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Pirate ships shoot through the voxels of the asteroid.

Discussion in 'Bug Reports' started by Nickolay, Apr 14, 2018.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Nickolay Trainee Engineer

    Messages:
    20
    My base is located inside of the asteroid in the heart and from me to the edge of the asteroid is 70-200m voxels, but hostile ships coming up shoot through the voxels directly in my database. voxels they do not injure and the inside of the asteroid gets damaged, they shoot the bullet. (Missiles do not pass through the voxels and the bullets fly)
     
    Last edited: Apr 22, 2018
  2. Zhiila Tester Staff

    Messages:
    487
    Hi,

    Do you have any mods in the world? Is it in singleplayer or dedicated server? Does it happen also after restart?

    Thanks!
     
  3. Nickolay Trainee Engineer

    Messages:
    20
    This happens in a cooperative game and in a solitary, pirate fashion set, but without them the standard pirates also shoot the same. After the restart, yes, all the same.
     
  4. Zhiila Tester Staff

    Messages:
    487
    Can you upload the world on workshop and share it here?

    Thanks!
     
  5. Nickolay Trainee Engineer

    Messages:
    20
  6. Zhiila Tester Staff

    Messages:
    487
    Hi,

    I just tried it and it acts same as you describe. But when I removed all mods, it didn't happen again. So my guess is it's caused by one of the mods installed in the world. I would try to identify the mod and remove it. Unfortunately we are not able to guarantee every mod on workshop.

    Can you confirm/deny it's happening to you even without any mod in the world?

    Thanks!
     
  7. Nickolay Trainee Engineer

    Messages:
    20
    Yes, everything is true without mods, everything is fine. Thank you.
     
Thread Status:
This last post in this thread was made more than 31 days old.