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Question regarding enviroments and planet data

Discussion in 'Modding' started by Regnilse, Aug 14, 2017.

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This last post in this thread was made more than 31 days old.
  1. Regnilse

    Regnilse Trainee Engineer

    Messages:
    29
    Hey there, so I'm looking to get some information on biome mapping in the ProceduralEnvironmnets, PlanetGeneratorDefinitions and other files.

    In these files you can use definers like <Biome> <Slope> <Material> ect to help refine item placement like in this example code


    <Mapping>
    <Biome>200</Biome> -Green channel in _mat file
    <Slope Min="0" Max="35"/>
    <Material>Grass</Material>
    -Red channel in _mat file
    <Item Type="Gatherable" Subtype="Roots" Density="0.0015"/>
    </Mapping>

    My question is, is it possible to use a definer that uses the Blue channel in the _mat file something like <Ore>20</Ore>?
    It would be very useful to be able to define item placement by the blue channel as well.
     
Thread Status:
This last post in this thread was made more than 31 days old.