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Question on the structural engine and how we as players will see it work.

Discussion in 'General' started by StuffYouFear, Jan 13, 2015.

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This last post in this thread was made more than 31 days old.
  1. StuffYouFear Apprentice Engineer

    Messages:
    416
    So I saw you will now have(or had but updating) a structural integrity engine. What does it do and how will we see in game examples of this?
    My interpretation of this would be say a tower of blocks that has a base size of 2 by 2 and a hight of 20, and you remove 2 or three blocks from the middle, the top half will detatch from the grid and fall as per gravity. Is this the general idea or something else entirely?

    Looking forward to buying this.
     
  2. waterlimon Senior Engineer

    Messages:
    1,499
    Something like that, but it doesnt work on voxels yet.
     
  3. StuffYouFear Apprentice Engineer

    Messages:
    416
    Awsome, Im sure it hidden in a video interview somewhere but stuck at work and cant go full nerd on this :(
     
  4. Trion3 Trainee Engineer

    Messages:
    51
    there is a interviewe with Marek Rosa where they talk about the game
    https://www.youtube.com/watch?v=GfOtooxsBAM
     
  5. Sxull Punch Trainee Engineer

    Messages:
    1
    I'm hoping that they will do something like 7 days to die and how all their materials have different load bearing ratings, and properly placed supports to keep roofs and overhangs from collapsing.
     
Thread Status:
This last post in this thread was made more than 31 days old.