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Not loading, here is my log

Discussion in 'Technical Help' started by bjhooley, Mar 9, 2015.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. bjhooley Trainee Engineer

    Messages:
    5
    ME does not load for me, I notice some interesting errors. Thanks for your assistance.

    2015-03-09 09:57:10.483 - Thread: 1 -> Log Started
    2015-03-09 09:57:10.509 - Thread: 1 -> Timezone (local - UTC): -6h
    2015-03-09 09:57:10.509 - Thread: 1 -> App Version: 02_006_016
    2015-03-09 09:57:10.509 - Thread: 1 -> Steam build: Always true
    2015-03-09 09:57:10.509 - Thread: 1 -> Steam demo: False
    2015-03-09 09:57:10.509 - Thread: 1 -> Is official: True [O][IS][NAMP]
    2015-03-09 09:57:10.509 - Thread: 1 -> Environment.ProcessorCount: 4
    2015-03-09 09:57:10.509 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
    2015-03-09 09:57:10.509 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe"
    2015-03-09 09:57:10.509 - Thread: 1 -> Environment.Is64BitProcess: True
    2015-03-09 09:57:10.509 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
    2015-03-09 09:57:10.509 - Thread: 1 -> Environment.Version: 4.0.30319.34209
    2015-03-09 09:57:10.509 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
    2015-03-09 09:57:10.510 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
    2015-03-09 09:57:10.510 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
    2015-03-09 09:57:10.510 - Thread: 1 -> IntPtr.Size: 8
    2015-03-09 09:57:10.510 - Thread: 1 -> Default Culture: en-US
    2015-03-09 09:57:10.510 - Thread: 1 -> Default UI Culture: en-US
    2015-03-09 09:57:10.510 - Thread: 1 -> IsAdmin: False
    2015-03-09 09:57:10.778 - Thread: 1 -> Checksum file hash: 1x0bVzH0TWOPZT3fYbJQYfn0NKn8zOOvbuyGSl7uVKk=
    2015-03-09 09:57:10.778 - Thread: 1 -> Checksum public key valid: True, Key: BgIAAACkAABSU0ExAAQAAAEAAQClSibD83Y6Akok8tAtkbMz4IpueWFra0QkkKcodwe2pV/RJAfyq5mLUGsF3JdTdu3VWn93VM+ZpL9CcMKS8HaaHmBZJn7k2yxNvU4SD+8PhiZ87iPqpkN2V+rz9nyPWTHDTgadYMmenKk2r7w4oYOooo5WXdkTVjAD50MroAONuQ==
    2015-03-09 09:57:11.193 - Thread: 1 -> Steam.IsActive: True
    2015-03-09 09:57:11.194 - Thread: 1 -> Steam.IsOnline: True
    2015-03-09 09:57:11.194 - Thread: 1 -> Steam.OwnsGame: True
    2015-03-09 09:57:11.194 - Thread: 1 -> Steam.UserId: 76561198062057685
    2015-03-09 09:57:11.194 - Thread: 1 -> Steam.UserName: jago_loa
    2015-03-09 09:57:11.194 - Thread: 1 -> Steam.Branch:
    2015-03-09 09:57:11.194 - Thread: 1 -> Build date: 2015-03-04 04:38
    2015-03-09 09:57:11.194 - Thread: 1 -> Build version: 0.1.5541.29968
    2015-03-09 09:57:11.294 - Thread: 1 -> MySandboxGame.Constructor() - START
    2015-03-09 09:57:11.304 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64
    2015-03-09 09:57:11.304 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content
    2015-03-09 09:57:11.307 - Thread: 1 -> Found processor count: 4
    2015-03-09 09:57:11.307 - Thread: 1 -> Using processor count: 4
    2015-03-09 09:57:11.369 - Thread: 1 -> Error: checksum of file 'C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Localization\DataTexts.resx' failed 47DEQpj8HBSa+/TImW+5JCeuQeRkm5NMpJWZG3hSuFU=
    2015-03-09 09:57:11.393 - Thread: 1 -> Error: checksum of file 'C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Localization\MyTexts.resx' failed 47DEQpj8HBSa+/TImW+5JCeuQeRkm5NMpJWZG3hSuFU=
    2015-03-09 09:57:11.632 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
    2015-03-09 09:57:11.665 - Thread: 1 -> Error: checksum of file 'C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Scenarios.sbx' failed l68YbsKk0WIi3T/EaRm8ju+wmps3uN6f8oiklN+Ttkg=
    2015-03-09 09:57:11.666 - Thread: 1 -> d8d67903494c1f30d002ac9a33af9a55b47a1a62
    2015-03-09 09:57:13.503 - Thread: 1 -> Loading scenarios
    2015-03-09 09:57:13.618 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
    2015-03-09 09:57:13.621 - Thread: 1 -> Preallocate - START
    2015-03-09 09:57:13.624 - Thread: 1 -> MyEntities - START
    2015-03-09 09:57:13.677 - Thread: 1 -> MyEntities - END
    2015-03-09 09:57:13.678 - Thread: 1 -> MyObjectBuilder_Base - START
    2015-03-09 09:57:13.678 - Thread: 1 -> MyObjectBuilder_Base - END
    2015-03-09 09:57:13.678 - Thread: 1 -> MyTransparentGeometry - START
    2015-03-09 09:57:13.734 - Thread: 1 -> MyTransparentGeometry - END
    2015-03-09 09:57:13.734 - Thread: 1 -> MyCubeGridDeformationTables - START
    2015-03-09 09:57:13.758 - Thread: 1 -> MyCubeGridDeformationTables - END
    2015-03-09 09:57:13.758 - Thread: 1 -> MyMath - START
    2015-03-09 09:57:13.759 - Thread: 1 -> MyMath - END
    2015-03-09 09:57:13.780 - Thread: 1 -> MyDefinitionManager - START
    2015-03-09 09:57:13.780 - Thread: 1 -> MyDefinitionManager - END
    2015-03-09 09:57:13.780 - Thread: 1 -> MySyncBatteryBlock - START
    2015-03-09 09:57:13.785 - Thread: 1 -> MySyncBatteryBlock - END
    2015-03-09 09:57:13.785 - Thread: 1 -> =8JvcqaiMFhS8eKlSFiKjZ7SXcC= - START
    2015-03-09 09:57:13.789 - Thread: 1 -> =8JvcqaiMFhS8eKlSFiKjZ7SXcC= - END
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    2015-03-09 09:57:13.795 - Thread: 1 -> MySyncCameraBlock - START
    2015-03-09 09:57:13.797 - Thread: 1 -> MySyncCameraBlock - END
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    2015-03-09 09:57:14.086 - Thread: 1 -> MyGuiScreenDebugSpawnMenu - START
    2015-03-09 09:57:14.090 - Thread: 1 -> MyGuiScreenDebugSpawnMenu - END
    2015-03-09 09:57:14.090 - Thread: 1 -> MySyncMissiles - START
    2015-03-09 09:57:14.091 - Thread: 1 -> MySyncMissiles - END
    2015-03-09 09:57:14.091 - Thread: 1 -> MyRespawnComponent - START
    2015-03-09 09:57:14.107 - Thread: 1 -> MyRespawnComponent - END
    2015-03-09 09:57:14.107 - Thread: 1 -> MySyncPrefabManager - START
    2015-03-09 09:57:14.110 - Thread: 1 -> MySyncPrefabManager - END
    2015-03-09 09:57:14.110 - Thread: 1 -> MySyncShipConnector - START
    2015-03-09 09:57:14.118 - Thread: 1 -> MySyncShipConnector - END
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    2015-03-09 09:57:14.214 - Thread: 1 -> =KCSGcFwun9p2jMN39F3QKMyUVG= - START
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    2015-03-09 09:57:14.219 - Thread: 1 -> MySyncWarhead - START
    2015-03-09 09:57:14.227 - Thread: 1 -> MySyncWarhead - END
    2015-03-09 09:57:14.227 - Thread: 1 -> ProductionBlockSync - START
    2015-03-09 09:57:14.233 - Thread: 1 -> ProductionBlockSync - END
    2015-03-09 09:57:14.233 - Thread: 1 -> SyncClass - START
    2015-03-09 09:57:14.241 - Thread: 1 -> SyncClass - END
    2015-03-09 09:57:14.241 - Thread: 1 -> MySyncLandingGear - START
    2015-03-09 09:57:14.246 - Thread: 1 -> MySyncLandingGear - END
    2015-03-09 09:57:14.246 - Thread: 1 -> SyncClass - START
    2015-03-09 09:57:14.248 - Thread: 1 -> SyncClass - END
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    2015-03-09 09:57:14.317 - Thread: 1 -> =ccuaV71K6ms95rCYBXoWr8qjT2= - START
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    2015-03-09 09:57:14.323 - Thread: 1 -> Preallocate - END
    2015-03-09 09:57:14.336 - Thread: 1 -> MySandboxGame.Constructor() - END
    2015-03-09 09:57:14.349 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
    2015-03-09 09:57:14.349 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.5541.29968, Culture=neutral, PublicKeyToken=null
    2015-03-09 09:57:14.349 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.5541.29968, Culture=neutral, PublicKeyToken=null
    2015-03-09 09:57:14.349 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
    2015-03-09 09:57:14.349 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
    2015-03-09 09:57:14.349 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
    2015-03-09 09:57:14.360 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
    2015-03-09 09:57:14.782 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Dell Inc.
    2015-03-09 09:57:14.782 - Thread: 1 -> Win32_ComputerSystem.Model: Latitude E6410
    2015-03-09 09:57:14.784 - Thread: 1 -> Virtualized: False
    2015-03-09 09:57:14.793 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5 CPU M 520 @ 2.40GHz
    2015-03-09 09:57:14.797 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,512,163,840 bytes
    2015-03-09 09:57:14.798 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
    2015-03-09 09:57:14.798 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 5,542,707,200 bytes
    2015-03-09 09:57:14.798 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,308,122,112 bytes
    2015-03-09 09:57:14.804 - Thread: 1 -> Drive C: | Capacity: 492,929,282,048 bytes | Free space: 430,877,011,968 bytes
    2015-03-09 09:57:14.805 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
    2015-03-09 09:57:14.814 - Thread: 1 -> MyConfig.Load() - START
    2015-03-09 09:57:14.815 - Thread: 1 -> Path: C:\Users\Bill Hooley\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
    2015-03-09 09:57:14.850 - Thread: 1 -> MusicVolume: 1
    2015-03-09 09:57:14.850 - Thread: 1 -> GameVolume: 1
    2015-03-09 09:57:14.850 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2015-03-09 09:57:14.850 - Thread: 1 -> Language: 0
    2015-03-09 09:57:14.850 - Thread: 1 -> MyConfig.Load() - END
    2015-03-09 09:57:14.851 - Thread: 1 -> MySandboxGame.Initialize() - START
    2015-03-09 09:57:15.286 - Thread: 1 -> MyGuiGameControlsHelpers()
    2015-03-09 09:57:15.289 - Thread: 6 -> Exception occured: VRageRender.MyRenderException: No supporting device detected!
    at VRageRender.MyRender11.CreateDevice(IntPtr windowHandle, Nullable`1 settingsToTry)
    at VRageRender.MyDX11Render.CreateDevice(IntPtr windowHandle, Nullable`1 settings)
    at VRage.MyRenderThread.RenderThreadStart(Object param)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Threading.ThreadHelper.ThreadStart(Object obj)
    2015-03-09 09:57:15.291 - Thread: 6 -> Hiding window
    2015-03-09 09:57:15.540 - Thread: 6 -> Hiding window done
    2015-03-09 09:57:15.540 - Thread: 6 -> Showing message
    2015-03-09 09:57:15.736 - Thread: 1 -> Physics.Init
    2015-03-09 09:57:15.736 - Thread: 1 -> Version: Release(0), 1700,
    2015-03-09 09:57:15.802 - Thread: 1 -> MyModels.LoadData - START
    2015-03-09 09:57:15.802 - Thread: 1 -> Pre-caching cube block models
    2015-03-09 09:57:15.802 - Thread: 1 -> MyModels.LoadData - END
    2015-03-09 09:57:15.802 - Thread: 1 -> MySandboxGame.LoadData() - START
    2015-03-09 09:57:15.804 - Thread: 1 -> MyDefinitionManager.LoadSounds() - START
    2015-03-09 09:57:15.851 - Thread: 1 -> Error: checksum of file 'C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Data\Audio.sbc' failed Sca9k8ymD1+Ihq4IzwR86DqmpcRBf7POnKmZkZouM3g=
    2015-03-09 09:57:15.851 - Thread: 1 -> b9761bcbaf66e0f195c8b1101990e13595c56367
    2015-03-09 09:57:16.929 - Thread: 1 -> Loading Sounds
    2015-03-09 09:57:16.937 - Thread: 1 -> MyDefinitionManager.LoadSounds() - END
    2015-03-09 09:57:16.950 - Thread: 1 -> MyAudio.LoadData - START
    2015-03-09 09:57:17.023 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers / Headphones (IDT High Definition Audio CODEC) - Channel #: 2
    2015-03-09 09:57:17.518 - Thread: 1 -> MyAudio.LoadData - END
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'HudColorBlock'
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'HudUnable'
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'PlayDropItem'
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'HudVocInventoryFull'
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'HudVocMeteorInbound'
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'HudVocHealthLow'
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'HudVocHealthCritical'
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'None'
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'HudVocEnergyLow'
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelLow'
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelLow'
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'HudVocEnergyCrit'
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelCrit'
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelCrit'
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'HudVocEnergyNo'
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'HudVocStationFuelNo'
    2015-03-09 09:57:17.540 - Thread: 1 -> Could not find any sound for 'HudVocShipFuelNo'
    2015-03-09 09:57:17.547 - Thread: 1 -> MyGuiManager()
    2015-03-09 09:57:17.617 - Thread: 1 -> MyScreenManager()
    2015-03-09 09:57:17.664 - Thread: 1 -> MyConfig.Save() - START
    2015-03-09 09:57:17.664 - Thread: 1 -> Path: C:\Users\Bill Hooley\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
    2015-03-09 09:57:17.698 - Thread: 1 -> MyConfig.Save() - END
    2015-03-09 09:57:17.701 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2015-03-09 09:57:17.707 - Thread: 1 -> MyGuiManager2.LoadContent() - START
    2015-03-09 09:57:17.732 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.733 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2015-03-09 09:57:17.741 - Thread: 1 -> Error: checksum of file 'C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\white\FontData.xml' failed 47DEQpj8HBSa+/TImW+5JCeuQeRkm5NMpJWZG3hSuFU=
    2015-03-09 09:57:17.777 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\white\FontData.xml
    2015-03-09 09:57:17.777 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.777 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.777 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.777 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.778 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.778 - Thread: 1 -> Font filename: Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.784 - Thread: 1 -> Error: checksum of file 'C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml' failed 47DEQpj8HBSa+/TImW+5JCeuQeRkm5NMpJWZG3hSuFU=
    2015-03-09 09:57:17.786 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.786 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.786 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.786 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.786 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.786 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.786 - Thread: 1 -> Font filename: Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.797 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.797 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.798 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.798 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.798 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.798 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.798 - Thread: 1 -> Font filename: Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.808 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.808 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.808 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.808 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.808 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.808 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.808 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2015-03-09 09:57:17.820 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\white\FontData.xml
    2015-03-09 09:57:17.820 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.820 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.820 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.820 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.820 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.820 - Thread: 1 -> Font filename: Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.830 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.830 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.830 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.830 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.830 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.830 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.830 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2015-03-09 09:57:17.839 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\white\FontData.xml
    2015-03-09 09:57:17.839 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.839 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.839 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.839 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.839 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.839 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2015-03-09 09:57:17.874 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\white\FontData.xml
    2015-03-09 09:57:17.874 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.874 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.874 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.874 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.874 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.874 - Thread: 1 -> Font filename: Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.883 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.883 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.883 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.883 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.883 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.883 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.883 - Thread: 1 -> Font filename: Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.892 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.892 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.892 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.892 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.892 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.892 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.892 - Thread: 1 -> Font filename: Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.900 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.900 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.900 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.900 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.900 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.900 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.900 - Thread: 1 -> Font filename: Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.909 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.909 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.909 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.909 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.909 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.909 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.909 - Thread: 1 -> Font filename: Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.917 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\Brown\FontData.xml
    2015-03-09 09:57:17.917 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.917 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.917 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.917 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.917 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.917 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2015-03-09 09:57:17.926 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\white\FontData.xml
    2015-03-09 09:57:17.926 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.926 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.926 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.926 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.926 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.926 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2015-03-09 09:57:17.935 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\white\FontData.xml
    2015-03-09 09:57:17.935 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.935 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.935 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.935 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.935 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.935 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2015-03-09 09:57:17.947 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\white\FontData.xml
    2015-03-09 09:57:17.947 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.947 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.947 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.947 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.947 - Thread: 1 -> MyFont.Ctor - START
    2015-03-09 09:57:17.947 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2015-03-09 09:57:17.955 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\MedievalEngineers\Content\Fonts\white\FontData.xml
    2015-03-09 09:57:17.955 - Thread: 1 -> LineHeight: 37
    2015-03-09 09:57:17.955 - Thread: 1 -> Baseline: 30
    2015-03-09 09:57:17.955 - Thread: 1 -> KernEnabled: True
    2015-03-09 09:57:17.955 - Thread: 1 -> MyFont.Ctor - END
    2015-03-09 09:57:17.955 - Thread: 1 -> MyGuiManager2.LoadContent() - END
    2015-03-09 09:57:17.957 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2015-03-09 09:57:17.957 - Thread: 1 -> MyGuiManager.LoadContent() - END
    2015-03-09 09:57:17.957 - Thread: 1 -> MyGuiManager.LoadContent() - END
    2015-03-09 09:57:17.985 - Thread: 1 -> Loading default controls
    2015-03-09 09:57:17.986 - Thread: 1 -> MySandboxGame.LoadData() - END
    2015-03-09 09:57:18.071 - Thread: 1 -> MySandboxGame.Initialize() - END
    2015-03-09 09:57:18.074 - Thread: 1 -> Timer Frequency: 2337929
    2015-03-09 09:57:18.074 - Thread: 1 -> Ticks per frame: 39129
     
  2. DarkGhost Junior Engineer

    Messages:
    765
    What's your GPU ?
     
  3. bjhooley Trainee Engineer

    Messages:
    5
    Intel HD Graphic 3400
     
  4. Martinineter Senior Engineer

    Messages:
    2,253
    Well, that igpu doesn't support directx11, which this game REQUIRES.
     
  5. bjhooley Trainee Engineer

    Messages:
    5
    Actually, it does and I have Direct X 11 now
     
  6. bjhooley Trainee Engineer

    Messages:
    5
    Actually, my card does support DirectX 11 and I run it for other games.
     
  7. DarkGhost Junior Engineer

    Messages:
    765
    The Intel HD 3000 serie doesn't support Directx11. You can even double check by launching GPU-Z and telling which DirectX version it shows there.
    Also, which other game are "using" DX11 properly with your GPU ? I really doubt it does.
     
  8. bjhooley Trainee Engineer

    Messages:
    5
    [​IMG] I play Old Republic and LoTRo currently
     
  9. DarkGhost Junior Engineer

    Messages:
    765
    I said GPU-Z, not DX Diag ...
    http://forums.keenswh.com/post/use-gpuz-to-confirm-that-your-graphics-card-is-dx11-7306592?pid=1286317936#post1286317936

    D:woot:iag shows the installed SOFTWARE version of DirectX, not the SUPPORTED version by your HARDWARE.

    Also, your pic is upside down.
     
  10. sku08 Trainee Engineer

    Messages:
    54
    lol it's upside down.
     
  11. Martinineter Senior Engineer

    Messages:
    2,253
    <a style="margin: 0px; padding: 0px; vertical-align: middle; border: none;" target="_blank" rel="nofollow">2nd Generation Intel® Core™ Processors</a>
    With Intel® HD Graphics 3000/2000
    <table border="0" cellpadding="0" cellspacing="15"><tbody><tr><td bgcolor="#a6a6a6"><table cellpadding="5" cellspacing="1" border="0"><tbody><tr><td bgcolor="#efefef" class="bodycopy" style="font-family: verdana, sans-serif; margin-left: 1px;">DirectX*</td><td style="font-family: verdana, sans-serif; margin-left: 1px;" class="bodycopy" bgcolor="#efefef">OpenGL*</td><td bgcolor="#efefef" class="bodycopy" style="font-family: verdana, sans-serif; margin-left: 1px;">OpenCL*</td><td bgcolor="#efefef" class="bodycopy" style="font-family: verdana, sans-serif; margin-left: 1px;">Shader Model Support</td><td style="font-family: verdana, sans-serif; margin-left: 1px;" class="bodycopy" bgcolor="#efefef">Intel® Quick Sync Video</td><td style="font-family: verdana, sans-serif; margin-left: 1px;" class="bodycopy" bgcolor="#efefef">Intel® Wireless Display</td><td bgcolor="#efefef" style="font-family: verdana, sans-serif; margin-left: 1px;" class="bodycopy">Intel® Insider™ technology</td><td bgcolor="#efefef" style="font-family: verdana, sans-serif; margin-left: 1px;" class="bodycopy">Intel® InTru™ 3D Technology</td><td style="font-family: verdana, sans-serif; margin-left: 1px;" class="bodycopy" bgcolor="#efefef">Intel® Clear Video HD Technology</td></tr><tr><td class="bodycopy" style="font-family: verdana, sans-serif; margin-left: 1px;" bgcolor="#ffffff">10.1</td><td style="font-family: verdana, sans-serif; margin-left: 1px;" class="bodycopy" bgcolor="#ffffff">3.1</td><td bgcolor="#ffffff" style="font-family: verdana, sans-serif; margin-left: 1px;" class="bodycopy">No</td><td bgcolor="#ffffff" class="bodycopy" style="font-family: verdana, sans-serif; margin-left: 1px;">4.1</td><td bgcolor="#ffffff" style="font-family: verdana, sans-serif; margin-left: 1px;" class="bodycopy">Yes</td><td bgcolor="#ffffff" style="font-family: verdana, sans-serif; margin-left: 1px;" class="bodycopy">Yes</td><td bgcolor="#ffffff" style="font-family: verdana, sans-serif; margin-left: 1px;" class="bodycopy">Yes</td><td bgcolor="#ffffff" class="bodycopy" style="font-family: verdana, sans-serif; margin-left: 1px;">Yes</td><td bgcolor="#ffffff" style="font-family: verdana, sans-serif; margin-left: 1px;" class="bodycopy">Yes</td></tr></tbody></table></td></tr></tbody></table>
    Too bad, the intel website says that your igpu only supports Directx 10.1
     
    Last edited by a moderator: Mar 11, 2015
Thread Status:
This last post in this thread was made more than 31 days old.