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Map wont load due to System.AccessViolationException: Attempted to read or write protected memory

Discussion in 'Technical Help' started by crabrace, Jun 14, 2015.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. crabrace Trainee Engineer

    Messages:
    2
    Hi,
    I bought this game to go on with a friend. His works fine on a much less powerful compter however whenever I try to load a world I get this error message - System.AccessViolationException: Attempted to read or write protected memory

    Here is my log file -
    Code:
    2015-06-14 16:39:38.161 - Thread:  1 ->  Log Started
    2015-06-14 16:39:38.176 - Thread:  1 ->  Timezone (local - UTC): 1h
    2015-06-14 16:39:38.176 - Thread:  1 ->  App Version: 02_020_030
    2015-06-14 16:39:38.176 - Thread:  1 ->  Steam build: Always true
    2015-06-14 16:39:38.176 - Thread:  1 ->  Is official: True [O][IS][NAMP]
    2015-06-14 16:39:38.176 - Thread:  1 ->  Environment.ProcessorCount: 8
    2015-06-14 16:39:38.176 - Thread:  1 ->  Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
    2015-06-14 16:39:38.176 - Thread:  1 ->  Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
    2015-06-14 16:39:38.176 - Thread:  1 ->  Environment.Is64BitProcess: True
    2015-06-14 16:39:38.176 - Thread:  1 ->  Environment.Is64BitOperatingSystem: True
    2015-06-14 16:39:38.176 - Thread:  1 ->  Environment.Version: 4.0.30319.34209
    2015-06-14 16:39:38.176 - Thread:  1 ->  Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
    2015-06-14 16:39:38.176 - Thread:  1 ->  MainAssembly.ProcessorArchitecture: Amd64
    2015-06-14 16:39:38.176 - Thread:  1 ->  ExecutingAssembly.ProcessorArchitecture: Amd64
    2015-06-14 16:39:38.176 - Thread:  1 ->  IntPtr.Size: 8
    2015-06-14 16:39:38.176 - Thread:  1 ->  Default Culture: en-GB
    2015-06-14 16:39:38.176 - Thread:  1 ->  Default UI Culture: en-US
    2015-06-14 16:39:38.176 - Thread:  1 ->  IsAdmin: False
    2015-06-14 16:39:38.176 - Thread:  1 ->  MyConfig.Load() - START
    2015-06-14 16:39:38.192 - Thread:  1 ->    Path: C:\Users\Oliver\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
    2015-06-14 16:39:38.207 - Thread:  1 ->    VideoAdapter: 0
    2015-06-14 16:39:38.207 - Thread:  1 ->    ScreenWidth: 1920
    2015-06-14 16:39:38.207 - Thread:  1 ->    ScreenHeight: 1080
    2015-06-14 16:39:38.207 - Thread:  1 ->    WindowMode: 2
    2015-06-14 16:39:38.207 - Thread:  1 ->    VerticalSync: False
    2015-06-14 16:39:38.207 - Thread:  1 ->    HardwareCursor: True
    2015-06-14 16:39:38.207 - Thread:  1 ->    RenderQuality: 1
    2015-06-14 16:39:38.207 - Thread:  1 ->    FieldOfView: 60
    2015-06-14 16:39:38.207 - Thread:  1 ->    RefreshRate: 0
    2015-06-14 16:39:38.207 - Thread:  1 ->    MusicVolume: 1
    2015-06-14 16:39:38.207 - Thread:  1 ->    GameVolume: 1
    2015-06-14 16:39:38.207 - Thread:  1 ->    Language: 0
    2015-06-14 16:39:38.207 - Thread:  1 ->    ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2015-06-14 16:39:38.207 - Thread:  1 ->    ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2015-06-14 16:39:38.207 - Thread:  1 ->    NeedShowTutorialQuestion: False
    2015-06-14 16:39:38.207 - Thread:  1 ->    DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2015-06-14 16:39:38.207 - Thread:  1 ->    MinimalHud: False
    2015-06-14 16:39:38.207 - Thread:  1 ->    CubeBuilderBuildingMode: 1
    2015-06-14 16:39:38.207 - Thread:  1 ->    ControlsHints: True
    2015-06-14 16:39:38.207 - Thread:  1 ->    RotationHints: True
    2015-06-14 16:39:38.207 - Thread:  1 ->    ShowCrosshair: True
    2015-06-14 16:39:38.207 - Thread:  1 ->    DisableHeadbob: False
    2015-06-14 16:39:38.207 - Thread:  1 ->    CompressSaveGames: False
    2015-06-14 16:39:38.207 - Thread:  1 ->    ShowPlayerNamesOnHud: True
    2015-06-14 16:39:38.207 - Thread:  1 ->    HudWarnings: True
    2015-06-14 16:39:38.223 - Thread:  1 ->  MyConfig.Load() - END
    2015-06-14 16:39:38.223 - Thread:  1 ->  Checksum file is missing, game will run as usual but file integrity won't be verified
    2015-06-14 16:39:38.441 - Thread:  1 ->  Steam.IsActive: True
    2015-06-14 16:39:38.441 - Thread:  1 ->  Steam.IsOnline: True
    2015-06-14 16:39:38.441 - Thread:  1 ->  Steam.OwnsGame: True
    2015-06-14 16:39:38.441 - Thread:  1 ->  Steam.UserId: 76561198039060316
    2015-06-14 16:39:38.441 - Thread:  1 ->  Steam.UserName: crabrace
    2015-06-14 16:39:38.441 - Thread:  1 ->  Steam.Branch:
    2015-06-14 16:39:38.441 - Thread:  1 ->  Build date: 2015-06-12 03:40
    2015-06-14 16:39:38.441 - Thread:  1 ->  Build version: 0.1.5641.28221
    2015-06-14 16:39:38.473 - Thread:  1 ->  MySandboxGame.Constructor() - START
    2015-06-14 16:39:38.473 - Thread:  1 ->    Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
    2015-06-14 16:39:38.473 - Thread:  1 ->    Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
    2015-06-14 16:39:38.473 - Thread:  1 ->    Found processor count: 8
    2015-06-14 16:39:38.473 - Thread:  1 ->    Using processor count: 8
    2015-06-14 16:39:38.660 - Thread:  1 ->    MyDefinitionManager.LoadScenarios() - START
    2015-06-14 16:39:38.675 - Thread:  1 ->        15c784b472e2f0aaa85b605f1ae29970293dcee4
    2015-06-14 16:39:39.611 - Thread:  1 ->        Loading scenarios
    2015-06-14 16:39:39.658 - Thread:  1 ->    MyDefinitionManager.LoadScenarios() - END
    2015-06-14 16:39:39.658 - Thread:  1 ->    Preallocate - START
    2015-06-14 16:39:39.658 - Thread:  1 ->        MySyncBattleGame - START
    2015-06-14 16:39:39.674 - Thread:  1 ->        MySyncBattleGame - END
    2015-06-14 16:39:39.674 - Thread:  1 ->        MySyncMechanicalBlock - START
    2015-06-14 16:39:39.674 - Thread:  1 ->        MySyncMechanicalBlock - END
    2015-06-14 16:39:39.674 - Thread:  1 ->        MySyncUseObject - START
    2015-06-14 16:39:39.674 - Thread:  1 ->        MySyncUseObject - END
    2015-06-14 16:39:39.674 - Thread:  1 ->        MySyncRope - START
    2015-06-14 16:39:39.674 - Thread:  1 ->        MySyncRope - END
    2015-06-14 16:39:39.674 - Thread:  1 ->        MySyncWeather - START
    2015-06-14 16:39:39.674 - Thread:  1 ->        MySyncWeather - END
    2015-06-14 16:39:39.674 - Thread:  1 ->        MyEntities - START
    2015-06-14 16:39:39.705 - Thread:  1 ->        MyEntities - END
    2015-06-14 16:39:39.705 - Thread:  1 ->        MyObjectBuilder_Base - START
    2015-06-14 16:39:39.705 - Thread:  1 ->        MyObjectBuilder_Base - END
    2015-06-14 16:39:39.705 - Thread:  1 ->        MyTransparentGeometry - START
    2015-06-14 16:39:39.736 - Thread:  1 ->        MyTransparentGeometry - END
    2015-06-14 16:39:39.736 - Thread:  1 ->        MyCubeGridDeformationTables - START
    2015-06-14 16:39:39.752 - Thread:  1 ->        MyCubeGridDeformationTables - END
    2015-06-14 16:39:39.752 - Thread:  1 ->        MyMath - START
    2015-06-14 16:39:39.752 - Thread:  1 ->        MyMath - END
    2015-06-14 16:39:39.752 - Thread:  1 ->        MyDefinitionManager - START
    2015-06-14 16:39:39.752 - Thread:  1 ->        MyDefinitionManager - END
    2015-06-14 16:39:39.752 - Thread:  1 ->        =wjLeKNrYmqwc7zMn2PlKiX1oFN= - START
    2015-06-14 16:39:39.767 - Thread:  1 ->        =wjLeKNrYmqwc7zMn2PlKiX1oFN= - END
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    2015-06-14 16:39:39.767 - Thread:  1 ->        =YxoWzN7LKmkbGdJCLQH6w7TqwG= - END
    2015-06-14 16:39:39.767 - Thread:  1 ->        =uTZ4uCH8frEHtn0VfQJ0coHE2v= - START
    2015-06-14 16:39:39.767 - Thread:  1 ->        =uTZ4uCH8frEHtn0VfQJ0coHE2v= - END
    2015-06-14 16:39:39.767 - Thread:  1 ->        =klIO3M7dz2OF80SJhp5tDg1kG= - START
    2015-06-14 16:39:39.767 - Thread:  1 ->        =klIO3M7dz2OF80SJhp5tDg1kG= - END
    2015-06-14 16:39:39.767 - Thread:  1 ->        =cuVHjPdD40Aw5ptOgKpnzELADJ= - START
    2015-06-14 16:39:39.767 - Thread:  1 ->        =cuVHjPdD40Aw5ptOgKpnzELADJ= - END
    2015-06-14 16:39:39.767 - Thread:  1 ->        MySyncBatteryBlock - START
    2015-06-14 16:39:39.783 - Thread:  1 ->        MySyncBatteryBlock - END
    2015-06-14 16:39:39.783 - Thread:  1 ->        =8JvcqaiMFhS8eKlSFiKjZ7SXcC= - START
    2015-06-14 16:39:39.783 - Thread:  1 ->        =8JvcqaiMFhS8eKlSFiKjZ7SXcC= - END
    2015-06-14 16:39:39.783 - Thread:  1 ->        MySyncCameraBlock - START
    2015-06-14 16:39:39.783 - Thread:  1 ->        MySyncCameraBlock - END
    2015-06-14 16:39:39.783 - Thread:  1 ->        =n74azYwmCdHTVyRmdS4D190Ank= - START
    2015-06-14 16:39:39.783 - Thread:  1 ->        =n74azYwmCdHTVyRmdS4D190Ank= - END
    2015-06-14 16:39:39.783 - Thread:  1 ->        =cy4cqD3fJEwjR8Vovs71Me0Bpb= - START
    2015-06-14 16:39:39.799 - Thread:  1 ->        =cy4cqD3fJEwjR8Vovs71Me0Bpb= - END
    2015-06-14 16:39:39.799 - Thread:  1 ->        =Hdx6nkYBbIvNAtcpUWaEr3QTb1= - START
    2015-06-14 16:39:39.799 - Thread:  1 ->        =Hdx6nkYBbIvNAtcpUWaEr3QTb1= - END
    2015-06-14 16:39:39.799 - Thread:  1 ->        MySyncRemoteControl - START
    2015-06-14 16:39:39.799 - Thread:  1 ->        MySyncRemoteControl - END
    2015-06-14 16:39:39.799 - Thread:  1 ->        =mk2iB8SwAcxjNcwkIM1EjyAgDq= - START
    2015-06-14 16:39:39.814 - Thread:  1 ->        =mk2iB8SwAcxjNcwkIM1EjyAgDq= - END
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    2015-06-14 16:39:39.814 - Thread:  1 ->        =YTP9oWvasPaCXTYBL8uGXhRmd2= - END
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    2015-06-14 16:39:39.814 - Thread:  1 ->        =uovaDFsEPC02KpxG3aDg6n3G6U= - END
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    2015-06-14 16:39:39.830 - Thread:  1 ->        =nA43aQZ4ciDaFCyKcxVomIM38z= - END
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    2015-06-14 16:39:39.986 - Thread:  1 ->        MyGuiScreenDebugSpawnMenu - END
    2015-06-14 16:39:39.986 - Thread:  1 ->        MySyncMissiles - START
    2015-06-14 16:39:39.986 - Thread:  1 ->        MySyncMissiles - END
    2015-06-14 16:39:39.986 - Thread:  1 ->        MySyncPrefabManager - START
    2015-06-14 16:39:39.986 - Thread:  1 ->        MySyncPrefabManager - END
    2015-06-14 16:39:39.986 - Thread:  1 ->        MySyncShipConnector - START
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    2015-06-14 16:39:40.017 - Thread:  1 ->        =bPgMPgv1qXaawI5p0wvjdIBBbw= - END
    2015-06-14 16:39:40.017 - Thread:  1 ->        =KzM2HkTyCMrBilsbQ3wAsP34Aq= - START
    2015-06-14 16:39:40.017 - Thread:  1 ->        =KzM2HkTyCMrBilsbQ3wAsP34Aq= - END
    2015-06-14 16:39:40.017 - Thread:  1 ->        =JQICagOpuaNr1jnhKAT1bXK1hp= - START
    2015-06-14 16:39:40.017 - Thread:  1 ->        =JQICagOpuaNr1jnhKAT1bXK1hp= - END
    2015-06-14 16:39:40.017 - Thread:  1 ->        =1UtSo3i5OV66klidr9wYTmcxyS= - START
    2015-06-14 16:39:40.033 - Thread:  1 ->        =1UtSo3i5OV66klidr9wYTmcxyS= - END
    2015-06-14 16:39:40.033 - Thread:  1 ->        =KQ3UhmTVDnlgjehKAcLT0Ldkte= - START
    2015-06-14 16:39:40.048 - Thread:  1 ->        =KQ3UhmTVDnlgjehKAcLT0Ldkte= - END
    2015-06-14 16:39:40.048 - Thread:  1 ->        =mFlWzqmB9YNdzMaB0odR2dQVwF= - START
    2015-06-14 16:39:40.048 - Thread:  1 ->        =mFlWzqmB9YNdzMaB0odR2dQVwF= - END
    2015-06-14 16:39:40.048 - Thread:  1 ->        =nGwdEtFYaCm6bR0Txrd3wcoHFf= - START
    2015-06-14 16:39:40.048 - Thread:  1 ->        =nGwdEtFYaCm6bR0Txrd3wcoHFf= - END
    2015-06-14 16:39:40.048 - Thread:  1 ->        =VvHtMfzhu4ubefR4eLqHZvYfA4= - START
    2015-06-14 16:39:40.048 - Thread:  1 ->        =VvHtMfzhu4ubefR4eLqHZvYfA4= - END
    2015-06-14 16:39:40.048 - Thread:  1 ->        =KCSGcFwun9p2jMN39F3QKMyUVG= - START
    2015-06-14 16:39:40.048 - Thread:  1 ->        =KCSGcFwun9p2jMN39F3QKMyUVG= - END
    2015-06-14 16:39:40.048 - Thread:  1 ->        MySyncWarhead - START
    2015-06-14 16:39:40.064 - Thread:  1 ->        MySyncWarhead - END
    2015-06-14 16:39:40.064 - Thread:  1 ->        ProductionBlockSync - START
    2015-06-14 16:39:40.064 - Thread:  1 ->        ProductionBlockSync - END
    2015-06-14 16:39:40.064 - Thread:  1 ->        SyncClass - START
    2015-06-14 16:39:40.064 - Thread:  1 ->        SyncClass - END
    2015-06-14 16:39:40.064 - Thread:  1 ->        MySyncLandingGear - START
    2015-06-14 16:39:40.064 - Thread:  1 ->        MySyncLandingGear - END
    2015-06-14 16:39:40.064 - Thread:  1 ->        =SKDUp7Gif5KpRZb5V0TmiAdzuF= - START
    2015-06-14 16:39:40.064 - Thread:  1 ->        =SKDUp7Gif5KpRZb5V0TmiAdzuF= - END
    2015-06-14 16:39:40.064 - Thread:  1 ->        =2f1qCclG2slBN6Vw5QbX1zDIG6= - START
    2015-06-14 16:39:40.095 - Thread:  1 ->        =2f1qCclG2slBN6Vw5QbX1zDIG6= - END
    2015-06-14 16:39:40.095 - Thread:  1 ->        =lFNzj7dbZNZl8JgyQA6nuIq2HI= - START
    2015-06-14 16:39:40.095 - Thread:  1 ->        =lFNzj7dbZNZl8JgyQA6nuIq2HI= - END
    2015-06-14 16:39:40.095 - Thread:  1 ->        =DRGhkayMZHgcBGswfi83RRIYcc= - START
    2015-06-14 16:39:40.111 - Thread:  1 ->        =DRGhkayMZHgcBGswfi83RRIYcc= - END
    2015-06-14 16:39:40.111 - Thread:  1 ->        =r6VaZpriOkuuKqMuT2aPUQtWow= - START
    2015-06-14 16:39:40.111 - Thread:  1 ->        =r6VaZpriOkuuKqMuT2aPUQtWow= - END
    2015-06-14 16:39:40.111 - Thread:  1 ->        =WSQGBA8JbiCCKE9x6BxQmLylPm= - START
    2015-06-14 16:39:40.126 - Thread:  1 ->        =WSQGBA8JbiCCKE9x6BxQmLylPm= - END
    2015-06-14 16:39:40.126 - Thread:  1 ->        =ccuaV71K6ms95rCYBXoWr8qjT2= - START
    2015-06-14 16:39:40.126 - Thread:  1 ->        =ccuaV71K6ms95rCYBXoWr8qjT2= - END
    2015-06-14 16:39:40.126 - Thread:  1 ->    Preallocate - END
    2015-06-14 16:39:40.142 - Thread:  1 ->  MySandboxGame.Constructor() - END
    2015-06-14 16:39:40.142 - Thread:  1 ->  MyVideoModeManager.LogApplicationInformation - START
    2015-06-14 16:39:40.142 - Thread:  1 ->    Assembly.GetName: Sandbox.Game, Version=0.1.5641.28221, Culture=neutral, PublicKeyToken=null
    2015-06-14 16:39:40.142 - Thread:  1 ->    Assembly.FullName: Sandbox.Game, Version=0.1.5641.28221, Culture=neutral, PublicKeyToken=null
    2015-06-14 16:39:40.142 - Thread:  1 ->    Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
    2015-06-14 16:39:40.142 - Thread:  1 ->    Assembly.ImageRuntimeVersion: v4.0.30319
    2015-06-14 16:39:40.142 - Thread:  1 ->  MyVideoModeManager.LogApplicationInformation - END
    2015-06-14 16:39:40.157 - Thread:  1 ->  MyVideoModeManager.LogEnvironmentInformation - START
    2015-06-14 16:39:40.220 - Thread:  1 ->    Win32_ComputerSystem.Manufacturer: Dell Inc.
    2015-06-14 16:39:40.220 - Thread:  1 ->    Win32_ComputerSystem.Model: XPS 8300 
    2015-06-14 16:39:40.220 - Thread:  1 ->    Virtualized: False
    2015-06-14 16:39:40.220 - Thread:  1 ->    Environment.ProcessorName: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
    2015-06-14 16:39:40.220 - Thread:  1 ->    ComputerInfo.TotalPhysicalMemory: 12,866,457,600 bytes
    2015-06-14 16:39:40.220 - Thread:  1 ->    ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
    2015-06-14 16:39:40.220 - Thread:  1 ->    ComputerInfo.AvailablePhysicalMemory: 8,047,009,792 bytes
    2015-06-14 16:39:40.220 - Thread:  1 ->    ComputerInfo.AvailableVirtualMemory: 8,795,237,933,056 bytes
    2015-06-14 16:39:40.235 - Thread:  1 ->    Drive C: | Capacity: 1,979,694,706,688 bytes | Free space: 1,119,645,868,032 bytes
    2015-06-14 16:39:40.235 - Thread:  1 ->  MyVideoModeManager.LogEnvironmentInformation - END
    2015-06-14 16:39:40.235 - Thread:  1 ->  MySandboxGame.Initialize() - START
    2015-06-14 16:39:40.438 - Thread:  1 ->    MyGuiGameControlsHelpers()
    2015-06-14 16:39:40.672 - Thread:  1 ->    Physics.Init
    2015-06-14 16:39:40.672 - Thread:  1 ->    Version: Release(0), 1800, [S]
    2015-06-14 16:39:40.672 - Thread:  1 ->    HkGameName: MedievalEngineers Release
    2015-06-14 16:39:40.719 - Thread:  1 ->    MyModels.LoadData - START
    2015-06-14 16:39:40.719 - Thread:  1 ->    Pre-caching cube block models
    2015-06-14 16:39:40.719 - Thread:  1 ->    MyModels.LoadData - END
    2015-06-14 16:39:40.719 - Thread:  1 ->    MySandboxGame.LoadData() - START
    2015-06-14 16:39:40.719 - Thread:  1 ->        MyDefinitionManager.LoadSounds() - START
    2015-06-14 16:39:40.719 - Thread:  1 ->          8c500386dcaebbeab07184bb4d2d6b64d00caab1
    2015-06-14 16:39:41.499 - Thread:  1 ->          Loading Sounds
    2015-06-14 16:39:41.499 - Thread:  1 ->        MyDefinitionManager.LoadSounds() - END
    2015-06-14 16:39:41.515 - Thread:  1 ->        MyAudio.LoadData - START
    2015-06-14 16:39:41.624 - Thread:  1 ->          MyAudio.CreateX3DAudio - Device: Speakers (Sound Blaster X-Fi Xtreme Audio) - Channel #: 2
    2015-06-14 16:39:42.118 - Thread:  1 ->        MyAudio.LoadData - END
    2015-06-14 16:39:42.138 - Thread:  1 ->        Could not find any sound for 'HudColorBlock'
    2015-06-14 16:39:42.138 - Thread:  1 ->        Could not find any sound for 'HudUnable'
    2015-06-14 16:39:42.138 - Thread:  1 ->        Could not find any sound for 'PlayDropItem'
    2015-06-14 16:39:42.139 - Thread:  1 ->        Could not find any sound for 'HudVocInventoryFull'
    2015-06-14 16:39:42.139 - Thread:  1 ->        Could not find any sound for 'HudVocMeteorInbound'
    2015-06-14 16:39:42.139 - Thread:  1 ->        Could not find any sound for 'HudVocHealthLow'
    2015-06-14 16:39:42.139 - Thread:  1 ->        Could not find any sound for 'HudVocHealthCritical'
    2015-06-14 16:39:42.139 - Thread:  1 ->        Could not find any sound for 'None'
    2015-06-14 16:39:42.139 - Thread:  1 ->        Could not find any sound for 'HudVocEnergyLow'
    2015-06-14 16:39:42.139 - Thread:  1 ->        Could not find any sound for 'HudVocStationFuelLow'
    2015-06-14 16:39:42.139 - Thread:  1 ->        Could not find any sound for 'HudVocShipFuelLow'
    2015-06-14 16:39:42.139 - Thread:  1 ->        Could not find any sound for 'HudVocEnergyCrit'
    2015-06-14 16:39:42.139 - Thread:  1 ->        Could not find any sound for 'HudVocStationFuelCrit'
    2015-06-14 16:39:42.139 - Thread:  1 ->        Could not find any sound for 'HudVocShipFuelCrit'
    2015-06-14 16:39:42.139 - Thread:  1 ->        Could not find any sound for 'HudVocEnergyNo'
    2015-06-14 16:39:42.139 - Thread:  1 ->        Could not find any sound for 'HudVocStationFuelNo'
    2015-06-14 16:39:42.139 - Thread:  1 ->        Could not find any sound for 'HudVocShipFuelNo'
    2015-06-14 16:39:42.147 - Thread:  1 ->        MyGuiManager()
    2015-06-14 16:39:42.197 - Thread:  1 ->        MyScreenManager()
    2015-06-14 16:39:42.224 - Thread:  1 ->        MyConfig.Save() - START
    2015-06-14 16:39:42.224 - Thread:  1 ->          Path: C:\Users\Oliver\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
    2015-06-14 16:39:42.243 - Thread:  1 ->        MyConfig.Save() - END
    2015-06-14 16:39:42.245 - Thread:  1 ->        MyGuiManager.LoadContent() - START
    2015-06-14 16:39:42.248 - Thread:  1 ->          MyGuiManager2.LoadContent() - START
    2015-06-14 16:39:42.322 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.322 - Thread:  1 ->                Font filename: Fonts\white\FontData.xml
    2015-06-14 16:39:42.374 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\white\FontData.xml
    2015-06-14 16:39:42.374 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.374 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.374 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.374 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.374 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.374 - Thread:  1 ->                Font filename: Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.377 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.378 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.378 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.378 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.378 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.378 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.378 - Thread:  1 ->                Font filename: Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.382 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.382 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.382 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.382 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.382 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.383 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.383 - Thread:  1 ->                Font filename: Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.386 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.386 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.386 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.386 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.386 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.386 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.386 - Thread:  1 ->                Font filename: Fonts\white\FontData.xml
    2015-06-14 16:39:42.390 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\white\FontData.xml
    2015-06-14 16:39:42.390 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.390 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.390 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.390 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.390 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.390 - Thread:  1 ->                Font filename: Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.394 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.394 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.394 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.394 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.394 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.394 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.394 - Thread:  1 ->                Font filename: Fonts\LightBrown\FontData.xml
    2015-06-14 16:39:42.397 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\LightBrown\FontData.xml
    2015-06-14 16:39:42.397 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.398 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.398 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.398 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.398 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.398 - Thread:  1 ->                Font filename: Fonts\white\FontData.xml
    2015-06-14 16:39:42.401 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\white\FontData.xml
    2015-06-14 16:39:42.401 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.401 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.401 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.401 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.401 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.401 - Thread:  1 ->                Font filename: Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.405 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.405 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.405 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.405 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.405 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.405 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.405 - Thread:  1 ->                Font filename: Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.408 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.408 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.408 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.408 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.408 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.408 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.408 - Thread:  1 ->                Font filename: Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.412 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.412 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.412 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.412 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.413 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.413 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.413 - Thread:  1 ->                Font filename: Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.417 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.417 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.417 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.417 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.417 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.417 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.417 - Thread:  1 ->                Font filename: Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.420 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-06-14 16:39:42.420 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.420 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.420 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.420 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.420 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.420 - Thread:  1 ->                Font filename: Fonts\white\FontData.xml
    2015-06-14 16:39:42.423 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\white\FontData.xml
    2015-06-14 16:39:42.423 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.423 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.423 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.423 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.423 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.423 - Thread:  1 ->                Font filename: Fonts\white\FontData.xml
    2015-06-14 16:39:42.428 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\white\FontData.xml
    2015-06-14 16:39:42.428 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.428 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.428 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.429 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.429 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.429 - Thread:  1 ->                Font filename: Fonts\white\FontData.xml
    2015-06-14 16:39:42.432 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\white\FontData.xml
    2015-06-14 16:39:42.432 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.432 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.432 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.432 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.432 - Thread:  1 ->              MyFont.Ctor - START
    2015-06-14 16:39:42.433 - Thread:  1 ->                Font filename: Fonts\white\FontData.xml
    2015-06-14 16:39:42.436 - Thread:  1 ->                FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\white\FontData.xml
    2015-06-14 16:39:42.436 - Thread:  1 ->                LineHeight: 37
    2015-06-14 16:39:42.436 - Thread:  1 ->                Baseline: 30
    2015-06-14 16:39:42.436 - Thread:  1 ->                KernEnabled: True
    2015-06-14 16:39:42.436 - Thread:  1 ->              MyFont.Ctor - END
    2015-06-14 16:39:42.436 - Thread:  1 ->          MyGuiManager2.LoadContent() - END
    2015-06-14 16:39:42.438 - Thread:  1 ->          MyGuiManager.LoadContent() - START
    2015-06-14 16:39:42.438 - Thread:  1 ->          MyGuiManager.LoadContent() - END
    2015-06-14 16:39:42.438 - Thread:  1 ->        MyGuiManager.LoadContent() - END
    2015-06-14 16:39:42.478 - Thread:  1 ->    MySandboxGame.LoadData() - END
    2015-06-14 16:39:42.583 - Thread:  1 ->  MySandboxGame.Initialize() - END
    2015-06-14 16:39:42.588 - Thread:  1 ->  Timer Frequency: 3312851
    2015-06-14 16:39:42.588 - Thread:  1 ->  Ticks per frame: 55445
    2015-06-14 16:39:43.151 - Thread:  1 ->  MyVideoSettingsManager.OnVideoAdaptersResponse
    2015-06-14 16:39:43.153 - Thread:  1 ->    Adapter DeviceName: 'NVIDIA GeForce GTX 560 Ti', Description: 'NVIDIA GeForce GTX 560 Ti, dev id: 4226, mem: 1294401536, shared mem: 2952671232, Luid: 38752, rev: 161, subsys id: 141758686, vendor id: 4318'
    2015-06-14 16:39:43.157 - Thread:  1 ->        640x480@60Hz
    2015-06-14 16:39:43.157 - Thread:  1 ->        640x480@75Hz
    2015-06-14 16:39:43.157 - Thread:  1 ->        720x480@75Hz
    2015-06-14 16:39:43.157 - Thread:  1 ->        720x480@75Hz
    2015-06-14 16:39:43.157 - Thread:  1 ->        720x480@60.317Hz
    2015-06-14 16:39:43.157 - Thread:  1 ->        720x480@60.317Hz
    2015-06-14 16:39:43.157 - Thread:  1 ->        720x576@75Hz
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    2015-06-14 16:39:43.730 - Thread:  11 ->  MyFont.Ctor - START
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    2015-06-14 16:39:48.180 - Thread:  1 ->  Starting world Created 2015-06-14 16:39
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    2015-06-14 16:39:52.065 - Thread:  1 ->    fbff0fdf03c0058363829181aa406313b80c81af
    2015-06-14 16:39:52.076 - Thread:  1 ->    0e7b6c47ffe1aaf4155cd8cae5cee133ebebefc9
    2015-06-14 16:39:52.087 - Thread:  1 ->    1fb04c73704e0ec144f2abe3b7a11de7d59ef6c5
    2015-06-14 16:39:52.122 - Thread:  1 ->    6dd3f33d53a3920d522a44f5ce9e68a75134859a
    2015-06-14 16:39:52.140 - Thread:  1 ->    aa350ead04984ee02cab1686b5da9f287f975b43
    2015-06-14 16:39:52.154 - Thread:  1 ->    b76144c84ae309d844a4c93223a6f8ee75eb2896
    2015-06-14 16:39:52.156 - Thread:  1 ->    1a1714e1774f21b0bc2fca9dc29c79494728afd7
    2015-06-14 16:39:52.165 - Thread:  1 ->    733fd463bbc101434664873bd8efc7b435b4f1c4
    2015-06-14 16:39:52.267 - Thread:  1 ->    920eb05d11bc72c908aa6f95de53be422617e82d
    2015-06-14 16:39:52.456 - Thread:  1 ->    696199df0d385e8c3104db050052a695252234a7
    2015-06-14 16:39:52.475 - Thread:  1 ->    dd70cd14b15e9a504505cec2116d0cb23422e309
    2015-06-14 16:39:52.549 - Thread:  1 ->    a0052935340e0c3ad319c3d664d55614b315c742
    2015-06-14 16:39:52.553 - Thread:  1 ->    1a3a767cdefc5a2361f23bc8960bbcf20385d7ce
    2015-06-14 16:39:52.586 - Thread:  1 ->    df6f99d0a8ab365b8f9b7d25015e54f47958a486
    2015-06-14 16:39:52.611 - Thread:  1 ->    819b54d1943d93eaea4f64d58a439f24d41e451c
    2015-06-14 16:39:52.623 - Thread:  1 ->    06430fe3375e2829f7d34da8eda6101ccc7645e7
    2015-06-14 16:39:52.650 - Thread:  1 ->    45f2f950a1ece3ed4e65e38d2e78981de5910af0
    2015-06-14 16:39:52.653 - Thread:  1 ->    e7e7655b6eb889826274d936aa31e6e1e8761e5a
    2015-06-14 16:39:52.654 - Thread:  1 ->    87cf1ca1d50e6aaa25d7b4259532cb7155c4c80d
    2015-06-14 16:39:52.655 - Thread:  1 ->    ec2d62289955d5f7aff1433dd71cadf5669f968a
    2015-06-14 16:39:52.656 - Thread:  1 ->    7c6b5437a8b861335a6bb30b208b5d6df63e22ac
    2015-06-14 16:39:52.657 - Thread:  1 ->    ca3c0f907bf638cddbb054351c316d8b60ae0d92
    2015-06-14 16:39:52.658 - Thread:  1 ->    4b22866ad3d4a8be319c7cd5a290ed9311d2529f
    2015-06-14 16:39:52.659 - Thread:  1 ->    b744eae09977071951021fd015c4cc098615414e
    2015-06-14 16:39:52.660 - Thread:  1 ->    4eaa012c44bf67266430a3a0365b01fefc85e76e
    2015-06-14 16:39:52.667 - Thread:  1 ->    Loading behaviors
    2015-06-14 16:39:52.669 - Thread:  1 ->    Loading bot commands
    2015-06-14 16:39:52.670 - Thread:  1 ->    Loading ammo magazines
    2015-06-14 16:39:52.674 - Thread:  1 ->    Loading animations
    2015-06-14 16:39:52.677 - Thread:  1 ->    Loading animations
    2015-06-14 16:39:52.678 - Thread:  1 ->    Loading animations
    2015-06-14 16:39:52.678 - Thread:  1 ->    Loading animations
    2015-06-14 16:39:52.678 - Thread:  1 ->    Loading animations
    2015-06-14 16:39:52.678 - Thread:  1 ->    Loading animations
    2015-06-14 16:39:52.678 - Thread:  1 ->    Loading area definitions
    2015-06-14 16:39:52.680 - Thread:  1 ->    Loading sound definitions
    2015-06-14 16:39:52.680 - Thread:  1 ->    Loading battle definition
    2015-06-14 16:39:52.682 - Thread:  1 ->    Loading category classes
    2015-06-14 16:39:52.683 - Thread:  1 ->    Loading blueprints
    2015-06-14 16:39:52.686 - Thread:  1 ->    Loading agent definitions
    2015-06-14 16:39:52.692 - Thread:  1 ->    Loading character definitions
    2015-06-14 16:39:52.709 - Thread:  1 ->    Loading character definitions
    2015-06-14 16:39:52.709 - Thread:  1 ->    Loading components
    2015-06-14 16:39:52.710 - Thread:  1 ->    Loading compound block template definitions
    2015-06-14 16:39:52.716 - Thread:  1 ->    Loading configuration
    2015-06-14 16:39:52.717 - Thread:  1 ->    Loading container types
    2015-06-14 16:39:52.721 - Thread:  1 ->    Loading block positions
    2015-06-14 16:39:52.725 - Thread:  1 ->    Loading block positions
    2015-06-14 16:39:52.725 - Thread:  1 ->    Loading block positions
    2015-06-14 16:39:52.727 - Thread:  1 ->    Loading block positions
    2015-06-14 16:39:52.727 - Thread:  1 ->    Loading block positions
    2015-06-14 16:39:52.727 - Thread:  1 ->    Loading block positions
    2015-06-14 16:39:52.727 - Thread:  1 ->    Loading block positions
    2015-06-14 16:39:52.727 - Thread:  1 ->    Loading block positions
    2015-06-14 16:39:52.727 - Thread:  1 ->    Loading block positions
    2015-06-14 16:39:52.727 - Thread:  1 ->    Loading block positions
    2015-06-14 16:39:52.727 - Thread:  1 ->    Loading block positions
    2015-06-14 16:39:52.727 - Thread:  1 ->    Loading curve definitions
    2015-06-14 16:39:52.733 - Thread:  1 ->    Loading cutting definitions
    2015-06-14 16:39:52.735 - Thread:  1 ->    Loading debris
    2015-06-14 16:39:52.737 - Thread:  1 ->    Loading decal definitions
    2015-06-14 16:39:52.740 - Thread:  1 ->    Loading edges
    2015-06-14 16:39:52.741 - Thread:  1 ->    Loading environment definition
    2015-06-14 16:39:52.744 - Thread:  1 ->    Loading environment items entries
    2015-06-14 16:39:52.744 - Thread:  1 ->    Loading event definitions
    2015-06-14 16:39:52.755 - Thread:  1 ->    Loading multi cube block definitions
    2015-06-14 16:39:52.757 - Thread:  1 ->    Loading character names
    2015-06-14 16:39:52.758 - Thread:  1 ->    Loading navigation definitions
    2015-06-14 16:39:52.826 - Thread:  1 ->    Loading physical items
    2015-06-14 16:39:52.828 - Thread:  1 ->    Loading physical material properties
    2015-06-14 16:39:52.834 - Thread:  1 ->    Loading Rope type definitions
    2015-06-14 16:39:52.834 - Thread:  1 ->    Loading physical items
    2015-06-14 16:39:52.835 - Thread:  1 ->    Loading transparent material properties
    2015-06-14 16:39:52.838 - Thread:  1 ->    Loading voxel material definitions
    2015-06-14 16:39:52.842 - Thread:  1 ->    Audio effects definitions
    2015-06-14 16:39:52.849 - Thread:  1 ->    Loading environment item definitions
    2015-06-14 16:39:52.855 - Thread:  1 ->    Loading environment items definitions
    2015-06-14 16:39:52.857 - Thread:  1 ->    Loading physical material properties
    2015-06-14 16:39:52.860 - Thread:  1 ->    Loading environment item definitions
    2015-06-14 16:39:52.861 - Thread:  1 ->    Loading environment item definitions
    2015-06-14 16:39:52.861 - Thread:  1 ->    Loading cube blocks
    2015-06-14 16:39:52.935 - Thread:  1 ->    Loading cube blocks
    2015-06-14 16:39:52.960 - Thread:  1 ->    Loading cube blocks
    2015-06-14 16:39:52.961 - Thread:  1 ->    Loading cube blocks
    2015-06-14 16:39:52.962 - Thread:  1 ->    Loading cube blocks
    2015-06-14 16:39:52.964 - Thread:  1 ->    Loading cube blocks
    2015-06-14 16:39:52.964 - Thread:  1 ->    Loading cube blocks
    2015-06-14 16:39:52.971 - Thread:  1 ->    Loading cube blocks
    2015-06-14 16:39:52.972 - Thread:  1 ->    Loading cube blocks
    2015-06-14 16:39:52.975 - Thread:  1 ->    Loading cube blocks
    2015-06-14 16:39:52.976 - Thread:  1 ->    Loading cube blocks
    2015-06-14 16:39:52.986 - Thread:  1 ->    Loading cube blocks
    2015-06-14 16:39:52.988 - Thread:  1 ->    Loading cube blocks
    2015-06-14 16:39:52.989 - Thread:  1 ->    Loading cube blocks
    2015-06-14 16:39:52.996 - Thread:  1 ->    Loading prefabs
    2015-06-14 16:39:53.000 - Thread:  1 ->    Loading prefabs
    2015-06-14 16:39:53.000 - Thread:  1 ->    Loading prefabs
    2015-06-14 16:39:53.000 - Thread:  1 ->    Loading prefabs
    2015-06-14 16:39:53.001 - Thread:  1 ->    Loading prefabs
    2015-06-14 16:39:53.001 - Thread:  1 ->    Loading prefabs
    2015-06-14 16:39:53.001 - Thread:  1 ->    Loading prefabs
    2015-06-14 16:39:53.001 - Thread:  1 ->    Loading prefabs
    2015-06-14 16:39:53.001 - Thread:  1 ->    Loading prefabs
    2015-06-14 16:39:53.002 - Thread:  1 ->    List of used mods (0) - START
    2015-06-14 16:39:53.004 - Thread:  1 ->    List of used mods - END
    2015-06-14 16:39:53.047 - Thread:  1 ->    MyAudio.UnloadData - START
    2015-06-14 16:39:53.056 - Thread:  1 ->    MyAudio.UnloadData - END
    2015-06-14 16:39:53.056 - Thread:  1 ->    MyAudio.LoadData - START
    2015-06-14 16:39:53.139 - Thread:  1 ->        MyAudio.CreateX3DAudio - Device: Speakers (Sound Blaster X-Fi Xtreme Audio) - Channel #: 2
    2015-06-14 16:39:53.454 - Thread:  1 ->    MyAudio.LoadData - END
    2015-06-14 16:39:53.454 - Thread:  1 ->  MyDefinitionManager.LoadData() - END
    2015-06-14 16:39:53.518 - Thread:  1 ->  Registered modules from: Sandbox.Graphics, Version=0.1.5641.28220, Culture=neutral, PublicKeyToken=null
    2015-06-14 16:39:53.521 - Thread:  1 ->  Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2015-06-14 16:39:53.522 - Thread:  1 ->  Registered modules from: MedievalEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2015-06-14 16:39:53.550 - Thread:  1 ->  Registered modules from: Sandbox.Game, Version=0.1.5641.28221, Culture=neutral, PublicKeyToken=null
    2015-06-14 16:39:53.696 - Thread:  1 ->  GC Memory: 296,517,864 B
    2015-06-14 16:39:53.699 - Thread:  1 ->  Process Memory: 953,532,416 B
    2015-06-14 16:39:55.736 - Thread:  1 ->  MyLights.LoadData() - START
    2015-06-14 16:39:55.737 - Thread:  1 ->  MyLights.LoadData() - END
    2015-06-14 16:39:55.763 - Thread:  1 ->  MyTransparentGeometry.LoadData - START
    2015-06-14 16:39:55.776 - Thread:  1 ->  MyScriptManager.LoadData() - START
    2015-06-14 16:39:55.794 - Thread:  1 ->  MyScriptManager.LoadData() - END
    2015-06-14 16:39:55.798 - Thread:  1 ->  MySunWind.LoadData() - START
    2015-06-14 16:39:55.800 - Thread:  1 ->  MySunWind.LoadData() - END
    2015-06-14 16:39:55.800 - Thread:  1 ->  MyMissiles.LoadContent() - START
    2015-06-14 16:39:55.800 - Thread:  1 ->  MyMissiles.LoadContent() - END
    2015-06-14 16:39:55.801 - Thread:  1 ->  MyExplosions.LoadData() - START
    2015-06-14 16:39:55.802 - Thread:  1 ->    Could not find any sound for 'WepExplOnPlay'
    2015-06-14 16:39:55.802 - Thread:  1 ->    Could not find any sound for 'WepSmallMissileExplShip'
    2015-06-14 16:39:55.802 - Thread:  1 ->    Could not find any sound for 'WepSmallMissileExpl'
    2015-06-14 16:39:55.802 - Thread:  1 ->    Could not find any sound for 'WepBombExplosion'
    2015-06-14 16:39:55.802 - Thread:  1 ->    Could not find any sound for 'WepMissileExplosion'
    2015-06-14 16:39:55.814 - Thread:  1 ->  MyExplosions.LoadData() - END
    2015-06-14 16:40:02.228 - Thread:  1 ->  StructuralIntegrity enabled: True
    2015-06-14 16:40:02.307 - Thread:  1 ->  MyWorldGenerator.GenerateWorld - START
    2015-06-14 16:40:04.525 - Thread:  1 ->    Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Scenarios\Quickstart\Ground.vx2'
    2015-06-14 16:40:04.740 - Thread:  1 ->    Voxel storage was in old format. It is updated but needs to be saved.
    2015-06-14 16:40:06.180 - Thread:  1 ->    Could not find any sound for 'PlayWalkMetal'
    2015-06-14 16:40:06.180 - Thread:  1 ->    Could not find any sound for 'PlayRunMetal'
    2015-06-14 16:40:06.180 - Thread:  1 ->    Could not find any sound for 'PlaySprintMetal'
    2015-06-14 16:40:06.180 - Thread:  1 ->    Could not find any sound for 'PlayFallMetal'
    2015-06-14 16:40:06.180 - Thread:  1 ->    Could not find any sound for 'PlayJet'
    2015-06-14 16:40:06.180 - Thread:  1 ->    Could not find any sound for 'PlayJetRun'
    2015-06-14 16:40:06.180 - Thread:  1 ->    Could not find any sound for 'PlayCrouchDwn'
    2015-06-14 16:40:06.181 - Thread:  1 ->    Could not find any sound for 'PlayCrouchUp'
    2015-06-14 16:40:06.181 - Thread:  1 ->    Could not find any sound for 'PlayCrouchMetal'
    2015-06-14 16:40:06.181 - Thread:  1 ->    Could not find any sound for 'PlayVocPain'
    2015-06-14 16:40:06.181 - Thread:  1 ->    Could not find any sound for 'PlayIronSightActivate'
    2015-06-14 16:40:06.181 - Thread:  1 ->    Could not find any sound for 'PlayIronSightDeactivate'
    2015-06-14 16:40:06.556 - Thread:  1 ->    CameraAttachedTo: Entity
    2015-06-14 16:40:06.587 - Thread:  1 ->  MyWorldGenerator.GenerateWorld - END
    2015-06-14 16:40:06.596 - Thread:  1 ->  MySession.LogSettings - START
    2015-06-14 16:40:06.597 - Thread:  1 ->    Name = Created 2015-06-14 16:39
    2015-06-14 16:40:06.597 - Thread:  1 ->    Description =
    2015-06-14 16:40:06.597 - Thread:  1 ->    GameDateTime = 01/01/2081 00:00:00
    2015-06-14 16:40:06.597 - Thread:  1 ->    Scenario = Quickstart
    2015-06-14 16:40:06.597 - Thread:  1 ->    AsteroidAmount = 0
    2015-06-14 16:40:06.597 - Thread:  1 ->    Password =
    2015-06-14 16:40:06.597 - Thread:  1 ->    CurrentPath = C:\Users\Oliver\AppData\Roaming\MedievalEngineers\Saves\76561198039060316\Created 2015-06-14 1639
    2015-06-14 16:40:06.597 - Thread:  1 ->    WorkshopId =
    2015-06-14 16:40:06.597 - Thread:  1 ->    CameraController = Medieval_male
    2015-06-14 16:40:06.598 - Thread:  1 ->    ThumbPath = C:\Users\Oliver\AppData\Roaming\MedievalEngineers\Saves\76561198039060316\Created 2015-06-14 1639\thumb.jpg
    2015-06-14 16:40:06.601 - Thread:  1 ->    Settings:
    2015-06-14 16:40:06.601 - Thread:  1 ->        GameMode = Creative
    2015-06-14 16:40:06.601 - Thread:  1 ->        MaxPlayers = 4
    2015-06-14 16:40:06.601 - Thread:  1 ->        OnlineMode = OFFLINE
    2015-06-14 16:40:06.601 - Thread:  1 ->        AutoHealing = True
    2015-06-14 16:40:06.601 - Thread:  1 ->        WeaponsEnabled = True
    2015-06-14 16:40:06.601 - Thread:  1 ->        ThrusterDamage = True
    2015-06-14 16:40:06.601 - Thread:  1 ->        EnableSpectator = True
    2015-06-14 16:40:06.601 - Thread:  1 ->        EnableCopyPaste = True
    2015-06-14 16:40:06.601 - Thread:  1 ->        MaxFloatingObjects = 256
    2015-06-14 16:40:06.601 - Thread:  1 ->        CargoShipsEnabled = True
    2015-06-14 16:40:06.601 - Thread:  1 ->        EnvironmentHostility = SAFE
    2015-06-14 16:40:06.601 - Thread:  1 ->        ShowPlayerNamesOnHud = True
    2015-06-14 16:40:06.602 - Thread:  1 ->        InventorySizeMultiplier = 1
    2015-06-14 16:40:06.602 - Thread:  1 ->        RefinerySpeedMultiplier = 1
    2015-06-14 16:40:06.602 - Thread:  1 ->        AssemblerSpeedMultiplier = 1
    2015-06-14 16:40:06.602 - Thread:  1 ->        AssemblerEfficiencyMultiplier = 1
    2015-06-14 16:40:06.602 - Thread:  1 ->        WelderSpeedMultiplier = 1
    2015-06-14 16:40:06.602 - Thread:  1 ->        GrinderSpeedMultiplier = 1
    2015-06-14 16:40:06.602 - Thread:  1 ->        ClientCanSave = False
    2015-06-14 16:40:06.602 - Thread:  1 ->        HackSpeedMultiplier = 0.33
    2015-06-14 16:40:06.602 - Thread:  1 ->        PermanentDeath = True
    2015-06-14 16:40:06.602 - Thread:  1 ->        DestructibleBlocks =  True
    2015-06-14 16:40:06.602 - Thread:  1 ->        EnableScripts =  True
    2015-06-14 16:40:06.602 - Thread:  1 ->        AutoSaveInMinutes = 5
    2015-06-14 16:40:06.602 - Thread:  1 ->        SpawnShipTimeMultiplier = 1
    2015-06-14 16:40:06.602 - Thread:  1 ->        ProceduralDensity = 0
    2015-06-14 16:40:06.602 - Thread:  1 ->        ProceduralSeed = 0
    2015-06-14 16:40:06.603 - Thread:  1 ->        DestructibleBlocks = True
    2015-06-14 16:40:06.603 - Thread:  1 ->        EnableIngameScripts = True
    2015-06-14 16:40:06.603 - Thread:  1 ->        ViewDistance = 20000
    2015-06-14 16:40:06.603 - Thread:  1 ->        Battle = False
    2015-06-14 16:40:06.603 - Thread:  1 ->  MySession.LogSettings - END
    2015-06-14 16:40:06.624 - Thread:  1 ->  Saving world - START
    2015-06-14 16:40:06.625 - Thread:  1 ->    Making world state snapshot.
    2015-06-14 16:40:06.625 - Thread:  1 ->    Before snapshot.: GC Memory: 630,185,744 B
    2015-06-14 16:40:06.904 - Thread:  1 ->    After snapshot.: GC Memory: 633,907,296 B
    2015-06-14 16:40:06.907 - Thread:  1 ->    Directory cleanup: GC Memory: 633,915,488 B
    2015-06-14 16:40:06.907 - Thread:  1 ->  Saving world - END
    2015-06-14 16:40:06.913 - Thread:  1 ->  Session snapshot save - START
    2015-06-14 16:40:06.915 - Thread:  1 ->    Checking file access for files in target dir.
    2015-06-14 16:40:07.847 - Thread:  1 ->  Session snapshot save - END
    2015-06-14 16:40:07.863 - Thread:  1 ->  RunLoadingAction - END
    2015-06-14 16:40:07.865 - Thread:  1 ->  MyGuiScreenGamePlay.LoadData - START
    2015-06-14 16:40:08.207 - Thread:  1 ->  MyGuiScreenGamePlay.LoadData - END
    2015-06-14 16:40:08.208 - Thread:  1 ->  MyGuiScreenGamePlay.LoadContent - START
    2015-06-14 16:40:08.208 - Thread:  1 ->  MyGuiScreenGamePlay.LoadContent - END
    2015-06-14 16:40:08.252 - Thread:  1 ->  Updating continues.
    2015-06-14 16:40:08.270 - Thread:  1 ->  GC Memory: 687,034,136 B
    2015-06-14 16:40:09.837 - Thread:  11 ->  Exception occured: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
      at SharpDX.Direct3D11.DeviceContext..ctor(Device device)
      at VRageRender.MyRenderContextPool.AcquireRC()
      at VRageRender.MyRenderingDispatcher.Dispatch_LoopPassThenObject(List`1 queues, MyCullQuery cullingResults, Queue`1 accumulator)
      at VRageRender.MyGeometryRenderer.Render()
      at VRageRender.MyRender11.DrawGameScene(Boolean blitToBackbuffer)
      at VRageRender.MyRender11.ProcessDrawQueue()
      at VRageRender.MyRender11.Draw(Boolean draw)
      at VRage.MyRenderThread.Draw()
      at VRage.MyRenderThread.RenderCallback()
      at SharpDX.Windows.RenderLoop.Run(Control form, RenderCallback renderCallback, Boolean useApplicationDoEvents)
      at VRage.MyRenderThread.RenderThreadStart(Object param)
      at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
      at System.Threading.ThreadHelper.ThreadStart(Object obj)
    2015-06-14 16:40:09.838 - Thread:  11 ->  Hiding window
    2015-06-14 16:40:10.235 - Thread:  11 ->  Hiding window done
    2015-06-14 16:40:10.235 - Thread:  11 ->  Showing message
    

    Any suggestions? I have already tried reinstalling, checked cached files, check memory, set antivirus exception and checked that I am using a compatible graphics card and that the system is only using this. It is very disappointing as I was really looking forward to playing this
     
  2. crabrace Trainee Engineer

    Messages:
    2
    has anyone found a solution to this?
     
Thread Status:
This last post in this thread was made more than 31 days old.