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Questions about turret api and large-rotor-small terminal block positions

Discussion in 'Programming Questions and Suggestions' started by evil.unicorn1, May 3, 2015.

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This last post in this thread was made more than 31 days old.
  1. evil.unicorn1 Trainee Engineer

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    So basically i have 2 questions:
    1. Is there a possibility to make turrets to aim but not to shoot in creative?
    2. How position vector is calculated in large-rotor-small grids?
    Is it possible to get vector between 2 small and large blocks by getting vectors smallBock-rotor and rotorLargeblock and then simply adding them?
    Thanks in advance
     
Thread Status:
This last post in this thread was made more than 31 days old.