Loving the new update. I've finally returned to SE after a multi-year absence. What a difference, I'm enjoying myself again! Picked up both DLC's now and I'm really liking the Decorative blocks (now how about animated blocks ) Anyway the build queue system has been sorely needed for a long long time. I do hope that Devs will address Ore Detectors next, especially now that asteroids have a lot more diversity, and some are more like small clusters. Now that some refactoring and performance enhancements are in the silly 50m range on the small ore detector needs to get bumped up. Personally I feel like small should get up to 150m and Large up to 400m but that's just me. Ideally, I would like to see a more "futuristic" system for ore detection be put in place with some animation and art going into it. When I pull up to an asteroid I want to see a "scan" and be able to see a % of my scan that's complete on one of my cockpit monitors. The longer the range of the detector the longer it takes to scan the volume and the % complete takes longer... something like that... After that Sensors, then the in-game communications system, would love to see a setting on servers that allow chat to be linked to the comm network, but it needs to get re-done also. Make it more radio like so that we get longer distances, direction finding, something to make it interesting. What are your thoughts?