I took a big hit with v .7 as I used a bucket load of mod sandstone for a massive project. The mod is apparently abandoned. Not the fault of Keen....I know. So, I'll take the good with the bad. One tiny little detail I want to put on my wishlist. Just before V .7, placing any object permanently changed any soil surface to that of the road texture (and it stayed that way). This I loved when it happened, because then camps and grounds created took on a 'worn in' ground appearance without the plastic look of freshly tilled soil from a hand plow or cart. It also allowed the construction of roads and footpaths that didn't take on that 'plasticy' look and would match right up with the roads already in the game. This was wonderful for me because I refuse to switch back and forth with creative/survival modes. As well any ground texture changes in creative mode always appeared choppy and dicey anyway. Not switching from survival to creative also was a lesson learned long ago about light shaders going bonkers when flipping creative/survival to and fro, the result being torches cutting in and out relentlessly when turning back and forth horizontally. So to make roads? I rather not switch modes anyway. I liked that......could you guys bring that back? --- Automerge --- Other than that, please - carry on. You guys are doing fantastic work!