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Medieval Engineers: Developer Diaries - Episode 17

Discussion in 'Change Log' started by Drui, Sep 20, 2016.

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This last post in this thread was made more than 31 days old.
  1. Drui Keen Update Guy Staff

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    1,404
    Summary
    Hello, Engineers! In this week's dev diary, we show off the winning entries to the Medieval Engineers banner contest in game. Take a look at the video to see the newly implemented bow, catapult, and stag. As banners are a fully moddable feature, we've also released a banner modding guide. If you'd like to mod your own banner for the game, take a look here: http://steamcommunity.com/sharedfiles/filedetails/?id=780033783


    Finally, next Thursday (September 29th) Tim will be livestreaming with Xocliw. Be sure to watch the stream, as we'll be revealing some important info! ;)
     
    Last edited by a moderator: Oct 13, 2016
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  2. Ed Frost Senior Engineer

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    1,158
  3. Mosseman Apprentice Engineer

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    195
    First.

    Edit: second
     
  4. Ed Frost Senior Engineer

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    sorry D:
     
  5. Speshal_Snowman Apprentice Engineer

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  6. Manchou Apprentice Engineer

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    Great! So .. let's go make great banner mods!

    PS: @Deepflame and other keen guys, i ask you in a private message about ModelOffset in CubeBlock definition, i'd like to know the answer if we have a little bit time to give! Thanks a lot! :)
     
  7. Silen Apprentice Engineer

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    246
    Looks good but, argghghhh those static banners especially on the tower! I mean, the entire game is based on physics, could you please do something for those flags too? Thank thee! ^^

    Oh, and if you do that, capes would be a nice addition to show off your new thread physics. If you did that too I'd throw a barrel of medals at you.
     
    • Agree Agree x 2
  8. Manchou Apprentice Engineer

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    182
    yep wind could be cool with bullets :)
     
    • Funny Funny x 1
  9. Eol Trainee Engineer

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    13
    Now animate them !!!




    plz !

    More seriously : this looks great.
    ..once they get animated!
     
    • Like Like x 1
    • Agree Agree x 1
  10. OmEgA_StOrM Apprentice Engineer

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    128
    whoo I got my own Villa :woot:

    Thanks for including my designe :D
     
  11. SaturaxCZ Senior Engineer

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    1,718
    When you can see banner with white bow on it.... you are in bow range ;)

    [​IMG]
     
    • Like Like x 3
  12. PsicoPato Senior Engineer

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    1,097
    Awesome, looks like the development of ME is going far. Keep up the awesome job guys. :tu:
     
  13. Frostik Apprentice Engineer

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    Luckily there is no bow in the game.
     
  14. Ed Frost Senior Engineer

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    Welllllll.... Crossbow is kinda a bow. ... But... Lets have it your Way™
     
  15. SaturaxCZ Senior Engineer

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    Thats why... nobody know bow is in game, every single one get arrow in knee and was unable to report it back :tu:
     
    • Funny Funny x 1
  16. Ed Frost Senior Engineer

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    1,158
    Ahhhh so thats why my future gf never showed up :baby:
     
  17. kruleworld Trainee Engineer

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    23
    as posted on that link;
    Uh, i think you missed a bit in step 3. Where do i create the DATA folder? Your instructions say to go to it, but not where to create it.
    "Go to the Data folder in our example mod folder"
     
  18. Manchou Apprentice Engineer

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    182
    Data folder must be created in your banner Mod folder. Like in any other Mod Type.

    Code:
    Mod_Folder
    |
    |_> Data
    |_> Models
    |_>Textures
     
  19. Mr Engineer Apprentice Engineer

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    467
    Those banners look awesome. Keen is quite a friendly operation helping out so much with its community. Keep up the good work, Keen!
     
Thread Status:
This last post in this thread was made more than 31 days old.