It’s a simple request. Explosions! lots and lots of explosions! I'd like the mod to reduce conveyor tube durability (with the exception of the 6 port conveyor block and any modded armoured tube), while also making it when it finally dies, produces an explosion with a 1 block radius, strong enough to kill an adjacent tube and inflict some damage to surrounding blocks. The thinking for this is as follows> Conveyors are tubes, tubes that move things like ammo, hydrogen, oxygen, uranium, and other slightly more questionable items. Then, there is the slight question as to "how" these items are moved. I'm no SE lore expert, but I can only think of 2 ways this could be done right? The first one is by "blowing" items through the tubes, like they used to do for office mailing tubes. The second is through some sort of non-specified gravity magic. Now, if you haven't figured it out by now, but BOTH these possibilities represent some issues when dealing with a space bound situation and a serious amount of DAKA... The first of the 2, if the tubes are ruptured, then rapid decompression occurs, which depending on the forces exerted here, (in which, to moves items, we can safely assume is CONSIDERABLE) then the tube exploding isn't that farfetched. If it's the second, then said non-specified magic component can and will combust... Now if it's none of these weeeeeelll.... remember what i said about; Oxygen, hydrogen, questionable items... OH myyy! So much explosive potential... In sort, Conveyors are the fuel lines of your ship, if you rupture said fuel line, it should explode. P.s. why not the 6-port conveyor block? Because it "looks" reinforced. It could still explode, but it shouldn't explode from an adjacent exploding tube.