Welcome to Keen Software House Forums! Log in or Sign up to interact with the KSH community.
  1. You are currently browsing our forum as a guest. Create your own forum account to access all forum functionality.

Medieval Engineers: Developer Diaries - Episode 15

Discussion in 'Medieval Engineers News' started by Drui, Sep 6, 2016.

Thread Status:
Not open for further replies.
  1. Drui Keen Update Guy Developer

    Joined:
    Jan 20, 2014
    Messages:
    1,209
    Trophy Points:
    347
    Hello, Engineers! In this week's episode of our Dev Diary series, Medieval Engineers Producer Tim Toxopeus introduces the soon-to-be-implemented World Map and fast travel system for the game. The reason behind implementing fast travel starts with Planets. Planets have been added to Medieval Engineers because we feel the feature offers a more unique world. Also, it allows us to unify our tech with Space Engineers and the VRage Engine. Moreover, we didn't want to implement an infinitely tiling legacy world, as this would be to similar to other sandbox games and require huge changes to our engine.



    Main forum thread: http://forums.keenswh.com/threads/7387154
     
Thread Status:
Not open for further replies.