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Rotors look at Vector3

Discussion in 'Programming (In-game)' started by Tada, Apr 18, 2020.

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This last post in this thread was made more than 31 days old.
  1. Tada Trainee Engineer

    Messages:
    2
    I'm trying to get rotors to look at a certain position but can't seem to really find anything out since everything I've tried so far redirected me to Unity's transform.lookAt but sadly no calculations to help does anyone have a idea?
     
  2. mojomann71 Senior Engineer

    Messages:
    1,990
    As far as I know the rotors do not have eyes therefore they can't look anywhere. :p
     
  3. Tada Trainee Engineer

    Messages:
    2
    More as in calculate the angles it should be at to aim at the position using pitch and yaw
     
Thread Status:
This last post in this thread was made more than 31 days old.