Is this currently a possibility? Are we allowed to modify the model of "Barbarians" and change the model to represent a "goblin"? I'm curious because I would like to begin modeling new types of creatures in Medieval Engineers and have them appear within the game. What I mean by this is to create a new "Barbarian Subtype" using barbarian data to make the "Goblin Subtype". Then being able to take the "Barbarian Model" and modifying it to represent a "Goblin Model". Would this be possible in the future? -I know you can modify the SE Engineer within SE, so is it possible within ME? Another thing is, are we able to modify what the NPC's drop (loot bag) when they die? -For example, create a "Gold Piece" that would appear within the loot bag when you kill a barbarian. These are just some questions I have. If it's not possible, don't sweat it! I can wait for updates. Though I really do hope modders will be able to change/modify these types of things.