:06.944 - Thread: 1 -> DriverDate = 20161211000000.000000-000
    2016-12-20 04:07:06.944 - Thread: 1 -> Description = NVIDIA GeForce GTX 560 Ti
    2016-12-20 04:07:06.944 - Thread: 1 -> DeviceID = VideoController2
    2016-12-20 04:07:06.944 - Thread: 1 -> Name = NVIDIA GeForce GTX 560 Ti
    2016-12-20 04:07:06.944 - Thread: 1 -> VideoProcessor = GeForce GTX 560 Ti
    2016-12-20 04:07:06.944 - Thread: 1 -> VideoArchitecture = 5
    2016-12-20 04:07:06.944 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1087&SUBSYS_20783842&REV_A1\4&1CDA0A78&0&0008
    2016-12-20 04:07:06.944 - Thread: 1 -> InstalledDisplayDrivers = D:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvd3dumx,D:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2umx,D:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2umx,D:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2umx,D:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvd3dum,D:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2um,D:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2um,D:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_3f929cc119e3b994\nvwgf2um
    2016-12-20 04:07:06.944 - Thread: 1 -> }
    2016-12-20 04:07:06.945 - Thread: 1 -> {
    2016-12-20 04:07:06.945 - Thread: 1 -> Caption = Intel(R) HD Graphics
    2016-12-20 04:07:06.945 - Thread: 1 -> AdapterRam = 2210398208
    2016-12-20 04:07:06.945 - Thread: 1 -> DriverVersion = 9.17.10.4229
    2016-12-20 04:07:06.945 - Thread: 1 -> DriverDate = 20150527000000.000000-000
    2016-12-20 04:07:06.945 - Thread: 1 -> Description = Intel(R) HD Graphics
    2016-12-20 04:07:06.945 - Thread: 1 -> DeviceID = VideoController3
    2016-12-20 04:07:06.945 - Thread: 1 -> Name = Intel(R) HD Graphics
    2016-12-20 04:07:06.945 - Thread: 1 -> VideoProcessor = Intel(R) HD Graphics Family
    2016-12-20 04:07:06.945 - Thread: 1 -> VideoArchitecture = 5
    2016-12-20 04:07:06.945 - Thread: 1 -> PNPDeviceID = PCI\VEN_8086&DEV_0102&SUBSYS_01021849&REV_09\3&11583659&0&10
    2016-12-20 04:07:06.945 - Thread: 1 -> InstalledDisplayDrivers = igdumd64.dll,igd10umd64.dll,igd10umd64.dll,igdumd32,igd10umd32,igd10umd32
    2016-12-20 04:07:06.945 - Thread: 1 -> }
    2016-12-20 04:07:06.945 - Thread: 1 -> }
    2016-12-20 04:07:07.140 - Thread: 1 -> Steam.IsActive: True
    2016-12-20 04:07:07.140 - Thread: 1 -> Steam.IsOnline: True
    2016-12-20 04:07:07.140 - Thread: 1 -> Steam.OwnsGame: True
    2016-12-20 04:07:07.140 - Thread: 1 -> Steam.UserId: 76561197971646754
    2016-12-20 04:07:07.140 - Thread: 1 -> Steam.UserName: DerkFett
    2016-12-20 04:07:07.140 - Thread: 1 -> Steam.Branch: develop
    2016-12-20 04:07:07.140 - Thread: 1 -> Build date: 2016-12-19 06:32
    2016-12-20 04:07:07.140 - Thread: 1 -> Build version: 0.1.6197.33366
    2016-12-20 04:07:07.186 - Thread: 1 -> MySandboxGame.Constructor() - START
    2016-12-20 04:07:07.186 - Thread: 1 -> Game dir: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
    2016-12-20 04:07:07.186 - Thread: 1 -> Content dir: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
    2016-12-20 04:07:07.187 - Thread: 1 -> Found processor count: 4
    2016-12-20 04:07:07.187 - Thread: 1 -> Using processor count: 4
    2016-12-20 04:07:09.344 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
    2016-12-20 04:07:09.373 - Thread: 1 -> 95d133ff09932a7c3dc23aacdcb710b9eaa0c95b
    2016-12-20 04:07:09.870 - Thread: 1 -> Loading scenarios
    2016-12-20 04:07:09.918 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
    2016-12-20 04:07:09.919 - Thread: 1 -> Preallocate - START
    2016-12-20 04:07:09.920 - Thread: 1 -> MySpaceBuildComponent - START
    2016-12-20 04:07:09.920 - Thread: 1 -> MySpaceBuildComponent - END
    2016-12-20 04:07:09.920 - Thread: 1 -> MySpaceWorldGenerator - START
    2016-12-20 04:07:09.931 - Thread: 1 -> MySpaceWorldGenerator - END
    2016-12-20 04:07:09.932 - Thread: 1 -> MyEntities - START
    2016-12-20 04:07:09.953 - Thread: 1 -> MyEntities - END
    2016-12-20 04:07:09.953 - Thread: 1 -> MyObjectBuilder_Base - START
    2016-12-20 04:07:09.953 - Thread: 1 -> MyObjectBuilder_Base - END
    2016-12-20 04:07:09.953 - Thread: 1 -> MyTransparentGeometry - START
    2016-12-20 04:07:10.001 - Thread: 1 -> MyTransparentGeometry - END
    2016-12-20 04:07:10.001 - Thread: 1 -> MyCubeGridDeformationTables - START
    2016-12-20 04:07:10.010 - Thread: 1 -> MyCubeGridDeformationTables - END
    2016-12-20 04:07:10.010 - Thread: 1 -> MyMath - START
    2016-12-20 04:07:10.011 - Thread: 1 -> MyMath - END
    2016-12-20 04:07:10.011 - Thread: 1 -> MySimpleObjectDraw - START
    2016-12-20 04:07:10.011 - Thread: 1 -> MySimpleObjectDraw - END
    2016-12-20 04:07:10.018 - Thread: 1 -> MyDefinitionManager - START
    2016-12-20 04:07:10.018 - Thread: 1 -> MyDefinitionManager - END
    2016-12-20 04:07:10.018 - Thread: 1 -> MyCubeGridDefinitions - START
    2016-12-20 04:07:10.066 - Thread: 1 -> MyCubeGridDefinitions - END
    2016-12-20 04:07:10.066 - Thread: 1 -> MyAIActionsParser - START
    2016-12-20 04:07:10.066 - Thread: 1 -> MyAIActionsParser - END
    2016-12-20 04:07:10.066 - Thread: 1 -> MyMultiplayerBase - START
    2016-12-20 04:07:10.066 - Thread: 1 -> MyMultiplayerBase - END
    2016-12-20 04:07:10.066 - Thread: 1 -> MyMultiplayerServerBase - START
    2016-12-20 04:07:10.066 - Thread: 1 -> MyMultiplayerServerBase - END
    2016-12-20 04:07:10.066 - Thread: 1 -> MyDedicatedServerBase - START
    2016-12-20 04:07:10.066 - Thread: 1 -> MyDedicatedServerBase - END
    2016-12-20 04:07:10.066 - Thread: 1 -> MyMultiplayerClientBase - START
    2016-12-20 04:07:10.066 - Thread: 1 -> MyMultiplayerClientBase - END
    2016-12-20 04:07:10.066 - Thread: 1 -> MyMultiplayerLobbyClient - START
    2016-12-20 04:07:10.066 - Thread: 1 -> MyMultiplayerLobbyClient - END
    2016-12-20 04:07:10.066 - Thread: 1 -> MyServerDebugCommands - START
    2016-12-20 04:07:10.087 - Thread: 1 -> MyServerDebugCommands - END
    2016-12-20 04:07:10.087 - Thread: 1 -> MyClientDebugCommands - START
    2016-12-20 04:07:10.089 - Thread: 1 -> MyClientDebugCommands - END
    2016-12-20 04:07:10.089 - Thread: 1 -> MyMultiplayerClient - START
    2016-12-20 04:07:10.089 - Thread: 1 -> MyMultiplayerClient - END
    2016-12-20 04:07:10.089 - Thread: 1 -> MyMultiplayerLobby - START
    2016-12-20 04:07:10.089 - Thread: 1 -> MyMultiplayerLobby - END
    2016-12-20 04:07:10.089 - Thread: 1 -> MyDedicatedServer - START
    2016-12-20 04:07:10.089 - Thread: 1 -> MyDedicatedServer - END
    2016-12-20 04:07:10.089 - Thread: 1 -> MyAiTargetManager - START
    2016-12-20 04:07:10.089 - Thread: 1 -> MyAiTargetManager - END
    2016-12-20 04:07:10.089 - Thread: 1 -> MyEntityComponentsDebugDraw - START
    2016-12-20 04:07:10.089 - Thread: 1 -> MyEntityComponentsDebugDraw - END
    2016-12-20 04:07:10.089 - Thread: 1 -> MyChatHistory - START
    2016-12-20 04:07:10.089 - Thread: 1 -> MyChatHistory - END
    2016-12-20 04:07:10.089 - Thread: 1 -> MySyncDestructions - START
    2016-12-20 04:07:10.089 - Thread: 1 -> MySyncDestructions - END
    2016-12-20 04:07:10.089 - Thread: 1 -> MyGuiIngameScriptsPage - START
    2016-12-20 04:07:10.121 - Thread: 1 -> MyGuiIngameScriptsPage - END
    2016-12-20 04:07:10.121 - Thread: 1 -> MyGuiScreenAdminMenu - START
    2016-12-20 04:07:10.122 - Thread: 1 -> MyGuiScreenAdminMenu - END
    2016-12-20 04:07:10.122 - Thread: 1 -> MyCommandCharacter - START
    2016-12-20 04:07:10.124 - Thread: 1 -> MyCommandCharacter - END
    2016-12-20 04:07:10.124 - Thread: 1 -> MyCommandConsole - START
    2016-12-20 04:07:10.125 - Thread: 1 -> MyCommandConsole - END
    2016-12-20 04:07:10.125 - Thread: 1 -> MyCommandEntity - START
    2016-12-20 04:07:10.127 - Thread: 1 -> MyCommandEntity - END
    2016-12-20 04:07:10.127 - Thread: 1 -> MySyncScenario - START
    2016-12-20 04:07:10.127 - Thread: 1 -> MySyncScenario - END
    2016-12-20 04:07:10.127 - Thread: 1 -> MySyncEntity - START
    2016-12-20 04:07:10.127 - Thread: 1 -> MySyncEntity - END
    2016-12-20 04:07:10.127 - Thread: 1 -> Preallocate - END
    2016-12-20 04:07:10.139 - Thread: 1 -> MyCampaignManager.Constructor() - START
    2016-12-20 04:07:10.162 - Thread: 1 -> MyCampaignManager.Constructor() - END
    2016-12-20 04:07:10.162 - Thread: 1 -> MySandboxGame.Constructor() - END
    2016-12-20 04:07:10.165 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
    2016-12-20 04:07:10.165 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6197.33366, Culture=neutral, PublicKeyToken=null
    2016-12-20 04:07:10.165 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6197.33366, Culture=neutral, PublicKeyToken=null
    2016-12-20 04:07:10.165 - Thread: 1 -> Assembly.Location: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
    2016-12-20 04:07:10.165 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
    2016-12-20 04:07:10.165 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
    2016-12-20 04:07:10.168 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
    2016-12-20 04:07:10.175 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
    2016-12-20 04:07:10.175 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
    2016-12-20 04:07:10.176 - Thread: 1 -> Virtualized: False
    2016-12-20 04:07:10.182 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz
    2016-12-20 04:07:10.184 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 12,769,726,464 bytes
    2016-12-20 04:07:10.184 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
    2016-12-20 04:07:10.184 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 5,883,797,504 bytes
    2016-12-20 04:07:10.184 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,609,103,872 bytes
    2016-12-20 04:07:10.192 - Thread: 1 -> Drive C: | Capacity: 185,443,807,232 bytes | Free space: 34,016,256,000 bytes
    2016-12-20 04:07:10.192 - Thread: 1 -> Drive D: | Capacity: 314,100,936,704 bytes | Free space: 43,394,650,112 bytes
    2016-12-20 04:07:10.192 - Thread: 1 -> Drive E: | Capacity: 500,104,687,616 bytes | Free space: 29,426,860,032 bytes
    2016-12-20 04:07:10.192 - Thread: 1 -> Drive F: | Capacity: 370,923,270,144 bytes | Free space: 220,536,758,272 bytes
    2016-12-20 04:07:10.192 - Thread: 1 -> Drive G: | Capacity: 0 bytes | Free space: 0 bytes
    2016-12-20 04:07:10.192 - Thread: 1 -> Drive I: | Capacity: 2,000,396,742,656 bytes | Free space: 548,198,424,576 bytes
    2016-12-20 04:07:10.193 - Thread: 1 -> Drive J: | Capacity: 629,144,547,328 bytes | Free space: 159,012,474,880 bytes
    2016-12-20 04:07:10.193 - Thread: 1 -> Drive K: | Capacity: 88,076,288 bytes | Free space: 51,892,224 bytes
    2016-12-20 04:07:10.193 - Thread: 1 -> Drive S: | Capacity: 1,500,298,342,400 bytes | Free space: 611,776,614,400 bytes
    2016-12-20 04:07:10.195 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
    2016-12-20 04:07:10.195 - Thread: 1 -> MySandboxGame.Initialize() - START
    2016-12-20 04:07:10.342 - Thread: 1 -> MyGuiGameControlsHelpers()
    2016-12-20 04:07:10.568 - Thread: 1 -> HkGameName: SpaceEngineers Release
    2016-12-20 04:07:10.600 - Thread: 1 -> MySandboxGame.LoadData() - START
    2016-12-20 04:07:10.601 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
    2016-12-20 04:07:10.741 - Thread: 1 -> 5a43b75928c1616ddf0548eabb2ec88196ff94bf
    2016-12-20 04:07:10.783 - Thread: 1 -> de808807530c74528c728203e2d4157bdef506d1
    2016-12-20 04:07:10.793 - Thread: 1 -> 1dbcc6bbabf8cb98f4931538f6c33887e9c048fa
    2016-12-20 04:07:10.805 - Thread: 1 -> Loading sound definitions
    2016-12-20 04:07:10.809 - Thread: 1 -> Loading shadow textures definitions
    2016-12-20 04:07:10.810 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
    2016-12-20 04:07:10.819 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
    2016-12-20 04:07:10.830 - Thread: 1 -> MyAudio.LoadData - START
    2016-12-20 04:07:10.904 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Digital Audio (S/PDIF) (High Definition Audio Device)  ࿐❵ȇ ð❩ȇ `❩ȇ `❩ȇ  ❩ȇ 쀀 - Channel #: 2
    2016-12-20 04:07:10.993 - Thread: 1 -> MyAudio.LoadData - END
    2016-12-20 04:07:10.996 - Thread: 1 -> MyConfig.Save() - START
    2016-12-20 04:07:10.997 - Thread: 1 -> Path: D:\Users\derkfett\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-12-20 04:07:11.036 - Thread: 1 -> MyConfig.Save() - END
    2016-12-20 04:07:11.058 - Thread: 1 -> MyGuiManager()
    2016-12-20 04:07:11.277 - Thread: 1 -> MyScreenManager()
    2016-12-20 04:07:11.378 - Thread: 1 -> MyConfig.Save() - START
    2016-12-20 04:07:11.379 - Thread: 1 -> Path: D:\Users\derkfett\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-12-20 04:07:11.408 - Thread: 1 -> MyConfig.Save() - END
    2016-12-20 04:07:11.414 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2016-12-20 04:07:13.810 - Thread: 7 -> MyDefinitionManager.PrepareBaseDefinitions() - START
    2016-12-20 04:07:13.810 - Thread: 7 -> MyDefinitionManager.PrepareBaseDefinitions() - END
    2016-12-20 04:07:18.720 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2016-12-20 04:07:18.720 - Thread: 1 -> MyGuiManager.LoadContent() - END
    2016-12-20 04:07:18.720 - Thread: 1 -> MyGuiManager.LoadContent() - END
    2016-12-20 04:07:19.267 - Thread: 1 -> MySandboxGame.LoadData() - END
    2016-12-20 04:07:21.008 - Thread: 1 -> MySandboxGame.Initialize() - END
    2016-12-20 04:07:21.012 - Thread: 1 -> Timer Frequency: 3222680
    2016-12-20 04:07:21.012 - Thread: 1 -> Ticks per frame: 53936
    2016-12-20 04:07:30.940 - Thread: 7 -> Loading available saves - START
    2016-12-20 04:07:30.942 - Thread: 7 -> GetWorldInfoFromDirectory (Exists: True) 'D:\Users\derkfett\AppData\Roaming\SpaceEngineers\Saves\76561197971646754'
    2016-12-20 04:07:32.969 - Thread: 7 -> Loading available saves - END
    2016-12-20 04:07:32.969 - Thread: 7 -> Corrupted worlds:
    2016-12-20 04:07:32.969 - Thread: 7 -> The First Jump 2016-12-08 22-56-26

    2016-12-20 04:07:33.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-12-20 04:07:33.222 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-12-20 04:07:34.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-12-20 04:07:34.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-12-20 04:07:37.892 - Thread: 1 -> LoadSandbox() - Start
    2016-12-20 04:07:37.893 - Thread: 1 -> LoadSession() - Start
    2016-12-20 04:07:37.893 - Thread: 1 -> D:\Users\derkfett\AppData\Roaming\SpaceEngineers\Saves\76561197971646754\Easy Start Moon 2016-12-13 2156
    2016-12-20 04:07:38.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-12-20 04:07:38.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-12-20 04:07:38.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-12-20 04:07:38.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-12-20 04:07:38.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-12-20 04:07:38.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-12-20 04:07:38.210 - Thread: 1 -> LoadSession() - End
    2016-12-20 04:07:38.210 - Thread: 1 -> LoadSandbox() - End
    2016-12-20 04:07:38.210 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
    2016-12-20 04:07:38.211 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
    2016-12-20 04:07:38.430 - Thread: 1 -> RunLoadingAction - START
    2016-12-20 04:07:38.432 - Thread: 1 -> Loading session: D:\Users\derkfett\AppData\Roaming\SpaceEngineers\Saves\76561197971646754\Easy Start Moon 2016-12-13 2156
    2016-12-20 04:08:07.532 - Thread: 1 -> GC Memory: 246,833,472 B
    2016-12-20 04:08:07.537 - Thread: 1 -> Process Memory: 1,223,143,424 B
    2016-12-20 04:08:08.133 - Thread: 1 -> MyScriptManager.LoadData() - START
    2016-12-20 04:08:11.340 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-12-20 04:08:11.340 - Thread: 1 -> MyScriptManager.LoadData() - END
    2016-12-20 04:08:11.347 - Thread: 1 -> MyDefinitionManager.LoadData() - START
    2016-12-20 04:08:11.348 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
    2016-12-20 04:08:11.350 - Thread: 1 -> 95d133ff09932a7c3dc23aacdcb710b9eaa0c95b
    2016-12-20 04:08:11.520 - Thread: 1 -> Loading scenarios
    2016-12-20 04:08:11.520 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
    2016-12-20 04:08:11.532 - Thread: 1 -> 82d450b30bd545c1a4c466cd70137d083d1a295a
    2016-12-20 04:08:11.573 - Thread: 1 -> 896d4ff359ba58474095d9c798c71c7158cbeee2
    2016-12-20 04:08:11.602 - Thread: 1 -> 6600617b07cbbebdb87ebb21e608b5a511b4da20
    2016-12-20 04:08:11.635 - Thread: 1 -> a18cbf9b9942857c5bc54d2334805e72181e35fc
    2016-12-20 04:08:11.666 - Thread: 1 -> 638203e215f5dc20b5e52e31c7d0b0e1610237ab
    2016-12-20 04:08:11.680 - Thread: 1 -> aa2e2d4f12d18240b6b3137e2a9c3e61b5eb0ad6
    2016-12-20 04:08:11.790 - Thread: 1 -> 9fb81c6495858f02774dc8f167d6be7cbc3e10d4
    2016-12-20 04:08:11.806 - Thread: 1 -> 502a98c2b4d7c413958abab7004f6644c0614d30
    2016-12-20 04:08:11.856 - Thread: 1 -> 610d7c0b4d8682b46467bccac6e34756309fb730
    2016-12-20 04:08:11.897 - Thread: 1 -> 672de146bde8bca453c3ba72cbff2a1627880420
    2016-12-20 04:08:11.952 - Thread: 1 -> 5f6fa672c5eff6cc9bf145c10cadf39b6e5643a4
    2016-12-20 04:08:11.968 - Thread: 1 -> 626d8095589e767518d531ba51bd37f4705d82e2
    2016-12-20 04:08:11.986 - Thread: 1 -> 26311f7d311165b27f7d9b592643ba246b2488c8
    2016-12-20 04:08:12.003 - Thread: 1 -> f99dcd17161aad174dafaf81971034424543aa3f
    2016-12-20 04:08:12.032 - Thread: 1 -> 3a39ea24ba7a116e7c7e73e124550597b06b8e03
    2016-12-20 04:08:12.048 - Thread: 1 -> f855a2e64af7931456de69ad29436308950435ec
    2016-12-20 04:08:12.053 - Thread: 1 -> 728bfdc29b197d2a9d6c790245a4ece03afabcc0
    2016-12-20 04:08:12.157 - Thread: 1 -> 091a83905eceadce6897d80ee358600cf6e102a2
    2016-12-20 04:08:12.168 - Thread: 1 -> b4efe791969a5ba93dd7900d5c72324b6f60630e
    2016-12-20 04:08:12.189 - Thread: 1 -> 9dcd2f9c859172c722578a3064f35c11d6d26544
    2016-12-20 04:08:12.203 - Thread: 1 -> 7ec989efec11715fd61c806670211ad0e16b17dc
    2016-12-20 04:08:12.276 - Thread: 1 -> 7313aabdf822935fc02360d5174009b6b72bfa66
    2016-12-20 04:08:15.080 - Thread: 1 -> 258eeb2a30ee152ae81d7efb94544fe3e379d9a3
    2016-12-20 04:08:15.100 - Thread: 1 -> 6f3976766b05aa6ba37d0b659bf54437168d8029
    2016-12-20 04:08:15.131 - Thread: 1 -> 81861af35babc499075849a6737e0d04bbb4ce36
    2016-12-20 04:08:15.151 - Thread: 1 -> 307c524093645f156c136581822c7012c73677c5
    2016-12-20 04:08:15.167 - Thread: 1 -> 662f931a5db558464c9acc1469bb1dac2dfe00e5
    2016-12-20 04:08:15.187 - Thread: 1 -> 0d7905e773db7b0a3134dd3a3a1edd4cd37cfcd6
    2016-12-20 04:08:15.200 - Thread: 1 -> e54919c5b7e472b5c6bbfe635e4c3786ca16b636
    2016-12-20 04:08:15.251 - Thread: 1 -> 3afebd667a262e84221c015e473998ba811b97c3
    2016-12-20 04:08:15.267 - Thread: 1 -> d298ad2522d1a7bae3b554dabe56c0711feae4b9
    2016-12-20 04:08:15.372 - Thread: 1 -> 3cdc672dd31c7958f02c25692444a3fd80ab80c5
    2016-12-20 04:08:15.407 - Thread: 1 -> 7ea6e79573292749d01d5d997ab2ce1863033ac9
    2016-12-20 04:08:15.414 - Thread: 1 -> fa65d8cb08e43276836a9770234813e22b09a8a7
    2016-12-20 04:08:15.423 - Thread: 1 -> 050262df15ffbb8166eb2f45f5e009094a2100d2
    2016-12-20 04:08:15.434 - Thread: 1 -> f942d058469b2db678400d830b86e45bf54b5717
    2016-12-20 04:08:15.454 - Thread: 1 -> 31201ec4c65c32523be227bb86d89e6253e410d8
    2016-12-20 04:08:15.477 - Thread: 1 -> 0bc6db41e87b190b97bedb2dbd126f15a32a42a1
    2016-12-20 04:08:15.578 - Thread: 1 -> c3404a680044808010d38abe2171945538b81809
    2016-12-20 04:08:15.590 - Thread: 1 -> add50a3d5644e6b4e81805176fbd34bea33c750b
    2016-12-20 04:08:15.766 - Thread: 1 -> 3f5f6b5f26adcd6c2f145be67128b05907f1d1e6
    2016-12-20 04:08:15.954 - Thread: 1 -> 1dca81a6e222ed755a77659b1e3120f01ad49a28
    2016-12-20 04:08:16.025 - Thread: 1 -> 698e8652d4de3da211bc825b2bcac2a68a9d748a
    2016-12-20 04:08:16.048 - Thread: 1 -> 50343b4d15044914fbd70a704baec332a084e472
    2016-12-20 04:08:16.071 - Thread: 1 -> b8412cae08ef16ddef0ce30c7f26611cf0c09f39
    2016-12-20 04:08:16.173 - Thread: 1 -> fcff14587d95df966bf1d36b8da8db6d577a48ca
    2016-12-20 04:08:16.188 - Thread: 1 -> 07438e2adc98b2d91392e358143f3911cfb062dd
    2016-12-20 04:08:16.196 - Thread: 1 -> c47fc096246c0d136b737463002814edf8852cf6
    2016-12-20 04:08:16.204 - Thread: 1 -> 68e49372eb57d4dc2fdd5f567f961afb67406c5d
    2016-12-20 04:08:16.237 - Thread: 1 -> 7ff262dc161b8ddfd1baf097c51534e1fa1c9337
    2016-12-20 04:08:16.251 - Thread: 1 -> 6092640d414317a56e6356cb795638c35acfea0d
    2016-12-20 04:08:16.306 - Thread: 1 -> 3f9e4380d25337fd9a2043d92969175b30a65eb6
    2016-12-20 04:08:16.320 - Thread: 1 -> 3669ea70180a823b0602a3a441700869ae33dc5b
    2016-12-20 04:08:16.337 - Thread: 1 -> 2fe33f03ed22b4d97fd6dc36659a71ddc15189d6
    2016-12-20 04:08:16.406 - Thread: 1 -> e1c915a2a6b9d6e6fdf725b99c10b66dd1fbfdce
    2016-12-20 04:08:16.418 - Thread: 1 -> d1136c09ac5b9ea28abfb942d030204afd8a8b81
    2016-12-20 04:08:16.430 - Thread: 1 -> 84922eab3ed3509c0cd9114804642a076f13cb96
    2016-12-20 04:08:16.476 - Thread: 1 -> 9d925166a4803899249d470b33c81ea068c22b54
    2016-12-20 04:08:16.499 - Thread: 1 -> d39ee48f4cc2c39e6499481d5a6698a5142de698
    2016-12-20 04:08:16.539 - Thread: 1 -> bc5e02d666100d95bd5ce910a415471c83eb2323
    2016-12-20 04:08:16.556 - Thread: 1 -> 1ad569b9584e956e67ae280bd78ef8ed406e4c13
    2016-12-20 04:08:16.581 - Thread: 1 -> c44611d929c1b707ae7b8c2dbd0d7bbe6120fd32
    2016-12-20 04:08:16.637 - Thread: 1 -> 8c54ddef34a20c54d60daf46e0701f4982571b79
    2016-12-20 04:08:16.643 - Thread: 1 -> 65600d3b21daecd796e9fc407f3855df5a759d10
    2016-12-20 04:08:16.650 - Thread: 1 -> 3efc846dc574f853b17f9feb4f3250b4e8a2e337
    2016-12-20 04:08:16.677 - Thread: 1 -> 7ec4f885715262de6f3443b78ebbde475f916ff7
    2016-12-20 04:08:16.750 - Thread: 1 -> 448877a3988e64289b0c09c24a22378a42c80315
    2016-12-20 04:08:16.818 - Thread: 1 -> 740e093947319098b23f79cec377f6f5a3b22af1
    2016-12-20 04:08:16.836 - Thread: 1 -> 1af7d2132ac90b2c14370d3d31c01a76fa8dc2f3
    2016-12-20 04:08:16.891 - Thread: 1 -> 89914867486191c1df3b5be91b161563dd34a62a
    2016-12-20 04:08:16.928 - Thread: 1 -> 832cc7a507ab38b7bd110a33c920a9e3ca4d8b99
    2016-12-20 04:08:16.951 - Thread: 1 -> 2b36c82504b56d8a35ee509793e3899d2c82f263
    2016-12-20 04:08:16.987 - Thread: 1 -> f1e66233e8a3cc597838d1999001be7333a40f31
    2016-12-20 04:08:17.006 - Thread: 1 -> 9324a91486537efb643f6d12c512061ed67f69be
    2016-12-20 04:08:17.018 - Thread: 1 -> c2852db42c1dca57f27898871bb6a638c37e1591
    2016-12-20 04:08:17.033 - Thread: 1 -> bd48bafcfbe6520f786c6226948bbfe5e787a882
    2016-12-20 04:08:17.047 - Thread: 1 -> 5d771ef0cd725386effd994a6305e54f18af295a
    2016-12-20 04:08:17.074 - Thread: 1 -> e148c05eeef561e58c6d243cee6893a7ebad4cd9
    2016-12-20 04:08:17.083 - Thread: 1 -> fa605bb86cb7bd212925eb432112b9ca66796e50
    2016-12-20 04:08:17.090 - Thread: 1 -> 2c149499d6480c882a6835df08f1d0bbd2c916b0
    2016-12-20 04:08:17.098 - Thread: 1 -> d42aa33309815e79d1f02644491360a74b618de6
    2016-12-20 04:08:17.104 - Thread: 1 -> 9b7c5b5e3822ebc5e208a2d87b58dbcf0e952925
    2016-12-20 04:08:17.109 - Thread: 1 -> 5e7782b4b7dc75437ae1cf2691800000d88401af
    2016-12-20 04:08:17.116 - Thread: 1 -> 4008e288fc5a0e49cfefa0df4ce5803d210f10a1
    2016-12-20 04:08:17.142 - Thread: 1 -> a52d632ba47b86ad0418a6d07084dc8af0ffacf9
    2016-12-20 04:08:17.148 - Thread: 1 -> 162d14003ca6b8a3401644b99e35cce265c85da9
    2016-12-20 04:08:17.228 - Thread: 1 -> b2d14c981149ee5a93caa7022e2e4cee6015f1e4
    2016-12-20 04:08:17.247 - Thread: 1 -> b3aa21c0ed80ecd52358e458a02e28e7b47cc3be
    2016-12-20 04:08:17.273 - Thread: 1 -> 534e66101f9086868b7e53bee5a22e90faa9bfbc
    2016-12-20 04:08:17.289 - Thread: 1 -> 4bdac5bea3c6e6a548d3aa3c808292d327bdd5d4
    2016-12-20 04:08:17.385 - Thread: 1 -> 09117f1750f5e19381ce637dd10989dfe685446a
    2016-12-20 04:08:17.411 - Thread: 1 -> 94221e945bbe31e0c4bc3ac6a7663bcfe287b973
    2016-12-20 04:08:17.417 - Thread: 1 -> 9acbb72ee62f51b92fc9bca20e6abfdeaa71c0a7
    2016-12-20 04:08:17.424 - Thread: 1 -> 43f6b9c19bdc52c545cedf645fec79ba233acc84
    2016-12-20 04:08:17.433 - Thread: 1 -> 6c985267409d406e2b4f931b34adc9282c6b5421
    2016-12-20 04:08:17.440 - Thread: 1 -> 35f66ee4d095a8f9d442da21d476ce4e9a376dfd
    2016-12-20 04:08:17.450 - Thread: 1 -> 8ff021bbcbbd8a82f285fcea3d93439ee506b658
    2016-12-20 04:08:17.540 - Thread: 1 -> 2a9013277371a3f6739b69333944a1b1b86049cf
    2016-12-20 04:08:17.575 - Thread: 1 -> d1a8da4e6c59c0685b07a9c19a6edb11897b4713
    2016-12-20 04:08:17.587 - Thread: 1 -> 9f45cd12865e0565f1b58f64a08ef84e468e9ba2
    2016-12-20 04:08:17.597 - Thread: 1 -> afd24dc02b35ad9415cbccd804ec6433aa975f33
    2016-12-20 04:08:17.603 - Thread: 1 -> 38d8ad69b86200f18c8ee444ba0ebbc437247163
    2016-12-20 04:08:17.624 - Thread: 1 -> 6ccd23b8598c415c65493f860ce114acd2fc2ad8
    2016-12-20 04:08:17.669 - Thread: 1 -> 40f1abd5c7ffcdb06e5980959e9f0a23f9b9d5b4
    2016-12-20 04:08:17.759 - Thread: 1 -> 20b70da3507e56de43f394b6d87a61bc93085aa7
    2016-12-20 04:08:17.789 - Thread: 1 -> 311dba840b8d3b73e0b0faab0028f0e95107e090
    2016-12-20 04:08:17.803 - Thread: 1 -> 6bcc78aea1945038176e9c1859f7c5a4d7abf0df
    2016-12-20 04:08:17.823 - Thread: 1 -> 78a2cf992a29adcb9ac5b1eff2a720583834d06d
    2016-12-20 04:08:17.834 - Thread: 1 -> 5587b0ec08257b0b3c52187a4e513b6eb678c975
    2016-12-20 04:08:17.842 - Thread: 1 -> 62e71c7bf0a8ca1ca72d9440142ae5e467b3310c
    2016-12-20 04:08:17.853 - Thread: 1 -> 4d493a82fbb0d38653b03ac6312f65c069db9719
    2016-12-20 04:08:17.907 - Thread: 1 -> 455c2f1efee2825df6d177e173bb7286b382ba47
    2016-12-20 04:08:17.922 - Thread: 1 -> a694fce27f8c452023ddf4a64541f22451840bc3
    2016-12-20 04:08:17.940 - Thread: 1 -> 9dc0acf3aa7ec5f26704148b891b6e658157e478
    2016-12-20 04:08:17.963 - Thread: 1 -> 3833f7e8f730d390eaaf724bad712d896fd7dace
    2016-12-20 04:08:17.978 - Thread: 1 -> 0af14eac5adb2b9fee22b663e41cad906c3d2722
    2016-12-20 04:08:18.057 - Thread: 1 -> a2f3ecd3e162d7610e7cc72b3c4afa12565bb67f
    2016-12-20 04:08:18.085 - Thread: 1 -> 1c8c9419b7eaa5ea71e214b6c3cf21b067631b7e
    2016-12-20 04:08:18.104 - Thread: 1 -> ca38f965f4471bcf72ccad207a7b0dfeb57f6f75
    2016-12-20 04:08:18.119 - Thread: 1 -> 1f0441e6991cbebb59861c72a0f93b87e2aefc7d
    2016-12-20 04:08:18.221 - Thread: 1 -> 204b0a134df3c8fe2bee30f82e211f0e00a30f2f
    2016-12-20 04:08:18.239 - Thread: 1 -> 62a243da79a489b2f1d4b2187384f8006f819883
    2016-12-20 04:08:18.251 - Thread: 1 -> a7bceaad61c32ce41ae474813808187a764f7658
    2016-12-20 04:08:18.253 - Thread: 1 -> 7d6f0efd3414cb29cfb6f4e59217807dc937d491
    2016-12-20 04:08:18.262 - Thread: 1 -> cf13c6f009c4ef35363e85a9ddcf407b8b61d553
    2016-12-20 04:08:18.275 - Thread: 1 -> e633257297a1d7c9621a988c70a6dac2892d1d55
    2016-12-20 04:08:18.373 - Thread: 1 -> 36d4ad7aad185432e54ec693d0878ab925d4f28a
    2016-12-20 04:08:18.416 - Thread: 1 -> 8598a809161992a48dec8141af8ce49beb72ed8b
    2016-12-20 04:08:18.478 - Thread: 1 -> 36dc91360806358ee9c8fd24756d0364381dd028
    2016-12-20 04:08:18.502 - Thread: 1 -> b81f8650d1062e0cd42b792993021d9adc605bdb
    2016-12-20 04:08:18.514 - Thread: 1 -> ecf05c36d7dacc2da44807225686640a4f3b31b4
    2016-12-20 04:08:18.521 - Thread: 1 -> 019d49306f4f61ec915d058585dd0ea021e65706
    2016-12-20 04:08:18.530 - Thread: 1 -> 1f84952703993fe15dbd11413bcea2f9f984d152
    2016-12-20 04:08:18.547 - Thread: 1 -> f5ec04aff176c20b9f0119b8e09c99e129801ac7
    2016-12-20 04:08:18.572 - Thread: 1 -> 3669140a407351b70029a890dd3705af198d0635
    2016-12-20 04:08:18.602 - Thread: 1 -> ae16d0e3e89b9fdb85b73cc0f35d7bd6f93c7ec0
    2016-12-20 04:08:18.641 - Thread: 1 -> d0e0365f087f337e4f2aed77d9941d032bd91162
    2016-12-20 04:08:18.674 - Thread: 1 -> 56f10edd967df3811821ef917181a160a3947d87
    2016-12-20 04:08:18.737 - Thread: 1 -> 4752f4eaba103a86b4ddfdc4317bffe8094c5fa7
    2016-12-20 04:08:18.823 - Thread: 1 -> 83987dbdcba9e4d0c07db50d6eccd4833b4781b4
    2016-12-20 04:08:18.841 - Thread: 1 -> 9fc55f1389ecc838c1fd9ea3ee4cf070c2498a4c
    2016-12-20 04:08:18.854 - Thread: 1 -> 73d48eb50deb7a6b346d829aac74329f68c2b47b
    2016-12-20 04:08:18.872 - Thread: 1 -> 557761d3f3b455922531cab5c3cead5b22bb47d3
    2016-12-20 04:08:18.957 - Thread: 1 -> 1d3da028219fa47eef006897afe97f2274617acf
    2016-12-20 04:08:18.982 - Thread: 1 -> 0922ef64f19c5855fcdfeebaecab3c59d0ae39d5
    2016-12-20 04:08:19.005 - Thread: 1 -> 65178d5d792a3a460a554606663d493c4edec5e0
    2016-12-20 04:08:19.018 - Thread: 1 -> 4ccb5bafe88ca76271fca43c9214530bbedd5f27
    2016-12-20 04:08:19.033 - Thread: 1 -> 5bacb84b4b0b73ea64c0f8918b82e9fdc34b9157
    2016-12-20 04:08:19.060 - Thread: 1 -> 2d816a144b6ea2e99a6489a5f3db157755e3ed30
    2016-12-20 04:08:19.072 - Thread: 1 -> d860f2e71393869217e89d6f65f80574dddb7f48
    2016-12-20 04:08:19.080 - Thread: 1 -> 882a7163024fc2eaf83ecdf5054962220364dadf
    2016-12-20 04:08:19.087 - Thread: 1 -> 158a9e9f75cb4b93fca226c8440adaa0cf8d7827
    2016-12-20 04:08:19.107 - Thread: 1 -> 95bf0452eba72f481574cbc188fee95a26c0e4c5
    2016-12-20 04:08:19.121 - Thread: 1 -> b6459eb6741b0f43a1cdd0697c4eed36ad1f7758
    2016-12-20 04:08:19.149 - Thread: 1 -> 2d05f96401de23cc2d40634accdb66cce0a51c7f
    2016-12-20 04:08:19.238 - Thread: 1 -> 107a796ed5606dfc17184f4518934ee7058b52c1
    2016-12-20 04:08:19.276 - Thread: 1 -> ae840ee6477dc047e8a3c163ac19a9ad48b87fe1
    2016-12-20 04:08:19.288 - Thread: 1 -> ef0fedd2548f996c6fe89241f6b681697d3ed524
    2016-12-20 04:08:19.292 - Thread: 1 -> d543a6a015f70e9f59abd02ef58c15d0794202d7
    2016-12-20 04:08:19.300 - Thread: 1 -> 9fdfbe71a2f79d8153143a9b014bf41a6fa4f9cf
    2016-12-20 04:08:19.314 - Thread: 1 -> 0303a9cede1a1861be98cbb6648c993235ae8098
    2016-12-20 04:08:19.318 - Thread: 1 -> fd0f9a97d127fddb36d052733976b9164e476910
    2016-12-20 04:08:19.322 - Thread: 1 -> d47e9fd1a662e29b925151707a9b65cf1dced60c
    2016-12-20 04:08:19.328 - Thread: 1 -> 4afb38c5e9fc3cd1f7fdc69c21816fe430293c96
    2016-12-20 04:08:19.333 - Thread: 1 -> 91990c897681b06d60d84c447781e85e7b6541e7
    2016-12-20 04:08:19.489 - Thread: 1 -> e16d30fe95baa04703d35bbb449b97206450647e
    2016-12-20 04:08:19.539 - Thread: 1 -> ada1ce8521e0d3294de6b7eec766ff1079250551
    2016-12-20 04:08:19.577 - Thread: 1 -> 80240236e342ab745d56dcea16af18e295a357e1
    2016-12-20 04:08:19.654 - Thread: 1 -> 35ab1f53a8afcaaf988c900f7dc63f42c665237c
    2016-12-20 04:08:19.672 - Thread: 1 -> 6b4b4e58f7b2abb762e36797c72973d4f8b2b443
    2016-12-20 04:08:19.728 - Thread: 1 -> bdde8ae279011bb8ef617972187fad6c65d9ec9b
    2016-12-20 04:08:19.968 - Thread: 1 -> c3c4cbf974de42c7926fa8b5a05f8a3903f1eb72
    2016-12-20 04:08:20.131 - Thread: 1 -> 21c0a0cd006a18651a6066f2d46496a9fd2725dd
    2016-12-20 04:08:20.332 - Thread: 1 -> 06e39d26b5b0a85a5b6443a3c52cac24f0836664
    2016-12-20 04:08:20.419 - Thread: 1 -> 3569e9214e05d68474ccd63ff94fc7dbc337a4de
    2016-12-20 04:08:20.494 - Thread: 1 -> f29b4ca8df120ad62ffc3f7e312d00f2df6307ff
    2016-12-20 04:08:20.545 - Thread: 1 -> b7f35a517e02b12a39ade21b90524090edd0779e
    2016-12-20 04:08:20.555 - Thread: 1 -> 84f4c7ec7a88c205e95dbd7ca557ab3b9e3f2119
    2016-12-20 04:08:20.568 - Thread: 1 -> e3e69f4dc75958d2826624275c25342569e06267
    2016-12-20 04:08:20.579 - Thread: 1 -> c3bafb8a5caddd532febe106b77782c197ceecd5
    2016-12-20 04:08:20.721 - Thread: 1 -> eb045ccb606748c2e591a2758198c2bc86e973de
    2016-12-20 04:08:20.771 - Thread: 1 -> b983824a5f876919c89528f209d35ef41d9da60b
    2016-12-20 04:08:20.783 - Thread: 1 -> 107e8335adab59c290ced72b26db58ba48143a2c
    2016-12-20 04:08:20.807 - Thread: 1 -> a3eb151c57ab3ca8c58b91a2d48ae8d3282b5c28
    2016-12-20 04:08:20.853 - Thread: 1 -> e0fa4e5cf8ee6e41e20c9a28e67c6788d1d2176c
    2016-12-20 04:08:20.870 - Thread: 1 -> 111c1c6876131bdb210aa46578b5a4e4e7fc6916
    2016-12-20 04:08:20.882 - Thread: 1 -> 4501b1901a3d3c8b171e1eb421bce52425ef7e10
    2016-12-20 04:08:20.911 - Thread: 1 -> 2c7880768187106ecdcaf42393e61f7b166a2e9c
    2016-12-20 04:08:20.925 - Thread: 1 -> e51d0ac1f8e4e4d409b4fae849cde40adedfd5ef
    2016-12-20 04:08:20.940 - Thread: 1 -> 2aaa53ff31e716fe12f2d6a2267ddb716a6d6a6e
    2016-12-20 04:08:20.947 - Thread: 1 -> 7f89eafb655f1398ec6024b9ee9fc114d06dc67a
    2016-12-20 04:08:20.951 - Thread: 1 -> cefd2c63ca5636ea2c173d71584e181484608141
    2016-12-20 04:08:20.961 - Thread: 1 -> f2bdf061e9815445ea357402637df379023d7c5c
    2016-12-20 04:08:21.030 - Thread: 1 -> d261374607c178a27bcffd3b312f4566e842c60f
    2016-12-20 04:08:21.051 - Thread: 1 -> eea2d18baa1a1919032c110f634c47e4627f9cf4
    2016-12-20 04:08:21.059 - Thread: 1 -> b79a4d92e76595a550839b49c9725712e8340fd6
    2016-12-20 04:08:21.070 - Thread: 1 -> 055a9e21516c4f98aeb576c72478beef342e24ab
    2016-12-20 04:08:21.077 - Thread: 1 -> f26c156dcf603e684eb646e529925e68e82056b7
    2016-12-20 04:08:21.080 - Thread: 1 -> 910c63fa01397406baab7bab461947216202bbe4
    2016-12-20 04:08:21.088 - Thread: 1 -> c8e6b12a8ec9e01afe212c0834c89008d125507b
    2016-12-20 04:08:21.098 - Thread: 1 -> 74e9761bdd034bd7c195fbc395184ef5d51ab748
    2016-12-20 04:08:21.124 - Thread: 1 -> 9781c5fcdc36db73bc7e1b821331bad5ee03ec77
    2016-12-20 04:08:21.156 - Thread: 1 -> 96273da4d1030396879baeff7d16dbb75ef08a01
    2016-12-20 04:08:21.160 - Thread: 1 -> 952a5d5780362c55945461f8000564e8c0cc8d64
    2016-12-20 04:08:21.171 - Thread: 1 -> 2c61fac52522f1dc6e92d656c4513eaa41cc11b0
    2016-12-20 04:08:21.196 - Thread: 1 -> 086f89479a6f30552112863e37b07c7f617890b8
    2016-12-20 04:08:21.218 - Thread: 1 -> bb03b5263310d1b67bd263524a603ab90b43748b
    2016-12-20 04:08:21.226 - Thread: 1 -> e3bf5c657ef7b4dfb9105ae8a00c7f64433f7be0
    2016-12-20 04:08:21.233 - Thread: 1 -> d052774b96dc74df47f25153e5dfbaeb12dcf51f
    2016-12-20 04:08:21.243 - Thread: 1 -> c5ab900563b968d7edc986547173ad17d8ef71dc
    2016-12-20 04:08:21.272 - Thread: 1 -> ad9be2bc7ff48a5bd2ffa7d45fa1748bdfd27c37
    2016-12-20 04:08:21.290 - Thread: 1 -> 1d112c26f8dbddb2d8a3aae283739012450ce6e4
    2016-12-20 04:08:21.304 - Thread: 1 -> 96064b36c8c5b56b72a3921640f3915b1b9c4a67
    2016-12-20 04:08:21.329 - Thread: 1 -> 91e1cf1a8632395bda1c7b9453ca9bfb82e26305
    2016-12-20 04:08:21.342 - Thread: 1 -> 8effeb01f40e5bd5379be9dace3747ce26ea2e1d
    2016-12-20 04:08:21.487 - Thread: 1 -> 9c6e5e7cd9332468c4bfb8da99bd9dd58c7f8b88
    2016-12-20 04:08:21.525 - Thread: 1 -> 46619e60592a65a7f744d8539fbc98c446c376c3
    2016-12-20 04:08:21.598 - Thread: 1 -> 3028e42f9c57b320bb3fa6c1bf899dedc7fc67ed
    2016-12-20 04:08:21.621 - Thread: 1 -> 0f3c9aa9a361ba13eedc231916a60f6f8ed964f2
    2016-12-20 04:08:21.632 - Thread: 1 -> 5035e1a043c9a1cecf2e021ea5b396d33d31566f
    2016-12-20 04:08:21.633 - Thread: 1 -> Loading behaviors
    2016-12-20 04:08:21.634 - Thread: 1 -> Loading ammo magazines
    2016-12-20 04:08:21.638 - Thread: 1 -> Loading ammo definitions
    2016-12-20 04:08:21.640 - Thread: 1 -> Loading animations
    2016-12-20 04:08:21.645 - Thread: 1 -> Loading animations
    2016-12-20 04:08:21.645 - Thread: 1 -> Loading sound definitions
    2016-12-20 04:08:21.646 - Thread: 1 -> Loading sound definitions
    2016-12-20 04:08:21.646 - Thread: 1 -> Loading sound definitions
    2016-12-20 04:08:21.646 - Thread: 1 -> Loading sound definitions
    2016-12-20 04:08:21.646 - Thread: 1 -> Loading sound definitions
    2016-12-20 04:08:21.646 - Thread: 1 -> Loading category classes
    2016-12-20 04:08:21.647 - Thread: 1 -> Loading blueprint classes
    2016-12-20 04:08:21.649 - Thread: 1 -> Loading blueprint class entries
    2016-12-20 04:08:21.650 - Thread: 1 -> Loading blueprints
    2016-12-20 04:08:21.652 - Thread: 1 -> Loading agent definitions
    2016-12-20 04:08:21.655 - Thread: 1 -> Loading character definitions
    2016-12-20 04:08:21.676 - Thread: 1 -> Loading character definitions
    2016-12-20 04:08:21.676 - Thread: 1 -> Loading components
    2016-12-20 04:08:21.678 - Thread: 1 -> Loading configuration
    2016-12-20 04:08:21.680 - Thread: 1 -> Loading container types
    2016-12-20 04:08:21.682 - Thread: 1 -> Loading block positions
    2016-12-20 04:08:21.685 - Thread: 1 -> Loading curve definitions
    2016-12-20 04:08:21.689 - Thread: 1 -> Loading debris
    2016-12-20 04:08:21.691 - Thread: 1 -> Loading environment items entries
    2016-12-20 04:08:21.692 - Thread: 1 -> Loading decal global definitions
    2016-12-20 04:08:21.692 - Thread: 1 -> Loading decal definitions
    2016-12-20 04:08:21.696 - Thread: 1 -> Loading drone behaviors
    2016-12-20 04:08:21.699 - Thread: 1 -> Loading edges
    2016-12-20 04:08:21.700 - Thread: 1 -> Loading entity components
    2016-12-20 04:08:21.707 - Thread: 1 -> Loading component containers
    2016-12-20 04:08:21.714 - Thread: 1 -> Loading environment items entries
    2016-12-20 04:08:21.714 - Thread: 1 -> Loading factions
    2016-12-20 04:08:21.715 - Thread: 1 -> Loading gas property definitions
    2016-12-20 04:08:21.716 - Thread: 1 -> Loading event definitions
    2016-12-20 04:08:21.718 - Thread: 1 -> Loading physical items
    2016-12-20 04:08:21.732 - Thread: 1 -> Loading LCD texture categories
    2016-12-20 04:08:21.733 - Thread: 1 -> Loading physical items
    2016-12-20 04:08:21.734 - Thread: 1 -> Loading physical material properties
    2016-12-20 04:08:21.739 - Thread: 1 -> Loading pirate antennas
    2016-12-20 04:08:21.748 - Thread: 1 -> Loading resource distribution groups
    2016-12-20 04:08:21.748 - Thread: 1 -> Loading shadow textures definitions
    2016-12-20 04:08:21.748 - Thread: 1 -> Loading ship sound groups
    2016-12-20 04:08:21.767 - Thread: 1 -> Loading ship sound groups
    2016-12-20 04:08:21.767 - Thread: 1 -> Loading sound categories
    2016-12-20 04:08:21.769 - Thread: 1 -> Loading stat definitions
    2016-12-20 04:08:21.770 - Thread: 1 -> Loading grid creators
    2016-12-20 04:08:21.772 - Thread: 1 -> Loading transparent material properties
    2016-12-20 04:08:21.772 - Thread: 1 -> Loading voxel map storage definitions
    2016-12-20 04:08:21.773 - Thread: 1 -> Loading voxel material definitions
    2016-12-20 04:08:21.778 - Thread: 1 -> Loading voxel material definitions
    2016-12-20 04:08:21.806 - Thread: 1 -> Audio effects definitions
    2016-12-20 04:08:21.812 - Thread: 1 -> Loading environment items definitions
    2016-12-20 04:08:21.814 - Thread: 1 -> Loading environment items definitions
    2016-12-20 04:08:21.815 - Thread: 1 -> Loading physical material properties
    2016-12-20 04:08:21.821 - Thread: 1 -> Loading particle effect definitions
    2016-12-20 04:08:21.938 - Thread: 1 -> Loading environment item definitions
    2016-12-20 04:08:21.944 - Thread: 1 -> Loading weapon definitions
    2016-12-20 04:08:21.951 - Thread: 1 -> Loading cube blocks
    2016-12-20 04:08:22.099 - Thread: 1 -> Created block definitions
    2016-12-20 04:08:22.114 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
    2016-12-20 04:08:22.115 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
    2016-12-20 04:08:22.116 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
    2016-12-20 04:08:22.117 - Thread: 1 -> Loading prefab: E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
    2016-12-20 04:08:22.118 - Thread: 1 -> Loading respawn ships
    2016-12-20 04:08:22.119 - Thread: 1 -> Loading spawn groups
    2016-12-20 04:08:22.133 - Thread: 1 -> List of used mods (0) - START
    2016-12-20 04:08:22.133 - Thread: 1 -> List of used mods - END
    2016-12-20 04:08:22.203 - Thread: 1 -> MyAudio.UnloadData - START
    2016-12-20 04:08:22.214 - Thread: 1 -> MyAudio.UnloadData - END
    2016-12-20 04:08:22.214 - Thread: 1 -> MyAudio.LoadData - START
    2016-12-20 04:08:22.235 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Digital Audio (S/PDIF) (High Definition Audio Device) board) - Channel #: 2
    2016-12-20 04:08:45.880 - Thread: 1 -> MyAudio.LoadData - END
    2016-12-20 04:08:45.959 - Thread: 1 -> MyDefinitionManager.LoadData() - END
    2016-12-20 04:08:45.967 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-12-20 04:08:45.988 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6197.33361, Culture=neutral, PublicKeyToken=null
    2016-12-20 04:08:45.989 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-12-20 04:08:45.989 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-12-20 04:08:45.989 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-12-20 04:08:46.010 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6197.33366, Culture=neutral, PublicKeyToken=null
    2016-12-20 04:08:46.250 - Thread: 1 -> MyTransparentGeometry.LoadData - START
    2016-12-20 04:08:46.305 - Thread: 19 -> External debugger: listening...
    2016-12-20 04:08:46.379 - Thread: 1 -> Loading Procedural World Generator: Seed = '2066766033' = 2066766033, Density = 0.25
    2016-12-20 04:08:46.449 - Thread: 1 -> MyExplosions.LoadData() - START
    2016-12-20 04:08:46.462 - Thread: 1 -> MyExplosions.LoadData() - END
    2016-12-20 04:08:46.463 - Thread: 1 -> MyMissiles.LoadContent() - START
    2016-12-20 04:08:46.464 - Thread: 1 -> MyMissiles.LoadContent() - END
    2016-12-20 04:08:46.500 - Thread: 1 -> Pre-loading neutral ship spawn groups...
    2016-12-20 04:08:46.501 - Thread: 1 -> End pre-loading neutral ship spawn groups.
    2016-12-20 04:08:46.501 - Thread: 1 -> MyLights.LoadData() - START
    2016-12-20 04:08:46.503 - Thread: 1 -> MyLights.LoadData() - END
    2016-12-20 04:08:46.751 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
    2016-12-20 04:08:47.001 - Thread: 7 -> Loading voxel storage from file 'D:\Users\derkfett\AppData\Roaming\SpaceEngineers\Saves\76561197971646754\Easy Start Moon 2016-12-13 2156\EarthLike-159020532d120000.vx2'
    2016-12-20 04:08:47.002 - Thread: 8 -> Loading voxel storage from file 'D:\Users\derkfett\AppData\Roaming\SpaceEngineers\Saves\76561197971646754\Easy Start Moon 2016-12-13 2156\Moon-2080686283d19000-0-0.vx2'
    2016-12-20 04:08:50.811 - Thread: 7 -> Info: Planet generator name: EarthLike
    2016-12-20 04:08:50.819 - Thread: 7 -> Info: Planet init values: Planet init arguments:
    Storage name: EarthLike-159020532d120000
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
    Radius: 0
    AtmosphereRadius: 105000
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 1
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
    HasAtmosphere = True
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.01, 0.12]
    MaterialsMa:Depth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 1
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = EarthLike
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
    NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2016-12-20 04:08:50.844 - Thread: 7 -> Loading voxel storage from file 'D:\Users\derkfett\AppData\Roaming\SpaceEngineers\Saves\76561197971646754\Easy Start Moon 2016-12-13 2156\Alien-1765040742d120000.vx2'
    2016-12-20 04:08:53.069 - Thread: 8 -> Info: Planet generator name: Moon
    2016-12-20 04:08:53.074 - Thread: 8 -> Info: Planet init values: Planet init arguments:
    Storage name: Moon-2080686283d19000-0-0
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:0 Y:120000 Z:-130000}
    Radius: 0
    AtmosphereRadius: 16625
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: False
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 0.25
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
    HasAtmosphere = False
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.03, 0.03]
    MaterialsMa:Depth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = <null>
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 0.25
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = <null>
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = Moon
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = <null>
    NightAnimalSpawnInfo = <null>
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2016-12-20 04:08:53.075 - Thread: 8 -> Loading voxel storage from file 'D:\Users\derkfett\AppData\Roaming\SpaceEngineers\Saves\76561197971646754\Easy Start Moon 2016-12-13 2156\Titan-1183211082d19000.vx2'
    2016-12-20 04:08:55.527 - Thread: 7 -> Info: Planet generator name: Alien
    2016-12-20 04:08:55.527 - Thread: 7 -> Info: Planet init values: Planet init arguments:
    Storage name: Alien-1765040742d120000
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:0 Y:0 Z:5600000}
    Radius: 0
    AtmosphereRadius: 105000
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 1.1
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
    HasAtmosphere = True
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.01, 0.12]
    MaterialsMa:Depth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 1.1
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = Alien
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
    NightAnimalSpawnInfo = <null>
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2016-12-20 04:08:55.528 - Thread: 7 -> Loading voxel storage from file 'D:\Users\derkfett\AppData\Roaming\SpaceEngineers\Saves\76561197971646754\Easy Start Moon 2016-12-13 2156\Mars-1028395485d120000.vx2'
    2016-12-20 04:08:57.425 - Thread: 8 -> Info: Planet generator name: Titan
    2016-12-20 04:08:57.426 - Thread: 8 -> Info: Planet init values: Planet init arguments:
    Storage name: Titan-1183211082d19000
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:20000 Y:210000 Z:5780000}
    Radius: 0
    AtmosphereRadius: 16625
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 0.25
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
    HasAtmosphere = True
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.03, 0.03]
    MaterialsMa:Depth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 0.25
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = Titan
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
    NightAnimalSpawnInfo = <null>
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2016-12-20 04:08:57.643 - Thread: 8 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !
    2016-12-20 04:08:57.904 - Thread: 8 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
    2016-12-20 04:08:59.066 - Thread: 8 -> Loading voxel storage from file 'D:\Users\derkfett\AppData\Roaming\SpaceEngineers\Saves\76561197971646754\Easy Start Moon 2016-12-13 2156\Europa-1463486691d19000.vx2'
    2016-12-20 04:08:59.585 - Thread: 7 -> Info: Planet generator name: Mars
    2016-12-20 04:08:59.586 - Thread: 7 -> Info: Planet init values: Planet init arguments:
    Storage name: Mars-1028395485d120000
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:900000 Y:0 Z:1500000}
    Radius: 0
    AtmosphereRadius: 105000
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 0.9
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
    HasAtmosphere = True
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.01, 0.12]
    MaterialsMa:Depth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 0.9
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = Mars
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = <null>
    NightAnimalSpawnInfo = <null>
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2016-12-20 04:09:02.432 - Thread: 8 -> Info: Planet generator name: Europa
    2016-12-20 04:09:02.433 - Thread: 8 -> Info: Planet init values: Planet init arguments:
    Storage name: Europa-1463486691d19000
    Storage: Sandbox.Engine.Voxels.MyOctreeStorage
    PositionMinCorner: {X:900000 Y:0 Z:1600000}
    Radius: 0
    AtmosphereRadius: 16625
    MaxRadius: 0
    MinRadius: 0
    HasAtmosphere: True
    AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
    GravityFalloff: 7
    MarkAreaEmpty: True
    AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
    SurfaceGravity: 0.25
    AddGps: False
    SpherizeWithDistance: True
    Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
    EnvironmentId = <null>
    EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
    HasAtmosphere = True
    CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
    PlanetMaps = VRage.Game.MyPlanetMaps
    HillParams = Range[-0.03, 0.06]
    MaterialsMa:Depth = Range[4000, 4000]
    MaterialsMinDepth = Range[20, 20]
    OreMappings = VRage.Game.MyPlanetOreMapping[]
    GravityFalloffPower = 7
    HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
    SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
    DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
    DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
    SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
    MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
    MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
    MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
    SurfaceGravity = 0.25
    AtmosphereHeight = 0
    SectorDensity = 0.0017
    Atmosphere = VRage.Game.MyPlanetAtmosphere
    AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
    MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
    FolderName = Europa
    Detail = VRage.Game.MyPlanetSurfaceDetail
    AnimalSpawnInfo = <null>
    NightAnimalSpawnInfo = <null>
    EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
    Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
    DisplayNameEnum = <null>
    DescriptionEnum = <null>
    DisplayNameString = <null>
    DescriptionString = <null>
    Icons = <null>
    Enabled = True
    Public = True
    AvailableInSurvival = True
    Context = VRage.Game.MyModContext
    DisplayNameText = <null>
    DescriptionText = <null>
    UserCreated: False
    InitializeComponents: False
    2016-12-20 04:09:15.509 - Thread: 1 -> Checkpoint.CameraAttachedTo: 129551431616302564
    2016-12-20 04:09:15.577 - Thread: 1 -> MySession.Static.LogSettings - START
    2016-12-20 04:09:15.577 - Thread: 1 -> Name = Easy Start Moon 2016-12-13 21:56
    2016-12-20 04:09:15.577 - Thread: 1 -> Description =
    2016-12-20 04:09:15.578 - Thread: 1 -> GameDateTime = 01/01/2081 00:52:55
    2016-12-20 04:09:15.578 - Thread: 1 -> Password =
    2016-12-20 04:09:15.578 - Thread: 1 -> CurrentPath = D:\Users\derkfett\AppData\Roaming\SpaceEngineers\Saves\76561197971646754\Easy Start Moon 2016-12-13 2156
    2016-12-20 04:09:15.578 - Thread: 1 -> WorkshopId =
    2016-12-20 04:09:15.578 - Thread: 1 -> CameraController = Default_Astronaut
    2016-12-20 04:09:15.578 - Thread: 1 -> ThumbPath = D:\Users\derkfett\AppData\Roaming\SpaceEngineers\Saves\76561197971646754\Easy Start Moon 2016-12-13 2156\thumb.jpg
    2016-12-20 04:09:15.583 - Thread: 1 -> Settings:
    2016-12-20 04:09:15.584 - Thread: 1 -> GameMode = Creative
    2016-12-20 04:09:15.584 - Thread: 1 -> MaxPlayers = 4
    2016-12-20 04:09:15.584 - Thread: 1 -> OnlineMode = PRIVATE
    2016-12-20 04:09:15.584 - Thread: 1 -> AutoHealing = True
    2016-12-20 04:09:15.584 - Thread: 1 -> WeaponsEnabled = True
    2016-12-20 04:09:15.584 - Thread: 1 -> ThrusterDamage = True
    2016-12-20 04:09:15.584 - Thread: 1 -> EnableSpectator = False
    2016-12-20 04:09:15.584 - Thread: 1 -> EnableCopyPaste = True
    2016-12-20 04:09:15.584 - Thread: 1 -> MaxFloatingObjects = 56
    2016-12-20 04:09:15.584 - Thread: 1 -> MaxGridSize = 50000
    2016-12-20 04:09:15.584 - Thread: 1 -> MaxBlocksPerPlayer = 100000
    2016-12-20 04:09:15.584 - Thread: 1 -> CargoShipsEnabled = True
    2016-12-20 04:09:15.584 - Thread: 1 -> EnvironmentHostility = NORMAL
    2016-12-20 04:09:15.584 - Thread: 1 -> ShowPlayerNamesOnHud = True
    2016-12-20 04:09:15.584 - Thread: 1 -> InventorySizeMultiplier = 10
    2016-12-20 04:09:15.584 - Thread: 1 -> RefinerySpeedMultiplier = 3
    2016-12-20 04:09:15.584 - Thread: 1 -> AssemblerSpeedMultiplier = 3
    2016-12-20 04:09:15.584 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
    2016-12-20 04:09:15.584 - Thread: 1 -> WelderSpeedMultiplier = 2
    2016-12-20 04:09:15.584 - Thread: 1 -> GrinderSpeedMultiplier = 2
    2016-12-20 04:09:15.584 - Thread: 1 -> ClientCanSave = False
    2016-12-20 04:09:15.584 - Thread: 1 -> HackSpeedMultiplier = 0.33
    2016-12-20 04:09:15.584 - Thread: 1 -> PermanentDeath = False
    2016-12-20 04:09:15.584 - Thread: 1 -> DestructibleBlocks = True
    2016-12-20 04:09:15.584 - Thread: 1 -> EnableScripts = True
    2016-12-20 04:09:15.584 - Thread: 1 -> AutoSaveInMinutes = 5
    2016-12-20 04:09:15.584 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
    2016-12-20 04:09:15.584 - Thread: 1 -> ProceduralDensity = 0.25
    2016-12-20 04:09:15.584 - Thread: 1 -> ProceduralSeed = 2066766033
    2016-12-20 04:09:15.584 - Thread: 1 -> DestructibleBlocks = True
    2016-12-20 04:09:15.584 - Thread: 1 -> EnableIngameScripts = True
    2016-12-20 04:09:15.584 - Thread: 1 -> ViewDistance = 15000
    2016-12-20 04:09:15.584 - Thread: 1 -> Voxel destruction = True
    2016-12-20 04:09:15.584 - Thread: 1 -> EnableStructuralSimulation = False
    2016-12-20 04:09:15.584 - Thread: 1 -> MaxActiveFracturePieces = 50
    2016-12-20 04:09:15.584 - Thread: 1 -> MySession.Static.LogSettings - END
    2016-12-20 04:09:15.635 - Thread: 1 -> Session loaded
    2016-12-20 04:09:15.635 - Thread: 1 -> RunLoadingAction - END
    2016-12-20 04:09:15.636 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
    2016-12-20 04:09:15.798 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
    2016-12-20 04:09:15.798 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
    2016-12-20 04:09:15.799 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
    2016-12-20 04:09:15.812 - Thread: 1 -> Updating continues.
    2016-12-20 04:09:16.092 - Thread: 1 -> GC Memory: 2,423,403,232 B
    2016-12-20 04:09:46.096 - Thread: 1 -> GC Memory: 2,672,889,224 B
    2016-12-20 04:10:16.099 - Thread: 1 -> GC Memory: 4,779,766,592 B
    2016-12-20 04:10:50.313 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2016-12-20 04:10:52.686 - Thread: 1 -> GC Memory: 3,607,173,776 B
    2016-12-20 04:10:52.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-12-20 04:10:52.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-12-20 04:10:53.003 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2016-12-20 04:10:58.800 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2016-12-20 04:11:07.143 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-12-20 04:11:07.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-12-20 04:11:07.415 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2016-12-20 04:11:07.415 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2016-12-20 04:11:07.415 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
    2016-12-20 04:11:07.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
    2016-12-20 04:11:20.249 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-12-20 04:11:20.250 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-12-20 04:11:22.696 - Thread: 1 -> GC Memory: 3,817,779,928 B
    2016-12-20 04:11:43.280 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2016-12-20 04:11:47.296 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2016-12-20 04:11:51.314 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2016-12-20 04:11:52.710 - Thread: 1 -> GC Memory: 3,834,543,608 B
    2016-12-20 04:12:15.416 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
    2016-12-20 04:12:15.639 - Thread: 1 -> Could not spawn event. Try 1 of 3
    2016-12-20 04:12:22.711 - Thread: 1 -> GC Memory: 2,735,078,952 B
    2016-12-20 04:12:25.453 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
    2016-12-20 04:12:25.568 - Thread: 1 -> Could not spawn event. Try 2 of 3
    2016-12-20 04:12:35.507 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
    2016-12-20 04:12:35.508 - Thread: 1 -> Could not spawn event. Try 3 of 3
    2016-12-20 04:12:38.236 - Thread: 1 -> Autosave initiated
    2016-12-20 04:12:38.236 - Thread: 1 -> Character state: True
    2016-12-20 04:12:38.236 - Thread: 1 -> IsServer: True
    2016-12-20 04:12:38.236 - Thread: 1 -> MyAsyncSaving.InProgress: False
    2016-12-20 04:12:38.236 - Thread: 1 -> Autosave
    2016-12-20 04:12:38.242 - Thread: 1 -> Saving world - START
    2016-12-20 04:12:38.243 - Thread: 1 -> Making world state snapshot.
    2016-12-20 04:12:38.243 - Thread: 1 -> Before snapshot.: GC Memory: 2,751,739,016 B
    2016-12-20 04:12:38.843 - Thread: 1 -> After snapshot.: GC Memory: 2,764,991,848 B
    2016-12-20 04:12:38.846 - Thread: 1 -> Directory cleanup: GC Memory: 2,764,991,848 B
    2016-12-20 04:12:38.846 - Thread: 1 -> Saving world - END
    2016-12-20 04:12:38.879 - Thread: 8 -> Session snapshot save - START
    2016-12-20 04:12:38.880 - Thread: 8 -> Checking file access for files in target dir.
    2016-12-20 04:12:39.515 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2016-12-20 04:12:40.058 - Thread: 1 -> Loading voxel storage from file 'E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-12-20 04:12:40.092 - Thread: 1 -> Loading voxel storage from file 'E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-12-20 04:12:41.360 - Thread: 1 -> Loading voxel storage from file 'E:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
    2016-12-20 04:12:43.536 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2016-12-20 04:12:44.154 - Thread: 8 -> Session snapshot save - END
    2016-12-20 04:12:45.545 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip
    2016-12-20 04:12:45.546 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime:
    2016-12-20 04:12:45.546 - Thread: 1 -> Next activation in 00:16:09.8189210
    2016-12-20 04:12:49.561 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave
    2016-12-20 04:12:52.711 - Thread: 1 -> GC Memory: 2,781,261,848 B
    2016-12-20 04:13:15.411 - Thread: 1 -> Exiting..
    2016-12-20 04:13:15.414 - Thread: 1 -> MySession::Unload START
    2016-12-20 04:13:15.414 - Thread: 1 -> AutoSaveInMinutes: 5
    2016-12-20 04:13:15.415 - Thread: 1 -> MySandboxGame.IsDedicated: False
    2016-12-20 04:13:15.415 - Thread: 1 -> IsServer: True
    2016-12-20 04:13:15.623 - Thread: 1 -> MyConfig.Save() - START
    2016-12-20 04:13:15.624 - Thread: 1 -> Path: D:\Users\derkfett\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-12-20 04:13:15.778 - Thread: 1 -> MyConfig.Save() - END
    2016-12-20 04:13:17.651 - Thread: 1 -> Unloading Procedural World Generator
    2016-12-20 04:13:17.693 - Thread: 1 -> Network readers disposed
    2016-12-20 04:13:17.722 - Thread: 1 -> Network readers disposed
    2016-12-20 04:13:17.724 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
    2016-12-20 04:13:17.940 - Thread: 1 -> 9fa76506629beadf2de97058c22a4eeb416e0b8b
    2016-12-20 04:13:17.989 - Thread: 1 -> 1b645a581956ffe07e9ebab19bd09311096499e5
    2016-12-20 04:13:18.056 - Thread: 1 -> d85814e4e1a2402a067f2d8a8fc7beed3e51d7ce
    2016-12-20 04:13:18.060 - Thread: 1 -> Loading sound definitions
    2016-12-20 04:13:18.060 - Thread: 1 -> Loading shadow textures definitions
    2016-12-20 04:13:18.060 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
    2016-12-20 04:13:18.060 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
    2016-12-20 04:13:18.060 - Thread: 1 -> MyAudio.UnloadData - START
    2016-12-20 04:13:18.071 - Thread: 1 -> MyAudio.UnloadData - END
    2016-12-20 04:13:18.071 - Thread: 1 -> MyAudio.LoadData - START
    2016-12-20 04:13:18.219 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Digital Audio (S/PDIF) (High Definition Audio Device) board)  ࿐❵ȇ ð❩ȇ `❩ȇ `❩ȇ  ❩ȇ 쀀 - Channel #: 2
    2016-12-20 04:13:20.925 - Thread: 1 -> MyAudio.LoadData - END
    2016-12-20 04:13:22.241 - Thread: 1 -> MySession::Unload END
    2016-12-20 04:13:22.241 - Thread: 1 -> MySandboxGame.UnloadData() - START
    2016-12-20 04:13:22.266 - Thread: 1 -> MyAudio.UnloadData - START
    2016-12-20 04:13:22.269 - Thread: 1 -> MyAudio.UnloadData - END
    2016-12-20 04:13:22.269 - Thread: 1 -> MySandboxGame.UnloadData() - END
    2016-12-20 04:13:22.291 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
    2016-12-20 04:13:22.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-12-20 04:13:22.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-12-20 04:13:23.125 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
    2016-12-20 04:13:23.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-12-20 04:13:23.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-12-20 04:13:23.639 - Thread: 1 -> Steam closed
    2016-12-20 04:13:23.651 - Thread: 19 -> External debugger: interrupted.
    2016-12-20 04:13:23.917 - Thread: 1 -> Log Closed
     
  28. Fercko

    Joined:
    Aug 13, 2015
    Messages:
    29
    Trophy Points:
    22
    Ok i deactivated all mods that modify the environment it seams to stop at least for the past 3 hours no problems. I think it was a mod for less Spider and wolf spanning that caused my crash.
     
  29. Derk

    Joined:
    Dec 20, 2016
    Messages:
    2
    Trophy Points:
    1
    Okay so just as a test cause I don't know. I started a new world and was playing around on it for a good hour an a half doing nothing but shooting down enemy drones. I think to myself "Self the problem has seemed to fix it's self" So I resume playing the normal way and go mining. Well not but a few minutes later the game crashes. I think this is rather odd so I load up a new world and the first thing I do is deform the moon's voxel. Low and behold a crash happens a few minutes later. I've now been sitting in a new new world with no purposeful voxel deformation (mining) and i've been in this world for nearly two and a half hours with no crashing. This only leads me to believe that for some reason mining is what is causing my game to crash. Just thought everyone else would like to know what I've come across in my many hours of trying to pin down this problem.
     
  30. Jaysolvedit

    Joined:
    Dec 20, 2016
    Messages:
    1
    Trophy Points:
    1
    Hi everyone, I had this issue yesterday when trying to start a new world or load a current one.
    I have been playing for about 2 weeks now on max settings 1080p 60fps.
    My set up WAS as follows: i5 6500
    z170a MSI Motherboard
    8gb 2400 mhz memory
    MSI GTX 1060 6gb twinfrozor
    120gb ssd

    I added a hdd yesterday and tried formatting it but it didn't want to work. I had to go to Control panel; System and Security; System, then click on advanced system settings, then advanced, then under performance settings click the advanced tab and click change under the virtual memory section. I then had to untick 'Automatically manage paging size for all drives.' This eventualy allowed me to format the drive. BUT (after testing it around 10 times or so) I am 100% sure that the unticking of that box is what was causing the crash because every singal time I tested it with that box unticked, it crashed. And every time I tested it with it checked, there were no issues at all. This was the reason it was chrashing for me... I think it must have something to do with the way the game uses system memory, although that is a wild guess. I have basically zero knowledge with this stuff sooo please feel free correct me.
    Hope this was of some help to some of you.