Discussion in 'Community Creations' started by David184, Oct 17, 2013.
Not bad at all. If you ever put it on the workshop, please send the link.
Thanks for the encouraging comments! I could link it to workshop, but I'm unsure how that would work or if it's even allowed because there are a number of mods in it, all cosmetic type mods that improve the interior. Though I guess I could strip those out if neccessary and make a fully vanilla version.
Of course it's allowed. I would list the mods used though.
The "all vanilla" build is just personal preference, maximizes audience because not all servers run mods.
No need to make a vanilla version but the used mods should be listed using the "Add necessary objects" (or however it's called in English) on the right side (below the DLC option). Modders have spent a lot of time to bring this nice stuff into the game.
If you use a lot of mods you can upload your whole savegame as an alternative to the blueprint. It will contain all the mods you use in your world and noone needs to download them seperately.
Vanilla creations have the advantage that you can paste them into your world anytime without the need to add mods before. It's easier and people are lazy, that's all.
My latest project, still in the works. UNSC Nevada class Frigate. Found the design off of DeiventArt, making it a reality in SE!
My goodness. Gone for a while and everything looks so much better
Working on upgrading some old stuff with the shiny new stuff.
Is there a guide or something available on how to get custom pictures onto the LCD screens? I've always wanted to figure out how to do that!
There are multiple ways to do it but there's a released tool which makes it very simple : https://forum.keenswh.com/threads/t...n-image-to-monospace-conversion-tool.7391465/
UNSC Longsword cockpit (W.I.P)
That ship reminds me of this picture:
Pretty pictures while we get Camelot operational again after a meteor shower;
I'm putting the game down for a while; between the state the game is in and some RL stuff I got going on, I just don't know when I'll really pick it back up. But I wanted to get this ship finished and put it out there. Wouldn't have sat right with me to have put so much work into it and then never shared it, so I set some time aside this weekend to get it sorted out and published. Hope you guys enjoy it.
Seff, you taking my colors?
j/k it's not like i own them
A while ago there was a atmospheric dropship Wyvern on the workshop, still is there afaik.
Well I took one a couple nights ago and thought about making something for an upccoming server. We needed a search and rescue ship so it seemed like a good idea to strip the base design down and end up with something that could do alot of things. I ended up with the Rampart. Thanks goes to the chap who created the cracking Wyvern to start with and Alter who helped with the build and testing. First link below is the Rampart, second link is to the original Wyvern model this was based off of.
More Halo! Another work currently in progress. UNSC Orbital Defense Platform (Cario Station)
Oh, please tell me the MAC is operational on that...
Yes it does! All my Halo ships have a working MAC cannon. The defense platform one will rip an asteroid in half.
I use a modpack called "Halo mini UNSC pack"
Not quite sure how I feel about this particular design. Its definitely different for a UNSC ship, but then again so was the Nevada.
Here is yet another design I found off of DieventArt: http://www.deviantart.com/art/UNSC-Destroyer-Sneak-Peak-196542773
His full site with more pictures is in the description. I checked the authors site and never found any updates past 2011.
I figured I'd give it a shot in SE and see how it came out. Took my Nevada class ship (seen a few posts above), ripped the nose, bridge, engines and armor wings off and redesigned them. Here's what I got so far.
Its...different, and its growing on me. Time will tell if it turns into anything major.
Iniquity Station: http://steamcommunity.com/sharedfiles/filedetails/?id=881137063
It's a sprawling (well... sprawling for 10,500 blocks) cityscape, wrapped in armor and left to stew in its own vice. Concept inspired by Omega from Mass Effect 2.
The Sequal to an old favorite (the first popular ship I ever made)
Wyvern II Carrier
After months of waiting for a particular bug to be fixed, I can finally present to y'all the Hunchback Planetary Dropship!
First blueprint I've shared publicly. Just a drill ship, vanilla. Very vanilla. Uses a rotor or three. Ran when parked. On Workshop for anyone morbidly curious.
Released! Here is my Cairo station from Halo 2. Obviously not to scale, but still pretty big. The two ships docked in the second picture is the Paris Class (made by me also, availible on my workshop) and the Nevada Class Superfrigate (still working on it).
Yes, the MAC actually works!
Here is the workshop link: http://steamcommunity.com/sharedfiles/filedetails/?id=886499390
My Other Halo Ships: http://steamcommunity.com/workshop/filedetails/?id=827793179
I made a missile corvette: http://steamcommunity.com/sharedfiles/filedetails/?id=890356171
feedback is always appreciated
Eucyon Class Corvette http://steamcommunity.com/sharedfiles/filedetails/?id=892695930&searchtext=Eucyon
The Eucyon Class Corvette traces its design lineage to the older Archelon Class. Boasting a new Duel Hydrogen-Ion engine system, and greater firepower the Eucyon outstrips its predecessor in every way.
Role: Short Range light escort/patrol ship. Designed to supplement the strike capabilities of larger capital ships, providing reconnaissance, pursuing and engaging strikecraft and carrying out boarding operations
For those who are interested in how the design has evolved here are a few pics of it next to its two predecessors.
Link to the workshop page
So i thought; why should i post my ship in here.
Then I thought; why not?
Here is a fun proof-of-concept vehicle I made, using a single VTOL nacelle. It's fun to fly, give it a shot!
Hope you enjoy.
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