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ME wont load

Discussion in 'Technical Help' started by KnightBugg, Feb 20, 2015.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. KnightBugg Trainee Engineer

    Messages:
    7
    When I try to run ME it just gives the error

    - Medieval engineer-application error occurred. For more information see application log (then the breadcrum trail for the log)

    - This problem may be caused by your graphics card because it does not meet the minimum requirements.

    Computer spec below.

    Windows 7 ultimate 64-bit (6.1, build 7601)
    Intel(R) Core(TM) i7-2600K CPU @3.4GHZ (8 CPUs)
    8192MB RAM
    DirectX 11
    NVIDIA GeForce GTX 580 (Current Version 347.52)
    4MB

    I have tried reinstalling game. Updated my computer. Re installed Visual C++, re installed direct X. Tried running everything as admin and not as admin and even a mix of both. Took my graphics card out and cleaned all around it and the inside of computer. Made sure game was updated with current update as of today. Had this same issue yesterday before today's update. Tried verifying integrity of game files. So far nothing is working. I am very computer savvy. My log is below also. Any help would be appreciated.

    2015-02-20 11:58:48.173 - Thread: 1 -> Log Started
    2015-02-20 11:58:48.202 - Thread: 1 -> Timezone (local - UTC): -8h
    2015-02-20 11:58:48.202 - Thread: 1 -> App Version: 02_004_024
    2015-02-20 11:58:48.202 - Thread: 1 -> Steam build: Always true
    2015-02-20 11:58:48.202 - Thread: 1 -> Steam demo: False
    2015-02-20 11:58:48.202 - Thread: 1 -> Is official: True [O][IS][NAMP]
    2015-02-20 11:58:48.202 - Thread: 1 -> Environment.ProcessorCount: 8
    2015-02-20 11:58:48.202 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
    2015-02-20 11:58:48.202 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
    2015-02-20 11:58:48.202 - Thread: 1 -> Environment.Is64BitProcess: True
    2015-02-20 11:58:48.202 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
    2015-02-20 11:58:48.202 - Thread: 1 -> Environment.Version: 4.0.30319.34209
    2015-02-20 11:58:48.202 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
    2015-02-20 11:58:48.203 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
    2015-02-20 11:58:48.203 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
    2015-02-20 11:58:48.203 - Thread: 1 -> IntPtr.Size: 8
    2015-02-20 11:58:48.203 - Thread: 1 -> Default Culture: en-US
    2015-02-20 11:58:48.203 - Thread: 1 -> Default UI Culture: en-US
    2015-02-20 11:58:48.203 - Thread: 1 -> IsAdmin: True
    2015-02-20 11:58:48.928 - Thread: 1 -> Checksum file hash: CJQgqc:woot:RD2lfq5GlxXelZupB9644vjn96f0OsN8HkQ=
    2015-02-20 11:58:48.928 - Thread: 1 -> Checksum public key valid: True, Key: BgIAAACkAABSU0ExAAQAAAEAAQClSibD83Y6Akok8tAtkbMz4IpueWFra0QkkKcodwe2pV/RJAfyq5mLUGsF3JdTdu3VWn93VM+ZpL9CcMKS8HaaHmBZJn7k2yxNvU4SD+8PhiZ87iPqpkN2V+rz9nyPWTHDTgadYMmenKk2r7w4oYOooo5WXdkTVjAD50MroAONuQ==
    2015-02-20 11:58:49.403 - Thread: 1 -> Steam.IsActive: True
    2015-02-20 11:58:49.403 - Thread: 1 -> Steam.IsOnline: True
    2015-02-20 11:58:49.403 - Thread: 1 -> Steam.OwnsGame: True
    2015-02-20 11:58:49.403 - Thread: 1 -> Steam.UserId: 76561197994573639
    2015-02-20 11:58:49.403 - Thread: 1 -> Steam.UserName: KnightBugg
    2015-02-20 11:58:49.403 - Thread: 1 -> Steam.Branch:
    2015-02-20 11:58:49.403 - Thread: 1 -> Build date: 2015-02-20 05:21
    2015-02-20 11:58:49.403 - Thread: 1 -> Build version: 0.1.5529.31237
    2015-02-20 11:58:49.738 - Thread: 1 -> MySandboxGame.Constructor() - START
    2015-02-20 11:58:49.738 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
    2015-02-20 11:58:49.738 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
    2015-02-20 11:58:49.738 - Thread: 1 -> Found processor count: 8
    2015-02-20 11:58:49.738 - Thread: 1 -> Using processor count: 8
    2015-02-20 11:58:49.837 - Thread: 1 -> Error: checksum of file 'C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Localization\DataTexts.resx' failed 47DEQpj8HBSa+/TImW+5JCeuQeRkm5NMpJWZG3hSuFU=
    2015-02-20 11:58:49.868 - Thread: 1 -> Error: checksum of file 'C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Localization\MyTexts.resx' failed 47DEQpj8HBSa+/TImW+5JCeuQeRkm5NMpJWZG3hSuFU=
    2015-02-20 11:58:50.142 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
    2015-02-20 11:58:50.165 - Thread: 1 -> Error: checksum of file 'C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Scenarios.sbx' failed l68YbsKk0WIi3T/EaRm8ju+wmps3uN6f8oiklN+Ttkg=
    2015-02-20 11:58:50.165 - Thread: 1 -> f713f8c7ae4569bedec9615f371f006a21f8c24f
    2015-02-20 11:58:50.903 - Thread: 1 -> Loading scenarios
    2015-02-20 11:58:50.955 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
    2015-02-20 11:58:50.955 - Thread: 1 -> Preallocate - START
    2015-02-20 11:58:50.955 - Thread: 1 -> MyEntities - START
    2015-02-20 11:58:50.971 - Thread: 1 -> MyEntities - END
    2015-02-20 11:58:50.971 - Thread: 1 -> MyObjectBuilder_Base - START
    2015-02-20 11:58:50.971 - Thread: 1 -> MyObjectBuilder_Base - END
    2015-02-20 11:58:50.971 - Thread: 1 -> MyTransparentGeometry - START
    2015-02-20 11:58:51.021 - Thread: 1 -> MyTransparentGeometry - END
    2015-02-20 11:58:51.021 - Thread: 1 -> MyCubeGridDeformationTables - START
    2015-02-20 11:58:51.036 - Thread: 1 -> MyCubeGridDeformationTables - END
    2015-02-20 11:58:51.036 - Thread: 1 -> MyMath - START
    2015-02-20 11:58:51.064 - Thread: 1 -> MyMath - END
    2015-02-20 11:58:51.069 - Thread: 1 -> MyDefinitionManager - START
    2015-02-20 11:58:51.069 - Thread: 1 -> MyDefinitionManager - END
    2015-02-20 11:58:51.069 - Thread: 1 -> MySyncBatteryBlock - START
    2015-02-20 11:58:51.073 - Thread: 1 -> MySyncBatteryBlock - END
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    2015-02-20 11:58:51.243 - Thread: 1 -> MySyncMissiles - END
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    2015-02-20 11:58:51.252 - Thread: 1 -> MyRespawnComponent - END
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    2015-02-20 11:58:51.253 - Thread: 1 -> MySyncPrefabManager - END
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    2015-02-20 11:58:51.370 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
    2015-02-20 11:58:51.370 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.5529.31237, Culture=neutral, PublicKeyToken=null
    2015-02-20 11:58:51.370 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.5529.31237, Culture=neutral, PublicKeyToken=null
    2015-02-20 11:58:51.370 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
    2015-02-20 11:58:51.370 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
    2015-02-20 11:58:51.370 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
    2015-02-20 11:58:51.522 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
    2015-02-20 11:58:51.702 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer
    2015-02-20 11:58:51.702 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
    2015-02-20 11:58:51.702 - Thread: 1 -> Virtualized: False
    2015-02-20 11:58:51.702 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
    2015-02-20 11:58:51.702 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,490,332,160 bytes
    2015-02-20 11:58:51.702 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
    2015-02-20 11:58:51.702 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 6,205,939,712 bytes
    2015-02-20 11:58:51.702 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,294,957,568 bytes
    2015-02-20 11:58:51.736 - Thread: 1 -> Drive C: | Capacity: 1,000,097,181,696 bytes | Free space: 631,605,010,432 bytes
    2015-02-20 11:58:51.737 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
    2015-02-20 11:58:51.740 - Thread: 1 -> MyConfig.Load() - START
    2015-02-20 11:58:51.741 - Thread: 1 -> Path: C:\Users\KnightBugg\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
    2015-02-20 11:58:51.770 - Thread: 1 -> MusicVolume: 1
    2015-02-20 11:58:51.770 - Thread: 1 -> GameVolume: 1
    2015-02-20 11:58:51.770 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2015-02-20 11:58:51.770 - Thread: 1 -> Language: 0
    2015-02-20 11:58:51.770 - Thread: 1 -> MyConfig.Load() - END
    2015-02-20 11:58:51.770 - Thread: 1 -> MySandboxGame.Initialize() - START
    2015-02-20 11:58:52.089 - Thread: 1 -> MyGuiGameControlsHelpers()
    2015-02-20 11:58:52.288 - Thread: 1 -> Physics.Init
    2015-02-20 11:58:52.288 - Thread: 1 -> Version: Release(0), 1700,
    2015-02-20 11:58:52.771 - Thread: 1 -> MyModels.LoadData - START
    2015-02-20 11:58:52.771 - Thread: 1 -> Pre-caching cube block models
    2015-02-20 11:58:52.771 - Thread: 1 -> MyModels.LoadData - END
    2015-02-20 11:58:52.771 - Thread: 1 -> MySandboxGame.LoadData() - START
    2015-02-20 11:58:52.771 - Thread: 1 -> MyDefinitionManager.LoadSounds() - START
    2015-02-20 11:58:52.831 - Thread: 1 -> Error: checksum of file 'C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Audio.sbc' failed Sca9k8ymD1+Ihq4IzwR86DqmpcRBf7POnKmZkZouM3g=
    2015-02-20 11:58:52.831 - Thread: 1 -> b8dbb38ffd11e371e70802500da1d9f601665ce0
    2015-02-20 11:58:53.187 - Thread: 1 -> Loading Sounds
    2015-02-20 11:58:53.187 - Thread: 1 -> MyDefinitionManager.LoadSounds() - END
    2015-02-20 11:58:53.203 - Thread: 1 -> MyAudio.LoadData - START
    2015-02-20 11:58:53.473 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2
    2015-02-20 11:58:53.920 - Thread: 10 -> Exception occured: VRageRender.MyRenderException: GPU failed to create pixel shader
    at VRage.Render11.Shaders.MyPixelShader.SetBytecode(Byte[] bytecode)
    at VRage.Render11.Shaders.MyShaderFactory.RunCompilation()
    at VRageRender.MyRender11.CreateDevice(IntPtr windowHandle, Nullable`1 settingsToTry)
    at VRageRender.MyDX11Render.CreateDevice(IntPtr windowHandle, Nullable`1 settings)
    at VRage.MyRenderThread.RenderThreadStart(Object param)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Threading.ThreadHelper.ThreadStart(Object obj)
    2015-02-20 11:58:53.921 - Thread: 10 -> Hiding window
    2015-02-20 11:58:53.928 - Thread: 10 -> Hiding window done
    2015-02-20 11:58:53.928 - Thread: 10 -> Showing message
    2015-02-20 11:58:56.085 - Thread: 1 -> MyAudio.LoadData - END
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'HudColorBlock'
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'HudUnable'
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'PlayDropItem'
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'HudVocInventoryFull'
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'HudVocMeteorInbound'
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'HudVocHealthLow'
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'HudVocHealthCritical'
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'None'
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'HudVocEnergyLow'
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelLow'
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelLow'
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'HudVocEnergyCrit'
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelCrit'
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelCrit'
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'HudVocEnergyNo'
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelNo'
    2015-02-20 11:58:56.098 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelNo'
    2015-02-20 11:58:56.102 - Thread: 1 -> MyGuiManager()
    2015-02-20 11:58:56.136 - Thread: 1 -> MyScreenManager()
    2015-02-20 11:58:56.156 - Thread: 1 -> MyConfig.Save() - START
    2015-02-20 11:58:56.156 - Thread: 1 -> Path: C:\Users\KnightBugg\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
    2015-02-20 11:58:56.168 - Thread: 1 -> MyConfig.Save() - END
    2015-02-20 11:58:56.170 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2015-02-20 11:58:56.172 - Thread: 1 -> MyGuiManager2.LoadContent() - START
     
  2. KnightBugg Trainee Engineer

    Messages:
    7
    So no devs going to respond to this?
     
  3. Mishka Junior Engineer

    Messages:
    862
    Please can you do http://forums.keenswh.com/post/use-gpuz-to-confirm-that-your-graphics-card-is-dx11-7306592?pid=1286277619#post1286277619 and check what version of DirectX your GPU is
     
  4. KnightBugg Trainee Engineer

    Messages:
    7
    I put in my initial post that I have DirectX 11. I had already used that software to check. I did it again and it still says 11.0
     
  5. Martinineter Senior Engineer

    Messages:
    2,253
    Look at the stickied threads and force ME to run off your gpu instead of your igpu (which I assume your cpu has)
     
  6. KnightBugg Trainee Engineer

    Messages:
    7
    I have my onboard one disabled which means nothing is running through it. I tried what you said just in case and still gives me same error.
     
    Last edited by a moderator: Feb 22, 2015
  7. KnightBugg Trainee Engineer

    Messages:
    7
    Is there another place to get a hold of a dev to help resolve this. I have had the game now for 5 days and haven't been able to play. Also if this can't be resolved I bought the game through steam so does anyone know who I ask about getting a refund?
     
  8. Teraon Trainee Engineer

    Messages:
    2
    I'm sure someone is looking into your problem. I had a error similar to this when they launched it on steam. After a patch it worked fine for me. Please remember this is Alpha and many errors are still on going. Asking for a refund is the last thing you should be thinking about. Pretty sure they state that there are no refunds. Once again you bought into alpha......
     
  9. KnightBugg Trainee Engineer

    Messages:
    7
    Still no change after update. Getting same error. Ran hardware tests and physically inspected my Graphics card and other hardware and it is running just fine. I can play other games like Rust, Space Engineers, Dying light, Battlefield 4. Just not this game. Can a DEV PLEASE look into this for me. Thanks.
     
  10. Lukas Designer

    Messages:
    443
    Hello, i am sorry for the inconvenience, we are working on a fix.

    As a workaround, try these steps:

    Try deleting ShaderCache file in Appdata\Roaming\MedievalEngineers
    Try deleting MedievalEngineers.cfg in Appdata\Roaming\MedievalEngineers
     
    Last edited by a moderator: Mar 9, 2015
Thread Status:
This last post in this thread was made more than 31 days old.